"And Now Shall You Deal With ME, O Prince! And All The Powers of HELL!!!"
MALEFICENT
Played by: Elenor Audley
Role: Evil Bitch, Wicked Sorceress
Most Villainous Act: Don't get invited to party? SENTENCE INFANT TO DEATH.
PL 11 (174)
STRENGTH 2
STAMINA 4
AGILITY 2
FIGHTING 7
DEXTERITY 2
INTELLIGENCE 4
AWARENESS 3
PRESENCE 4
Skills:
Deception 2 (+6)
Expertise (Magic) 10 (+14)
Expertise (History) 2 (+6)
Insight 3 (+6)
Intimidation 9 (+13)
Perception 3 (+6)
Ranged Combat (Lightning) 2 (+12)
Stealth 5 (+7)
Advantages:
Beginner's Luck, Fearless, Great Endurance, Improved Critical (Lightning), Improved Disarm, Improved Smash, Ranged Attack 8, Ritualist, Startle
Powers:
"BACK, you fools!" Flame Aura 8 (Feats: Reach 2) (34) -- [38]
- AE: "Throw Lightning" Blast 10 (Feats: Increased Range) (21)
- AE: "Touch the Spindle! TOUCH IT I SAY!!" Mind Control 9 (Flaws: Distracting) (27)
- AE: "Wicked-Awesome Flaming Teleport" Teleport 6 (Extras: Easy, Extended, Accurate) (30)
- AE: "Image Summoning" Illusion (Visuals) 5 (10)
"A Forest of Thorns Shall Be His Tomb! Borne Through the Skies on a Fog of Doom! Now Go With The Curser, And Serve Me Well! 'Round Stefan's Castle, CAST MY SPELL!!"
Environment 6 (Impede Movement 2 & Visibility- 1,000 feet) (Extras: Ranged, Continuous) (Flaws: Distracting) [24]
Morph 1 (Single Form- Black Dragon) (Feats: Metamorph) [6]
Offense:
Unarmed +7 (+2 Damage, DC 17)
Flame Aura +7 (+8 Damage, DC 23)
Throw Lightning +12 (+10 Ranged Damage, DC 25)
Mind Control -- (+9 Perception-Ranged Affliction, DC 19)
Initiative +2
Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +4, Fortitude +5, Will +8
Complications:
Responsibility (For The Evulz)- Maleficent does stuff for the sheer, unadulterated evil of it. Imprisoning Prince Phillip for 100 years, cursing Princess Aurora as a baby, etc. She's just an evil, evil bitch.
Responsibility (Ego)- Maleficent is so self-assured that she does not even consider that anyone could threaten "ME- The Mistress of ALL EVIL!"
Obsession (Princess Aurora)- Maleficent's Ritual/Curse will only take place if she pricks her finger before her sixteenth birthday. As such, Maleficent obsesses over the child.
Responsibility (Stupid Minions)- For some reason, Maleficent entrusts her idiotic minions to capture the Princess, and waits SIXTEEN YEARS before firing them and switching to Diablo, her pet Raven, who is a better tracker, and much smarter.
Enemies (The Good Fairies)- Maleficent's most powerful and implacable foes are the three Good Fairies: Flora, Fauna & Merryweather.
Total: Abilities: 56 / Skills: 34--17 / Advantages: 16 / Powers: 68 / Defenses: 17 (174)
MALEFICENT- DRAGON FORM
Played by: Elenor Audley
Role: Evil Bitch, Wicked Sorceress, Evil Dragon
Most Villainous Act: Don't get invited to party? SENTENCE INFANT TO DEATH.
PL 11 (170)
STRENGTH 10
STAMINA 12
AGILITY 2
FIGHTING 10
DEXTERITY 2
INTELLIGENCE 4
AWARENESS 3
PRESENCE 4
Skills:
Deception 2 (+6)
Expertise (Magic) 10 (+14)
Expertise (History) 2 (+6)
Insight 3 (+6)
Intimidation 5 (+9, +15 Size)
Perception 3 (+6)
Ranged Combat (Lightning) 2 (+12)
Stealth 5 (+7, -5 Size)
Advantages:
Accurate Attack, Beginner's Luck, Fearless, Great Endurance, Improved Critical (Lightning), Improved Disarm, Improved Smash, Minion 5 (Diablo), Ranged Attack 8, Ritualist, Startle
Powers:
"Draconic Size" Growth 10 (Str & Sta +10, +10 Mass, +5 Intimidation, -5 Dodge/Parry, +1 Speed, -10 Stealth) -- (36 feet) (Feats: Innate) (Extras: Permanent +0) [21]
"Dragon's Wings" Flight 5 (60 mph) (Flaws: Winged) [5]
"Dragon's Fire" Blast 12 [24]
"Dragon's Bite" Strength-Damage +2 [2]
"Dragon's Tail" Extra Limb 1 [1]
Morph 1 (Single Form- Evil Bitch) (Feats: Metamorph) [6]
Offense:
Unarmed +10 (+10 Damage, DC 25)
Bite +10 (+12 Damage, DC 27)
Fire Breath +10 (+12 Ranged Damage, DC 27)
Initiative +2
Defenses:
Dodge +7 (DC 17), Parry +8 (DC 18), Toughness +12, Fortitude +12, Will +8
Complications:
Responsibility (For The Evulz)- Maleficent does stuff for the sheer, unadulterated evil of it. Imprisoning Prince Phillip for 100 years, cursing Princess Aurora as a baby, etc. She's just an evil, evil bitch.
Responsibility (Ego)- Maleficent is so self-assured that she does not even consider that anyone could threaten "ME- The Mistress of ALL EVIL!"
Obsession (Princess Aurora)- Maleficent's Ritual/Curse will only take place if she pricks her finger before her sixteenth birthday. As such, Maleficent obsesses over the child.
Responsibility (Stupid Minions)- For some reason, Maleficent entrusts her idiotic minions to capture the Princess, and waits SIXTEEN YEARS before firing them and switching to Diablo, her pet Raven, who is a better tracker, and much smarter.
Enemies (The Good Fairies)- Maleficent's most powerful and implacable foes are the three Good Fairies: Flora, Fauna & Merryweather.
Total: Abilities: 54 / Skills: 32--16 / Advantages: 21 / Powers: 59 / Defenses: 20 (170)
-You know the craziest thing about Maleficent? She has like TEN MINUTES OF SCREEN TIME for the entirety of
Sleeping Beauty! Think- she is EASILY the most memorable part of the film, and among the most infamous of Disney's villains, she she takes up about 1/9th of the duration of her only film appearance. THAT is the definition of a great villain. Compare her to the sissy villains (Prince John, Scar), buffoons (Hook, Gaston) and sources of comedy (the drag queen antics of Ursula), and you see this majestic, mighty, unflappable figure. Irrationally calm to the point of being disconcerting, she can cackle like a madwoman. Maleficent is amazing in almost every way, right from her very first scene. Watch carefully- she flies in as a burst of flame like a good ham should, but instead of screaming and raging, she appears completely calm. Even polite. She's absolutely the picture of poise, yet every single person in that room is staring intently at only her, held by fear. See, simpler villains try to chew all the scenery and sing their Villain Song, but Maleficent? She owns people WHILE CALM. And then- and this is the beautiful part- THEN she hams it up, laughing, screaming and insulting everyone!! This villain gets the best of BOTH worlds- sheer charismatic scene-ownership while calm, AND scenery-gobbling rage!
-Maleficent is also a great example of villainy for it's own sake, cursing an infant to die just because her parents didn't invite Maleficent to her Christening/party/whatever. She declares herself "Mistress of All Evil!" constantly drops the "E" word- she knows just how bad she is. When she captures Prince Philip, she declares she'll release him... but only in one-hundred years, forcing him to only rescue his True Love when he's a man too old to truly enjoy her. Now THAT is evil.
-And like all great villains, the bitch has STYYYYYYYYYYLE. She looks darkly elegant in that long cloak and horned cowl, and her sharp features combine to cut a stylish-yet-frightening figure. Like the Wicked Queen of
Snow White, she maintains an aura of style but sheer evil- I can't call her attractive because the only thing this woman does to my genitals is CAUSE THEM TO SHRINK INSIDE OF ME. Curiously, the updated DVD version makes it look like Maleficent isn't really pure green, but is sort of pale and just tends to surround herself with green flame & lightning, giving her a greenish tinge. This is ignored for most any modern use of the character, which basically makes her the Wicked Witch of the West.
-But that reminds me- ultimately, Maleficent's greatest attribute as a villain is her ability to CAUSE FEAR. A gleefully evil woman who does evil things for the sake of evil, she completes the package by scaring the living hell out of everybody, and then, when you figure she can't get MORE scary, metamorphs into a freaking DRAGON (many people tell stories of when they saw that scene while they were mere children), then divebombs poor Prince Philip (who was just trying to SCORE, for heaven's sake!) and tries to burn him alive while cackling madly. And THAT is why Maleficent gets to be the boss of all the Disney Villains in
Kingdom Hearts, and is the Final Boss of
Fantasmic! (requiring Mickey to blow her up using his imagination).
-Maleficent stats out as a dangerous PL 11 Sorceress with some varied powers, able to throw out bolts of Lightning, Mind Control, cast images, Teleport, and create green flame all around her, as well as creating a Forest of Thorns that covers an entire castle and exists without her direction influence thereafter (it also serves the purpose of looking FREAKISHLY well-animated for a 1959 movie). Funnily enough, the entire Dragon Form is a six-point Power thanks to Metamorph and the fact that she's more pricey in her Basic Form (thanks to all those Powers, and her Growth cheapening her physical stats up in the Dragon Form). Prince Phillip effectively has NO CHANCE against her- she bits and snaps at will, leaving him fighting totally defensively- his best shot on her nose only annoying her. It takes Flora's powerful assistance spell (Empower with Improved Critical and Extra Killiness, I guess), and one bugger of a Critical Hit as Phillip TOSSES THE DAMN THING THROUGH HER HEART, sending her falling off a cliff to her death. That is one HARDCORE villainess, and one brutal fight scene.
-THIS is why I think it's bogus that D&D's Black Dragons are Acid-Spewing Bog-Dwellers: the mightiest of all Dragons needs to be the BLACK Dragon, as Maleficent proves. "Flight of Dragons" had it right.
About the Performer: As I mentioned with Lady Tremaine, both of these iconic villainesses were played by the same woman.
DIABLO
Role: Villainous Minion
PL 5 (64)- Minion Rank 5
STRENGTH -3 STAMINA -1 AGILITY 4
FIGHTING 4 DEXTERITY 0
INTELLIGENCE -3 AWARENESS 1 PRESENCE -3
Skills:
Acrobatics 6 (+10)
Athletics 6 (+3)
Close Combat (Natural Weapons) 4 (+8)
Expertise (Survival) 6 (+6)
Perception 10 (+10)
Advantages:
Evasion, Fast Grab, Improved Critical (Natural Weapons), Improved Hold
Powers:
"Animal Senses" Senses 3 (Extended, Ultra & Low-Light Vision) [3]
"Natural Weapons- Talons & Beak" Strength-Damage +2 [2]
Flight 8 (120 mph) (Flaws: Winged) [8]
"Small Size" Shrinking 8 (Feats: Innate) (Extras: Permanent +0) [17]
(-2 Strength & Speed, +4 Defenses, +8 Stealth, -4 Intimidation)
Offense:
Unarmed +4 (-3 Damage, DC 12)
Natural Weapons +8 (-1 Damage, DC 14)
Initiative +4
Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness -1, Fortitude +3, Will +4
Complications:
Disabled (Animal)- Birds cannot speak to humans, nor use their talons to easily manipulate objects.
Total: Abilities: 2 / Skills: 32--16 / Advantages: 4 / Powers: 30 / Defenses: 12 (64)