Jab’s Builds! (Miss Piggy! The Swedish Chef! Sweetums! Gonzo!)

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Woodclaw
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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by Woodclaw »

In one of my attempts to a merged DC/Marvel continuity, I ended up linking the Watchers to the Guardians of Oa, pretty much establishing them as the "Internal Affairs" department of the Green Lanterns Corps.
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Jabroniville
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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by Jabroniville »

PS Stalyan is awesome. That WALK she does... and the hilarious casual slap of Eugene: https://www.youtube.com/watch?v=_pAFNn21umM
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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by Goldar »

Woodclaw wrote: Wed May 08, 2019 7:54 am In one of my attempts to a merged DC/Marvel continuity, I ended up linking the Watchers to the Guardians of Oa, pretty much establishing them as the "Internal Affairs" department of the Green Lanterns Corps.
Yeah, I always "Amalgam" them too, since they look similar and similar intents and powers.
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Aron

Post by Jabroniville »

Image

ARON THE RENEGADE WATCHER
Created By:
Steve Englehart & Al Milgrom
First Appearance: Captain Marvel #39 (July 1975)
Role: Cosmic Fan-Fiction Writer, Cosmic Manipulator, One Evil Member of a Good Race
Group Affiliations: The Watchers
PL 17 (450)
STRENGTH
14 STAMINA 17 AGILITY 0
FIGHTING 6 DEXTERITY 4
INTELLIGENCE 14 AWARENESS 6 PRESENCE 4

Skills:
Deception 11 (+15)
Expertise (Science) 11 (+25)
Expertise (Cosmic Lore) 5 (+19)
Expertise (Space Traveller) 4 (+18)
Expertise (Current Events) 9 (+24)
Expertise (History) 11 (+26)
Insight 4 (+10)
Intimidation 8 (+12)
Investigation 10 (+16)
Perception 9 (+15)
Persuasion 7 (+11)
Technology 11 (+25)

Advantages:
Beginner's Luck, Diehard, Eidetic Memory, Equipment 10 (Weird Gear), Extraordinary Effort, Great Endurance, Jack-of-All-Trades, Ranged Attack 7, Ultimate Technology Skill, Withstand Damage

Powers:
"Watcher Physiology"
Immunity 12 (Aging, Life Support, Sleep) [12]
Regeneration 2 (Feats: Regrow Limbs) [3]
Flight 9 (1,000 mph) [18]
Movement 1 (Space Travel 1) [2]
Impervious Toughness 15 [15]
"Watching But Not Interfering" Concealment (All Senses) 10 (Feats: Precise) [21]

"Cosmic Mind"
Comprehend 4 (Languages 4) [8]
Movement 1 (Environmental Adaptation- Space) [2]
"Cosmic Sight" Senses 9 (Extended Vision 4, Analytical Vision, Precognition) [9]
"Mental Detection" Senses 5 (Mental Awareness- Ranged 2, Radius, Acute) [5]
Immunity 20 (Mental Effects) (Flaws: Limited to Half-Effect) [10]

"Cosmic Awareness"
Features 1: Directed Inspiration- May ask the GM a Question With an HP [1]
Senses 1 (Cosmic Awareness- Ranged 3) [4]
Quickness 14 (Flaws: Limited to Mental Tasks) [7]

"Impressive Size" Growth 8 (Str & Sta +8, +8 Mass, +4 Intimidation, -4 Dodge/Parry, +1 Speed, -8 Stealth) -- (24 feet) (Feats: Innate) (Extras: Permanent +0) [17]

"Wields The Power Cosmic"
Remote Sensing 30 (Visual, Hearing) (4 million miles) (Feats: Dynamic, Dimensional, Subtle) (93) -- [111]
  • Dynamic AE: Cosmic Blast 23 (Feats: Dynamic, Accurate, Affects Insubstantial, Penetrating 12, Extended Range 5- x3,200 ft., Split) (62)
  • Dynamic AE: Move Object 15 (Feats: Dynamic, Subtle, Precise) (Extras: Perception Range) (56)
  • Dynamic AE: Mind-Reading 16 (Feats: Dynamic, Subtle) (Extras: Sensory Link) (50)
  • Dynamic AE: Communication (Mental) 5 (Feats: Dynamic, Subtle, Dimensional) (Extras: Area, Selective) (33)
  • Dynamic AE: Force Field 6 (Feats: Dynamic, Subtle, Dimensional) (Extras: Area 13, Selective 13) (33)
  • AE: Teleport 15 (Feats: Increased Mass 5- 3 tons) (Extras: Extended, Accurate, Attack) (80)
  • AE: Insubstantial 4 (Feats: Precise) (21)
  • AE: Movement 7 (Dimensional Travel 2, Space Travel +2, Time Travel 3) (Extras: Portal +2) (28)
  • AE: Mind Control 15 (60)
  • AE: "Brainwashing" Affliction 14 (Will; Entranced/Compelled/Transformed Memories) (Extras: Perception Range +2, Cumulative) (56)
  • AE: Illusion (All Senses) 14 (70)
  • AE: Healing 14 (Extras: Ranged) (42)
  • AE: "Restructure Matter" Transform 12 (Anything to Anything) (Feats: Increased Mass 4- 25 tons) (Extras: Continuous) (Flaws: Distracting) (64)
Offense:
Unarmed +6 (+14 Damage, DC 19)
Cosmic Blast +11 (+23 Ranged Damage, DC 38)
Mind Control & Brainwashing -- (+14 Perception Affliction, DC 24)
Initiative +0

Defenses:
Dodge +12 (DC 22), Parry +11 (DC 21), Toughness +17 (+23 Force Field, +8 Impervious), Fortitude +17, Will +13

Complications:
Motivation (Manipulation)- Aron has rejected The Watchers' oath, and takes a direct influence on the affairs of sentient beings so that he can enjoy their "stories". He has directly-manipulated the lives of The Fantastic Four, and once tried to throw the Earth into a Pocket Dimension.

Total: Abilities: 98 / Skills: 100--50 / Advantages: 25 / Powers: 245 / Defenses: 32 (450)

-Aron struck me as a pretty interesting character idea- The Watchers are a race of super-powerful Cosmic Beings of vast intelligence who are devoted to non-interference, right? So what would happen if one of them were to turn EVIL? Aron was the equivalent of a Watcher Teenager, getting paired off with Uatu, who was believed to be an ideal instructor- as he was famously prone to breaking the "Watcher Code", he was thought to be a better fit for Aron that a more conservative, rules-concscious elder. Starting out immature and adventurous, he joins the Frightful Four and defeats the Fanstastic Four by himself, largely to collect tissue samples, and he quickly lets them go. Using clones of the two FFs and Ms. Marvel (Sharon Ventura), Aron put the originals into stasis and began acting out their early adventures for his own sake (so... he's a Cosmic FanFic writer? TRULY THIS IS THE MOST VILE SUPER-VILLAIN IN THE HISTORY OF COMICS). Aron's actions caused the public to turn on the FF, as he engaged in several foolhardy acts, had his clones act without mercy, and tried to charge a $50 "Fantastitax" upon every New Yorker! The Avengers realized something was wrong, sprung the FF, and Aron's actions were revealed. He later tried to adventure through the FF's dreams, and had some of his energy drained by Dr. Doom.

-Though Aron started out a little bit overbearing, he eventually just turned into a royal ass. He demanded the FF fight Dr. Doom and get his power back, and escaped the Watchers when they put him on trial for his dramatic interference. Eventually, he started scheming with the evil Reed Richards of another dimension, and even tried to DESTROY THE UNIVERSE, but was eventually vaporized by Earth's Watcher himself (Uatu was kicked out of The Watchers for it, but eventually got reinstated).

-Aron is as freakishly powerful as Uatu is, but packs a different set of traits in some categories- he's a better fighter, has a couple of powers Uatu lacks (Healing & Restructuring Matter- I don't think Uatu has shown either), and he packs some Intimidation to make up for lower Intelligence & some other Skills. This younger Watcher is a full-blown bad-ass though, easily capable of beating any super-hero team out there.
Last edited by Jabroniville on Tue Jul 05, 2022 8:27 am, edited 1 time in total.
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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by catsi563 »

fact hes going toe to toe with Owen is no small feat itself
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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Eon

Post by Jabroniville »

Image
Image

EON
Created By:
Jim Starlin
First Appearance: Captain Marvel #28 (Sept. 1973)
Role: Cosmic Mentor
PL 16 (391)
STRENGTH
11/16 STAMINA 10/15 AGILITY -1
FIGHTING 2 DEXTERITY 0
INTELLIGENCE 14 AWARENESS 6 PRESENCE 4

Skills:
Deception 4 (+8)
Expertise (Cosmic Lore) 12 (+26)
Expertise (Space Traveller) 8 (+22)
Expertise (History) 8 (+22)
Insight 4 (+10)
Perception 10 (+16)
Persuasion 2 (+6)
Stealth 8 (+7)
Technology 2 (+16)

Advantages:
Beginner's Luck, Eidetic Memory, Jack-of-All-Trades, Ranged Attack 8, Well-Informed

Powers:
"Immortal Entity"
Regeneration 6 (Feats: Regrow Limbs) [7]
Immunity 12 (Aging, Life Support, Sleep) [12]
Impervious Toughness 13 [13]
Flight 9 (1,000 mph) [18]
Senses 7 (Detect Energy- Ranged 4, Acute, Analytical) [7]

"Cosmic Mind"
Comprehend 4 (Languages 4) [8]
"Cosmic Sight" Senses 9 (Extended Vision 4, Analytical Vision, Precognition) [9]
Movement 1 (Environmental Adaptation- Space) [2]
Quickness 14 (Flaws: Limited to Mental Actions) [7]
"Mental Detection" Senses 5 (Mental Awareness- Ranged 2, Radius, Acute) [5]

"One With The Universe: Cosmic Awareness"
Features 1: Directed Inspiration- May ask the GM a Question With an HP [1]
Senses 1 (Cosmic Awareness- Ranged 3) [4]
Enhanced Skills: Expertise (Current Events) 12 (+26) (Flaws: Requires Time) [3]

"Telepathy" Communication (Mental) 5 Linked to Mind Reading 8 [36]

"Variable Size"
Growth 5 (Str & Sta +5, +5 Mass, +2 Intimidation, -2 Dodge/Parry, -5 Stealth) -- (15 feet) [10]
Growth +5 (+10 Mass, +5 Intimidation, +1 Speed, -10 Stealth) -- (36 feet) (Flaws: Limited to Non-STR & STA Growths) [5]

Cosmic Blast 20 (Feats: Extended Range 3, Penetrating 8) (51) -- [57]
  • AE: Movement 5 (Space Travel 3, Dimensional Movement 2) (Extras: Portal +2, Instant Travel) (25)
  • AE: Force Field 7 (Extras: Impervious 19) (26)
  • AE: "Energy Arms" Extra Limbs 6 (6)
  • AE: Remote Sensing 24 (Visual, Hearing) (64,000 miles) (Feats: Dimensional, Subtle) (Flaws: Physical Body is Defenseless) (50)
  • AE: Teleport 12 (Extras: Extended, Accurate) (48)
  • AE: Illusion (All Senses) 8 (40)
"Reanimate Dead" Summon 3 (Extras: Continuous, 8 Minions +6) (Flaws: Requires Dead Bodies) (24) -- [25]
  • AE: "Generate Psuedopods" Summon 4 (Extras: Continuous, 2 Minions +2) (20)
Offense:
Unarmed +2 (+15 Damage, DC 30)
Growth +2 (+17 Damage, DC 32)
Blast +12 (+20 Ranged Damage, DC 35)
Initiative +2

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +10 (+15 Growth, +22 Force Field, +10 Impervious), Fortitude +12 (+16 Growth), Will +14

Complications:
Motivation (Protecting The Universe)

Total: Abilities: 92 / Skills: 58--29 / Advantages: 12 / Powers: 229 / Defenses: 29 (391)

-Eon was Quasar's mentor for the first chunk of his book, but debuted much earlier, in Captain Marvel. He is the child of Eternity and Infinity, as well as that of the Celestial Axis (the life thread of the universe), having been born eight billion years ago. His duty is to protect the Celestial Axis, and observing & nurturing the evolution of sentient life throughout the universe. It was in this assignment that he chose to empower a single "Protector of the Universe", wielding Quantum Bands of Eon's own creation. The Protectors go back five billion years, but the most recent ones are all contemporary Marvel characters- the first was Captain Mar-Vell of the Kree, though he was not given the Quantum Bands. Eon largely left Mar-Vell to his own devices, but appeared to him once or twice. He was pretty odd-looking, with his giant eye and occasional growth of hands, and the fact that he was all small and brown and stuff- kinda made him look like a big leafy turd with a face on it.

-It was in Quasar that Eon served a more major role, acting a bit dry and unemotional given his role as Guardian of Life & Time. But he was okay at his job- choosing a Guardian Of The Universe to defend against various threats (Quasar was chosen to fight Maelstrom). They had a falling out, however, when Quasar's father (who had befriended Eon, who was hanging out at Quasar's parents' place) died, and Eon chose to keep the information from his champion.

-Ultimately, Eon himself died- when Maelstrom nearly wrested the secret of Cosmic Awareness from his mind, Eon ordered Quasar to kill him via a Cosmic Blast to the vital part of Eon's brain. At Eon's funeral, his corpse was used as a weapon by Thanos, but ultimately his daughter Epoch sprung from his Cosmic Womb, with Quasar promising to protect her as she grew.

-Eon's power is nearly impossible to assess, because he was a Cosmic Being that never fought anything- he has some extra-normal powers (and he defines Cosmic Awareness), but he was generally a non-combatant who probably had little, if any, combat ability. In any case, he was weak enough that he could willingly sacrifice his life by allowing Quasar to kill him (when he was being controlled by another). He also has vast Cosmic Awareness, allowing him to discover pretty much anything about anything, but he requires time (a standard Flaw- basically a slower Skill that takes longer to assess or gather his checks or whatever)>
Last edited by Jabroniville on Tue Jul 05, 2022 8:28 am, edited 1 time in total.
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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by catsi563 »

Eoms one of those beings that in my experience is designed as Unlimited power in their particular sphere of influence. out side of that mandate though theyre as vulnerable as anyone though still tremendously powerful
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by Ares »

Woodclaw wrote: Wed May 08, 2019 7:54 am In one of my attempts to a merged DC/Marvel continuity, I ended up linking the Watchers to the Guardians of Oa, pretty much establishing them as the "Internal Affairs" department of the Green Lanterns Corps.
I went with the idea that Krona's attempt to peer into the dawn of time that results in a great catastrophe prompts a divide amongst the initial race. One group decides that they need to fix this, moves to Oa and become the Guardians. One group decides to fix this and moves to deep space and become Controllers. One group decides that to swear off fixing or breaking things and instead become the Watchers. That sort of thing.

I'd also have this unwritten rule that while the Watchers don't act themselves, it's only bending the rules to share their observations with their cousins, the Guardians of Oa, who can then act as they see fit. The Guardians likewise sometimes call in the Watchers to act as a neutral 3rd party for certain events.
"My heart is as light as a child's, a feeling I'd nearly forgotten. And by helping those in need, I will be able to keep that feeling alive."
- Captain Marvel SHAZAM! : Power of Hope (2000)

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Epoch

Post by Jabroniville »

Image

EPOCH
Created By:
Mark Gruenwald & Greg Capullo
First Appearance: Quasar #27 (1991)
Role: Cosmic Mentor
PL 14 (315)
STRENGTH
9/14 STAMINA 9/14 AGILITY -1
FIGHTING 2 DEXTERITY 0
INTELLIGENCE 12 AWARENESS 3 PRESENCE 2

Skills:
Expertise (Cosmic Lore) 1 (+13)
Expertise (Space Traveller) 2 (+14)
Expertise (History) 1 (+13)
Perception 10 (+13)
Persuasion 2 (+6)
Stealth 8 (+7)

Advantages:
Beginner's Luck, Eidetic Memory, Jack-of-All-Trades, Ranged Attack 8, Well-Informed

Powers:
"Immortal Entity"
Regeneration 6 (Feats: Regrow Limbs) [7]
Immunity 12 (Aging, Life Support, Sleep) [12]
Impervious Toughness 13 [13]
Flight 9 (1,000 mph) [18]
Senses 7 (Detect Energy- Ranged 4, Acute, Analytical) [7]

"Cosmic Mind"
Comprehend 4 (Languages 4) [8]
"Cosmic Sight" Senses 9 (Extended Vision 4, Analytical Vision, Precognition) [9]
Movement 1 (Environmental Adaptation- Space) [2]
Quickness 10 (Flaws: Limited to Mental Actions) [5]
"Mental Detection" Senses 5 (Mental Awareness- Ranged 2, Radius, Acute) [5]

"One With The Universe: Cosmic Awareness"
Features 1: Directed Inspiration- May ask the GM a Question With an HP [1]
Senses 1 (Cosmic Awareness- Ranged 3) [4]
Enhanced Skills 16: Expertise (Current Events) 12 (+26), Cosmic Lore 8 (+19), Space Traveller 4 (+18), History 5 (+18), Technology 2 (+14), Science 3 (+15) (Flaws: Requires Time) [8]

"Telepathy" Communication (Mental) 5 Linked to Mind Reading 8 [36]

"Variable Size"
Growth 5 (Str & Sta +5, +5 Mass, +2 Intimidation, -2 Dodge/Parry, -5 Stealth) -- (15 feet) [10]
Growth +5 (+10 Mass, +5 Intimidation, +1 Speed, -10 Stealth) -- (36 feet) (Flaws: Limited to Non-STR & STA Growths) [5]

Remote Sensing 21 (Visual, Hearing) (8,000 miles) (Feats: Dimensional, Subtle) (Flaws: Physical Body is Defenseless) (44) -- [50]
  • AE: Cosmic Blast 16 (Feats: Extended Range 3, Penetrating 8) (43)
  • AE: Movement 5 (Space Travel 3, Dimensional Movement 2) (Extras: Portal +2, Instant Travel) (25)
  • AE: Force Field 5 (Extras: Impervious 15) (20)
  • AE: "Energy Arms" Extra Limbs 6 (6)
  • AE: Teleport 12 (Extras: Extended, Accurate) (48)
  • AE: Illusion (All Senses) 8 (40)
Offense:
Unarmed +2 (+9 Damage, DC 24)
Growth +2 (+14 Damage, DC 29)
Blast +8 (+16 Ranged Damage, DC 31)
Initiative +2

Defenses:
Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +9 (+14 Growth, +19 Force Field, +8 Impervious), Fortitude +12 (+16 Growth), Will +14

Complications:
Motivation (Protecting The Universe)
Responsibility (New At This)- Epoch is constantly gaining new information as the fountaine of Cosmic Awareness.

Total: Abilities: 72 / Skills: 24--12 / Advantages: 12 / Powers: 200 / Defenses: 19 (315)

-Epoch was the daughter of Eon, birthed in its womb upon the latter's death- she has all the powers of Eon, but at a much lower level, and she's horribly inexperienced. As such, she is dependent upon Quasar to be her Guardian, and isn't as good in a fight (not that either Cosmic Entity did much fighting). We never really saw much of her, as Quasar's own series died out not too long after her debut, and she didn't get much play on the Cosmic Scene afterwards, not having much of a defined role. Quasar's death during Annihilation caused her to show up once more, in the pages of Fantastic Four, where she resurrects and empowers Gravity as her champion. He saves the day against a powerful Alien Bio-Weapon, but respectfully asks to be let go from the position of "Protector of the Universe". Epoch thinks for a second and then is basically "You have served me well, my Champion" and lets him go back to Earth at his original power level. Curiously, the character has not reappeared, even though Quasar had regained his Quantum Bands and the "Protector" title now belongs to someone named Avril Kincaid.

-Epoch is... even more vague than Eon, having millennia less experience and less versatility than her father.
Last edited by Jabroniville on Tue Jul 05, 2022 8:29 am, edited 1 time in total.
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Ego the Living Planet

Post by Jabroniville »

Image
Image

"I began to experiment ...and that's how Ego came about. ... A planet that was alive; a planet that was intelligent. That was nothing new either because there had been other stories [about] live planets but that's not acceptable. ... You would say, 'Yeah, that's wild,' but how do you relate to it? Why is it alive? So I felt somewhere out in the universe, the universe ... becomes denser and turns liquid — and that in this liquid, there was a giant multiple virus, and if [it] remained isolated for millions and millions of years, it would ... begin to evolve by itself and it would begin to think. By the time we reached it, it might be quite superior to us — and that was Ego.
-Jack Kirby


EGO THE LIVING PLANET
Created By:
Stan Lee & Jack Kirby
First Appearance: Thor #132 (Sept. 1966)
Role: Living Planet
PL 19 (694), PL 20 (694) Saves
STRENGTH
31 STAMINA 26 AGILITY -5
FIGHTING 0 DEXTERITY 0
INTELLIGENCE 16 AWARENESS 7 PRESENCE 6

Skills:
Deception 2 (+8)
Expertise (Science) 4 (+20)
Expertise (Cosmic Lore) 9 (+25)
Expertise (Space Traveller) 9 (+25)
Intimidation 2 (+8, +23 Size)
Investigation 4 (+11)
Perception 4 (+14)
Persuasion 2 (+8)
Technology 3 (+19)

Advantages:
Beginner's Luck, Benefit (Ambidextrous), Daze (Intimidation), Diehard, Eidetic Memory, Fascinate (Intimidation), Fast Grab, Fearless, Great Endurance, Improved Aim, Improved Critical 2 (Cosmic Blast), Improved Grab, Jack-of-All-Trades, Last Stand, Power Attack, Ranged Attack 12, Startle, Withstand Damage

Powers:
"Cosmic Being"
Immunity 12 (Aging, Life Support, Sleep) [12]
Immortality 3 (1 week) [6]
Regeneration 6 (Feats: Regrow Parts) [13]
Flight 14 (32,000 mph) [28]
Movement 2 (Space Travel 2) [4]

"Cosmic Mind"
Comprehend 4 (Languages 4) [8]
Movement 1 (Environmental Adaptation- Space) [2]
Quickness 6 (Flaws: Limited to Mental Tasks) [3]
Immunity 20 (Mental Effects) (Flaws: Limited to Half-Effect) [10]
"Cosmic Sight" Senses 12 (Radius Sight, Extended Vision 8- 1 billion miles, Microvision, Analytical Vision) [12]

"A Living Freaking Planet"
Growth 30 (Str & Sta +30, +30 Mass, +15 Intimidation, -15 Dodge/Parry, +2 Speed, -30 Stealth) -- (192 feet) (Feats: Innate) (Extras: Permanent +0) [61]
Growth +54 (+84 Mass, -84 Stealth) -- (16,384,000 feet) (Extras: Permanent +0) (Flaws: Limited to Non-STR & STA Gains) [54]
"Planetary Crust" Protection 4 (Extras: Impervious 31) [35]

"Vary His Appearance" Morph 4 (Any Object's Appearance- Paradises, Trees, Goateed Awesome Guy, etc.) [20]
"Antibodies" Summon 5 (Extras: 32 Minions +10, Controlled, Horde, Active) [75]
"Atmosphere" Immunity 3 (Suffocation 2, Vacuum) (Extras: Affects Others Only +0, Area- 4,000 miles +21) [63]
"Tentacles" Extra Limbs 10 [10]
"Planetary Deflection Field" Enhanced Dodge & Parry 8 (Flaws: Limited to Ranged Attacks) [8]

"Phenomenal Cosmic Power"
"Elemental Wave" Damage 19 (Feats: Dynamic, Penetrating 10, Variable Descriptor 2) (Extras: Area- 500ft. Cone +4) (108) -- [132]
  • Dynamic AE: "Elemental Stream" Damage 19 (Feats: Dynamic, Penetrating 10, Variable Descriptor 2) (Extras: Area- 250ft. Line +4) (108)
  • Dynamic AE: "Elemental Burst" Damage 19 (Feats: Dynamic, Penetrating 10, Variable Descriptor 2) (Extras: Area- 250ft. Burst +4) (108)
  • Dynamic AE: Cosmic Blast 24 (Feats: Dynamic, Penetrating 14, Extended Range 10- x102,400 ft., Split, Variable Descriptor 2) (76)
  • Dynamic AE: "Topographical Features" Environment 21 (Impede Movement 2, Cold) (4,000 miles) (Feats: Dynamic) (64)
  • Dynamic AE: "Internal Heat" Environment 21 (Heat 2) (4,000 miles) (Feats: Dynamic) (Flaws: Limited to Those Within His Body) Linked to Damage 14 (Extras: Area- 120ft. Burst +3) (Flaws: Limited to Those Within His Body) (64)
  • Dynamic AE: Move Object 20 (Feats: Dynamic) (Extras: Perception Range) (61)
  • Dynamic AE: Communication (Mental) 5 (Feats: Dynamic, Subtle, Dimensional) (Extras: Area, Selective) (33)
  • Dynamic AE: Mind-Reading 18 (Feats: Dynamic, Subtle) (Extras: Sensory Link) (56)
  • Dynamic AE: "Plants and Rock" Snare 16 (Feats: Dynamic) (Extras: Area- 120ft. Burst +3) (Flaws: Touch Range) (49)
  • Dynamic AE: "Earthquake" Affliction 14 (Dodge; Hindered/Prone) (Feats: Dynamic) (Extras: Area- 500ft. Burst +5) (Flaws: Limited Degree, Instant Recovery, Limited to Grounded Targets) Linked to Damage 10 (Extras: Area- 250ft. Burst +4) (Flaws: Limited to Grounded Targets) (83)
  • AE: "Sense Energy" Senses 22 (Detect Energy- Ranged 17- 1,600 trillion miles, Acute & Analytical, Tracking) (22)
  • AE: "Sense Life" Senses 22 (Detect Life- Ranged 17- 1,600 trillion miles, Tracking) (22)
  • AE: "Absorb Living Beings" Damage 8 (Extras: Area- 500ft. Burst +5) Linked to Weaken Toughness 6 (Extras: Area- 500ft. Burst +5) (84)
  • AE: "Devour Worlds" Damage 26 (Extras: Affects Objects Only +0, Limited to Planets, Distracting) Linked to Weaken Toughness 26 (Flaws: Affects Objects Only +0, Limited to Planets, Distracting) (13)
Offense:
Unarmed +12 (+23 Damage, DC 38)
Cosmic Blast +12 (+24 Ranged Damage, DC 43)
Cosmic Waves +19 Area (+19 Damage, DC 34)
Mind-Reading -- (+18 Mind-Reading, DC 28)
Devour Worlds +8 (+26 Damage & Weaken, DC 41 & 36)
Snare +16 Area (+16 Affliction, DC 26)
Earthquake +14 Area (+14 Affliction & +10 Damage, DC 24 & 25)
Absorb Beings +8 Area (+8 Damage & +6 Weaken, DC 23 & 16)
Initiative -5

Defenses:
Dodge +0 (+10 Deflection Field, DC 20), Parry +0 (+10 Field, DC 20), Toughness +30 (+16 Impervious), Fortitude +26, Will +14

Complications:
Weakness (The Hunger of Ego)- Much like Galactus, Ego must consume large sources of energy to sustain his massive existence. He has devoured starships, alien races, and entire worlds.
Enemy (Galactus)- Ego and Galactus have feuded in the past- Galactus sought to consume Ego for his own sustenance, and once placed a star-drive engine on Ego to force him to constantly fly through the cosmos (so that he would not threaten other beings).
Involuntary Transformation (Brain)- Though massively strong, Ego's "skin" is really only as durable as hard earth up-close- beings on his surface can blast through and find access to Ego's brain, which is a mere Toughness 20 and much more vulnerable to attack.
Responsibility (Going Insane)- At various times, Ego has gone insane due to cosmic stuff, The Supreme Intelligence, mechanical parts in his brain, stuff like that.
Relationship (Alter-Ego)- Ego was created, alongside his brother Alter-Ego, by The Stranger, who arranged Alter-Ego's kidnapping by The Collector, then a battle between the two Living Planets- all of this in order to determine if imprisonment can increase someone's fighting potential.
Responsibility (Egotistical & Violent)- As his name suggests, Ego has a massive superiority complex. If thwarted, he can be provoked into a tremendous emotional outburst.

Total: Abilities: 42 / Skills: 42--21 / Advantages: 30 / Powers: 556 / Defenses: 42 (694)

Ego- Comics Personified:
-You know what's freaking great about comics? Ego. A living freaking PLANET. Sure, there have been others in sci-fi stories or whatever (Jack Kirby admits this), but how many of them also have GOATEES? So this giant, goateed, planet-eating menace travels throughout the cosmos, messing up heroes, being the base for the entire Nova Corps., turning pro- and antagonist at seeming random, and exists as one of those weird iconic things in the comics. Ego debuted fighting Thor, but eventually shifted more to Marvel's "Cosmic Scene", starting up a natural rivalry with Galactus, and largely being off-and-on until the "Silly Era" of Marvel made him an ideal character. The second Guardians of the Galaxy feature playing him as a murderous, incomprehensible father to Star-Lord was a great turn that has helped the character's popularity, too. He's one of the singular most bizarre things in Marvel Comics, and a great example of the versatility of the medium.

-Ego was formed millennia ago, slowly transforming into a Cosmic Being of sorts. Eventually amassing enough power to conquer the universe, he frightens the alien Rigellians enough that they contact the superhero Thor in order to stop the Living Planet's grab for power. Thor defeats the villain, and a humiliated Ego swears never to conquer the galaxy. In his next appearance, the humbled Ego now begs for Thor's ASSISTANCE, as he's weakened and Galactus has arrived to feed on him (the Devourer of Worlds against... a WORLD... being the most natural of stories). Together, the two drive off the Devourer, in a then-rare loss for Galactus. In gratitude, Ego allows his surface to be the new home of the Wanderers- a group of aliens who have lost their worlds to Galactus over the billions of years.

Ego's Revolving Door of Concepts:
-Alas, it was not to last, as other writers kept screwing with the concept. In his very next appearance, the Rigellian Tana Nile takes some samples of Ego's form (hoping to fertilize sterile worlds with him, even though he's so powerful he threatens all of creation), an act which drove him insane. Going berserk, he absorbed all of the Wanderers, killing them forever, and lashed out further- Thor was now forced to team up with GALACTUS to stop him. Thor, Hercules, and Firelord (the new Herald of Galactus) hold off Ego while Galactus constructs a massive starship engine to attach to Ego's south pole (yes, they literally STRAPPED A ROCKET TO HIS ASS), which sent him careening through space. This kept him from attacking other planets.

-Ego vanishes for a decade, reappearing in the '80s after finally learning to control his ass-rocket. He causes widespread devastation on Earth, but the Fantastic Four now meet up with him- they tear off one of his rockets, and while he's trying to fight off the Thing's attempt to toss it into his vulnerable brain, Ego activates the others- the missing rocket causes an erratic flight path, resulting in Ego flying directly into the Sun- the gravity breaking him apart and finishing his threat. Ego soon shows up in Rom: Spaceknight, having reformed a bit and absorbed some Dire Wraiths to replenish his energies, and later allies with the Elders of the Universe in order to kill Galactus, against whom he still nurses a grudge. However, the Silver Surfer defeats him before he can aid the Elders. Later, the Korbinite Fleet and Beta-Ray Bill destroy the Ass-Rocket (which was driving Ego further mad), and he's forced to flee from the "Super-Ego", a sentient bio-verse.

Modern Ego:
-Ego thus vanishes until the 2000s, where the Kree Supreme Intelligence drives him mad (AGAIN?), this time beaten by the Surfer, Professor X, and Cadre K- he's reduced to an "infant" spore form and sent to Earth. He nearly consumes the Earth in his growing phase, but Quasar stops this by absorbing him. This becomes a problem in Annihilation when Quasar is killed, as Ego is unleashed once more. When the Worldmind of Xandar asks him to join the Nova Corps, Ego instead supplants the Worldmind and controls the Corps himself- Richard "Nova" Rider is able to kill Ego by lobotomizing him, blowing up his brain. The Corps then use his corpse as their base. When Ego recovers, Rider sees him off by placing some Mindless Ones near his brain.

-Years later, Ego learns that he was created by The Stranger for a science experiment, and that his brother "Alter-Ego" has been held in captivity by the Stranger since birth. When Ego attempts to free his brother, however, it's revealed that the Stranger's experiment was REALLY to see if "captivity breeds a stronger will", as Alter-Ego has been manipulated into hating his brother. Ego nearly shatters Alter-Ego, but Thor prevents him from striking the fatal blow. A broken-apart Alter-Ego thus form's Ego's "moon", and the two brothers begin to travel together as a family. Ego, sans moon (now how did I know the very next writers would forget that?) ends up in The Ultimates, at first fighting Galactus, but soon coming to terms with the new "Life-Bringer". We learn that Ego's original form was a man named Egros, similar to how Galactus was once the man named Galan. Galactus uses his new abilities to form a BODY for Ego's planet-head, and he becomes Ego-Prime, aiding Galactus and the Ultimates against the First Firmament (the first iteration of all that is- that is, the Eternity of the preceding universe). He's actually integral to the saving of the universe, and the unchaining of Eternity since the rebirth of the universe following Secret Wars.

-Ego was shockingly used for the Marvel Cinematic Universe, as his more openly-silly concept (I mean, a bearded, living PLANET?) was perfect for the Guardians of the Galaxy. Here, he replaces the ruler of Spartax as Star-Lord's Mysterious Space Father. Connecting Ego to the established world, Ego now identifies as a "Celestial" (the beings shown wielding Infinity Stones in the backstory), and is seen trying to create children for himself. Played by Kurt Russell as a friendly, somewhat charming, fairly weird man (obsessed with the song Brandy and talking in a very lyrical way), Ego reveals a darker side- he slaughtered all of his children when they proved unable to use powers similar to his own. And we learn that his love for Star-Lord's mother was so great that he DELIBERATELY KILLED HER so that he would never be tempted to give up on his goals. This, predictably, enrages his son, who uses his own Celestial-ish powers and the Guardians' own ingenuity (and the death of his REAL DADDY, in one of the greatest moments in MCU history) to kill Ego forever. This sadly failed to lead to an "Ego Push" from Marvel, though he did interact with Rocket Raccoon in a later story (hiring him to clean bugs off of his body), probably because Star-Lord has a DIFFERENT origin story there.

The Power of Ego:
-Ego is really high-powered, but not invincible. He's also one of those guys that tests a game system like no others. When Gazman (who sadly isn't around anymore) built him, he went with an "Insubstantial Intelligence that controls his homeworld", but I went with the standard "crap-tons of ranks of Growth making a super-tough guy" set-up. And it's pretty funny how the dude needs SO MANY ranks of Growth (he's apparently 4 times the size of Pluto, and his diameter was given as 4165 miles). He also has a ton of other "planetary" features, creating Environments on a massive scale, tripping guys up, setting off Earthquakes, heating his insides, etc.

-There's a weird thing with a guy this big- at this scale, people can just land on him and walk around. Attacking him at that range is essentially an automatic hit (it's why he has Dodge & Parry only with Ranged Damage), and you can much more easily burrow into him and attack his brain that you could just blast away and hope to damage a Toughness THIRTY guy. Overall, he's powerful enough to challenge Galactus or an Elder God and possibly win- PL 19 can take out most guys in the COSMIC scale, much less the Heroic one.

-Some other things: Ego has an Atmosphere of sorts, which costs a ludicrous amount for something that effectively hurts him (allowing people to breathe while on him), but hey- I wasn't concerned about cost and I thought it would be funny to add it. He creates tentacle limbs, Antibody Minions, and alters his form- this can effectively make his titanic 4165-mile-wide frame look more mountainous, fluid, cross-hatched, or goateed- whatever your heart desires. Humorously, because Ego is thousands of miles across, the formation of entire mountain ranges and forests is just a simple 20-point Morph power. He can also see all around him (it's how he "sees" people walking on the side without the face, which is really just something he can form on the surface anyways), and really far across space. Also, good luck overcoming his Fortitude Save (note: he is still alive and organic, hence he still has Fortitude). He's also got a noticeably low Will Save for a Cosmic Being, but still higher than most Heroes.

ANTI-BODIES
Role:
Minions
PL 9 (73)- Minion Rank 5
STRENGTH
12 STAMINA 12 AGILITY -1
FIGHTING 6 DEXTERITY 0
INTELLIGENCE -- AWARENESS -1 PRESENCE --

Skills:
Perception 2 (+3)

Advantages:
Ranged Attack 6

Powers:
Energy Blast 12 [24]

Offense:
Unarmed +6 (+12 Damage, DC 27)
Blast +6 (+12 Ranged Damage, DC 27)
Initiative -1

Defenses:
Dodge +5 (DC 15), Parry +6 (DC 16), Toughness +12, Fortitude +12, Will -1

Total: Abilities: 36 / Skills: 2--1 / Advantages: 6 / Powers: 24 / Defenses: 6 (73)

-These beings pop up on Ego any time his "surface" is invaded by sentients.
Last edited by Jabroniville on Tue Jul 05, 2022 8:29 am, edited 1 time in total.
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Re: Jab’s Builds (Ashe! Baptiste! Korvac! Uatu! Eon! Ego!)

Post by Ares »

Concepts like the Watchers and Ego are really why I love superhero comics: it shows the versatility and imagination of what I consider the ultimate genre kitchen sink.

The Watchers are perfect plot devices, able to give exposition and weight to an event, explaining how we got to this point and showing that it's important on a cosmic scale. The idea of the Watcher saving some of Reed's personal items from destruction is also a cute humanizing moment for what is normally a cosmic being. Though it's hilarious when writers try to use the Watchers to make an event bigger than it really is. Uatu showing up to observe Civil War is just stupid, given it basically amounted to a brief pissing match between superheroes.

Ego is another example of just how much fun comics can be. A living planet is a truly unique enemy, and giving Ego a . . . well, ego/personality makes for some interesting stories. It is kind of sad how writers never really pay attention to what's been done with him before. I expect his origin to get retconned again the next time someone uses him. It also showcases the overall strength of the MCU: if you had told me that we'd ever see Ego in all his giant purple planet glory in a live action movie, I'd have called you crazy.

The 90s Fantastic Four cartoon actually did a really good job of re-telling Ego's story, even included Thor as part of it.
"My heart is as light as a child's, a feeling I'd nearly forgotten. And by helping those in need, I will be able to keep that feeling alive."
- Captain Marvel SHAZAM! : Power of Hope (2000)

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Re: Jab’s Builds (Hook! The Pan! Ashe! Baptiste! Korvac! Uatu!)

Post by Ares »

catsi563 wrote: Wed May 08, 2019 8:20 pm fact hes going toe to toe with Owen is no small feat itself
Owen had been somewhat de-powered at the time and was under the Puppet Master's control as well, so take it with a grain of salt.
"My heart is as light as a child's, a feeling I'd nearly forgotten. And by helping those in need, I will be able to keep that feeling alive."
- Captain Marvel SHAZAM! : Power of Hope (2000)

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Master Order & Lord Chaos

Post by Jabroniville »

Image
Image
Image

MASTER ORDER & LORD CHAOS
Created By:
Jim Starlin
First Appearance: Marvel Two-In-One Annual #2 (1977)
Role: Cosmic Being
PL 19 (467)
STRENGTH
15 STAMINA -- AGILITY 1
FIGHTING 5 DEXTERITY 0
INTELLIGENCE 16 AWARENESS 6 PRESENCE 7

Skills:
Deception 6 (+13)
Expertise (Cosmic Lore) 12 (+28)
Expertise (Space Traveller) 12 (+28)
Expertise (History) 8 (+24)
Insight 6 (+12)
Intimidation 12 (+19)
Perception 14 (+18)
Persuasion 6 (+13)
Technology 4 (+20)

Advantages:
All-Out Attack, Beginner's Luck, Daze (Intimidation), Diehard, Great Endurance, Improved Critical (Cosmic Blasts) 3, Last Stand, Power Attack, Ranged Attack 8, Ritualist, Startle, Well-Informed, Withstand Damage

Powers:
"Immortal Entity"
Regeneration 8 (Feats: Regrow Limbs) [9]
Immunity 30 (Fortitude Effects) [30]
"Cosmic Necessity" Immortality 3 (1 week) [3]
Protection 26 (Extras: Impervious 25) [51]
Flight 10 (2,000 mph) [20]
Movement 3 (Space Travel 3) [6]
Senses 11 (Detect Energy- Ranged 4, Acute, Analytical, Precognition) [11]
"Knows All Languages" Comprehend 4 (Languages 4) [8]
"Comprised of Energy" Insubstantial 3 (Feats: Subtle 2) [17]

"Variable Size"
Features 5: Increased Mass 5 [5]
Elongation 2 [2]

"Wields Cosmic Forces"
"Cosmic Stream" Damage 20 (Feats: Dynamic, Variable 2- Any Energy) (Extras: Area- 500ft. Line +5) (99) -- [119]
  • Dynamic AE: "Cosmic Burst" Damage 20 (Feats: Dynamic, Variable 2- Any Energy) (Extras: Area- 500ft. Burst +5) (99)
  • Dynamic AE: "Cosmic Wave" Damage 20 (Feats: Dynamic, Variable 2- Any Energy) (Extras: Area- 1,000ft. Cone +5) (99)
  • Dynamic AE: "Cosmic Blast" Blast 28 (Feats: Dynamic, Variable 2- Any Energy, Extended Range 6, Indirect, Penetrating 14) (80)
  • Dynamic AE: "All-Reaching Blast" Blast 20 (Feats: Dynamic, Variable 2- Any Energy, Indirect, Penetrating 14) (Extras: Perception Range) (77)
  • Dynamic AE: Illusion 14 (Feats: Dynamic) (All Senses) (71)
  • Dynamic AE: Force Field 2 (Feats: Dynamic) (Extras: Affects Others 12, Impervious 6) (21)
  • AE: "Capable of Nearly Any Effect" Variable (Cosmic) 14 (98)
  • AE: "Molecular Transformation" Transform 14 (Anything to Anything) (Extras: Continuous) (72)
  • AE: Teleport 15 (Feats: Increased Mass 5) (Extras: Extended, Accurate) (65)
  • AE: Remote Sensing 24 (Visual, Hearing) (64,000 miles) (Feats: Dimensional, Subtle) (74)
  • AE: Movement 6 (Dimensional Travel 3, Time Travel 3) (Feats: Increased Mass 5) (Extras: Attack) (23)
  • AE: Move Object 19 (Extras: Perception Range) (57)
  • AE: "Teleport Others" Teleport 15 (Feats: Increased Mass 5) (Extras: Attack, Perception Ranged +2) (80)
  • AE: "Drain Energy" Affliction 16 (Will; Impaired/Disabled/Transformed to Powerless) (Extras: Perception Ranged +2) (Flaws: Limited to Energy Powers) (32)
Offense:
Unarmed +10 (+15 Damage, DC 30)
Cosmic Blast +12 (+28 Ranged Damage, DC 43)
Cosmic Area Attacks +20 (+20 Damage, DC 35)
Drain Energy -- (+16 Perception Ranged Affliction, DC 26)
All-Reaching Blast -- (+20 Perception Ranged Damage, DC 35)
Initiative +1

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +26 (+28 Force Field, +11 Impervious), Fortitude --, Will +17

Complications:
Motivation (Cosmic Balance)- Order & Chaos are prone to observe or manipulate events that threaten the cosmos, such as the many rises of Thanos, the existence of The Beyonder, or the funeral of Eon.

Total: Abilities: 100 / Skills: 80--40 / Advantages: 21 / Powers: 281 / Defenses: 25 (467)

-Order & Chaos here are among the most boring, do-nothing Cosmic Beings around. They pretty much float around as a pair of bald heads- Master Order is a bald white guy, while Lord Chaos has empty eye-sockets and an assymetrical mouth, all filled with "starfields". They represent the innate order and chaos of the universe, but are allies. They often act in secrecy to manipulate other beings- they prompty Spider-Man to suggest that The Thing joins the Avengers & Adam Warlock in the fight againg Thanos. Mysterious as ever, they soon appear as backgrounders in "Big Groups of Cosmics", as they move against The Beyonder in Secret Wars II, appear at Eon's funeral, and face Thanos during The Infinity Gauntlet. Their most-frequent thing as actual characters is to boss around their servant, The In-Betweener, who often rebels against them. The character ends up imprisoned for his transgressions, which is how Thanos simply walks up and takes his Infinity Gem during Thanos Quest.

-Without Jim Starlin or Mark Gruenwald around to guide Marvel's cosmic scene, the pair fall into disuse, next appearing in the ending of the Marvel Universe, as they are easily slaughtered by "Those From Beyond" (ie. Beyonders) ahead of the other Cosmic Beings. Then then, in a big shocker, the appear as the MAJOR VILLAINS of The Ultimates, a Post-Secret Wars book detailing "the New Normal" of Marvel's Cosmic Scene. Here, Order & Chaos appear at some Cosmic Trials, as Eternity is in chains and in agony, and Galactus is now the "Lifebringer". Disgruntled over this change in the way of things, they try to get the Living Tribunal to change him back- they are denied. When they both recognize that the world is in upheaval, and old rules are flexible and no longer set in stone... Master Order takes control, ordering Chaos to "KILL HIM", as the two SLAY THE LIVING TRIBUNAL.

-The two then renew the Hunger of Galactus to remove him from the playing field, and start absorbing other beings to maintain power. To "bind" both Order & Chaos together, they absorb their minion, The In-Betweener, and become Logos- new ruler of the Universe. It is here that the Ultimates have to engage, as they & Galactus work together to separate Logos, free Eternity from his chains, and resurrect the Living Tribunal. At story's end, Order & Chaos are now in DEEP trouble, on trial by the very Tribunal they once murdered. That comic is, therefore, literally THE ONLY TIME THESE TWO HAVE EVER REALLY MATTERED.

-Curiously, both Order & Chaos are CHEAPER than their charge, but that's because they don't do his wacky Polar Opposite Tricks. I figure them for being below Galactus on the hierarchy, but as there's TWO of them, their dangerous is manifold.
Last edited by Jabroniville on Tue Jul 05, 2022 8:32 am, edited 1 time in total.
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Goldar
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Re: Jab’s Builds (Ashe! Baptiste! Korvac! Uatu! Eon! Ego!)

Post by Goldar »

I have always liked Ego. Unusual concept and at a time when my friends didn't know of him. He was scary looking with that goatee, too! :shock:
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Re: Jab’s Builds (Ashe! Baptiste! Korvac! Uatu! Eon! Ego!)

Post by M4C8 »

Goldar wrote: Thu May 09, 2019 1:55 pm I have always liked Ego. Unusual concept and at a time when my friends didn't know of him. He was scary looking with that goatee, too! :shock:
Does that mean in another dimension there's a 'good' ego without a goatee?
'A shared universe, like any fictional construct, hinges on suspension of disbelief. When continuity is tossed away, it tatters the construct. Undermines it'
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