John Camber AKA
Goldwing - PL 10
Goldwing owned by betterwatchit.
Art by
Elenawing.
Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 5, Intellect 2, Awareness 5, Presence 5
Advantages: Artificer, Benefit, Wealth (well-off), Equipment 1, Favoured Environment: Air, Improved Initiative, Move-by Action, Ritualist, Trance, Ultimate Effort: Will
Skills: Athletics 2 (+2), Expertise: Magic 8 (+10), Expertise: Pop Culture 3 (+5), Insight 3 (+8), Intimidation 1 (+6), Perception 3 (+8), Persuasion 2 (+7), Ranged Combat: Magic 8 (+10), Stealth 3 (+5), Technology 5 (+7)
Powers
Body Armour Enchantment: Protection 9 (magical, +9 Toughness)
Griffin Physiology
. .
Senses: Senses 2 (Extended: Vision 1: x10, Low-light Vision)
. .
Talons: Damage 1 (DC 16; Dangerous)
. .
Wings: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Wings)
Insulation Enchantment: Immunity 2 (Environmental Condition: Cold, Environmental Condition: Heat)
Magic Senses: Senses 3 (Acute: Magic, Awareness: Magic, Radius: Magic)
Magic: Damage 10 (DC 25; Affects Insubstantial 2: full rank, Dangerous, Increased Range: ranged, Precise)
. .
Healing Touch: Healing 7 (Alternate; Persistent, Restorative, Stabilize)
. .
Knockout Spell: Affliction 10 (Alternate; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 20; Increased Range: ranged; Quirk: Non-lethal Only)
. .
Mage Talon: Move Object 6 (Alternate; 3200 lbs.; Increased Range: perception, Precise, Subtle 2: undetectable)
Equipment: Cell Phone (Smartphone), Computer, Goggles, Multi-tool
Offense
Initiative +6
Grab, +5 (DC Spec 10)
Knockout Spell: Affliction 10, +10 (DC Will 20)
Mage Talon: Move Object 6 (DC 16)
Magic: Damage 10, +10 (DC 25)
Talons: Damage 1, +5 (DC 16)
Throw, +2 (DC 15)
Unarmed, +5 (DC 15)
Complications
Appearance: As an anthropomorphic griffin, Goldwing quite simply cannot pass for "normal" on Earth-Prime. And griffins are rather rare on his native Ani-Earth.
Disability: Goldwing must wear special gloves to use touchscreens and to avoid accidentally hurting people with his talons. He has several such pairs on him at all times. If he can't wear his gloves for any reason, his Talons become Uncontrolled when physically interacting with anyone outside of combat or when using touchscreens (very important in the Western world in this day and age). He is in possession at least two pairs of gloves at all times.
Honour: Goldwing seeks to behave in an ethical manner...
Because he's seen what can happen to those who don't.
Hyper-carnivore: Goldwing has a meat-based diet due to his predatory metabolism. He must eat at least 20 ounces meat every day to remain healthy, and this can get occasionally expensive. The issue is
biological in nature,
not psychological.
Motivation: Discovery: Goldwing wants to see the world and its wonders, and to perfect his understanding of the interactions between magic and technology.
Secret: Back on Ani-Earth, he caused his teacher's damnation in self-defence.
Languages: U.K. English
Defense: Dodge 10, Parry 10, Fortitude 9, Toughness 10, Will 11
Power Points: Abilities 44 + Powers 51 + Advantages 9 + Skills 19 (38 ranks) + Defenses 27 = 150
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Base: Greenhithe, Kent, United Kingdom (Earth-Prime)
Legal Status: British Citizen (Ani-Earth) with no criminal record. Suspected back home concerning the disappearance of his master.
John Camber was a mage's apprentice when he overheard that the mage in question was planning to sell John's soul to a demon at the next Solstice. Without telling John. John couldn't confront his teacher about it, because doing so would risk corruption or death. so he spent his days learning how to cast spells and enchant objects, finding that he was an excellent technomancer. At night he carefully tried to find a way to both keep the demon from taking his soul and his teacher from killing him for botching the deal.
John found an old book of infernal law that said that demons can only take a soul you actually own. Since he didn't sign anything that said that he gave his soul to his master, he could just tell the demon that the deal was fake. Which he did on the next Solstice, when the deal was scheduled. The demon told John's master "Foolish mage! You sought to cheat me?! Your apprentice invokes our laws correctly, for we take only the souls of the damned and the willing... and the souls of those who would dare cheat us are
both! PREPARE TO DIE!"
The fight lasted ten minutes, but the master was beaten in the end.
That was when the demon calmed down and looked John in the eye, saying "We have a special place in Hell for people who try to sell souls they do not own. I knew you were there the night your master made that deal with me. I was going to get a mage-slave either way and I now have a very experienced one, thanks to you, Mr. Camber. And for that, I won't need yours as well. Farewell."
When the demon departed, dragging John's master
screaming into Hell with her, John immediately implemented the second part of his plan. He had heard of another world, another Earth, and had gotten everything ready that he could to perform a ritual that would take him there. After all, extradition treaties weren't exactly known to cross parallel universes. Before he started, he cleaned out his ex-master's safe, knowing that he won't be looking for it. Ani-Earth money was no good where he was heading, it was just fiat money. But gold bullion? If his destination was anything like home, it'd still be good.
All John had to do was step into the portal and into a new world...
It's been a few months since, and John has started to get used to this strange new world. The main reason he gets involved with superhumans is because they don't care as much about his appearance. He has even placed a "body armour" enchantment on himself, to better withstand the rigours of superheroic activity. He has taken the name of Goldwing for his alias, as it's an equally accurate name for him.
Personality: Conscientious, Curious, Dependable.
Goldwing does understand why some humans would want to be vegetarian or vegan, but it's not really an option for him. He carries a pair of goggles for occasions when he has to give other people a lift. He has third eyelids in his eyes, allowing him to blink and otherwise see clearly in flight.