[OOC] The City of Tomorrow
Re: [OOC] The City of Tomorrow
Eh, i'm rich so i'll pay for repairs and Swanky Penthouse Temp HQuntill they get done!
- Gunmetal_Rainbow
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Re: [OOC] The City of Tomorrow
You forgot your Fort save.
Re: [OOC] The City of Tomorrow
Macyn, I really don't want to be that guy but in addition to having missed your Fort save like Gunmetal said there's a few other errors in your last post
1. You can't just spend an HP to add an extra to your powers, if you want to Power Stunt something new it still has to fit within the cost of the power/array you're stunting off.
2. Your attack roll is way off, even at base you should be rolling at +9 if I'm reading your sheet right but when you account for the multiattack you want to use you need to make a roll for each Lion-Man and you'll be rolling at -5 as per the Multiple target options, bringing you to +4 a piece.
If you want to run things by me before you post to make sure everything's kosher or just need someone to bounce ideas off, just hit me up, but these aren't the first mistakes you've made either.
1. You can't just spend an HP to add an extra to your powers, if you want to Power Stunt something new it still has to fit within the cost of the power/array you're stunting off.
2. Your attack roll is way off, even at base you should be rolling at +9 if I'm reading your sheet right but when you account for the multiattack you want to use you need to make a roll for each Lion-Man and you'll be rolling at -5 as per the Multiple target options, bringing you to +4 a piece.
Multiple Targets
You can use Multiattack to hit multiple targets at once by “walking” or “spraying” the Multiattack across an arc. Roll one attack check per target in the arc. You suffer a penalty to each check equal to the total number of targets. So making a Multiattack against five targets is a –5 penalty to each attack check. If you miss one target, you may still attempt to hit the others.
Re: [OOC] The City of Tomorrow
Lion-Man Defence vs DC18
1D20+8 = [2]+8 = 10 Full Effect
1D20+8 = [4]+8 = 12 Full Effect
1D20+8 = [5]+8 = 13 Full Effect
1D20+8 = [4]+8 = 12 Full Effect
1D20+8 = [12]+8 = 20 Half-Effect
Lion-Man #2 Toughness vs DC23 1D20+5 = [4]+5 = 9 INCAPACITATED
Lion-Man #3 Toughness vs DC23 1D20+8 = [5]+8 = 13 Dazed & Bruised
Lion-Man #4 Toughness vs DC23 1D20+5 = [8]+5 = 13 Dazed & Bruised
Lion-Man #5 Toughness vs DC23 1D20+7 = [9]+7 = 16 Dazed & Bruised
Lion-Man #6 Toughness vs DC19 1D20+5 = [2]+5 = 7 INCAPACITATED
With all the staggered Lion-Men dropped I'll just move Doll Girl on to the one with the most bruises that's still standing, pray for Lion-Man #4
Lion-Man #4 Toughness vs DC30 1D20+4 = [3]+4 = 7 INCAPACITATED
Okay, Batgirl if you want to edit in an action then I believe that wraps up the round!
1D20+8 = [2]+8 = 10 Full Effect
1D20+8 = [4]+8 = 12 Full Effect
1D20+8 = [5]+8 = 13 Full Effect
1D20+8 = [4]+8 = 12 Full Effect
1D20+8 = [12]+8 = 20 Half-Effect
Lion-Man #2 Toughness vs DC23 1D20+5 = [4]+5 = 9 INCAPACITATED
Lion-Man #3 Toughness vs DC23 1D20+8 = [5]+8 = 13 Dazed & Bruised
Lion-Man #4 Toughness vs DC23 1D20+5 = [8]+5 = 13 Dazed & Bruised
Lion-Man #5 Toughness vs DC23 1D20+7 = [9]+7 = 16 Dazed & Bruised
Lion-Man #6 Toughness vs DC19 1D20+5 = [2]+5 = 7 INCAPACITATED
With all the staggered Lion-Men dropped I'll just move Doll Girl on to the one with the most bruises that's still standing, pray for Lion-Man #4
Lion-Man #4 Toughness vs DC30 1D20+4 = [3]+4 = 7 INCAPACITATED
Okay, Batgirl if you want to edit in an action then I believe that wraps up the round!
- Gunmetal_Rainbow
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Re: [OOC] The City of Tomorrow
Finally making some headway into these guys! Magical pink energy ribbon of DOOOOM
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Re: [OOC] The City of Tomorrow
Wonder how Nightsong's attack did...that crit should count for something...
Re: [OOC] The City of Tomorrow
Neo-Paladin wrote: ↑Thu May 06, 2021 12:05 pmWonder how Nightsong's attack did...that crit should count for something...
It was smooshed up at the top of a post but it certainly didn't do nothing.Dodgson wrote: ↑Tue May 04, 2021 4:01 pmLion-Man #2 Toughness vs DC28 _: 1D20+6 = [8]+6 = 14 Staggered & Bruised
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Re: [OOC] The City of Tomorrow
Cool cool cool
- Tony Jones
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Re: [OOC] The City of Tomorrow
So only #3 and #5 remaining? Team attacks anyone?
- Gunmetal_Rainbow
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Re: [OOC] The City of Tomorrow
Sounds good to me if they don't bail after losing two thirds of their squad.
- Tony Jones
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Re: [OOC] The City of Tomorrow
Assuming we want to give them the chance to bail...
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Re: [OOC] The City of Tomorrow
We do not
- Tony Jones
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Re: [OOC] The City of Tomorrow
That was pretty much where I was going with that!
Re: [OOC] The City of Tomorrow
I'll level with you guys, once BGIII has posted up an action for Tacticool there is a non-zero chance that the last two Lion-Men bolt. If you guys want to EE some extra attacks to try and stop them before they get a chance then be my guest.
- Gunmetal_Rainbow
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Re: [OOC] The City of Tomorrow
Yeah, they can teleport. Unless we blitz them, we're not going to be able to stop them bolting. ^^