[OOC] MnM 3e - In the Shadow of Imperator

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kenseido
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by kenseido »

Fair enough
mrdent12
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by mrdent12 »

Leadership of nonspies is not his strong suit.
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Supernaturalist
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by Supernaturalist »

I'm thinking that I should just delete my two latest posts and wait for Sakuro to narrate us heading to the Motel. There's really nothing the two of them can do on such short notice. If we make it to the motel without getting into some sort of major incident, then I can just tweak these posts for later. Does that seem reasonable?
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kenseido
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by kenseido »

Makes sense to me.
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by mrdent12 »

I'd get a post up for Diego saying lets roll with where to drop the car, but not sure if that mess up the whole delete thing.
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Sakuro
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by Sakuro »

Apologies if I have been neglectful or not providing you with proper prompting. I've been really out of it lately.
Evelyn Gracen, in AEGIS Squad
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Supernaturalist
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by Supernaturalist »

I'm in the last 2 weeks of the school year at work, so I'll be a little slower to post for a bit. Once the first week of June gets here, then I should have more freedom.
mrdent12
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by mrdent12 »

No worries on the delays. I haven't been the most prompt posting either. Running on 3 or four hours of broken sleep is rather taxing.

Edit:

I'll sort through the ic tonight, but did Aidan say if Shrike had passive sensors or were they all active?
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kenseido
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by kenseido »

He didn't say but it's essentially advanced RADAR
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by mrdent12 »

Ok, so only active sensing.
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Supernaturalist
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by Supernaturalist »

mrdent12 wrote: Tue May 17, 2022 3:11 pm Ok, so only active sensing.
It is odd that such an advanced craft would have no passive sensors though.
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Sakuro
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by Sakuro »

This isn't Star Trek, where you mystically cram in everything imaginable into one vehicle. From what you've seen Shrike is not a scientific or recon craft packed full of data gathering equipment.
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mrdent12
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by mrdent12 »

It's not star trek for packing a ton of recon and weapons into platforms anymore, but not going to harp on it. I avoid mixing my real-life stuff I know about and my PCs intentionally
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Sakuro
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by Sakuro »

Versatile sensor suites are expensive to purchase PP wise and tenuous to stat out in Mutants and Masterminds. If memory serves, the generic vehicles the handbooks list don't have any Sense Powers. Even the Power Armor archtype in the handbook has limited Sense Powers.
Evelyn Gracen, in AEGIS Squad
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mrdent12
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Re: [OOC] MnM 3e - In the Shadow of Imperator (Recruiting 1)

Post by mrdent12 »

There is also the fact this is a game. If they used real world sensing capability type stats that 5th and 6th gen platforms have it would get nitpicky not to mention borderline legal.
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