The Merge: Agents & Powers (OOC for chapter 2)

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Bladewind
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Bladewind »

All told though, I'll take this over war...
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Well, you can always hero or luck point it.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Everything OK? Things have gone a bit quiet...
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

I'm still here. Weekdays are kinda slow for games though.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

Currently waiting for Bladewind's input.
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Bladewind
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Bladewind »

? Huh ?
Let me get over there !
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
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Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

*Pokes Bladewind with a stick.

Yer at bat dude!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Bladewind again!
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Lol. It's all you dude. :)

I just added some filler and private thoughts for Amy. It's a sad state of affairs when she considers violence and possible death by cranky cyborg to be a 'good' day.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Well I suppose possible death by cranky cyborg is a good step up from something actually chewing on your face...
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Or having something shatter your soul and gnawing on the remains like canapes. Or be absorbed by a monster like the Caller in darkness and tormented for eternity.

From the last story, she was jacked by freaking Predators, dumped on Venus (via high altitude parachute), chased by dinosaurs, nearly turned into dino-chow and almost had her head become a Predator trophy. Then she got attacked by her own inner dark-side, saw her best friend get snaked by a G'aould, went back up into space to help secure a space station for said snake, helped rescue her friend and those were just the notable highlights.

It doesn't even touch on the inbetween stuff (her normal job), like dealing with irate pokemon and other monsters/beings/people who don't understand how to deal with the local humans so they can all live together in peace more or less.

So yeah... Amy isn't exactly afraid of these guys.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Bladewind
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Bladewind »

kirinke wrote: Fri Nov 06, 2020 12:00 am From the last story, she was jacked by freaking Predators, dumped on Venus (via high altitude parachute), chased by dinosaurs, nearly turned into dino-chow and almost had her head become a Predator trophy. Then she got attacked by her own inner dark-side, saw her best friend get snaked by a G'aould, went back up into space to help secure a space station for said snake, helped rescue her friend and those were just the notable highlights.
You kinda make my GM skills sound halfway decent.... lol ! Yes, I pillaged the Predators movie for part of my scenario on Venus and the stuff there was over flowing. You barely scratched the surface of what I laid out on Venus... :lol: :lol: :lol:
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

It was a fun adventure. ;)

It firmly established Amy as a trouble attractant. :lol:

Neo, we're kinda waiting for you dude. ;)
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

The drone is what led us to these two. The drone business starts on page 80.

Basically, it was a little spider mecha that was recording information. Lily heard it, then Torque caught it and cracked it's coding and that led us to Raptor and his pal Mimir.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Bladewind
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Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Bladewind »

ty
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
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