[OOC] AA: Gulf Coast Guardians - [ENDED]
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I'll leave it to you Kenseido if the number Kit got was real or not. In the classic tv tradition, I used a 555 number so as accidentally not to use a real phone number.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I am happy to let you decide on the side plots for your character.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I will give everyone a few more days to wrap up any conversations, then I will wrap up this story. Everyone gets 2 xp.
If you want to rework parts of your PC, that is fine.
If you want to rework parts of your PC, that is fine.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I believe Sky Guard and Arca-Knight are done with their social encounter.
For PP expenditures, I'd like to grab another rank of Set-up and the following Power, which is meant to reflect that Sky Guard can find a way to help out or motivate people to do better with just about anything, even if he himself doesn't have experience in the matter.
For PP expenditures, I'd like to grab another rank of Set-up and the following Power, which is meant to reflect that Sky Guard can find a way to help out or motivate people to do better with just about anything, even if he himself doesn't have experience in the matter.
Enhanced Advantages 2 [Eidetic Memory, Jack of all Trade ; Flaws: Limited to "Aid/Teamwork Actions" (-1/r)] * 1 PP
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I will approve this but limit you to a +2 when you are making an aid/teamwork check using this advantage. So even if you roll 20+, you can only give a +2 with this advantage.Sakuro wrote: ↑Mon Oct 07, 2019 9:00 pm I believe Sky Guard and Arca-Knight are done with their social encounter.
For PP expenditures, I'd like to grab another rank of Set-up and the following Power, which is meant to reflect that Sky Guard can find a way to help out or motivate people to do better with just about anything, even if he himself doesn't have experience in the matter.
Enhanced Advantages 2 [Eidetic Memory, Jack of all Trade ; Flaws: Limited to "Aid/Teamwork Actions" (-1/r)] * 1 PP
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
I am thinking to spend 1 point to boost persuasion by 2 and not sure what to do with the other. Possibly attractive to play up the small time famous movie type worthy of a cult following, but I'll need to think on it after the fast is over tomorrow night.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Lets see add 2 ranks to Persuasion (+4 in total) and add Move By Action as an advantage.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Addendum noted Kensiedo. I went ahead and added those things to Sky Guard's sheet.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
- kreuzritter
- Posts: 203
- Joined: Sat Nov 05, 2016 12:37 am
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
removed unused 'bullet toss' AE, refunded into a rank of speed bringing it to +5, used the two xp to get darkvision
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Power wise, I am liking Kit, but to embrace the cult following famous stuntman aspect, I am going to boost Persuasion by 2 for +10 total and take attractive advantage.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Everything looks good so far. I am going to start the next story on Monday...
... hopefully.
... hopefully.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Got bogged down with some stuff, so I can get kits interlude up tommorrow if the game hasn't moved on.
- kreuzritter
- Posts: 203
- Joined: Sat Nov 05, 2016 12:37 am
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Mrdent, I don't suppose you could pick a different color for kit's dialogue so it doesn't get confused with Juno's?
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Yeah, I've been using blue for this game where as my one for other games is green. So I revert back to it sometimes.
Re: [OOC] AA: Gulf Coast Guardians - The Reboot
Portal has always been a vaguer power to me. So, if I wanted to say open a portal below the falling objects to somewhere safe would that work or would I need to add an attack to it or something?