The Merge: Agents & Powers (OOC for chapter 2)
Re: The Merge: Agents & Powers (OOC for chapter 2)
All told though, I'll take this over war...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge: Agents & Powers (OOC for chapter 2)
Well, you can always hero or luck point it.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Everything OK? Things have gone a bit quiet...
Re: The Merge: Agents & Powers (OOC for chapter 2)
I'm still here. Weekdays are kinda slow for games though.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
-
- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers (OOC for chapter 2)
Currently waiting for Bladewind's input.
Re: The Merge: Agents & Powers (OOC for chapter 2)
? Huh ?
Let me get over there !
Let me get over there !
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge: Agents & Powers (OOC for chapter 2)
*Pokes Bladewind with a stick.
Yer at bat dude!
Yer at bat dude!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Bladewind again!
Re: The Merge: Agents & Powers (OOC for chapter 2)
Lol. It's all you dude.
I just added some filler and private thoughts for Amy. It's a sad state of affairs when she considers violence and possible death by cranky cyborg to be a 'good' day.
I just added some filler and private thoughts for Amy. It's a sad state of affairs when she considers violence and possible death by cranky cyborg to be a 'good' day.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Well I suppose possible death by cranky cyborg is a good step up from something actually chewing on your face...
Re: The Merge: Agents & Powers (OOC for chapter 2)
Or having something shatter your soul and gnawing on the remains like canapes. Or be absorbed by a monster like the Caller in darkness and tormented for eternity.
From the last story, she was jacked by freaking Predators, dumped on Venus (via high altitude parachute), chased by dinosaurs, nearly turned into dino-chow and almost had her head become a Predator trophy. Then she got attacked by her own inner dark-side, saw her best friend get snaked by a G'aould, went back up into space to help secure a space station for said snake, helped rescue her friend and those were just the notable highlights.
It doesn't even touch on the inbetween stuff (her normal job), like dealing with irate pokemon and other monsters/beings/people who don't understand how to deal with the local humans so they can all live together in peace more or less.
So yeah... Amy isn't exactly afraid of these guys.
From the last story, she was jacked by freaking Predators, dumped on Venus (via high altitude parachute), chased by dinosaurs, nearly turned into dino-chow and almost had her head become a Predator trophy. Then she got attacked by her own inner dark-side, saw her best friend get snaked by a G'aould, went back up into space to help secure a space station for said snake, helped rescue her friend and those were just the notable highlights.
It doesn't even touch on the inbetween stuff (her normal job), like dealing with irate pokemon and other monsters/beings/people who don't understand how to deal with the local humans so they can all live together in peace more or less.
So yeah... Amy isn't exactly afraid of these guys.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge: Agents & Powers (OOC for chapter 2)
You kinda make my GM skills sound halfway decent.... lol ! Yes, I pillaged the Predators movie for part of my scenario on Venus and the stuff there was over flowing. You barely scratched the surface of what I laid out on Venus...kirinke wrote: ↑Fri Nov 06, 2020 12:00 am From the last story, she was jacked by freaking Predators, dumped on Venus (via high altitude parachute), chased by dinosaurs, nearly turned into dino-chow and almost had her head become a Predator trophy. Then she got attacked by her own inner dark-side, saw her best friend get snaked by a G'aould, went back up into space to help secure a space station for said snake, helped rescue her friend and those were just the notable highlights.
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge: Agents & Powers (OOC for chapter 2)
It was a fun adventure.
It firmly established Amy as a trouble attractant.
Neo, we're kinda waiting for you dude.
It firmly established Amy as a trouble attractant.
Neo, we're kinda waiting for you dude.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge: Agents & Powers (OOC for chapter 2)
The drone is what led us to these two. The drone business starts on page 80.
Basically, it was a little spider mecha that was recording information. Lily heard it, then Torque caught it and cracked it's coding and that led us to Raptor and his pal Mimir.
Basically, it was a little spider mecha that was recording information. Lily heard it, then Torque caught it and cracked it's coding and that led us to Raptor and his pal Mimir.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge: Agents & Powers (OOC for chapter 2)
ty
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document