Jab's Dinosaur Builds!: Argentinosaurus! Mokele-Mbembe!

Where in all of your character write ups will go.
User avatar
KorokoMystia
Posts: 1403
Joined: Fri Nov 11, 2016 8:42 pm

Re: Jab's Animal Builds (Mule Deer! Large Deer! Reindeer!)

Post by KorokoMystia »

I guess Rudolph's glow-in-the-dark nose would be like an Environment (Light) power? Maybe even a Visual Dazzle too, based on how it's used in some versions.
User avatar
Goldar
Posts: 1229
Joined: Mon Nov 07, 2016 2:10 pm

Re: Jab's Animal Builds (Mule Deer! Large Deer! Reindeer!)

Post by Goldar »

Shock wrote: Fri Dec 11, 2020 3:14 pm The reindeer are fast but I think hitching them to the sleigh gives them a boost. Also, I think the logistics are best explained by Santa having the ability to be in multiple places at once, just for that one day. You never hear about him being in a hurry. He's always got time for a quick wink, a sly nod (or a kiss for Mommy).
You forgot these last 2 things: the quick cookie munch and milk gulp! ;)
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Re: Jab's Animal Builds (Mule Deer! Large Deer! Reindeer!)

Post by Jabroniville »

I assume there's more magical shenanigans going on with the reindeer, since Santa's also gotta go down the chimneys and do all his stuff, so I just threw a generic "really fast" Flight rank on there and called it a day. Reality-warping magic enough to hit the entire Christian world on the 24th is... well you gotta hand wave it :P.
User avatar
Goldar
Posts: 1229
Joined: Mon Nov 07, 2016 2:10 pm

Re: Jab's Animal Builds (Mule Deer! Large Deer! Reindeer!)

Post by Goldar »

Jabroniville wrote: Sat Dec 12, 2020 6:56 am I assume there's more magical shenanigans going on with the reindeer, since Santa's also gotta go down the chimneys and do all his stuff, so I just threw a generic "really fast" Flight rank on there and called it a day. Reality-warping magic enough to hit the entire Christian world on the 24th is... well you gotta hand wave it :P.
Santa is Magic. Santa's Reindeer have Magic. Santa's ability to do the Christmas Eve Trip is called....Christmas Santa Magic! :P
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Huge Deer

Post by Jabroniville »

Image

"The Monarch of the Glen", a painting of a Red Deer.

HUGE DEER
Role:
Herd Animal
PL 5 (41)- Minion Rank 3, Sidekick Rank 7
Normal Version:
PL 1-2
STRENGTH 4 STAMINA 5 AGILITY 0
FIGHTING 4 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 0 PRESENCE -2

Skills:
Athletics 4 (+8)
Expertise (Survival) 5 (+5)
Intimidation 5 (+5)
Perception 4 (+4)
Stealth 4 (+2 Size)

Advantages:
Great Endurance, Improved Critical (Antlers)

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
"Animal Physiology" Speed 2 (8 mph) [2]

"Natural Size" Growth 1 (Str & Sta +1, +1 Mass, +0 Intimidation, -0 Dodge/Parry, -1 Stealth) -- (8 feet) (Feats: Innate) (Extras: Permanent +0) [3]
"Antlers" Strength-Damage +1 (Feats: Reach) [2]

Offense:
Unarmed +4 (+4 Damage, DC 19)
Antlers +4 (+5 Damage, DC 20)
Initiative +0

Defenses:
Dodge +3 (DC 13), Parry +4 (DC 14), Toughness +5, Fortitude +6, Will +2

Complications:
Disabled (Animal)- Deer cannot speak to humans, nor use their hooves to easily manipulate objects.
Responsibility (The Rut)- During mating season, males of the Cervidae Family will go all-out in competing with each other for the ladies. These take the form of brutal head-butting contests that leave them exhausted, and some dead.

Total: Abilities: 10 / Skills: 22--11 / Advantages: 2 / Powers: 10 / Defenses: 6 (41)

-This build represents "Huge" Deer- animals between 300-500 lbs., generally. About as large as Reindeer, but with smaller, spikier antlers. They're PL 4.5- a tiny bit higher than Large Deer, and hit about as hard, but have higher Toughness.

Huge Deer:
RED DEER: A large deer from Europe- despite that, I'm from a city called Red Deer, Alberta, located nowhere near where these things live. In fact, these are the only deer species known to live in Africa, living in the northernmost portion of that continent! They are closely related to the Elk and Sika Deer, and consist of numerous subspecies across Eurasia. One of the great trophy animals, they are the fourth-largest deer species after the Moose, Elk & Sambar- varying from 200 lbs. in smaller specimens to over 1,000 lbs. in the Carpathian Mountains!

Image

SIKA DEER: East Asian species, common in Japan as well. One of the few deer to retain its spots through adulthood, it's an introduced species in various areas, and has required culling since many of their main predators (like Wolves) have been eliminated. Males typically weigh 150-400 lbs.
JAVAN RUSA: From Indonesia. About 330-350 lbs.

Image

PERE DAVID'S DEER: The Père David's Deer is Extinct in the wild, living only in captive herds. Originating in China, the species lived on in European zoos in the late 19th century, and has only recently been reintroduced with 700 animals in China. All living Père David's Deer today descend from the herd of a single English Duke, who acquired some from the Berlin Zoo in the early 1900s. About 300-440 lbs.

Image

ELD'S DEER: An Endangered deer from India. Their horns grow outwards and then inwards, not splaying out like most deer. About 275-390 lbs.
THOROLD'S DEER: Tibetan deer. One of the largest deer, between 400-500 lbs. in males.
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Giant Indian Deer

Post by Jabroniville »

Image
Image

GIANT INDIAN DEER
Role:
Herd Animal
PL 5 (42)- Minion Rank 3, Sidekick Rank 7
Normal Version:
PL 1-2
STRENGTH 4 STAMINA 5 AGILITY 0
FIGHTING 4 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 0 PRESENCE -2

Skills:
Athletics 4 (+8)
Expertise (Survival) 5 (+5)
Intimidation 5 (+5)
Perception 4 (+4)
Stealth 4 (+2 Size)

Advantages:
Great Endurance, Improved Critical (Antlers)

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
"Animal Physiology" Speed 2 (8 mph) [2]

"Natural Size" Growth 1 (Str & Sta +1, +1 Mass, +0 Intimidation, -0 Dodge/Parry, -1 Stealth) -- (8 feet) (Feats: Innate) (Extras: Permanent +0) [3]
"Huge Size" Strength-Damage +1 [1]
"Antlers" Strength-Damage +1 (Feats: Reach) [2]

Offense:
Unarmed +4 (+5 Damage, DC 20)
Antlers +4 (+6 Damage, DC 21)
Initiative +0

Defenses:
Dodge +3 (DC 13), Parry +4 (DC 14), Toughness +5, Fortitude +6, Will +2

Complications:
Disabled (Animal)- Deer cannot speak to humans, nor use their hooves to easily manipulate objects.
Responsibility (The Rut)- During mating season, males of the Cervidae Family will go all-out in competing with each other for the ladies. These take the form of brutal head-butting contests that leave them exhausted, and some dead.

Total: Abilities: 10 / Skills: 22--11 / Advantages: 2 / Powers: 11 / Defenses: 6 (42)

-There are two species like this- the Swamp Deer, also named the Barasingha, and the Sambar Deer. From India, they are Vulnerable, with multi-tined antlers. Swamp Deer males are extremely large- 370-620 lbs.
Sambar Deer are capable of reaching Elk-like sizes of 1,204 lbs., but more typically being 220-770 lbs. They are most closely related to the Javan Rusa.

-Heavy-hitters, I have classified them as slightly tougher than Huge Deer, about PL 5 overall offensively.
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Elk

Post by Jabroniville »

Image
Image

ELK (Cervus canadensis)
Role:
Herd Animal
PL 6 (48)- Minion Rank 3, Sidekick Rank 7
Normal Version:
PL 1-2
STRENGTH 5 STAMINA 6 AGILITY 0
FIGHTING 4 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 0 PRESENCE -2

Skills:
Athletics 4 (+8)
Expertise (Survival) 5 (+5)
Intimidation 5 (+5)
Perception 4 (+4)
Stealth 4 (+2 Size)

Advantages:
Great Endurance, Improved Critical (Antlers)

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
"Animal Physiology" Speed 2 (8 mph) [2]

"Natural Size" Growth 1 (Str & Sta +1, +1 Mass, +0 Intimidation, -0 Dodge/Parry, -1 Stealth) -- (8 feet) (Feats: Innate) (Extras: Permanent +0) [3]
"Huge Size" Strength-Damage +1 [1]
"Antlers" Strength-Damage +1 (Feats: Reach) [2]

Offense:
Unarmed +4 (+6 Damage, DC 21)
Antlers +4 (+7 Damage, DC 22)
Initiative +0

Defenses:
Dodge +3 (DC 13), Parry +5 (DC 15), Toughness +6, Fortitude +7, Will +3

Complications:
Disabled (Animal)- Deer cannot speak to humans, nor use their hooves to easily manipulate objects.
Responsibility (The Rut)- During mating season, males of the Cervidae Family will go all-out in competing with each other for the ladies. These take the form of brutal head-butting contests that leave them exhausted, and some dead.

Total: Abilities: 14 / Skills: 22--11 / Advantages: 2 / Powers: 11 / Defenses: 8 (48)

-The Elk, called the Wapiti by literally no one but still listed as such, is the third-largest Deer in the world. They are so closely related to the Red Deer that they can easily hybridize and were once considered the same species. Lacking the silly faces and dewlaps of Moose, they are probably North America's most impressive-looking Deer. Males average at 700 lbs., and can grow to over 1,300 lbs!

-Elk are truly mighty compared to other Deer species, and hit PL 5.5.
Last edited by Jabroniville on Sun Jan 17, 2021 11:06 am, edited 1 time in total.
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Moose

Post by Jabroniville »

Image

MOOSE (Alces alces)
Role:
Solitary Giant Mammal
PL 6 (48)- Minion Rank 3, Sidekick Rank 10
Normal Version:
PL 4
STRENGTH 7 STAMINA 7 AGILITY 0
FIGHTING 4 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 0 PRESENCE -2

Skills:
Expertise (Survival) 4 (+4)
Intimidation 9 (+7, +8 Size))
Perception 3 (+3)
Stealth 2 (+0 Size)

Advantages:
Improved Critical (Antlers), Startle

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
Movement 1 (Environmental Adaptation- Cold) [2]
"Animal Physiology" Speed 2 (8 mph) [2]

"Natural Size" Growth 2 (Str & Sta +2, +2 Mass, +1 Intimidation, -1 Dodge/Parry, -2 Stealth) -- (10 feet) (Feats: Innate) (Extras: Permanent +0) [5]
"Antlers" Strength-Damage +1 [1]

Offense:
Unarmed +3 (+7 Damage, DC 22)
Antlers +4 (+8 Damage, DC 23)
Initiative +0

Defenses:
Dodge +2 (DC 12), Parry +5 (DC 15), Toughness +7, Fortitude +7, Will +3

Complications:
Disabled (Animal)- Moose cannot speak to humans, nor use their hooves to easily manipulate objects.
Responsibility (The Rut)- During mating season, males of the Cervidae Family will go all-out in competing with each other for the ladies. These take the form of brutal head-butting contests that leave them exhausted, and some dead.

Total: Abilities: 16 / Skills: 18--9 / Advantages: 2 / Powers: 13 / Defenses: 7 (48)

Era: Modern
Range: Forests of North America, Asia & Europe
Stereotypes: Stupid. Often Canadian.
Colouring: Brown
Size: Up to 11 feet long (1,100-1,600 lbs.)
Encounter Groups: Small families or solitary.
Diet: Grass & vegetation
Tactics: Flee or attack all-out using powerful Antlers

-Moose (Elk in Europe- Europeans coming to North America adopted an Alonquin name after mistaking the Wapiti for "Elk", since the Moose is largely-absent from the English-speaking parts of Europe) are a pretty iconic animal to Canada, and every Canadian is obligated, upon hearing mention of the animal, to point out to Americans that if you hit one with your car, you will total the car and send the Moose careening through the windshield because it's body is so high up. I actually know a guy this happened to- he was mostly OK, but the animal gave him lice because it was LYING ON TOP OF HIM AND HE COULDN'T GET OUT. They're easily the most hardcore of the Deer family, being larger than horses by a considerable ways, and they'd be much more popular as a megafauna species if they weren't so downright goofy-looking, with their giant nose, beady eyes and big, waddly neck-thingie.

-Moose populations are dropping across North America due to numerous factors, like habitat loss, global warming, increased wolf populations, and more.

-But still, a VERY big, strong animal, and a higher PL than the rest of its family, or the Wolves that hunt them, meaning that Wolves generally have to use team tactics, or exhaust the animal during a long chase. Moose are notably stronger and nastier than Horses, and would win in a fight. Only a handful of predators would dare take them on- Brown Bears, Tigers, Wolf Packs and Cougars are known to prey on them, but generally only females or younger specimens. As inaccurate, but highly-powerful, animals, they're a pretty dire threat to predators that are generally much smaller.
User avatar
Ken
Posts: 3461
Joined: Fri Nov 04, 2016 10:40 pm
Location: Sycalb, Madiganistan

Re: Jab's Animal Builds (Sambar Deer! Elk! Moose!)

Post by Ken »

Elk? Moose? What's next, the Freemasons?
My Amazing Woman: a super-hero romantic comedy podcast.

When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
User avatar
catsi563
Posts: 4146
Joined: Fri Nov 04, 2016 10:29 pm
Location: Dark Side of the Moon
Contact:

Re: Jab's Animal Builds (Sambar Deer! Elk! Moose!)

Post by catsi563 »

and wolverines are cocassioanly known to banzai them from trees because well theyre insane little bastages
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

Showdown at the Litterbox

Catsi stories
Shock
Posts: 2986
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: Jab's Animal Builds (Sambar Deer! Elk! Moose!)

Post by Shock »

Ken wrote: Wed Dec 16, 2020 6:55 am Elk? Moose? What's next, the Freemasons?
Water buffaloes?
User avatar
Ken
Posts: 3461
Joined: Fri Nov 04, 2016 10:40 pm
Location: Sycalb, Madiganistan

Re: Jab's Animal Builds (Sambar Deer! Elk! Moose!)

Post by Ken »

Shock wrote: Wed Dec 16, 2020 7:50 pm
Ken wrote: Wed Dec 16, 2020 6:55 am Elk? Moose? What's next, the Freemasons?
Water buffaloes?
Well played. :D
My Amazing Woman: a super-hero romantic comedy podcast.

When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Megaloceros

Post by Jabroniville »

Image
Image
Image

IRISH ELK (Megaloceros giganteus)
Role:
Extinct Super-Deer, Major Herbivore
PL 7 (56)- Minion Rank 4, Sidekick Rank 12
Normal Version:
PL 5-6
STRENGTH 7 STAMINA 7 AGILITY 0
FIGHTING 5 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 0 PRESENCE -2

Skills:
Expertise (Survival) 4 (+4)
Intimidation 9 (+7, +8 Size)
Perception 3 (+3)
Stealth 2 (+0 Size)

Advantages:
Great Endurance, Improved Critical (Antlers) 2

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
Movement 1 (Environmental Adaptation- Cold) [2]
"Animal Physiology" Speed 2 (8 mph) [2]

"Natural Size" Growth 2 (Str & Sta +2, +2 Mass, +1 Intimidation, -1 Dodge/Parry, -2 Stealth) -- (10 feet) (Feats: Innate) (Extras: Permanent +0) [5]
"Enormous Antlers" Strength-Damage +2 [2]

Offense:
Unarmed +5 (+7 Damage, DC 22)
Antlers +5 (+9 Damage, DC 24)
Initiative +0

Defenses:
Dodge +2 (DC 12), Parry +6 (DC 16), Toughness +7, Fortitude +9, Will +5

Complications:
Disabled (Animal)- Irish Elk cannot speak to humans, nor use their hooves to easily manipulate objects.
Responsibility (The Rut)- During mating season, males of the Cervidae Family will go all-out in competing with each other for the ladies. These take the form of brutal head-butting contests that leave them exhausted, and some dead.
Weakness (Giant Antlers)- The Megaloceros' 12-foot rack of antlers is powerful and deadly, but unwieldly, and they may get caught in forest growth.

Total: Abilities: 18 / Skills: 18--9 / Advantages: 3 / Powers: 14 / Defenses: 12 (56)

Era: 400,000 years ago
Range: Forests of North America, Asia & Europe
Colouring: Brown
Size: Up to 11 feet long (1,100-1,600 lbs.)
Encounter Groups: Small families or solitary.
Diet: Grass & vegetation
Tactics: Flee or attack all-out using powerful Antlers

-The Irish Elk (not that closely-related to the actual Elk/Wapiti, and not limited to just Ireland) is the extinct king of the Cervidae family, with a ridiculously huge rack of antlers that defies description. People have believed for years that the sheer size of the headgear caused its extinction, and looking at it, it's not hard to see why. It might not be the actual reason, though- humans back in the day tended to wipe out all megafauna across the Earth pretty quickly, even ones without giant antlers. And these guys were also EXTREMELY large, and so their antlers were somewhat proportionate, despite weighing 88 lbs. on average.

-Cave paintings contemporaneous with these animals suggests that they were lightly colored, but a dark stripe along the back, and a prominent hump, similar to those of Bison.

-Stats-wise, it's almost identical to the Moose, but does more damage (Improved Crit, Damage) with its Antlers, and is slightly better at fighting and parrying thanks to the antlers getting in the way of attacks.
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Cervalces

Post by Jabroniville »

Image
Image
Image

CERVALCES (Cervalces latifrons)
Role:
Extinct Super-Deer, Major Herbivore
PL 7 (58)- Minion Rank 4, Sidekick Rank 12
Normal Version:
PL 5-6
STRENGTH 7 STAMINA 8 AGILITY 0
FIGHTING 5 DEXTERITY 0
INTELLIGENCE -4 AWARENESS 0 PRESENCE -2

Skills:
Expertise (Survival) 4 (+4)
Intimidation 9 (+7, +8 Size)
Perception 3 (+3)
Stealth 2 (+0 Size)

Advantages:
Great Endurance, Improved Critical (Antlers) 2

Powers:
"Animal Senses" Senses 3 (Acute Scent, Low-Light Vision, Radius Sight) [3]
Movement 1 (Environmental Adaptation- Cold) [2]
"Animal Physiology" Speed 2 (8 mph) [2]

"Natural Size" Growth 2 (Str & Sta +2, +2 Mass, +1 Intimidation, -1 Dodge/Parry, -2 Stealth) -- (10 feet) (Feats: Innate) (Extras: Permanent +0) [5]
"Huge Size" Strength-Damage +1 [1]
"Enormous Antlers" Strength-Damage +1 [1]

Offense:
Unarmed +5 (+8 Damage, DC 23)
Antlers +5 (+9 Damage, DC 24)
Initiative +0

Defenses:
Dodge +2 (DC 12), Parry +6 (DC 16), Toughness +8, Fortitude +9, Will +5

Complications:
Disabled (Animal)- Cervalces cannot speak to humans, nor use their hooves to easily manipulate objects.
Responsibility (The Rut)- During mating season, males of the Cervidae Family will go all-out in competing with each other for the ladies. These take the form of brutal head-butting contests that leave them exhausted, and some dead.

Total: Abilities: 20 / Skills: 18--9 / Advantages: 3 / Powers: 14 / Defenses: 12 (58)

Era: 400,000 years ago
Range: Forests of North America, Asia & Europe
Colouring: Brown
Size: Up to 11 feet long (2,000-2,600 lbs.)
Encounter Groups: Small families or solitary.
Diet: Grass & vegetation
Tactics: Flee or attack all-out using powerful Antlers

-Okay, I've never actually heard of this one before, but apparently THIS is the tallest and heaviest of all deer species. Big males weighed from 2,200-2,600 lbs.! It's so not-famous that the Wikipedia page actually has to come up with theories, and it's largely because the Megaloceros has larger antlers- these having a paltry eight-foot span. Known only from a few bits and pieces here and there (also not helping its fame), it is believed to resemble the Moose.

-These were absolute BRUTES, weighing almost a thousand pounds more than modern Moose or the Megaloceros, so they're even more well-rounded PL 7s than the Megaloceros are. Toughness +8 and +9 damage are enormous for a Deer- pushing to the level of giant Bison.
Jabroniville
Posts: 24808
Joined: Fri Nov 04, 2016 8:05 pm

Re: Jab's Animal Builds (Elk! Moose! Giant Deer!)

Post by Jabroniville »

And this does it for the Deer, who... well, there's a LOT of them! I mean, a TON. Took forever to actually size them all up and list them out. When it comes to large animals, I have this insane need to make sure they're ALL laid out there right now, so for Whales, Sharks, Crocodiles, Bovines (oh god there's even more of those), and things like that, you'll likely see them spread out like this, with everyone listed. For tiny animals- screw 'em. Not important enough :).
Post Reply