GODZILLA (Gojira- Showa Era)
Created By: Tomoyuki Tamada
First Appearance: "Godzilla" (1954)
Role: The Unstoppable Monster, The Hero, Earth's Defender, Protective Dad
Size: 50 meters (164 feet)
PL 15 (226)
STRENGTH 20
STAMINA 17
AGILITY -2
FIGHTING 10
DEXTERITY 0
INTELLIGENCE -4
AWARENESS 0
PRESENCE -2
Skills:
Expertise (Survival) 5 (+5)
Intimidation 13 (+11, +20 Size)
Ranged Combat (Atomic Breath) 2 (+6)
Advantages:
Accurate Attack, All-Out Attack, Diehard, Extraordinary Effort, Fast Grab, Fearless, Improved Critical (Atomic Breath) 3, Improved Initiative, Last Stand, Power Attack, Ranged Attack 7, Startle, Takedown 2, Withstand Damage (Trade Defenses For Toughness)
Powers:
"Kaiju-Sized"
Growth 18 (Str & Sta +18, +18 Mass, +9 Intimidation, -9 Dodge/Parry, +2 Speed, -18 Stealth) -- (170 feet) (Feats: Innate) (Extras: Permanent +0) [37]
Protection 5 (Extras: Impervious 27) [32]
"Animal Senses" Senses 5 (Low-Light Vision, Acute & Extended Scent, Detect Radiation- Ranged) [5]
"Undersea Creature" Immunity 6 (Drowning, Pressure, Cold, Heat, Poison, Disease) [6]
Regeneration 2 [2]
Speed +2 (30 mph) [2]
Immunity 2 (Nuclear Attack) [2]
"Atomic Breath" Blast 22 (Feats: Extended Range 4) (Extras: Penetrating 16) (64) -- [67]
- AE: "Atomic Line" Damage 15 (Extras: Area- 240ft. Line +3) (60)
- AE: "Explosive Blast" Blast 15 (Feats: Range 4) (Extras: Area- 60ft. Burst +2) (64)
- AE: "Giant-Size Smash" Damage 15 (Extras: Area- 60ft. Burst +2) (45)
Offense:
Unarmed +10 (+20 Damage, DC 35)
Atomic Breath +7 (+15 Damage/+22 Ranged Damage, DC 30-37)
Area Attacks +15 Area (+15 Damage, DC 30)
Initiative +2
Defenses:
Dodge +4 (DC 14), Parry +8 (DC 18), Toughness +22 (+14 Impervious), Fortitude +17, Will +12
Complications:
Responsibility (Tokyo's Premiere Monster)- Godzilla is the King, and nobody shall forget it. If another giant monster comes traipsing around Tokyo, Godzilla will most surely come out of the ocean to whup some ass.
Relationship (Minilla)- Minilla is Godzilla's "son", and as such, you will threaten him at your own peril.
Enemy (King Ghidorah, Mechagodzilla, Gigan)- Godzilla has a few recurring enemies.
Power Loss (Atomic Breath)- Godzilla can fire his Atomic Breath several times per battle, but cannot just spam it out. It doesn't have a recharge time per se, but using it too much will lower it's damage, so Godzilla tends to wear down his opponents first.
Disabled (Animal)- Godzilla cannot speak, nor use his claws to easily manipulate objects.
Total: Abilities: 6 / Skills: 20--10 / Advantages: 23 / Powers: 153 / Defenses: 34 (226)
-Behold GODZILLA, the one true King of Monsters! The big bad monster and most legendary Kaiju of all time, Godzilla is the cornerstone of Toho and the entire franchise, and the main character of almost every movie. He's sometimes heroic, sometimes a friend to children (or his kid, Minilla), sometimes a goof-off (his infamous whacky "Jumping Dance"), but he's always one bad mother, and he ALWAYS lives to fight another day.
-In the Showa era, Godzilla is a 50-meter tall killer, with vast super-strength (enough to lift 20,000 tons, about equivalent to another Kaiju, allowing him to lift one up off the ground and chuck him). Looking at his build gives a pretty good impression of all the other Showa-era Kaiju, and how they relate. Growth 19, Strength (allowing him enough power to lift a 30,000 ton Kaiju), Immunity to Nuclear Attack (Radiation from other Kaiju can hurt him, but an Atomic Bomb would likely just make matters WORSE, since the guy was created by just such a thing), and various other Immunities (he's an underwater creature). He's ludicrously tough- +14 Impervious means that even Ben Grimm would have to use Power Attack to even have a hope of damaging him.
-His Atomic Breath is a whole other creature. A HUGE +22 damage Blast (putting it way in excess of any regular hero's best shot), with sixteen ranks of Penetrating on it, and 4 ranks of Extended Range, allowing him to nail targets REALLY far away. It has three Alt-Effects: A Line Damage (for when the Blast goes straight through various things), Explosive Blast (when he hits a Tank with it, it tends to blow up, along with everything else next to it), and a Giant-Sized Smash (for when Godzilla stomps on several things in one round). These reflect various tricks of the Kaiju trade- trading the massive damage output for a "mere" +15 Damage Area Attack that's good for wiping out swaths of goons (ie. the Japan Special Defense Force), amongst others.
-Godzilla in the Showa era is PL 15 all-around, from his Breath to his physical attacks (he's relatively accurate for a large, slow beast, thanks to his huge body parts). This means he's more than enough for an entire squad of Avengers, and could KO almost anyone in one shot. He could save against damage from Thor's +18 Mjolnir strike with an 11 or higher, which is NUTS. Most Kaiju are a notch weaker than he is, but a few are even mightier.