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Sidney369
Posts: 328
Joined: Tue Dec 01, 2020 3:18 am

Re: Rosalind Sharpe

Post by Sidney369 »

Jabroniville wrote: Sat Feb 05, 2022 11:38 am Image

ROSALIND SHARPE
Created By:
Karl Kesel & Cary Nord
First Appearance: Daredevil #353 (June 1996)
Role: Manipulative Witch

You could of added MILF.

Also, Turk suffers from vitiligo, although I don't know if that would be something that would be a complication.
Always ask before you use someone's Original Character.
Never ever use them without permission. Only Villains do that.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

Re: Rosalind Sharpe

Post by Jabroniville »

Sidney369 wrote: Sun Feb 06, 2022 2:21 am
Jabroniville wrote: Sat Feb 05, 2022 11:38 am Image

ROSALIND SHARPE
Created By:
Karl Kesel & Cary Nord
First Appearance: Daredevil #353 (June 1996)
Role: Manipulative Witch

You could of added MILF.

Also, Turk suffers from vitiligo, although I don't know if that would be something that would be a complication.
Was that a real thing, or because of one of the times he was miscolored as white?
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

The Death-Stalker

Post by Jabroniville »

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THE DEATH-STALKER (Phillip Wallace Sterling, aka The Exterminator, Death's Head II)
Created By:
Stan Lee & Gene Colan (Exterminator), Steve Gerber & Bob Brown (Death-Stalker)
First Appearance: Daredevil #39 (April 1968- Exterminator), Daredevil #113 (Sept. 1974- Death-Stalker)
Role: Altered Villain
PL 10 (182)
STRENGTH
3 STAMINA 4 AGILITY 4
FIGHTING 10 DEXTERITY 5
INTELLIGENCE 6 AWARENESS 3 PRESENCE 3

Skills:
Athletics 3 (+5)
Close Combat (Unarmed) 1 (+11)
Deception 4 (+7)
Expertise (Criminal) 2 (+8)
Expertise (Science) 7 (+13)
Insight 2 (+5)
Intimidation 3 (+6)
Investigation 2 (+5)
Perception 2 (+5)
Stealth 2 (+6)
Technology 6 (+12)

Advantages:
Fast Grab, Improved Critical (Death-Grip), Improved Hold, Inventor, Ranged Attack 3

Powers:
"Intangibility" Insubstantial 4 [20]
Concealment 2 (Visuals) [4]
"Move Through Dimensions" Teleport 10 (Extras: Extended, Accurate) (Flaws: Limited to While Phased) (30) -- [31]
  • AE: "Fearful Touch" Affliction 4 (Will; Dazed/Stunned) (Extras: Reaction +3) (Flaws: Limited Degree, Limited to While Phased) (8)
"Death-Grip Device" (Flaws: Removable) [16]
"Microwave Touch of Death" Weaken Stamina 10 Linked to Damage 8 (Feats: Variable- Electricity or Cold) (19 points)

Offense:
Unarmed +11 (+3 Damage, DC 17)
Death-Grip +10 (+10 Weaken & +8 Damage, DC 25 & 18)
Fearful Touch +10 (+4 Affliction, DC 14)
Initiative +4

Defenses:
Dodge +10 (DC 20), Parry +11 (DC 21), Toughness +4, Fortitude +6, Will +6

Complications:
Motivation (Building a T-Ray)- Most of this guy's stories revolve around him trying to build another T-Ray, a Teleportation device.
Enemy (Daredevil)
Disabled (Trapped in Another Dimension)- Death-Stalker can only visit Earth for a few hours each day.

Total: Abilities: 76 / Skills: 34--17 / Advantages: 7 / Powers: 71 / Defenses: 11 (182)

The Death-Stalker- One-Off '60s Villain Turned Ghoulish Recurring Foe:
-The Exterminator (dig that utterly-generic Villain Name, huh?) was a rich guy who built a Time-Displacer Ray (effectively a Dimensional Movement Attack) and hired the Unholy Three from the ranks of the Ani-Men, but lost to Daredevil, being "discorporated" via his ray at the end of a two-issue arc as Stan Lee's time on Daredevil was coming to a close. Six years later, a new villain named "The Death-Stalker" was created by Steve "Howard the Duck" Gerber, given mysterious origins and the ability to become immaterial. He manipulates the Gladiator into trying to kill Daredevil, and seeks some invention or another, and the death of Daredevil- he nearly succeeds, but DD realizes that the villain can't use his "Death-Grip" power and be immaterial at the same time, and uses this knowledge to clobber the villain, who falls into a vat of acid to his seeming demise.

-The next year (1975), new Daredevil writer Marv Wolfman decides that the Exterminator and Death-Stalker are ONE AND THE SAME MAN, which was a trick that wasn't used often back then. See, the Exterminator had been floating around in that other dimension all this time, but was able to exist on Earth in material form for a few hours at a time. The T-Ray explosion had turned his skin chalk-white, and he had stolen a pair of gloves from A.I.M. to use a "Death-Grip" attack. Changing his name, he thus fought Daredevil. He fought DD a few more times, and the Man-Thing another time. Once, he built a super-gun, but he was discorporated by the mysterious "Sky-Walker".

Death's Head II... Who Isn't The Guy Called "Death's Head II":
-Then, in a Ghost Rider/Daredevil crossover plotted by Wolfman & Tony Isabella, a new "Death's Head" debuted, replacing Paxton Page. He demanded Karen Page give up her father's scientific secrets, only to reveal his true identity at the end of the arc- this was just Death-Stalker again! The heroes were able to defeat him. A recurring gag by this point was that his "Death Touch" would kill one of his henchmen (one time a scheme completely falls apart immediately when he kills a potential henchman, and this frightens all the others away- the angry villain just teleports away, calling this a loss), and that he was always trying to re-build his T-Ray. He went back to being Death-Stalker again, and faced Daredevil one final time- he accidentally re-materialized into a tombstone (DD had killed the lights, making his enemy fight blind), cutting his body in half. Death-Stalker's dying mother, infuriated at losing her son, had her house converted into a deathtrap, building child-like androids to lure in Daredevil and kill him. DD only barely escaped, and the woman died.

-Shockingly, the character RETURNED in 2008 for a Daredevil/Captain America story... but only in a flashback. Sort of. It was revealed that in the past, Death-Stalker had accidentally transported himself into the future while trying to solidify himself on Earth's dimension, and realized he'd been killed in the fight against DD. Resolving to fix this, he attacks DD and Captain America gets involved via Nick Fury's investigations. The heroes fight him, but Death-Stalker hits DD with a panic-inducing spray. This backfires horribly, as the hero nearly murders Death-Stalker in a fit of rage, before being stopped by Cap. Overhearing that his own death might cause a time paradox, Death-Stalker decides to kill himself with his own gloves to undo the heroes along with him, but this instead just sends him back into the past with no memory of what happened, where the timeline behaves normally.

-A second Death-Stalker (a female) appeared in Villains For Hire, but hasn't done much since.

Death-Stalker's Powers:
-Hee- I was ready to build Death-Stalker, only to go "hey wait a minute" in reading his "trapped between dimensions" history and remembered that I'd BUILT HIM ALREADY. A Scientist-type at first, he turned into a dangerous suit-wearing bad-ass who could be Invisible & Intangible, OR just kill you with a Death Touch that did a horrible amount of damage (and keep in mind his key nemesis was a human-level Matt Murdock, whose Fortitude Save could NOT be making many DC 20 checks). That plus Teleport (and the fact that passing through his Intangible form makes people feel cold & afraid) makes for an expensive fellow.
Sidney369
Posts: 328
Joined: Tue Dec 01, 2020 3:18 am

Re: Rosalind Sharpe

Post by Sidney369 »

Jabroniville wrote: Sun Feb 06, 2022 3:18 am
Sidney369 wrote: Sun Feb 06, 2022 2:21 am
Jabroniville wrote: Sat Feb 05, 2022 11:38 am Image

ROSALIND SHARPE
Created By:
Karl Kesel & Cary Nord
First Appearance: Daredevil #353 (June 1996)
Role: Manipulative Witch

You could of added MILF.

Also, Turk suffers from vitiligo, although I don't know if that would be something that would be a complication.
Was that a real thing, or because of one of the times he was miscolored as white?
It was a retcon to cover up the times he was miscoloured.
Always ask before you use someone's Original Character.
Never ever use them without permission. Only Villains do that.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

The Death-Stalker (newbie)

Post by Jabroniville »

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THE DEATH-STALKER II (Real Name Unknown)
Created By:
Dan Abnett, Andy Lanning & Renato Arlem
First Appearance: Villains For Hire #0.1 (Jan. 2012)
Role: Legacy Villain

-A random female Death-Stalker showed up in the miniseries Villains For Hire, which was one of Marvel's attempts at pushing Misty Knight in the early 2010s before they gave up and started using Legacy Heroes to push minorities instead. Here, she's part of Purple Man's squad as his team vies against Misty's group of mercenary villains- Death-Stalker II is nearly killed by an LMD of Nightshade when its robotic nature is revealed and it self-destructs, but she's saved by her intangibility. It's revealed in the final issue that both were using and manipulating their charges (Purple Man had been mind-controlling his own team), causing a free-for-all as all the villains attacked their former bosses.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

The Sky-Walker

Post by Jabroniville »

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THE SKY-WALKER (Real Name Unknown)
Created By:
Marv Wolfman & Bob Brown
First Appearance: Daredevil #128 (Dec. 1975)
Role: Forgotten Character

-A classic weirdo character, the Sky-Walker appears in an LSD wonder of a story, where he shows up unrelated to everyone else in the tale, doing his own thing. He is a human from hundreds of years ago who ended up travelling to the sub-atomic world of Starron, falling in love with an alien princess there. He is exiled upon discovering that the planet is doomed, but ends up on Earth for centuries, until modern times when he uses a modern Earth thing to create "Star Steps" that allow him to walk the cosmos back to Starron (??). This is the backdrop to a fight between Daredevil and the Death-Stalker, both of whom end up on the Star Steps, until the villain bonks into Sky-Walker- this seemingly disintegrates him, ending his threat in a completely bizarre, out-there manner. The Sky-Walker makes a vague threat to Daredevil ("If we meet again, I may be the death of you") but vanishes for literally decades, even his creator forgetting about him. I have no idea what the hell Wolfman was doing with this story pay-off, short of "Hey, wanna see how randomly I can kill off a villain and the editors won't notice?". In any case, Wolfman brought the Death-Stalker back ten issues later, so who knows?

-But wait! You'll never guess who's laboratory world he ended up on! That's right- THE STRANGER'S! Mark Gruenwald placed the Sky-Walker on there as probably the most obscure guy in the entire thing- this dude only existed in one Daredevil issue, and it was right before the whole book changed gears. He's so obscure he was never even named in his debut, and the Marvunapp writer indicates he was the most obscure character in Marvel history.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

Nuke

Post by Jabroniville »

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NUKE (Frank Simpson, aka Scourge)
Created By:
Frank Miller & David Mazzucchelli
First Appearance: Daredevil #232 (July 1986)
Role: Evil Government Goon
Group Affiliations: The United States Government
PL 10 (116)
STRENGTH
6 STAMINA 7 AGILITY 6
FIGHTING 12 DEXTERITY 2
INTELLIGENCE -1 AWARENESS -1 PRESENCE -2

Skills:
Athletics 8 (+14)
Close Combat (Unarmed) 1 (+13)
Expertise (Soldier) 5 (+4)
Intimidation 10 (+8)
Perception 3 (+2)

Advantages:
All-Out Attack, Equipment 5 (Military Gear), Diehard, Fast Grab, Great Endurance, Improved Critical (Unarmed), Improved Initiative 2, Power Attack, Ranged Attack 8, Startle, Withstand Damage

Powers:
"Hyper-Adrenaline & Cybernetics"
Speed 2 (8 mph) [2]
Leaping 1 (15 feet) [1]
Immunity 5 (Fatigue Effects) (Flaws: Limited to Half-Effect) [2.5]
"Bulletproof" Impervious Toughness 10 (Flaws: Limited to Ballistics) [5]
"I Guess You Can Just Rebuild Him" Immortality 2 (Flaws: Source- Other People Rebuilding Him) [2]

Offense:
Unarmed +13 (+6 Damage, DC 21)
Firearms +10 (+6-7 Ranged Damage, DC 21-22)
Initiative +6

Defenses:
Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +7 (+5 Impervious), Fortitude +8, Will +4

Complications:
Responsibility (Insane)- Driven crazy by the Weapon Plus program, Frank Simpson is a homicidal madman. He frequently believes that he is back in Vietnam, attacking Viet Cong soldiers.
Responsibility (The Pills)- Nuke is controlled by three different kinds of pills: Red for adrenaline, White to bring him down, and Blue to keep him docile between missions. It was later retconned in that the pills were merely placebos, and that Nuke is actually ALWAYS fully-adrenalized.

Total: Abilities: 58 / Skills: 27--13.5 / Advantages: 22 / Powers: 12.5 / Defenses: 11 (116)

Nuke- Crazy One-Off "The Government SUCKS" Monster to Recurring Journeyman Villain:
-Is it any wonder that most of Marvel Comics' fans didn't take the Pro-Registration side in Civil War? I mean, this is the UNITED STATES GOVERNMENT we're talking about here- the same people who, in the pages of Captain America and Wolverine, have been depicted almost uniformly as a dark, shadowy, hidden cabal of self-serving ass-hats who habitually destroy lives and show no mercy using their agents like puppets. No matter HOW good the idea of Registration would appear to be in real life, the government in the Marvel Universe is ENTIRELY evil and never to be trusted- hence Nuke. Nuke was created (largely by Wolverine, back in his "government agent" phase) to basically be a living weapon of the U.S. Government, but the processes involved left him a homicidal wreck who frequently massacres civilians on his way to the real target.

-Nuke debuted in the classically anti-government-type Frank Miller's run on Daredevil, largely as a one-off, but he later feuded with Captain America (the "good side" of America... though he usually ended up fighting his bosses or their other agents anyways) and Wolverine, who would be tied to his origin. In his debut, Nuke is already crazy, acting as a misanthropic Vietnam War vet-turned-bulletproof-cyborg hired by the Kingpin (via a corrupt high-level general) to kill DD- he has a schtick where he takes a red pill to make him violent, and a blue pill to calm him down. Of course, we the readers are informed that both pills are placebos- he just has "triggers" that make him nuts. Nuke kills tons of people and nearly burns down Hell's Kitchen until Daredevil stops him. Enraged by a Daily Bugle article on the mass murder, Nuke tries to attack their offices, but Captain America stops him- he's then shot by a military chopper, seemingly to death. This was clearly intended by Miller to be a one-off, and the character remains dead for TWENTY YEARS, showing up only in "government is BAD" stories via flashback.

20 Years Later- Nuke Returns:
-It would be later revealed in 2006's Wolverine: Origins that Logan, as a loyal government agent, had been instrumental in Nuke's origin: Frank Simpson was the mentally-disturbed son of a rich alcoholic woman, and grew up a bit unhinged- he had a crush on his babysitter, who convinced him to kill his mother since she was in love with Frank's father. Wolverine then kidnaps Frank as part of "Weapon Plus", torturing and brainwashing him and murdering the babysitter (which caused Frank's father to commit suicide). Nuke was programmed to go mad the second the phrase "No V.C." was uttered, and this was used to have him massacre an entire village of Vietnamese as part of his training. This ties Nuke a lot to Wolverine, then to Cap, who realizes that Nuke is an offshoot of the Super-Soldier Program that created him. Nuke is thus brought back to life.

-In a 2009 Thunderbolts run, he was used as the new Scourge as a loyalist to Norman Osborn and his eyes & ears on the team, but his craziness allowed him to be hypnotized into an assassination attempt- but he instead shot at a holographic projection of Osborn, slaying teammate The Headsman instead. He also later severed U.S. Agent's arm trying to steal the Spear of Odin, but got shot in the head by Paladin for his actions, who swiped the Spear himself. He then fought Cap and The Falcon, and was fittingly turned into an ACTUAL nuke by agents out to destroy S.H.I.E.L.D.- he was brought in by Cap, but detonated, killing Nuke and 166 agents. But like right away, post-Secret Wars, Nuke is brought back to life, as it's implied he's just SO cybernetic now that it's easy. He fights Wolverine a few times, then Deadpool's Mercs For Money, now just a Journeyman Villain. In 2018, he's captured by a South American dictator who uses the red pills to make assassins do his bidding (note: They were originally placebos, but now I guess not?), and the heroes calm him using a white pill, then allow him to execute the dictator and escape.

-So all in all, Nuke is a weird kind of guy who threaded from being a Daredevil villain almost immediately into fighting Cap (who, to be fair, is a more "fitting" opponent, as Nuke symbolizes that dark side of America and the history of its military) & Wolverine.

Nuke's Abilities:
-Nuke is crazy, strong and fast, able to match elite human hand-to-hand fighters like Daredevil or Wolverine for certain periods of time- he's not in the upper-tier with them or say, Iron Fist & Shang-Chi, but his enhanced strength and cybernetic enhancements (in addition to an arsenal that can involve just about anything- in his debut he used a huge gatling gun) can really close that gap in a hurry. I took a couple things from Thorp's build as well (I wasn't sure about Immunity to Fatigue, since he IS calmed by his pills, but a half-effect is a good bit), and overall he's a nasty PL 9.5 build who can be seriously hard to bring down.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

Re: Jack Murdock

Post by Jabroniville »

Ken wrote: Fri Feb 04, 2022 11:23 pm

1. They ask. They always ask. They also double check church records. Now, if she and Jack were married by a judge, and not in the Church, it is possible that the marriage wasn't recognised by the Church, but that's a big if.

2. Her mental situation being quite dire would also make becoming a nun difficult, as the various orders want their novitiates to be of clear mind and heart.

3. If a couple has had a child, their chances of getting an annulment go way down as well.

Comics everybody.
Given everything else in comics, this is hardly far-fetched, lol. We also don't know many of the circumstances of Maggie's joining of the convent- like, maybe the person in charge knew but lied about it or covered it up, or suspected but could prove nothing. Maybe Maggie herself just lied, or had forgotten by that point. I mean, it's not quite "a faction within the Catholic Church tries to set off the rapture" bad. Heck, in the 1980s Frank Miller probably didn't even know the rules. Catholic Kevin Smith might. But all Miller showed was that Matt's thought-dead mother had turned up as a nun, with little information or backstory given.

Looking it up, apparently Daredevil was revealed as Catholic in Tony Isabella's run, right before Miller's, though it's associated with Miller ("I figured someone who was both a lawyer and a vigilante had to be Catholic"). It's interesting because that became a big focus of the character at points, though he's not as overt with it as Nightcrawler was.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

Crossbow

Post by Jabroniville »

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CROSSBOW (Jason Praed)
Created By:
Denny O'Neil & Luke McDonnell
First Appearance: Daredevil #204 (March 1984)
Role: Luddite Archer
PL 7 (90)
STRENGTH
2 STAMINA 4 AGILITY 4
FIGHTING 8 DEXTERITY 5
INTELLIGENCE 2 AWARENESS 2 PRESENCE 3

Skills:
Athletics 4 (+6)
Deception 3 (+6)
Expertise (Mercenary) 4 (+6)
Insight 2 (+4)
Intimidation 3 (+6)
Investigation 4 (+6)
Perception 4 (+6)
Stealth 1 (+5)
Vehicles 1 (+6)

Advantages:
Equipment 2 (Crossbow), Ranged Attack 5

Equipment:
"Crossbow" Blast 4 (8)

Offense:
Unarmed +8 (+2 Damage, DC 17)
Crossbow +10 (+4 Ranged Damage, DC 19)
Initiative +4

Defenses:
Dodge +10 (DC 20), Parry +9 (DC 19), Toughness +4, Fortitude +5, Will +4

Complications:
Hatred (Technology)- Crossbow insists on using only medieval weaponry.
Responsibility (Honor)- Crossbow is big on honor- he works for Lord Synn to preserve his own family's honor.

Total: Abilities: 60 / Skills: 26--13 / Advantages: 7 / Powers: 0 / Defenses: 10 (90)

-The Green Arrow-lookin' Crossbow only appears in three comics over the course of a year- he's created by Bat-writer Denny O'Neil, and a mercenary out to kill Micah Synn on behalf of "Lord Synn", who doesn't want the Tarzan-like lost wildman to realize his lineage and inheritance. Daredevil manages to save Micah, despite the intended target attacking DD as well. Micah later sprung Crossbow from fail in order to kill DAREDEVIL, and Crossbow managed to tag Matt in the arm. Daredevil eventually learned that Crossbow was working for the Kingpin, and beat him up to gain information about an IRA terrorist. This prevented Crossbow from escaping back to his native UK, and he was arrested. He has never appeared again.
Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

Bullet

Post by Jabroniville »

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BULLET (Bush Cashman)
Created By:
Ann Nocenti & John Romita, Jr.
First Appearance: Daredevil #250 (Jan. 1988)
Role: Jobber Villain, Mercenary
Group Affiliations: The Thunderbolts
PL 8 (90)
STRENGTH
7 STAMINA 7 AGILITY 3
FIGHTING 9 DEXTERITY 4
INTELLIGENCE 0 AWARENESS 1 PRESENCE 1

Skills:
Athletics 3 (+10)
Deception 3 (+4)
Expertise (Mercenary) 5 (+5)
Intimidation 4 (+5)
Perception 3 (+4)

Advantages:
Fast Grab, Improved Hold, Power Attack, Ranged Attack 2

Powers:
Immunity 1 (Poison) [1]
Speed 2 (8 mph) [2]
Leaping 1 (15 feet) [1]

Offense:
Unarmed +9 (+7 Damage, DC 22)
Initiative +3

Defenses:
Dodge +9 (DC 19), Parry +9 (DC 19), Toughness +7, Fortitude +7, Will +3

Complications:
Motivation (Greed)- Bullet is a mercenary.
Enemy (Daredevil)
Relationship (Son, Lance)

Total: Abilities: 64 / Skills: 18--9 / Advantages: 5 / Powers: 4 / Defenses: 8 (90)

-Bullet is a mercenary agent of the U.S. Government sent to fight environmentalists on behalf of Wilson Fisk (the government of the Daredevil-verse is pretty evil. Is it any wonder he was Anti-Registration?). He's basically a guy who started out as a minor threat, and then continued on his merry way as a nobody, often coming out just to fight DD in the background of one issue, or be treated like a one-issue wonder threat in between major issues or something. Aaaaaaaaaand then all of a sudden he's gained a symbiote and is the new "Phage" as of 2021, lol. Comics are weird.

-So Bullet's a high-end covert agent with peak security clearance, and has custody of a young son named Lance, who thinks World War III is looming. He was paid to fake arresting an anti-environmentalist saboteur, who would then the released from jail by legal maneuvering by the Kingpin. He framed other environmentalists for a murder, and was attacked by Daredevil- when the police arrived, he simply confessed to the murder and was released with a single phone call. He was from then on kind of a recurring nuisance- Typhoid Mary used him as a part of a band to take DD down, and DD once tracked down Lance to get revenge on Bullet, but the two came to an agreement (Bullet said he had no issue with DD and only went after him because of money, which DD I guess accepted and just walked away). Later he was again hired by the Kingpin to harrass a guy who was fighting a land development deal of his, and fought DD another time. He once tried to escape the Vault along with Griffin & Orka and got treated to a Jobber Smackdown by Cap & Hank Pym.

-Then Bullet takes a big gap in appearances as new writers take over- his next thing of note is appearing in the 2000s X-Force as part of a huge group of mercenaries out to fight the team- he is stabbed in the chest by Warpath. He was later hired to take down Bullseye, but was captured and tortured, and Bullseye also killed his son Lance. Apparently forgetting about this (ie. editing mistake), Bullet teams up with Bullseye when they're hired to rampage through Hell's Kitchen. Later, Bullet was living in a remote cabin when his dog got possessed by the symbiote Phage (of the Five Symbiotes fame)- Carnage reached out through the "Symbiote Hive Mind" to recruit Phage, which tore out Buck's throat and partially devoured him before bonding to him- Phage controlled Buck into joining Carnage's side. So I guess he's the new Phage as of this writing, lol (but seems to have died thanks to the new Scream). Kind of a weird trip, but he's a pretty generic mercenary otherwise.

-Bullet's a half-decent fighter, actually, but is too minor-league to be treated all that seriously. Daredevil has beaten him in pretty much every single instance of their meeting, and I can't find any evidence of him ever beating ANYBODY, aside from one story where he kills a tiger in Cambodia to prove his toughness). He's just a big strong guy with minor super-strength. He of course later gains symbiote powers for one story.
Last edited by Jabroniville on Tue Feb 08, 2022 2:57 am, edited 1 time in total.
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Ares
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Re: The Death-Stalker

Post by Ares »

Jabroniville wrote: Sun Feb 06, 2022 5:40 am Image
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THE DEATH-STALKER (Phillip Wallace Sterling, aka The Exterminator, Death's Head II)
Created By:
Stan Lee & Gene Colan (Exterminator), Steve Gerber & Bob Brown (Death-Stalker)
First Appearance: Daredevil #39 (April 1968- Exterminator), Daredevil #113 (Sept. 1974- Death-Stalker)
Role: Altered Villain

Death's Head II... Who Isn't The Guy Called "Death's Head II":
-Then, in a Ghost Rider/Daredevil crossover plotted by Wolfman & Tony Isabella, a new "Death's Head" debuted, replacing Paxton Page. He demanded Karen Page give up her father's scientific secrets, only to reveal his true identity at the end of the arc- this was just Death-Stalker again! The heroes were able to defeat him. A recurring gag by this point was that his "Death Touch" would kill one of his henchmen (one time a scheme completely falls apart immediately when he kills a potential henchman, and this frightens all the others away- the angry villain just teleports away, calling this a loss), and that he was always trying to re-build his T-Ray. He went back to being Death-Stalker again, and faced Daredevil one final time- he accidentally re-materialized into a tombstone (DD had killed the lights, making his enemy fight blind), cutting his body in half. Death-Stalker's dying mother, infuriated at losing her son, had her house converted into a deathtrap, building child-like androids to lure in Daredevil and kill him. DD only barely escaped, and the woman died.
I really dig the 'Pulp-Villain' look he went with later. It's kind of a shame they killed him off, since he could have been a nice addition to DD's regular rogue's gallery.

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Re: Nuke

Post by Ares »

Jabroniville wrote: Sun Feb 06, 2022 10:06 pm Image

NUKE (Frank Simpson, aka Scourge)
Created By:
Frank Miller & David Mazzucchelli
First Appearance: Daredevil #232 (July 1986)
Role: Evil Government Goon
Group Affiliations: The United States Government
Guys like Nuke, the Sentinel Program, the various evil corporations and the like show a problem when writers overuse certain story beats and continue to put their politics into a story. The US government is by no means perfect and has done some really shady stuff throughout its existence. However, I'd argue that as governments go, it's far less evil than most of the ones out there, has done far more good than harm, and as a whole is still one of the best places to live as far as personal liberty and freedom goes.

The problem with a lot of comic writers is that they frequently air their beefs with the government in story without having much in the way of positive presentation to balance it out. As a result, the Marvel USA government can come off as looking like its run by a cabal of supervillains already, making you wonder if the heroes honestly shouldn't rebel against said government and try to restore something more honest. Same thing with big corporations serving as villains, they've almost gotten overused at a certain point.

While villains that can serve as analogies or examples of real world evils are important, part of me wishes we could just get more stories about actual supervillains, criminal masterminds and the like. Or, God forbid, show the government and corporations in a positive light.
"My heart is as light as a child's, a feeling I'd nearly forgotten. And by helping those in need, I will be able to keep that feeling alive."
- Captain Marvel SHAZAM! : Power of Hope (2000)

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Jabroniville
Posts: 24689
Joined: Fri Nov 04, 2016 8:05 pm

Bushwacker

Post by Jabroniville »

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BUSHWACKER (Carl Burbank)
Created By:
Ann Nocenti & Rick Leonardi
First Appearance: Daredevil #248 (Nov. 1987)
Role: Jobber Villain
Group Affiliations: The U.S. Government
PL 8 (106)
STRENGTH
3 STAMINA 4 AGILITY 4
FIGHTING 10 DEXTERITY 3
INTELLIGENCE 2 AWARENESS 2 PRESENCE 0

Skills:
Deception 4 (+4)
Expertise (Religion) 4 (+6)
Expertise (Mercenary) 4 (+6)
Intimidation 5 (+5)
Perception 3 (+5)
Stealth 2 (+6)

Advantages:
All-Out Attack, Improved Critical (Guns), Ranged Attack 7

Powers:
"Bionic Shapechanging Limb"
"Machine Gun" Blast 6 (Extras: Multiattack) (Inaccurate -1) (17) -- [20]
  • AE: "Gun" Blast 6 (12)
  • AE: "Flamethrower" Damage 7 (Extras: Area- 30ft. Line) (14)
  • AE: "Arm Blade" Strength-Damage +3 (Feats: Improved Critical) (4)
"Liquefying Skin" Regeneration 2 [2]

Offense:
Unarmed +10 (+3 Damage, DC 18)
Gun +10 (+6 Ranged Damage, DC 21)
Machine Gun +8 (+6 Ranged Damage, DC 21)
Flamethrower +7 Area (+7 Damage, DC 22)
Arm Blade +10 (+6 Damage, DC 21)
Initiative +4

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +4, Fortitude +5, Will +3

Complications:
Prejudice (Mutants)- Bushwacker hates that mutants can equal him at the killing game, and specifically targets them.
Responsibility (Ex-Priest)- Bushwacker lost his faith after too many teens he knew fell into drug addiction. As a result, he hates drug dealers, and will not voluntarily work for them.
Power Loss (Cybernetic Limb)- Bushwacker needs to have his hands free to switch weapon forms, and can only fire them with enough ammo (he can swallow bullets or flamethrower fuel to do this).
Relationship (Marilyn- Wife)- Bushwacker mistreats his wife, ordering her around. She leaves him eventually, and he tries to win her back.

Total: Abilities: 56 / Skills: 22--11 / Advantages: 9 / Powers: 22 / Defenses: 8 (106)

-Yet ANOTHER government-paid assassin who became a Daredevil foe, Bushwacker was a priest who lost his faith and became a cybernetic mercenary with a gun-arm who specialized in hunting mutants, since he hated them (and the fact that their powers made them equal him in "the arts"). Hunting these artists (such as a composer and a ballerina), he drew the attention of Wolverine (for added sales!) and Daredevil, who argued over bringing him in alive. The ballerina was killed on their watch, and Bushwhacker was maimed after choosing to die, opening fire on some gasoline to set off an explosion. Badly burned, he was rescued by DD. Ten issues later, he was recruited by Typhoid Mary for a villain squad. He then appears in an Annual, then fights the Punisher as a one-off, becoming a Street Level Jobber. He temporarily beats Frank unconscious, but later begs for his life and is allowed to fall to his seeming death.

-Bushwacker quickly reappears- he lost to Elektra, Nomad, Deathlok and others, seemingly only scoring wins over nobodies and mooks (and one drug dealer who hired him under false pretenses). By this point, he's pretty well a good "One-Story Mercenary" type in these tales- he's got all the hallmarks: a distinctive appearance, a solid gimmick (the "Gun Hand" thing), no real depth of personality or anything. The perfect goon. He only misses five years before reappearing in the 2000s, and then shows up CONSTANTLY in the Civil War era, fighting DD, Punisher and others as a recognizable member of The Hood's army. This isn't really a "main event" slot at all- he's just a backgrounder by this point, along with dozens of other super-villains. This is a mixed bag for most of these characters- they show up more constantly than at any time prior to their history... but now they're often beaten in seconds, jobbing out like "takes a single shot from DD's cane to the throat and is done". Most recently he's done stuff like get hired to take out Deadpool and failing.

-To be honest, guys like Bushwhacker are quite useful in comics: Take some ugly old cuss, give him a distinctive gimmick, and throw him against any random hero. Him being an amoral mercenary makes it perfect- he can now fight any hero, in any situation, and you don't have to mess around with anything like "Origin Stories" or "Characterization". The only issue is his credibility has gone completely downhill- the early stories are extremely bleak in how he often kills his innocent targets, only to be badly burned or something in the end, but now he just shows up and jobs out in the same issue.

-A true Street Level Jobber, Bushwacker has lost to EVERYBODY in that level, and so deserves only a PL 8. He can modify his gun arm into a blade, gun, machine gun or flamethrower, and can close open wounds via "skin-liquefaction", giving him slight Regeneration.
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Gilliam
Posts: 1170
Joined: Fri Nov 04, 2016 8:28 pm
Location: New Zealand

Re: Bushwacker

Post by Gilliam »

Jabroniville wrote: Mon Feb 07, 2022 6:32 pm
BUSHWACKER (Carl Burbank)
Created By:
Ann Nocenti & Rick Leonardi
When I first saw the word Bushwacker my first thought was that you were building this team.

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FuzzyBoots
Posts: 2396
Joined: Fri Nov 04, 2016 8:20 pm
Location: Pittsburgh, PA

Re: Nuke

Post by FuzzyBoots »

Ares wrote: Mon Feb 07, 2022 5:30 pm Guys like Nuke, the Sentinel Program, the various evil corporations and the like show a problem when writers overuse certain story beats and continue to put their politics into a story. The US government is by no means perfect and has done some really shady stuff throughout its existence. However, I'd argue that as governments go, it's far less evil than most of the ones out there, has done far more good than harm, and as a whole is still one of the best places to live as far as personal liberty and freedom goes.
Eyeh, I'd argue that the other issue is that this is a universe where villains can, and will, become part of the government, such as Number One (who, despite all of the establishing bits, was definitely not Nixon... just ask Marvel). And that's not even getting into the all too real situation where the government, if they employ the supers, are more or less at their mercy. Honestly, I think one of the less realistic aspects of comic books is how little political upheaval there is. You'd expect there to be more "superpowered mutant takes out the President" or "disillusioned teen uses powers to explode in crowded subway" situations, let alone how the more ugly governments would likely either be using supers to oppress their people, or being overthrown by the current Supermanalogue (with the heroes having to decide whether they're good or bad for stepping in when the guy with reality warping powers is using them to unseat the totalitarian leadership of their country, said country being a US ally).

I agree that politics can definitely get ugly in comics, but honestly, it's relatively subdued compared to what realistically might happen.
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