Created By: Joe Simon & Jack Kirby
First Appearance: Captain America Comics #1 (March 1941)
Role: Symbol of America, Team Leader, THE Leader, The Boy Scout, The Fuddy-Duddy, The Legend, The War Hero
Group Affiliations: The Avengers (60s-Modern), The U.S. Army, The Invaders, The All-Winners Squad
Avengers Grade: A-Level
PL 11 (191)
STRENGTH 8 STAMINA 8 AGILITY 7
FIGHTING 11 DEXTERITY 3
INTELLIGENCE 3 AWARENESS 5 PRESENCE 2
Skills:
Acrobatics 5 (+12)
Athletics 4 (+12)
Close Combat (Unarmed) 2 (+13)
Expertise (S.H.I.E.L.D. Operative/Soldier) 5 (+8)
Expertise (History) 8 (+11)
Insight 5 (+10)
Intimidation 5 (+7)
Investigation 5 (+10)
Perception 5 (+10)
Persuasion 2 (+4)
Ranged Combat (Shield Toss) 6 (+13)
Sleight of Hand 2 (+5)
Stealth 1 (+8)
Technology 2 (+5)
Treatment 1 (+4)
Vehicles 4 (+7)
Advantages:
Accurate Attack, Agile Feint, Benefit (Reputation- People Respect Cap), Defensive Attack, Diehard, Equipment (Gear, Scale Mail), Evasion, Fast Grab, Great Endurance, Improved Critical (Unarmed), Improved Critical (Shield Attacks), Improved Defense, Improved Disarm, Improved Smash, Inspire 1, Interpose, Jack-of-All-Trades, Languages (Various European), Last Stand, Power Attack, Ranged Attack 4, Takedown 2, Teamwork, Tracking (Visual), Ultimate Effort 3 (Fortitude, Athletics), Uncanny Dodge (Hearing)
Powers:
"The Super-Soldier Serum- Absolute Peak Human"
Speed 3 (16 mph) [3]
Leaping 1 (15 feet) [1]
Immunity 2 (Poison, Disease) (Flaws: Limited to Half-Effect) [1]
Regeneration 2 [2]
"Captain America's Mighty Shield" (Feats: Restricted to Those Trained, Indestructible) (Flaws: Easily Removable) [17]
Enhanced Advantages 2: Evasion (Total 2), Withstand Damage (2)
"Shield Toss" Strength-Damage +2 (Feats: Dynamic, Ricochet 5, Split 2) (Extras: Ranged 8) (Diminished Range -1) (16) -- (22)
- Dynamic AE: "Shield Bash" Strength-Damage +2 (Extras: Penetrating 3) (6)
- Dynamic AE: "Bouncing Shield" Strength-Damage +2 (Extras: Area- 30ft. Shapeable 8) (11)
- Dynamic AE: Enhanced Dodge 3 & Parry 2 (Extras: Sustained +0) Linked to Enhanced Strength 2 (Flaws: Limited to Resisting Movement) (7)
Equipment:
Assorted Gear (3)
"Scale Mail Costume" Protection 1 (1)
Offense:
Unarmed +13 (+8 Damage, DC 23)
Shield Bash +12 (+10 Damage, DC 26)
Shield Toss +13 (+8 Ranged Damage, DC 23)
Area Toss +8 Area (+7 Damage, DC 23)
Initiative +7
Defenses:
"Without Shield" Dodge +10 (DC 20), Parry +11 (DC 21), Toughness +8 (+9 Costume), Fortitude +10, Will +8
"With Shield" Dodge +13 (DC 23), Parry +13 (DC 23), Toughness +8 (+9 Costume), Fortitude +10, Will +8
Complications:
Responsibility (America/Democracy)- As the proud symbol of America, Cap is the one most-affected by attacks against her, as well as the target of her enemies. He also feels it the most when America has lost its way.
Enemy (The Red Skull)- Pervasive and omni-present, the Skull will haunt Steve for the entirety of his days.
Guilt (Bucky)- Cap failed his first young partner in his own mind, and this guilt often drives him.
Relationship (Sharon Carter)- She was his easily-captured girlfriend for years, then she was thought-dead. They sort of hooked back up after she returned, but it often gets complicated by duty.
Relationship (Bucky Barnes)- The two were old partners, and have an uneasy relationship as adults.
Relationship (The Falcon- Steve & Sam are old friends, and respected partners.
Relationship (Tony Stark)- They are sometimes great friends, and have an important history, but they argue as often as not, and have had several tiffs. Sometimes, they act like old, spurned lovers.
---
Responsibility (Works Best on Teams, Values Human Life)- When on solo missions, or fighting less-powerful individuals, Cap will often "Scale Back" his offense.
Power Loss (Shield)- If Cap misses badly with his Shield (natural 1-5), he will be unable to use its attacks or defenses until he runs up and grabs it. Similarly, if an enemy catches it (this almost never happens; it's probably super-difficult and just the GM writing a Critical Fumble that way), the same applies.
Power Loss (Super-Soldier Serum)- If Cap has the Serum taken out of him (it's happened a few times), he loses a great many of his Advantages, in addition to all his powers. Sometimes it's just a few (he works out enough to be strong without them), other times he loses the full breadth of his abilities, becoming weedy ST 0, STA 0, AGI 0 Steve Rogers.
Total: Abilities: 96 / Skills: 62--31 / Advantages: 32 / Powers: 24 / Defenses: 8 (191)
-This is Cap circa the end of the Secret Empire saga, and around Avengers Forever. Still a great fighter, but his lack of will and desire have hampered him across the board, except for his super-strength, which makes him very dangerous.
"Photonic Shield" (Flaws: Easily Removable) [14]
Enhanced Advantages 2: Evasion (Total 2), Withstand Damage (2)
"Photonic Blast" Blast 8 (Feats: Dynamic) (Diminished Range -1) (16) -- (20)
- Dynamic AE: "Shield Bash/Bo Staff" Strength-Damage +2 (Feats: Split) (Extras: Penetrating 3) (7)
- Dynamic AE: Enhanced Dodge 2 & Parry 2 Linked to Enhanced Strength 2 (Flaws: Limited to Resisting Movement) (6)