For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing Lasts Forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness must pay their due. You are the reckoning!
-------------------------------------------------------------------------------------------------
Hunter the Reckoning is a game of righteous fury set in the classic World of Darkness setting. Though I will be using Mutants and Masterminds 3rd edition with some house rules. Experience with the cWoD is not required. The characters will be normal everyday people who one fateful day have the veil of ignorance lifted from their eyes and witness the supernatural. I'm looking for three or four players that can post on a regular basis consistently, baring unforeseen events.
The year is 1999. The initial setting is a fictional city in Oregon (located in the United States) named Windenburgh. All characters need a reason to be there, regardless of their nationality or life situation. This is a supernatural horror setting. The game will have a dark atmosphere and a good portion of it will involve the personal and psychological elements of dealing with this horror. PCs will be normal people with no prior experience involving the supernatural. By normal I mean to say: not special forces operators, ninjas, billionaires, or celebrities'. Think more along the lines of a police officer, accountant, mechanic, or college student.
Though this game takes place in a dark setting and may have things in it that you wouldn't see in a game with a lighter tone, we're still here to have fun. Don't be afraid to speak up if something in the game makes you uncomfortable. You don't have to explain yourself if you don't want to. Just say you aren't OK with a certain topic. If you don't want to voice it publicly, you can message me privately. We can rewind a scene and recon things if needed.
Character Creation and House Rules
In addition to two Complications, I would like a background for you character that details who they are, what they do, their relationships of note, and how they got to where they are now.
Characters will be PL 5 with 75 PP. Later the PL may raise as high as PL 7.
Abilities are capped at 4. I also do not want to see more than one Ability at 4.
Skills are capped at 9 ranks. Combat Skills may not contribute to more than half of your attack value. I also encourage the use of specialized Expertise. "Chemistry", as opposed to Science, for example. Likewise, it's better to take an Expertise in "Computers" if your character is a computer specialist, rather than grabbing Technology which has a grab-all of unrelated skills attached to it. You may not take any Skills that relates to the supernatural.
Artificer, the second rank of Attractive, Eidetic Memory, Extraordinary Effort, Inventor, Fearless, Jack of all Trades, Luck, Ritualist, Throwing Mastery, and Ultimate Effort Advantages are off limits. Only rank 1 of Improvised Weapon is allowed.
You may take up to half the PL in trade-offs (-2/+2) for Attack/Damage, Defense/Toughness, and Fortitude/Will.
The Equipment Advantage represents what you start the game with. Equipment may be lost, or gained, through play. Unless I state otherwise, you may only use Equipment listed in the books, and even then there are limitations. No blaster weapons or sci fi vehicles, for example. Equipment will ignore PL caps.
Chanmail armor will be limited to protecting against slashing damage. Plate and Full Plate armor will be limited to slashing and bludgeoning. I may also ask for Fatigue checks after extended periods of exertion while wearing heavier armors such as Plate and Full Plate.
You may not have any Powers. This includes training and talents as Powers. You may end up receiving Powers through play, or not. If you do, I will be designing them though I may ask for player input on mechanics.
Unless stated otherwise Extra Effort may not be used to increase Speed, Strength, gain an additional Action, or for Power Stunts. Hero Points may not be used to Recover.
Lethal damage will be as defined in 3e GM manual (3 degree of failure is staggered and disabled, four degrees is incapacitated and target is dying, lethal recovery even 1 degree of lethal damage takes an hour vs a minute). The Recovery Action may not be used. Further, I may apply Complications to a character to reflect severe or long lasting injuries.
When using a ranged attack to target someone who is in melee, they are treated as having partial cover.
-------------------------------------------------------------------------------------------------
IC Thread
Cast
Alan Darwin - a forensic analyst for WPD.
Angela Skyking - a yoga and martial arts instructor.
Henry Santos - a world travelled linguist and translator.
Former Cast or On Hiatus
Dirk Johnson - a conspiracy theorist who has shed his old identity.
Brother Thademos Blane - an ex-con who has become a priest.
Lore
Hunter Code/The Word