JAGO
Role: The Ryu, The Hero
Games: Killer Instinct I-II, KI (2013)
PL 9 (150)
STRENGTH 3 STAMINA 4 AGILITY 6
FIGHTING 13 DEXTERITY 5
INTELLIGENCE 2 AWARENESS 3 PRESENCE 2
Skills:
Acrobatics 8 (+14)
Athletics 11 (+14)
Close Combat (Unarmed) 2 (+15)
Expertise (Survival) 5 (+8)
Insight 3 (+6)
Intimidation 3 (+5)
Perception 4 (+7)
Stealth 1 (+7)
Treatment 3 (+5)
Advantages:
Agile Feint, Defensive Attack, Equipment (Sword +2), Great Endurance, Improved Critical 2 (Special Moves), Improved Critical (Unarmed) 2, Improved Initiative 2, Move-By Action, Quick Draw, Ranged Attack 7, Takedown, Tracking, Trance
Killer Instinct Fighting Style:
Accurate Attack, All-Out Attack, Chokehold, Extraordinary Effort, Fast Grab, Power Attack, Withstand Damage
Powers:
"Special Moves" Strength-Damage +2 (Inaccurate -1) [1]
"No Mercy!" Features 1: May Use a Unique Move as a Finishing Move [1]
"Fireball" Blast 4 (Diminished Range -1) (7) -- [9]
- AE: "ULTRAAAAAAAAAAAA COMBO!!!!!" Strength-Damage +3 (Extras: Multiattack 6) (Inaccurate -2) (7)
- AE: "Tiger Fury" Strength-Damage +2 (Feats: +2 to Hit Jumping Opponents) (2)
Unarmed +15 (+3 Damage, DC 18)
Sword +13 (+5 Damage, DC 20)
Special Moves +13 (+5 Damage, DC 20)
Ultra Combo +11 (+8 Damage, DC 23)
Fireball +12 (+4 Ranged Damage, DC 19)
Initiative +14
Defenses:
Dodge +12 (DC 22), Parry +14 (DC 24), Toughness +4, Fortitude +6, Will +7
Complications:
Motivation (Destroying Evil)- Trained by a Tibetan band of warrior monks, Jago has come to the UltraTech tournament to destroy the evil within.
Secret (Past)- Jago was found abandoned as an infant by the monks, and does not know his past. Orchid is totally his sister, though.
Enemy (Fulgore)- The evil cyborg hunts Jago specifically- if you don't kill him in KI II, and Orchid is also not alive, the Cyborg will kill him in Jago's ending.
Responsibility (Honor)- Jago must act with honesty, integrity, and honor at all times.
Responsibility (The Tiger Spirit)- Jago is possessed by the great Tiger Spirit, which at times can challenge his sanity.
Total: Abilities: 78 / Skills: 40--20 / Advantages: 22 + 7 / Powers: 11 / Defenses: 12 (150)
-Jago sort of appears to be the "Ryu" of the game, as a well-balanced fighter who seems to take the most standard "heroic" role, in that he's there to stamp out evil wherever he finds it, as part of his order of Tibetan Monks. In the end, he discovers that his own master was corrupted by darkness, and so Jago must use the Tiger Spirit to cleanse the honor of his order. Along the way, he discovers that Orchid is his birth sister, and the two forge a new bond... just as he learns that the Tiger Spirit is actually EVIL, and can turn him down the Dark Hadou... I mean Dark Side... I mean... okay, so this isn't an original character, alright?
-His Special Moves are pretty athletic types of attacks like Flying Kicks (and stuff in the Shotoclone style- he's the most-direct Street Fighter style guy in the game), and include whipping out a Green Energy Sword. He was a pretty generic Ninja-Lookin' Dude in the first game, but by the 2013 update, he now looks like a WWE wrestler, but with MORE STEROIDS. I mean, he's got more big gross veins pumping out of him than Don Muraco or Dave Batista!