SPACE MARINE LAND SPEEDERS
Warhammer 40,000 Equipment
Land SpeederChapter Master Astor Amhrad, Astral Knights wrote:Victory often rests on the correct weaponry being in the right place and at the right time. Even the most destructive weapons of war are worthless if absent from the battle.
Equipment Rank 11 ( 55 EP )
VEHICLE TRAITS
Size Large [ 1 EP ]
Strength 4 [ 0 EP ]
Speed - [ 0 EP ]
Defense 10 [ 3 EP ]
Toughness 12 [ 14 EP]
VEHICLE POWERS
• Armored Hull Impervious Toughness 5 [ 5 EP ]
• Skimmer Flight 6 (250 MPH; F: Distracting [1 Rank], Quirk [650' flight ceiling]) [ 10 EP ]
A Space Marine Land Speeder must be equipped with one of the following:
• Heavy Bolter Damage 6 (E: Extended Range [1], Improved Critical [3], Ranged, Multiattack) [ 22 EP ]
• Heavy Flamer Damage 5 (E: Area [120' Cone], Secondary Effect); Enhanced Advantage 2 (Precise Attack [Close; Cover and Concealment]) [ 22 EP ]
• Multi-Melta Damage 9 (E: Penetrating [9], Ranged, Secondary Effect [5 Ranks]; F: Diminished Range [1], Distracting) [ 22 EP
Land Speeder Tornado
Equipment Rank 12 ( 58 EP )
VEHICLE TRAITS
Size Large [ 1 EP ]
Strength 4 [ 0 EP ]
Speed - [ 0 EP ]
Defense 10 [ 3 EP ]
Toughness 12 [ 14 EP]
VEHICLE POWERS
• Armored Hull Impervious Toughness 5 [ 5 EP ]
• Skimmer Flight 6 (250 MPH; F: Distracting [1 Rank], Quirk [650' flight ceiling]) [ 10 EP ]
A Space Marine Land Speeder Tornado must be equipped with one of the following:
• Heavy Bolter Damage 6 (E: Dynamic, Extended Range [1], Improved Critical [3], Ranged, Multiattack) [ 23 EP ]
• Heavy Flamer Damage 5 (E: Area [120' Cone], Dynamic, Secondary Effect); Enhanced Advantage 2 (Precise Attack [Close; Cover and Concealment]) [ 23 EP ]
• Multi-Melta Damage 9 (E: Dynamic, Penetrating [9], Ranged, Secondary Effect [5 Ranks]; F: Diminished Range [1], Distracting) [ 23 EP
A Space Marine Land Speeder Tornado must be also equipped with one of the following:
• DAE: Assault Cannon Damage 6 (E: Improved Critical [2], Ranged, Multiattack, Penetrating [2]) [ 2 EP ]
• DAE: Heavy Flamer Damage 5 (E: Area [120' Cone], Secondary Effect); Enhanced Advantage 2 (Precise Attack [Close; Cover and Concealment]) [ 2 EP ]
• DAE: Heavy Bolter Damage 6 (E: Extended Range [1], Improved Critical [3], Ranged, Multiattack) [ 2 EP ]
• DAE: Multi-Melta Damage 9 (E: Penetrating [9], Ranged, Secondary Effect [5 Ranks]; F: Diminished Range [1], Distracting) [ 2 EP ]
Land Speeder Typhoon
Equipment Rank 12 ( 57 EP )
VEHICLE TRAITS
Size Large [ 1 EP ]
Strength 4 [ 0 EP ]
Speed - [ 0 EP ]
Defense 10 [ 3 EP ]
Toughness 12 [ 14 EP]
VEHICLE POWERS
• Armored Hull Impervious Toughness 5 [ 5 EP ]
• Skimmer Flight 6 (250 MPH; F: Distracting [1 Rank], Quirk [650' flight ceiling]) [ 10 EP ]
A Space Marine Land Speeder Typhoon must be equipped with one of the following:
• Heavy Bolter Damage 6 (E: Extended Range [1], Improved Critical [3], Ranged, Multiattack) [ 22 EP ]
• Heavy Flamer Damage 5 (E: Area [120' Cone], Secondary Effect); Enhanced Advantage 2 (Precise Attack [Close; Cover and Concealment]) [ 22 EP ]
• Multi-Melta Damage 9 (E: Penetrating [9], Ranged, Secondary Effect [5 Ranks]; F: Diminished Range [1], Distracting) [ 22 EP
A Space Marine Land Speeder Typhoon must be equipped with the following:
• AE: Typhoon Missile Launcher (Krak) Damage 7 (E: Penetrating [5], Ranged) [ 1 EP ]
• AE: Typhoon Missile Launcher (Frag) Damage 5 (E: Area [30' Burst], Extended Range [1], Ranged) [ 1 EP ]
Land Speeder Tempest
Equipment Rank 12 ( 60 EP )
VEHICLE TRAITS
Size Large [ 1 EP ]
Strength 4 [ 0 EP ]
Speed - [ 0 EP ]
Defense 10 [ 3 EP ]
Toughness 12 [ 14 EP]
VEHICLE POWERS
• Armored Hull Impervious Toughness 5 [ 5 EP ]
• Skimmer Flight 6 (250 MPH; F: Distracting [1 Rank], Quirk [650' flight ceiling]) [ 10 EP ]
A Space Marine Land Speeder Tempest must be equipped with the following:
• Assault Cannon Damage 6 (E: Dynamic, Improved Critical [2], Ranged, Multiattack, Penetrating [2]) [ 23 EP ]
• DAE: Twin-Linked Missile Launcher (Krak) Damage 7 (E: Improved Critical [3], Penetrating [5], Ranged) [ 2 EP ]
• DAE: Twin-Linked Missile Launcher (Frag) Damage 5 (E: Area [60' Burst], Extended Range [1], Ranged) [ 2 EP ]
Land Speeder Storm
Equipment Rank 18 ( 90 EP )
VEHICLE TRAITS
Size Large [ 1 EP ]
Strength 5 [ 1 EP ]
Speed - [ 0 EP ]
Defense 8 [ 1 EP ]
Toughness 12 [ 14 EP]
VEHICLE POWERS
• Armored Hull Impervious Toughness 5 [ 5 EP ]
• Cerebus Launcher Affliction 5 (Resist/Recover: Fortitude; Conditions: Impaired, Disabled; E: Area [60' Cone], Reaction [x3]; F: Limited to Two Degrees) [ 20 EP ]
• Jamming Beacon Nullify 2 (Descriptor: Electromagnetic Signals; E: Area [120' Burst; x3], Continuous [x3], Selective) [ 16 EP ]
• Skimmer Flight 6 (250 MPH; F: Distracting [1 Rank], Quirk [650' flight ceiling]) [ 10 EP ]
A Space Marine Land Speeder Storm must be equipped with one of the following:
• Assault Cannon Damage 6 (E: Improved Critical [2], Ranged, Multiattack, Penetrating [2]) [ 22 EP ]
• Heavy Bolter Damage 6 (E: Extended Range [1], Improved Critical [3], Ranged, Multiattack) [ 22 EP ]
• Heavy Flamer Damage 5 (E: Area [120' Cone], Secondary Effect); Enhanced Advantage 2 (Precise Attack [Close; Cover and Concealment]) [ 22 EP ]
• Multi-Melta Damage 9 (E: Penetrating [9], Ranged, Secondary Effect [5 Ranks]; F: Diminished Range [1], Distracting) [ 22 EP
Background:
Land Speeders are small but powerful craft, designed to carry two Space Marines, one acting as pilot and the other as the commander/gunner. They fly by means of anti-gravity plating mounted under the nose to provide primary lift and twin jet engines to provide thrust. Variants carry extra weapons or even act as small troop transports, but primarily Land Speeders are designed to offer fast-moving fire support using their maneuverability and velocity to elude enemy fire. As they cannot overcome gravity enough to reach high altitudes, their pilots normally fly close to the ground in harassing operations, popping out from cover to blast the enemy and to support their Battle-Bothers on the ground.
The Land Speeder Storm is a significant modification of the original Land Speeder design, trading heavy armament for a modest transport capacity. In most Chapters, the Land Speeder Storm is most commonly used to insert small squads of Space Marine Scouts deep into enemy territory. The Land Speeder Tempest is the most unusual variant, with only a single pilot in a fully enclosed cockpit, the heavily armed Tempest eschews the standard recce mission profile and acts as a dedicated gunship.
Mini-Rant:
Early edition Land Speeders easily win the award for "silliest looking model in the faction" for Rogue Trader and Second Edition Space Marines, hands down. Their redesigned appearance may make them look something like over-sized, two-passenger, state carnival bumper cars but its a big step up from their original "rocket-powered porch swing" design. The Land Speeder Storm is an great looking model, IMHO, probably the most innovative addition in the Space Marine faction in the last three editions. Which is why it infuriates me that my Dark Angels can't use it!