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DalkonCledwin
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Emiya Karen / 4th War / Emiya Group / Child of the Magus Killer

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Emiya Karen - PL 8
Age: 14 / Height: 5' 6" / Weight: 120 lbs
Hair Color: Black / Eye Color: Green

Strength 2, Stamina 2, Agility 3, Dexterity 2, Fighting 1, Intellect 2, Awareness 5, Presence 3

General Advantages
All-out Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Beginner's Luck, Benefit, Alternate Identity: Karen Potter, Benefit, Wealth (well-off), Chokehold, Connected, Daze (Deception), Defensive Roll 3, Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Fast Grab, Fearless, Hide in Plain Sight, Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 3, Leadership, Mana Sensitive, Move-by Action, Quick Draw, Ranged Attack 3, Taunt, Teamwork, White Knight

Enhanced Advantages
Luck 4, Skill Mastery: Expertise (AGL): Riding, Skill Mastery: Expertise (AWE): Animal Handling, Skill Mastery: Vehicles, Ultimate Effort: Expertise: Animal Handling, Ultimate Effort: Expertise: Riding, Ultimate Effort: Vehicles, Uncanny Dodge

Skills
Acrobatics 6 (+9), Athletics 6 (+8), Deception 6 (+9), Expertise (AGL): Riding 6 (+13/+9), Expertise (AWE): Animal Handling 6 (+15/+11), Expertise (AWE): Cooking 4 (+9), Expertise: Wizardry 8 (+10), Insight 4 (+9), Investigation 6 (+8), Perception 6 (+11), Persuasion 6 (+9), Stealth 6 (+9), Technology 4 (+6), Treatment 4 (+6), Vehicles 6 (+12/+8)

Powers
Active Skills: Array
. . Advice of the Strategist: Burst Area Luck Control 1 (talent, Bestow Luck, Advantages: Luck 4; Burst Area 8: 0.5 miles radius sphere, DC 11, Selective; Check Required 5: DC 14 - Insight, Increased Action 2: move, Reduced Range 2: close)
. . Clairvoyance: Remote Sensing 6 (talent, Affects: Visual Senses - Vision, Range: 1800 feet; Simultaneous)
Eye of the Mind - False (Activation: Move Action)
. . Combat Sense: Enhanced Trait 7 (talent, Dodge +3 (+10), Parry +3 (+10), Advantages: Uncanny Dodge)
. . Situational Awareness: Senses 1 (talent, Danger Sense: Visual)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Karen: Array
. . . . Confringo: Shapeable Area Damage 5 (fire, wizardry, DC 20; Shapeable Area: 30 cft., DC 15, Increased Range: ranged, Selective)
. . . . Depulso: Move Object 11 (force, wizardry, 50 tons; Limited: to Flinging Targets Away)
. . . . Expelliarmus: Damage 11 (wizardry, DC 26; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Nullify 7 (wizardry, Counters: Mystical Effects, DC 17; Broad, Simultaneous)
. . . . Impedimenta: Cumulative Affliction 11 (wizardry, 1st degree: Hindered, 2nd degree: Immobile, Resisted by: Dodge, Overcome by Strength, DC 21; Cumulative, Increased Range: ranged; Limited Degree)
. . . . Infirma Cerebra: Weaken 11 (wizardry, Affects: Will, Resisted by: Will, DC 21; Increased Range: ranged)
. . . . Protego: Cloud Area Deflect 7 (wizardry; Cloud Area: 15 feet radius sphere, DC 17, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Reparifors: Healing 7 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Stupefy: Cumulative Affliction 7 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 17; Cumulative, Increased Range: ranged)
Passive Skills
. . Item Construction: Quickness 2 (talent, Perform routine tasks in -2 time ranks; Limited to One Task: Artificing)
. . Poison Resistance: Immunity 20 (bestowed, Very Common Descriptor: All hostile toxins, bacteria and viruses)
. . Riding: Enhanced Trait 12 (talent, Expertise (AGL) +4 (+13), Expertise (AWE) +4 (+15), Vehicles +4 (+12), Advantages: Skill Mastery, Skill Mastery, Skill Mastery, Ultimate Effort: Expertise: Riding, Ultimate Effort: Expertise: Animal Handling, Ultimate Effort: Vehicles; Limited: Unable to be used in order to ride Phantasmal Beasts)

Equipment
Casual Clothes, Cell Phone, Commlink

Offense
Initiative +3
Confringo: Shapeable Area Damage 5 (DC 20)
Depulso: Move Object 11, +5 (DC 21)
Expelliarmus: Damage 11, +5 (DC 26)
Finite Incantatem: Nullify 7, +5 (DC Will 17)
Grab, +1 (DC Spec 12)
Impedimenta: Cumulative Affliction 11, +5 (DC Fort/Will 21)
Infirma Cerebra: Weaken 11, +5 (DC Will 21)
Stupefy: Cumulative Affliction 7, +5 (DC Fort 17)
Throw, +5 (DC 17)
Unarmed, +1 (DC 17)

Complications
- Enemy: The Dark Lord Voldemort would like very much to kill anyone and everyone associated with the House of Potter, regardless of whether they are or are not directly responsible for his downfall, which is why he can be considered Karen's most dangerous enemy.
- Honor: Karen follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Protector: Karen is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Relationship: Karen is the eldest daughter of Emiya Kiritsugu, and therefore the half-sister of Illyasviel von Einzbern. She will also soon become the adoptive sister of Emiya Shirou. Furthermore, she is the half-sister of the so-called "Boy Who Lived," Chadwick Potter.
- Temper: Karen is a tempestuous young lady, who will often act without considering the consequences, even when she is being advised of those consequences by those who might have some idea what they are talking about.

Languages
English [Native], German, Japanese, Parseltongue

Defense
Dodge 10/7, Parry 10/7, Fortitude 6, Toughness 6/2, Will 10

Power Points
Abilities 40 + Powers 72 + Advantages 39 + Skills 42 (84 ranks) + Defenses 19 = 212
Last edited by DalkonCledwin on Thu Nov 21, 2019 5:31 am, edited 1 time in total.
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Saber / 4th War / Emiya Group / Child of the Magus Killer

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Saber - PL 12
Age: Appears 16 / Height: 5' 1" / Weight: 93 lbs
Hair Color: Blonde / Eye Color: Green

Strength 9, Stamina 8, Agility 8, Dexterity 6, Fighting 9, Intellect 4, Awareness 5, Presence 7

General Advantages
Accurate Attack, Assessment, Attractive 2, Close Attack, Defensive Attack, Diehard, Equipment 1, Fascinate (Persuasion), Great Endurance, Inspire 3, Languages 3, Leadership, Mana Sensitive, Power Attack, Precise Attack (Close, Cover), Quick Draw, Skill Mastery: Expertise (PRE): Oratory, Takedown 2, Teamwork, Ultimate Effort: Toughness checks, White Knight

Enhanced Advantages
Agile Feint, Evasion 2, Improved Defense, Improved Initiative 5, Instant Up, Interpose, Luck 3, Move-by Action, Seize Initiative, Skill Mastery: Expertise (AGL): Riding, Skill Mastery: Expertise (AWE): Animal Handling, Skill Mastery: Vehicles, Ultimate Effort: Expertise: Animal Handling, Ultimate Effort: Expertise: Riding, Ultimate Effort: Vehicles, Uncanny Dodge

Skills
Acrobatics 6 (+14), Athletics 6 (+15), Close Combat: Excalibur 2 (+11), Expertise (AGL): Riding 8 (+20/+16), Expertise (AWE): Animal Handling 8 (+17/+13), Expertise (AWE): Tactics 8 (+13), Expertise (PRE): Gambling 10 (+17), Expertise (PRE): Oratory 8 (+15), Expertise: Magecraft 4 (+8), Insight 10 (+15), Intimidation 6 (+13), Perception 6 (+11), Persuasion 8 (+15), Ranged Combat: Excalibur 5 (+11), Treatment 4 (+8), Vehicles 8 (+18/+14)

Powers
Active Skills: Array
. . Charisma: Burst Area Luck Control 1 (b rank, Bestow Luck, Advantages: Luck 3; Burst Area 9: 1 mile radius sphere, DC 11, Selective; Check Required 5: DC 14 - Expertise: Oratory, Increased Action 2: move, Reduced Range 2: close)
. . Mana Burst I: Leaping 5 (a rank, Leap 250 feet at 60 miles/hour; Feature: Saber's Master can use a Command Spell to turn this into Rank 10 Flight (2,000 MPH) for 1 Encounter)
. . Mana Burst II: Movement 2 (a rank, Wall-crawling 2: full speed; Limited: to While Moving)
. . Mana Burst III: Movement 2 (a rank, Water Walking 2)
Excalibur (Easily Removable (indestructible))
. . Noble Phantasm: Array
. . . . Excalibur, Sword of Promised Victory: Damage 13 (anti-unit / a++ rank, noble phantasm, DC 28; Impressive, Increased Range: ranged, Penetrating 13; Quirk: Requires the use of two hands, Tiring)
. . . . Invisible Air, Barrier of the Wind King: Strength-based Damage 3 (anti-unit / c rank, noble phantasm, DC 27; Dangerous, Subtle: subtle)
Instinct
. . Combat Sense: Enhanced Trait 18 (a rank, Dodge +2 (+11), Parry +2 (+11), Advantages: Agile Feint, Evasion 2, Improved Defense, Improved Initiative 5, Instant Up, Interpose, Move-by Action, Seize Initiative, Uncanny Dodge)
. . Situational Awareness: Senses 1 (a rank, Danger Sense: Visual)
Passive Skills
. . Magic Resistance: Immunity 20 (a rank, Very Common Descriptor: Mystical Effects; Limited: to Effects with a Power Rank of 11 or lower, Quirk: Limited to 'Spell' effects)
. . Riding: Enhanced Trait 12 (a rank, Expertise (AGL) +4 (+20), Expertise (AWE) +4 (+17), Vehicles +4 (+18), Advantages: Skill Mastery, Skill Mastery, Skill Mastery, Ultimate Effort: Expertise: Riding, Ultimate Effort: Expertise: Animal Handling, Ultimate Effort: Vehicles; Limited: Does not work with Phantasmal Beasts)

Equipment
Plate-mail

Offense
Initiative +28
Excalibur, Sword of Promised Victory: Damage 13, +11 (DC 28)
Grab, +10 (DC Spec 19)
Invisible Air, Barrier of the Wind King: Strength-based Damage 3, +12 (DC 27)
Throw, +6 (DC 24)
Unarmed, +10 (DC 24)

Complications
- Abhorrent Admirer: Gilgamesh wants to add Saber to his treasury by any means necessary even marriage.
- Dislikes: Badly structured meals and formal wear.
- Honor: Saber is one of the cornerstones from which all modern concepts of "Knights in Shining Armor" were built upon. It therefore should come as no surprise that she is a very honorable person.
- Motivation: Greed: Saber's wish for the Holy Grail is one of the most selfish things that someone could ever desire.
- Recurring Injuries: No matter which Grail War she is in, Saber always seems to suffer an injury that prevents her from using Excalibur's Sword of Promised Victory ability until such time as the one that injured her decides to let her recover from the injury or is otherwise dealt with.
- Relationships: Saber is the Servant of Emiya Kiritsugu, however it is his daughter, Emiya Karen who tends to fulfill almost all of the obligations that are expected of a Master within a Grail War.
- Secret Identity: Saber is in reality none other than Artoria Pendragon, who is otherwise known as King Arthur.
- Weakness: Saber cannot Astralize and thus requires vast amounts of both food and sleep in order to maintain the necessary Mana Reserves to enter battle... that and something else that is better left unmentioned.

Languages
Cumbric [Native], English, Japanese, Latin

Defense
Dodge 11/9, Parry 11/9, Fortitude 12, Toughness 13, Will 12

Power Points
Abilities 112 + Powers 62 + Advantages 27 + Skills 54 (107 ranks) + Defenses 12 = 267
Last edited by DalkonCledwin on Thu Nov 21, 2019 6:52 am, edited 2 times in total.
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Irisviel / 4th War / Emiya Group / Child of the Magus Killer

Post by DalkonCledwin »

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Irisviel von Einzbern - PL 7
Age: 24 (11) / Height: 5' 2" / Weight: 115 lbs
Hair Color: Off-White / Eye Color: Red

Strength 0, Stamina 0, Agility 2, Dexterity 1, Fighting 3, Intellect 2, Awareness 3, Presence 3

General Advantages
Artificer, Assessment, Attractive 2, Beginner's Luck, Benefit, Social Class 3 (nobility), Benefit, Wealth 3 (millionaire), Connected, Defensive Roll 3, Equipment 8, Fascinate (Persuasion), Inspire 3, Interpose, Languages 2, Leadership, Lionheart 2, Luck 3, Mana Sensitive, Ritualist, Set-up, Teamwork, Trance, Untapped Potential, Well-informed, White Knight

Enhanced Advantages
Eidetic Memory

Skills
Acrobatics 4 (+6), Athletics 4 (+4), Deception 4 (+7), Expertise: Alchemy 12 (+14), Expertise: Grail Wars 10 (+12), Expertise: Magecraft 8 (+10), Insight 6 (+9), Investigation 4 (+6), Perception 6 (+9), Persuasion 8 (+11), Ranged Combat: Engel Note 4 (+5), Technology 4 (+6), Treatment 12 (+14), Vehicles 4 (+5)

Powers
Engel Note (Removable)
. . Angel's Poem: Array
. . . . Degen: Damage 9 (alchemy, projectile, DC 24; Dangerous, Increased Range: ranged, Indirect 4: any point, any direction)
. . . . Spatz: Remote Sensing 9 (alchemy, Affects: 2 Types, inc. Visual - Vision, Hearing, Range: 2 miles; Feedback, Noticeable: takes the form of a silver bird)
. . . . Storch Ritter: Damage 8 (alchemy, force, DC 23; Homing 2: 2 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Precise)
. . . . Zelle: Damage 5 (alchemy, force, DC 20; Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
Healing Magecraft: Array
. . Mass Cure: Burst Area Healing 5 (magecraft; Burst Area 2: 60 feet radius sphere, DC 15, Selective; Tiring)
. . Projected Healing: Healing 7 (magecraft; Increased Range: ranged)
. . Rebuke Death: Healing 11 (magecraft; Reach (ranged) 4: 20 ft., Stabilize; Limited: to Stabilize)
. . Restoration: Healing 6 (magecraft; Reach (ranged) 4: 20 ft., Restorative)
Passive Skills
. . Goddess's Divine Core: Immunity 1 (racial, Aging, Advantages: Eidetic Memory)
. . Item Construction: Quickness 5 (talent, Perform routine tasks in -5 time ranks; Limited to One Task: Artificing)
. . Territory Control: Environment 6 (talent, Other: 3 points worth of effects 3, Radius: 900 feet; Selective; Limited: to Locations that have been designated as "Emiya Territory", such as the Einzbern Castle in Fuyuki)

Equipment
Castle Einzbern, Casual Clothes, Cell Phone, Commlink, Full-sized Sports Car

Offense
Initiative +2
Degen: Damage 9, +5 (DC 24)
Grab, +3 (DC Spec 10)
Storch Ritter: Damage 8, +5 (DC 23)
Throw, +1 (DC 15)
Unarmed, +3 (DC 15)
Zelle: Damage 5, +5 (DC 20)

Complications
- Motivation: Everything for My Family: Irisviel will do anything, even sacrifice her own life, in order to aid her beloved husband, daughter and surrogate sister.
- Obsession: Irisviel is obsessed with driving her sports car, however she doesn't actually understand things like speed limits, which lane to drive in, and various other rules that you'd pick up if you actually learned to drive anywhere other than your family's castle courtyard.
- Relationships: Iri is Emiya Kiritsugu's wife, and the mother of one of his daughters. However, due to their relatively similar ages, Irisviel views Karen more as a sister than she does a step-daughter.
- Weakness: As the current Lesser Grail, Iri's body will absorb the energy from each fallen servant in the Grail War, but if she absorbs the energy of five servants, she would lose the ability to function as a human. Furthermore, upon the absorption of a sixth servant, Iri's body will disintegrate completely and be replaced by the newly conjured Grail Chalice.

Languages
English, German [Native], Japanese

Defense
Dodge 10, Parry 10, Fortitude 4, Toughness 4/0, Will 8

Power Points
Abilities 28 + Powers 68 + Advantages 44 + Skills 45 (90 ranks) + Defenses 24 = 209

--------------------
Castle Einzbern - PL 7

Toughness 12, Size Huge

Features:
Concealed 3 (DC 30), Deathtraps, Grounds, Isolated, Laboratory, Library, Living Space, Power System, Security System 2 (DC 25), Wards 2 (DC 25), Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 21
--------------------
Full-sized Sports Car - PL 7

Strength 7, Defense -2, Toughness 8, Size Large

Powers
Wheelset: Speed 7 (technological, Speed: 250 miles/hour, 0.5 miles/round)

Power Points
Abilities 4 + Powers 7 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 12
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Kiritsugu & Maiya / 4th War / Emiya Group / Child of the Magus Killer

Post by DalkonCledwin »

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Emiya Kiritsugu - PL 10
Age: 34 / Height: 5' 9" / Weight: 148 lbs
Hair Color: Black / Eye Color: Gray

Strength 3, Stamina 4, Agility 8, Dexterity 6, Fighting 7, Intellect 2, Awareness 2, Presence 3

General Advantages
All-out Attack, Assessment, Attractive, Badboy, Benefit, Ambidexterity, Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Daze (Intimidation), Defensive Attack, Defensive Roll 2, Equipment 10, Extraordinary Effort, Fascinate (Intimidation), Fearless, Improved Critical: The Thompson Contender, Improvised Weapon, Jack-of-all-trades, Languages 4, Mana Sensitive, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Prone Fighting, Quick Draw, Ranged Attack 7, Redirect, Ritualist, Set-up, Sidekick 15, Startle, Takedown 2, Teamwork, Tracking, Two-Weapon Fighting 2, Well-informed

Enhanced Advantages
Diehard, Evasion, Great Endurance, Hide in Plain Sight, Instant Up, Interpose, Move-by Action, Seize Initiative, Skill Mastery: Stealth, Ultimate Effort: Stealth

Skills
Acrobatics 8 (+16), Athletics 8 (+11), Close Combat: Unarmed 4 (+11), Deception 6 (+9), Expertise (AWE): Streetwise 10 (+12), Expertise (AWE): Tactics 10 (+12), Expertise: Magecraft 10 (+12), Expertise: Occult Lore 10 (+12), Expertise: Wizardry 4 (+6), Insight 8 (+10), Intimidation 10 (+13), Investigation 10 (+12), Perception 6 (+8), Persuasion 6 (+9), Sleight of Hand 6 (+12), Stealth 4 (+16/+12), Technology 8 (+10), Treatment 4 (+6), Vehicles 8 (+14)

Powers
Active Skills: Array
. . Command Spells: Cumulative Affliction 10 (magecraft, 1st degree: Dazed, Impaired, 2nd degree: Compelled, Disabled, 3rd degree: Controlled, Resisted by: Will, DC 20; Cumulative, Extra Condition, Feature: May exchange one of the uses of this power for a free Hero Point that must be used by the scene end, Increased Range 2: perception; Limited: Saber is only Impaired or Disabled if she refuses to obey the issued command, Limited: to Saber (Artoria Pendragon), Limited: to Exactly Three Uses)
. . Hypnosis: Concentration Cumulative Affliction 7 (magecraft, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Concentration, Cumulative, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Visual)
. . Nightsight: Senses 2 (magecraft, Darkvision; Sustained)
. . Scapegoat: Perception Area Affliction 7 (talent, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Perception Area: DC 17 - Visual, Selective; Instant Recovery, Notes: Compelled / Controlled to attack someone other than Kiritsugu)
Avalon (Removable (indestructible))
. . The Everdistant Utopia: Regeneration 15 (barrier / ex rank, noble phantasm, 1.5 per round, Advantages: Diehard, Great Endurance; Persistent)
Passive Skills
. . Presence Concealment: Enhanced Trait 5 (talent, Stealth +4 (+16), Advantages: Hide in Plain Sight, Skill Mastery, Ultimate Effort: Stealth)
. . Second Wind: Healing 5 (talent; Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Unreliable (5 uses))
The Thompson Contender (Easily Removable)
. . Origin Rounds: Progressive Affliction 7 (projectile, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Transformed, Resisted by: Fortitude, DC 17; Increased Range: ranged, Progressive; Limited: to Mystical Power Effects)
Time Alter: Array
. . Square Accel: Damage 9 (family magic, DC 24; Increased Range 2: perception, Indirect 4: any point, any direction, Variable Descriptor: close group - objects and hazards of opportunity; Tiring)
. . Triple Accel (Activation: Move Action)
. . . . Outta the Way: Teleport 1 (family magic, 60 feet in a move action, carrying 50 lbs.; Reaction 3: reaction)
. . . . Temporal Resistance: Immunity 80 (family magic, Custom: Dodge & Parry attacks 80; Concentration, Limited: not against surprise attacks)
. . Triple Stagnate: Concealment 3 (family magic, All Aural Senses, Other Sense: Infravision; Blending)
Time Alter: Talents
. . Double Accel: Enhanced Trait 5 (family magic, Advantages: Evasion, Instant Up, Interpose, Move-by Action, Seize Initiative)

Equipment
Binoculars, Cell Phone, Commlink, Concealable Microphone, Flashlight, Kiritsugu's Arsenal (Anti-Personnel Land Mines, Calico M950, Flash-bang, Fragmentation Grenade, Plastic Explosive, Smoke Grenade, Walther WA2000), Night Vision Goggles, Restraints, Toolkit (Basic), Undercover Shirt

Offense
Initiative +8
Anti-Personnel Land Mines (DC 20)
Calico M950, +15 (DC 18)
Command Spells: Cumulative Affliction 10 (DC Will 20)
Flash-bang, +13 (DC Dog/Fort 14)
Fragmentation Grenade, +13 (DC Dog 15)
Grab, +7 (DC Spec 13)
Hypnosis: Concentration Cumulative Affliction 7 (DC Will 17)
Origin Rounds: Progressive Affliction 7, +13 (DC Fort 17)
Plastic Explosive (DC Dog 20)
Scapegoat: Perception Area Affliction 7 (DC Will 17)
Smoke Grenade, +13 (DC 19)
Square Accel: Damage 9 (DC 24)
Throw, +13 (DC 18)
Unarmed, +11 (DC 18)
Walther WA2000, +13 (DC 20)

Complications
- Accident: Anything mechanical that Kiritsugu tries to repair other than guns will usually become more broken than they were to start with due to his dual Origins of Severing and Binding. On the other hand, this makes him really good at demolitions.
- Motivation: Doing Good: Kiritsugu fights the monsters that go bump in the night so that the common people of the world never have to worry about those monsters coming after them. Unfortunately, he has removed the phrase 'collateral damage' from his mental lexicon and in doing so, become one of the worst sort of monsters.
- Open Secret: The only Master that has yet to realize Karen isn't Saber's true master seems to be Waver Velvet.
- Power Loss: When they were first made, Kiritsugu had 66 Origin Bullets. He has used at least 10 of those bullets prior to even arriving at Fuyuki for the start of the Fourth Holy Grail War. So in other words, he has approximately 56 shots with the Contender before it stops being capable of performing the function that is described in this stat block. Usually a single shot with the gun is all it takes.
- Relationship: Kiritsugu is the husband of Irisviel von Einzbern, as well as the father of both Emiya Karen and Illyasviel von Einzbern. He will also do anything it takes to ensure their safety and survival, but also isn't above using them as decoys in a Grail War if they volunteer for the role.
- Rivalry: With Kotomine Kirei, who seems to believe Kiritsugu knows the "Answer to the Ultimate Question of Life, the Universe, and Everything"

Languages
English, German, Japanese [Native], Up to 6 Other Languages

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 8/4, Will 10

Power Points
Abilities 70 + Powers 112 + Advantages 72 + Skills 70 (140 ranks) + Defenses 21 = 345

--------------------
Hisau Maiya - PL 6
Age: 28 / Height: 5' 3" / Weight: 108 lbs
Hair Color: Black / Eye Color: Brown

Strength 2, Stamina 2, Agility 2, Dexterity 4, Fighting 5, Intellect 1, Awareness 1, Presence 1

Advantages
Attractive, Equipment 3, Improved Aim, Languages 2, Ritualist

Skills
Deception 4 (+5), Expertise: Magecraft 4 (+5), Perception 4 (+5), Ranged Combat: Guns 3 (+7), Stealth 6 (+8)

Expanded Equipment
Garrote
. . Wire Snare: Strength Effect 2 (weapon; Choking, Entangling)

Equipment
Garrote [Garrote], Sniper Rifle

Offense
Initiative +2
Grab, +5 (DC Spec 12)
Sniper Rifle, +7 (DC 20)
Throw, +4 (DC 17)
Unarmed, +5 (DC 17)

Complications
- Motivation: Protector: Maiya believes it is her duty to protect Kiritsugu so that he will always return to his family after a mission is completed.
- Relationship: Maiya is both Kiritsugu's sidekick, and his mistress.

Languages
Chinese [Native], English, Japanese

Defense
Dodge 9, Parry 9, Fortitude 5, Toughness 2, Will 7

Power Points
Abilities 36 + Powers 0 + Advantages 8 + Skills 11 (21 ranks) + Defenses 20 = 75
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DalkonCledwin
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Rider / 4th War / The Neutrals / Child of the Magus Killer

Post by DalkonCledwin »

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Rider - PL 12
Age: Appears 30 / Height: 6' 11" / Weight: 287 lbs
Hair Color: Red / Eye Color: Red

Strength 9, Stamina 8, Agility 5, Dexterity 4, Fighting 9, Intellect 2, Awareness 8, Presence 5

Advantages
All-out Attack, Animal Empathy, Assessment, Cool: Intimidation, Daze (Intimidation), Defensive Attack, Diehard, Equipment 2, Extraordinary Effort, Fascinate (Intimidation), Fascinate (Persuasion), Favored Environment: Deserts, Fearless, Great Endurance, Improved Smash, Improvised Weapon, Inspire 4, Interpose, Languages 3, Leadership, Mana Sensitive, Move-by Action, Power Attack, Quick Draw, Set-up, Startle, Takedown 2, Teamwork, Ultimate Effort: Toughness Checks, White Knight

Enhanced Advantages
Benefit, Status 2: Alleged Son of Zeus, Luck 5, Skill Mastery: Expertise (AGL): Riding, Skill Mastery: Expertise (AWE): Animal Handling, Skill Mastery: Vehicles

Skills
Acrobatics 4 (+9), Athletics 10 (+19), Expertise (AGL): Riding 10 (+19/+15), Expertise (AWE): Animal Handling 10 (+22/+18), Expertise (AWE): Tactics 10 (+18), Expertise (PRE): Oratory 12 (+17), Expertise: Military History 8 (+10), Insight 10 (+18), Intimidation 10 (+15), Investigation 6 (+8), Perception 6 (+14), Persuasion 10 (+15), Ranged Combat: Ionioi Hetairoi 5 (+9), Technology 4 (+6), Treatment 4 (+6), Vehicles 10 (+18/+14)

Powers
Active Skills: Dynamic Array
. . Charisma: Burst Area Luck Control 1 ([0 active, 0/43 PP, 11/r], a rank, Bestow Luck, Advantages: Luck 5; Burst Area 11: 4 miles radius sphere, DC 11, Selective; Check Required 5: DC 14 - Expertise: Oratory, Increased Action 2: move, Reduced Range 2: close)
. . Ionioi Hetairoi, Army of the King: Damage 15 ([0 active, 0/43 PP, 3/r-2], anti-army / ex rank, noble phantasm, DC 30; Increased Range: ranged, Multiattack; Activation 2: standard action)
. . Military Tactics: Environment 9 ([0 active, 0/43 PP, 2/r], b rank, Impede Movement (2 ranks), Radius: 1 mile; Selective; Limited: to while participating in group combat)
Gordious Wheel (Removable (indestructible))
. . Flying Chariot: Flight 6 (noble phantasm, Speed: 120 miles/hour, 1800 feet/round; Affects Others; Platform)
. . Via Expugnatio, Distant Trampling Domination: Line Area Damage 12 (anti-army / a+ rank, noble phantasm, DC 27; Line - Width Area: 15 feet feet wide, Line Area 2: 5 feet wide by 60 feet long, DC 22)
Passive Skills
. . Divinity: Immunity 1 (c rank, Aging, Advantages: Benefit, Status 2: Alleged Son of Zeus)
. . Magic Resistance: Immunity 20 (d rank, Very Common Descriptor: Mystical Effects; Limited: to Effects with a Power Rank of 5 or lower, Quirk: Limited to 'Spell' effects)
. . Riding: Enhanced Trait 12 (a+ rank, Expertise (AGL) +4 (+19), Expertise (AWE) +4 (+22), Vehicles +4 (+18), Advantages: Skill Mastery, Skill Mastery, Skill Mastery; Quirk: Does not work on Dragonkind)
Unusual Qualities
. . Larger Than Life: Growth 1 (natural, +1 STR, +1 STA, -1 Stealth, -1 active defenses, +1 mass rank; Innate; Permanent)

Equipment
Battle Armor, Sword

Offense
Initiative +5
Grab, +9 (DC Spec 19)
Ionioi Hetairoi, Army of the King: Damage 15, +9 (DC 30)
Sword, +9 (DC 27)
Throw, +4 (DC 24)
Unarmed, +9 (DC 24)
Via Expugnatio, Distant Trampling Domination: Line Area Damage 12 (DC 27)

Complications
- A Reasonable Wish Gone Wrong: Iskander's wish for the grail is to be given a real flesh and blood body. This is actually a wish that the Grail is known to grant Servants without perverting it. However the reason Iskander wants this wish is so he can continue his effort to conquer the world (see motivation)
- History Lied: The history books state that Rider was approximately two feet shorter as a living person than he is as a Servant (hence the Growth power).
- Logic Breaker: Ionioi Hetairoi should technically be impossible to manifest for someone like Rider, yet for some reason he is capable of managing it by employing the "Power of Friendship" to sustain the thing. Folks, this isn't how this form of magecraft is supposed to work.
- Motivation: Greed: Rider wants to conquer the world, and is willing to do perform both good and bad actions in order to achieve that goal. This is why he is the only Servant in the Grail War whose ideals are unlikely to be trampled upon.
- Relationship: Rider is the servant and surrogate big brother of Waver Velvet.

Languages
Ancient Greek [Native], Dynastic Egyptian, English, Japanese, Persian

Defense
Dodge 12, Parry 12, Fortitude 9, Toughness 12, Will 15

Power Points
Abilities 96 + Powers 120 + Advantages 37 + Skills 65 (129 ranks) + Defenses 20 = 338
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DalkonCledwin
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Lancer / 4th War / The Neutrals / Child of the Magus Killer

Post by DalkonCledwin »

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Art by Xong on DeviantArt

Lancer - PL 12
Age: Appears 21 / Height: 6' 0" / Weight: 187 lbs
Hair Color: Black / Eye Color: Yellow

Strength 9, Stamina 7, Agility 9, Dexterity 7, Fighting 9, Intellect 2, Awareness 3, Presence 3

General Advantages
Accurate Attack, Agile Feint, Animal Empathy, Assessment, Attractive 2, Benefit, Ambidexterity, Close Attack 3, Cool: Persuasion, Daze (Deception), Defensive Attack, Defensive Roll, Diehard, Equipment 1, Fascinate (Persuasion), Fearless, Great Endurance, Improved Trip, Languages 2, Leadership, Mana Sensitive, Power Attack, Precise Attack (Close, Concealment), Quick Draw, Redirect, Set-up, Takedown 2, Taunt, Teamwork, Two-Weapon Fighting 2, White Knight

Enhanced Advantages
Evasion, Instant Up, Interpose, Move-by Action, Uncanny Dodge

Skills
Acrobatics 10 (+19), Athletics 6 (+15), Deception 4 (+7), Expertise (AWE): Survival 6 (+9), Expertise (AWE): Tactics 10 (+13), Insight 8 (+11), Intimidation 6 (+9), Investigation 4 (+6), Perception 6 (+9), Persuasion 8 (+11), Stealth 6 (+15), Treatment 4 (+6)

Powers
Eye of the Mind - True
. . Combat Sense: Enhanced Trait 12 (b rank, Dodge +3 (+14), Parry +3 (+14), Advantages: Evasion, Instant Up, Interpose, Move-by Action, Uncanny Dodge)
. . Situational Awareness: Senses 1 (b rank, Danger Sense: Visual)
Gáe Buidhe (Easily Removable (indestructible))
. . Yellow Rose of Mortality: Strength-based Damage 3 (anti-unit / b rank, DC 27; Dangerous, Incurable, Reach (melee): 5 ft.; Quirk: Lancer can ignore indestructible quality on this spear and thereby cure it's incurable wounds)
Gáe Dearg (Easily Removable (indestructible))
. . Crimson Rose of Exorcism: Strength-based Damage 3 (anti-unit / b rank, DC 27; Dangerous, Penetrating 9, Reach (melee) 2: 10 ft.)
Passive Skills
. . Love Spot: Progressive Affliction 7 (c rank, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Increased Range 2: perception, Progressive; Limited: to Female Targets, Limited: Lancer doesn't control the target's actions, they merely act friendly towards him, Quirk: Counts as a 'Spell' when targeting characters with Magic Resistance, Sense-dependent: Visual, Uncontrolled)
. . Magic Resistance: Immunity 20 (b rank, Very Common Descriptor: Mystical Effects; Limited: to Effects with a Power Rank of 9 or lower, Quirk: Limited to 'Spell' effects)

Equipment
Light Armor

Offense
Initiative +9
Crimson Rose of Exorcism: Strength-based Damage 3, +12 (DC 27)
Grab, +12 (DC Spec 19)
Love Spot: Progressive Affliction 7 (DC Will 17)
Throw, +7 (DC 24)
Unarmed, +12 (DC 24)
Yellow Rose of Mortality: Strength-based Damage 3, +12 (DC 27)

Complications
- Curse Sworn: Lancer's Master is Kayneth El-Melloi Archibald, and the man really is not a good person, nor does he have any intention of ever honoring Lancer's wish to spar Saber in a fair and even duel.
- Honor: Lancer will never go back on his word of honor once he has given it, not even once the person he has given it to starts heaping abuses and insults upon him.
- Motivation: Let's Duel!: Lancer desperately desires to finish his duel with Saber, and it may very well be his driving motivation.
- Relationship: Much to Lancer's embarrassment, Emiya Karen has taken to teasing him about how obvious his crush on Saber actually is.
- Waifu Magnet: The most common victim's of Diarmuid's Love Spot are those women whom he really doesn't want to become romantically involved with, such as the wives or fiancées of other men. These women also tend to become rather yandere in their affections towards him.

Languages
Ancient Irish [Native], English, Japanese

Defense
Dodge 14/11, Parry 14/11, Fortitude 11, Toughness 10/7, Will 8

Power Points
Abilities 98 + Powers 41 + Advantages 36 + Skills 39 (78 ranks) + Defenses 13 = 227
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DalkonCledwin
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Super-Witch Brainstorm & Notes

Post by DalkonCledwin »

Super-Witch
Premise: Kal-El and Kara Zor-El weren’t the only Kryptonian children who were sent off into the unknown. There was another, one who was naturally born, just like Kal-El, but who had been given the gift of magic. Look! Up in the sky: It’s a bird! No, it’s a plane… Oh! Well, I think you know how it goes.
Required Inclusions:
- Arista Potter must have a Light or Gray moral alignment, though her ethical alignment can be whatever the author chooses for it to be.
- Arista must possess all the standard powers for a Kryptonian, although she isn’t required to have access to them all when she first arrives at Hogwarts (e.g. a Smallville discovery rate).
- Arista was obviously found and taken in by James and Lily Potter and was raised as their daughter and heiress.
- In the universe of this setting, either Arista’s male foster sibling, or Neville Longbottom, is the one who gets declared “The Boy Who Lived”, due to the prophecy using masculine pronouns.
- James and Lily must not neglect Arista in favor of whomever the Boy Who Lived winds up being. If this means that the Boy Who Lived has to be Neville with Arista an only child, so be it.
- Arista must be capable of using wizarding magic, whether this is due to Kryptonian science enabling her to assimilate magic from others or an inherent ability is up to the author.
- Arista’s Kryptonian name is being left open, and is therefore up to the author to decide.
- Just like any other Kryptonian, Arista is weakened by Kryptonite. However, it is possible she could use her magic to develop shielding that blocks out Kryptonite Radiation.
- When Arista turns 11, she must discover her ‘Fortress’, which houses a one of a kind wand that had been forged on Krypton for her use (It can even have a Sunstone Crystal as the core).
- When Arista goes to Hogwarts, she must show caution and restraint at all times, unless she is being influenced by an outside source (such as Red K).
- When Clark, Kara and/or any other DC characters discover Arista is up to the author to decide.
- All romantic pairings are considered to be acceptable.
Preferred Inclusions:
- This fic being a full DC/HP Crossover.
- This fic incorporating elements from one or more of the DC Television franchises (such as Smallville, Arrowverse, Justice League Unlimited, etc…)
- Arista being romantically paired with Clark and/or Kara.
Optional Inclusions:
- Lily Potter is in fact, the niece of one Dr. Virgil Swan, and introduces her foster daughter to the man once she realizes that Arista is one of the “Travelers” that he has been waiting for.
- Jor-El using his ability to possess humans in order to take control of someone of importance to Arista and use that individual in an attempt to manipulate her into doing his bidding.
Forbidden Things:
- Arista the Emo Doormat.
- Lily and James siding with anyone who wishes to harm Arista.
- Arista openly using her Kryptonian powers while at Hogwarts.
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DalkonCledwin
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Arista Potter / The Yellow Trio / Super-Witch

Post by DalkonCledwin »

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Art by GigaMessy on DeviantArt

Arista Lilian Potter (y1) - PL 10
Age: 11 / Height: 4' 8" / Weight: 73 lbs
Hair Color: Dark Purple / Eye Color: Green

Strength 12/2, Stamina 8/3, Agility 4, Dexterity 3, Fighting 8, Intellect 5, Awareness 6, Presence 4

Advantages
All-out Attack, Animal Empathy, Artificer, Benefit, Social Class (militant/academic), Benefit, Wealth (well-off), Connected, Disarming (DC 18), Eidetic Memory, Equipment 5, Fascinate (Persuasion), Improved Aim, Improved Critical: Unarmed, Improved Initiative, Interpose, Lionheart, Mana Sensitive, Power Attack, Ranged Attack 3, Set-up, Takedown, Teamwork, White Knight

Skills
Acrobatics 6 (+10), Athletics 6 (+18), Deception 4 (+8), Expertise (AGL): Riding 6 (+10), Expertise: Magic 8 (+13), Insight 4 (+10), Intimidation 4 (+8), Investigation 4 (+9), Perception 6 (+12), Persuasion 4 (+8), Ranged Combat: Magic 4 (+7), Stealth 4 (+8), Technology 6 (+11)

Powers
Hantha Wood & Sunstone Crystal Wand (Easily Removable)
. . Yer A Witch, Arista: Array
. . . . Bombarda: Burst Area Damage 6 (force, wizardry, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged)
. . . . Incendio: Damage 10 (fire, wizardry, DC 25; Increased Range: ranged)
. . . . Locomotor Wibbly: Affliction 10 (wizardry, 1st degree: Hindered, Resisted by: Fortitude, DC 20; Increased Range: ranged; Limited Degree 2)
. . . . Lumos: Environment 1 (wizardry, Light, Radius: 30 feet)
. . . . Protego: Cloud Area Deflect 6 (wizardry; Cloud Area: 15 feet radius sphere, DC 16, Redirection, Reflect; Limited: Attacks Targeting Dodge)
. . . . Spongify: Burst Area Movement 4 (wizardry, Extra Ranks 3, Safe Fall; Affects Others, Burst Area: 30 feet radius sphere, DC 14, Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 6 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
Kryptonian Movement: Array
. . Hyper-Leaping: Leaping 7 (racial, Leap 900 feet at 250 miles/hour)
. . Hyper-Running: Speed 7 (racial, Speed: 250 miles/hour, 0.5 miles/round)
Kryptonian Physiology
. . Body Resistance: Protection 2 (racial, +2 Toughness)
. . Invulnerabilities: Immunity 7 (racial, Disease, Environmental Conditions (All), Poison; Feature: Longevity)
. . Kryptonian Perception: Senses 6 (racial, Extended: Hearing 1: x10, Extended: Vision 2: x100, Microscopic Vision 2: cell-size, Ultra-hearing)
. . Living Solar Battery: Enhanced Trait 30 (racial, Strength +10 (+12), Stamina +5 (+8))
. . True Invulnerability: Impervious Toughness 10 (racial)
. . X-Ray Vision: Senses 4 (racial, Penetrates Concealment: Vision; Limited: Vision does not penetrate lead-based concealment)

Equipment
The Fortress of Serenity

Offense
Initiative +8
Bombarda: Burst Area Damage 6 (DC 21)
Grab, +8 (DC Spec 22)
Incendio: Damage 10, +10 (DC 25)
Locomotor Wibbly: Affliction 10, +10 (DC Fort 20)
Stupefy: Cumulative Affliction 6, +10 (DC Fort 16)
Throw, +6 (DC 27)
Unarmed, +8 (DC 27)

Complications
- Honor: Arista follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Protector: Arista's parents raised her in such a way that encourages her to use both her magical and Kryptonian powers in order to protect those who are incapable of protecting themselves.
- Power Loss: Arista loses her Racial descriptor powers while under the light of a Red Sun, like that which existed in orbit of the planet Krypton.
- Relationship: Arista is the foster daughter of James and Lily Potter, and through them has a set of twin siblings who are two years her junior. Her siblings are a differently gendered set of fraternal twins named Gage and Nydia.
- Rivalry: With her Godbrother, Neville Longbottom, who feels her very existence impinges on his status as the 'Boy Who Lived' due to the proximity of her 'birth' to his own date of birth. Though why that even matters is beyond Arista's ability to understand.
- Weakness: Arista is vulnerable to magic, meaning that she loses her True Invulnerability against such attacks. She is also vulnerable to the effects of the countless types of Kryptonite that have found their way to the planet Earth.

Languages
English [Native]

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 10 (Imp. 10), Will 12

Power Points
Abilities 70 + Powers 82 + Advantages 31 + Skills 33 (66 ranks) + Defenses 14 = 230

--------------------
Arista Lilian Potter (y4) - PL 12
Age: 14 / Height: 5' 2" / Weight: 94 lbs
Hair Color: Dark Purple / Eye Color: Green

Strength 14/3, Stamina 10/4, Agility 4, Dexterity 3, Fighting 8, Intellect 5, Awareness 6, Presence 4

Advantages
All-out Attack, Animal Empathy, Artificer, Attractive 2, Benefit, Social Class (militant/academic), Benefit, Wealth 2 (independently wealthy), Connected, Eidetic Memory, Equipment 5, Fascinate (Persuasion), Improved Aim, Improved Critical: Unarmed, Improved Initiative 3, Interpose, Languages 2, Lionheart 2, Mana Sensitive, Power Attack, Ranged Attack 7, Ritualist, Second Chance: Resisting Mental Control, Set-up, Takedown 2, Teamwork, Well-informed, White Knight

Skills
Acrobatics 8 (+12), Athletics 8 (+22), Deception 6 (+10), Expertise (AGL): Riding 8 (+12), Expertise: Magic 10 (+15), Insight 6 (+12), Intimidation 6 (+10), Investigation 6 (+11), Perception 8 (+14), Persuasion 6 (+10), Stealth 6 (+10), Technology 8 (+13)

Powers
Hantha Wood & Sunstone Crystal Wand (Easily Removable)
. . Yer A Witch, Arista: Array
. . . . Bombarda: Burst Area Damage 8 (force, wizardry, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Confundo: Cumulative Affliction 8 (wizardry, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Affects Objects, Cumulative, Increased Range: ranged; Limited: to Causing erratic or insane behavior)
. . . . Expelliarmus: Damage 13 (force, wizardry, DC 28; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Nullify 6 (wizardry, Counters: Magical Effects, DC 16; Broad, Effortless, Simultaneous)
. . . . Lumos Maxima: Environment 4 (wizardry, Light (Bright), Radius: 250 feet)
. . . . Protego: Cloud Area Deflect 8 (wizardry; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: Attacks Targeting Dodge)
. . . . Reparifors: Healing 8 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Stupefy: Cumulative Affliction 8 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Kryptonian Movement: Array
. . Hyper-Leaping: Leaping 7 (racial, Leap 900 feet at 250 miles/hour)
. . Hyper-Running: Speed 12 (racial, Speed: 8000 miles/hour, 16 miles/round)
Kryptonian Physiology
. . Body Resistance: Protection 4 (racial, +4 Toughness)
. . Fast Action: Quickness 6 (racial, Perform routine tasks in -6 time ranks)
. . Invulnerabilities: Immunity 7 (racial, Disease, Environmental Conditions (All), Poison; Feature: Longevity)
. . Kryptonian Perception: Senses 13 (racial, Extended: Hearing 4: x10k, Extended: Vision 4: x10k, Microscopic Vision 4: atom-size, Ultra-hearing)
. . Living Solar Battery: Enhanced Trait 34 (racial, Strength +11 (+14), Stamina +6 (+10))
. . True Invulnerability: Impervious Toughness 14 (racial)
. . X-Ray Vision: Senses 4 (racial, Penetrates Concealment: Vision; Limited: Vision does not penetrate lead-based concealment)
Kryptonian Powers: Array
. . Freeze Breath: Cumulative Cone Area Affliction 9 (cold, racial, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, Resisted by: Fortitude, DC 19; Cone Area: 60 feet cone, DC 19, Cumulative, Extra Condition; Limited Degree)
. . Heat Vision I: Damage 13 (heat, racial, DC 28; Increased Range: ranged, Precise)
. . Heat Vision II: Burst Area Damage 9 (heat, racial, DC 24; Burst Area: 30 feet radius sphere, DC 19, Increased Range: ranged)
. . Heat Vision III: Damage 9 (racial, DC 24; Increased Range: ranged, Multiattack)
. . Hyper-Breath: Cone Area Move Object 9 (racial, wind, 12 tons; Cone Area: 60 feet cone, DC 19; Limited Direction: Towards / Away, Reduced Range: close)

Equipment
The Fortress of Serenity

Offense
Initiative +16
Bombarda: Burst Area Damage 8 (DC 23)
Confundo: Cumulative Affliction 8, +10 (DC Will 18)
Expelliarmus: Damage 13, +10 (DC 28)
Finite Incantatem: Nullify 6, +10 (DC Will 16)
Freeze Breath: Cumulative Cone Area Affliction 9 (DC Fort 19)
Grab, +8 (DC Spec 24)
Heat Vision I: Damage 13, +10 (DC 28)
Heat Vision II: Burst Area Damage 9 (DC 24)
Heat Vision III: Damage 9, +10 (DC 24)
Hyper-Breath: Cone Area Move Object 9 (DC 19)
Stupefy: Cumulative Affliction 8, +10 (DC Fort 18)
Throw, +10 (DC 29)
Unarmed, +8 (DC 29)

Complications
- Accident: Arista has recently discovered that being in close proximity to a Veela tends to cause her optical powers to go haywire. Either she starts seeing what they have on under their robes, or she has to immediately close her eyelids in order to prevent herself from releasing an optic blast. This should tell you something.
- Honor: Arista follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Protector: Arista's parents raised her in such a way that encourages her to use both her magical and Kryptonian powers in order to protect those who are incapable of protecting themselves.
- Power Loss: Arista loses her Racial descriptor powers while under the light of a Red Sun, like that which existed in orbit of the planet Krypton.
- Relationship: Arista is the foster daughter of James and Lily Potter, and through them has a set of twin siblings who are two years her junior. Her siblings are a differently gendered set of fraternal twins named Gage and Nydia.
- Rivalry: With her Godbrother, Neville Longbottom, who feels her very existence impinges on his status as the 'Boy Who Lived' due to the proximity of her 'birth' to his own date of birth. Though why that even matters is beyond Arista's ability to understand.
- Weakness: Arista is vulnerable to magic, meaning that she loses her True Invulnerability against such attacks. She is also vulnerable to the effects of the countless types of Kryptonite that have found their way to the planet Earth.

Languages
English [Native], French, Kryptonian

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 14 (Imp. 14), Will 14

Power Points
Abilities 74 + Powers 145 + Advantages 43 + Skills 43 (86 ranks) + Defenses 16 = 321
--------------------
The Fortress of Serenity - PL 10

Toughness 10, Size Huge

Features:
Communications, Computer, Concealed 3, Defense System, Gym, Habitat, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Sealed, Security System 3

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 20 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
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DalkonCledwin
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Hannah Abbott / The Yellow Trio / Super-Witch

Post by DalkonCledwin »

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Art by GigaMessy on DeviantArt

Hannah Capricia Abbott (y1) - PL 8
Age: 11 / Height: 4' 5" / Weight: 70 lbs
Hair Color: Blonde / Eye Color: Natural Crimson

Strength 0, Stamina 3, Agility 3, Dexterity 3, Fighting 1, Intellect 3, Awareness 4, Presence 4

Advantages
Animal Empathy, Artificer, Assessment, Benefit, Social Class (militant/academic), Benefit, Wealth (well-off), Connected, Defensive Roll 2, Disarming (DC 18), Equipment 1, Mana Sensitive, Ranged Attack 3, Teamwork, White Knight

Skills
Acrobatics 4 (+7), Athletics 4 (+4), Deception 4 (+8), Expertise (AGL): Riding 4 (+7), Expertise: Magic 8 (+11), Insight 4 (+8), Perception 4 (+8), Persuasion 4 (+8), Treatment 4 (+7)

Powers
Apple Wood & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Hannah: Array
. . . . Anapneo: Healing 10 (wizardry; Reach (ranged) 2: 10 ft., Stabilize; Limited: to Stabilize)
. . . . Cantis: Cumulative Affliction 10 (wizardry, 1st degree: Dazed, 2nd degree: Compelled, Resisted by: Will, DC 20; Cumulative, Increased Range: ranged; Limited Degree, Notes: Compelled to sing)
. . . . Colloportus: Transform 6 (wizardry, Affects: 1 Thing > 1 Thing - Unlocked to Locked, Transforms: 50 lbs., DC 16; Increased Duration: continuous, Reach (ranged) 2: 10 ft.)
. . . . Incendio: Damage 10 (fire, wizardry, DC 25; Increased Range: ranged)
. . . . Locomotor Wibbly: Affliction 10 (wizardry, 1st degree: Hindered, Resisted by: Fortitude, DC 20; Increased Range: ranged; Limited Degree 2)
. . . . Protego: Cloud Area Deflect 6 (wizardry; Cloud Area: 15 feet radius sphere, DC 16, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Rennervate: Nullify 10 (wizardry, Counters: Magical Effects, DC 20; Broad, Reach (ranged) 2: 10 ft., Simultaneous; Limited: to Magical Sleep or Incapacitation, Reduced Range: close)
. . . . Reparifors: Healing 6 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Scourgify: Cumulative Affliction 5 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 15; Affects Objects, Cumulative, Increased Range: ranged, Notes: Transormed to Clean)

Equipment
Casual Clothes

Offense
Initiative +3
Cantis: Cumulative Affliction 10, +6 (DC Will 20)
Colloportus: Transform 6, +6 (DC Dog 16)
Grab, +1 (DC Spec 10)
Incendio: Damage 10, +6 (DC 25)
Locomotor Wibbly: Affliction 10, +6 (DC Fort 20)
Rennervate: Nullify 10, +6 (DC Will 20)
Scourgify: Cumulative Affliction 5, +6 (DC Fort 15)
Throw, +6 (DC 15)
Unarmed, +1 (DC 15)

Complications
- Honor: Hannah follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Doing Good: Hannah wants to be a Healer when she graduates from Hogwarts, and is already putting her mother's lessons in basic medical magic to good use due to the fact that the British academy for magic should really be called "Hogwarts School for Child Endangerment and Gross Negligence."
- Relationship: Hannah is one of Arista's roommates in the Hufflepuff Girl's Dorms, and has begun developing a friendship with the girl. She is also a longtime friend of her other roommate, Susan Bones.
- Temper: Hannah does not take kindly to people who would hurt or insult her friends and loved ones, and is willing to turn the Hogwarts Rumour Mill against anyone who would dare to do such a thing.

Languages
English [Native]

Defense
Dodge 10, Parry 8, Fortitude 5, Toughness 6/3, Will 11

Power Points
Abilities 42 + Powers 16 + Advantages 19 + Skills 20 (40 ranks) + Defenses 23 = 120

--------------------
Hannah Capricia Abbott (y4) - PL 10
Age: 14 / Height: 4' 11" / Weight: 91 lbs
Hair Color: Blonde / Eye Color: Natural Crimson

Strength 0, Stamina 3, Agility 3, Dexterity 3, Fighting 3, Intellect 3, Awareness 4, Presence 4

Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Social Class (militant/academic), Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Daze (Deception), Defensive Attack, Defensive Roll 4, Equipment 1, Fascinate (Deception), Fascinate (Persuasion), Guidance, Improved Treatment, Inspire 2, Languages 1, Leadership, Lionheart 2, Mana Sensitive, Ranged Attack 4, Reviving Team Attack, Ritualist, Taunt, Teamwork, Well-informed, White Knight

Skills
Acrobatics 6 (+9), Athletics 6 (+6), Deception 6 (+10), Expertise (AGL): Riding 6 (+9), Expertise: Kryptonian Physiology 4 (+7), Expertise: Magic 10 (+13), Insight 6 (+10), Intimidation 4 (+8), Investigation 4 (+7), Perception 6 (+10), Persuasion 6 (+10), Stealth 4 (+7), Treatment 8 (+11)

Powers
Apple Wood & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Hannah: Array
. . . . Anapneo: Healing 10 (wizardry; Reach (ranged) 2: 10 ft., Stabilize; Limited: to Stabilize)
. . . . Depulso: Move Object 13 (force, wizardry, 200 tons; Limited: to Flinging Targets Away from Hannah)
. . . . Expelliarmus: Damage 13 (force, wizardry, DC 28; Disarming, Increased Range: ranged)
. . . . Finite Incantatem: Nullify 6 (wizardry, Counters: Magical Effects, DC 16; Broad, Effortless, Simultaneous)
. . . . Intus Sunt
. . . . . . Toxin Purge: Healing 10 (Linked; wizardry; Persistent, Reach (ranged) 2: 10 ft., Restorative, Stabilize; Limited 2: to Healing Damage caused by Ingested Power Effects)
. . . . . . Upchuck Effect: Affliction 10 (Linked; 1st degree: Fatigued, Vulnerable, Resisted by: Fortitude, DC 20; Extra Condition, Reach (ranged) 2: 10 ft.; Limited Degree 2)
. . . . Protego: Cloud Area Deflect 8 (wizardry; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Reparifors: Healing 8 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Silencio: Progressive Affliction 12 (wizardry, 3rd degree: Controlled, Resisted by: Will, DC 22; Increased Range: ranged, Progressive; Limited: to Preventing Communication, Limited Degree (third only))
. . . . Specialis Revelio: Senses 3 (wizardry, Analytical: Detect Magic Items, Detect: Magic Items [Mental] 2: ranged; Sustained)

Equipment
Casual Clothes

Offense
Initiative +3
Depulso: Move Object 13, +7 (DC 23)
Expelliarmus: Damage 13, +7 (DC 28)
Finite Incantatem: Nullify 6, +7 (DC Will 16)
Grab, +3 (DC Spec 10)
Silencio: Progressive Affliction 12, +7 (DC Will 22)
Throw, +7 (DC 15)
Unarmed, +3 (DC 15)
Upchuck Effect: Affliction 10, +7 (DC Fort 20)

Complications
- Hatred: Of Neville Longbottom due to how he treats one of her two closest friends, Arista Potter.
- Honor: Hannah follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Responsibility: When not at Hogwarts, Hannah can often be found within Arista's Fortress studying the vast archive of medical knowledge that is stored in it's computer database so as to be able to treat the various Kryptonian-specific medical problems that Arista will hopefully never encounter.
- Relationship: Hannah is one of exactly four Hogwarts students aside from Arista herself, who is aware of her Kryptonian heritage, with two of the other three being Arista's siblings. She was given access to such privileged information due to her desire to apprentice under Madam Tonks.

Languages
English [Native], French

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 8/3, Will 13

Power Points
Abilities 46 + Powers 21 + Advantages 38 + Skills 38 (76 ranks) + Defenses 31 = 174
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DalkonCledwin
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Susan Bones / The Yellow Trio / Super-Witch

Post by DalkonCledwin »

Image
Art by GigaMessy on DeviantArt

Susan Merilyn Bones (y1) - PL 8
Age: 11 / Height: 4' 9" / Weight: 72 lbs
Hair Color: Ginger / Eye Color: Aqua

Strength 0, Stamina 3, Agility 1, Dexterity 1, Fighting 1, Intellect 2, Awareness 4, Presence 3

Advantages
All-out Attack, Animal Empathy, Artificer, Benefit, Social Class (militant/academic), Benefit, Wealth (well-off), Connected, Defensive Roll 2, Disarming (DC 18), Equipment 1, Fascinate (Persuasion), Guidance, Inspire, Languages 1, Mana Sensitive, Tactical Training, Teamwork, White Knight

Skills
Acrobatics 4 (+5), Athletics 4 (+4), Expertise (AGL): Riding 4 (+5), Expertise (AWE): Tactics 4 (+8), Expertise: Magic 8 (+10), Expertise: Magical Law 6 (+8), Insight 4 (+8), Investigation 6 (+8), Persuasion 4 (+7), Ranged Combat: Magic 5 (+6), Stealth 4 (+5)

Powers
Poplar Wood & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Susan: Array
. . . . Alohomora: Transform 6 (wizardry, Affects: 1 Thing > 1 Thing - Locked to Unlocked, Transforms: 50 lbs., DC 16; Increased Duration: continuous, Reach (ranged) 2: 10 ft.)
. . . . Infirma Cerebra: Weaken 10 (wizardry, Affects: Will, Resisted by: Will, DC 20; Increased Range: ranged)
. . . . Locomotor Wibbly: Affliction 10 (wizardry, 1st degree: Hindered, Resisted by: Fortitude, DC 20; Increased Range: ranged; Limited Degree 2)
. . . . Nebulus: Environment 4 (wizardry, Visibility (-5), Radius: 250 feet)
. . . . Obscuro: Progressive Affliction 10 (wizardry, 3rd degree: Unaware, Resisted by: Dodge, Overcome by Strength, DC 20; Increased Range: ranged, Progressive; Limited: to Vision, Limited Degree (third only))
. . . . Saggitario: Damage 10 (projectile, wizardry, DC 25; Dangerous, Reach (ranged) 10: 50 ft.)
. . . . Wingardium Leviosa: Move Object 5 (wizardry, 1600 lbs., DC 25; Damaging, Improvised Weapon 5; Limited Direction: Ascending / Descending)

Equipment
Casual Clothes

Offense
Initiative +1
Alohomora: Transform 6, +6 (DC Dog 16)
Grab, +1 (DC Spec 10)
Infirma Cerebra: Weaken 10, +6 (DC Will 20)
Locomotor Wibbly: Affliction 10, +6 (DC Fort 20)
Obscuro: Progressive Affliction 10, +6 (DC Fort 20)
Saggitario: Damage 10, +6 (DC 25)
Throw, +1 (DC 15)
Unarmed, +1 (DC 15)
Wingardium Leviosa: Move Object 5, +6 (DC 25)

Complications
- Honor: Susan follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Responsibility: Susan looks to the example set by her Aunt Amelia as inspiration in how she should live her life on a day to day basis.
- Relationships: Susan is a childhood friend of both Neville Longbottom and Hannah Abbot, but she is slowly beginning to realize Neville has never been worthy of her friendship given the way he treats his godsister.

Languages
English [Native], French

Defense
Dodge 10, Parry 8, Fortitude 4, Toughness 6/3, Will 12

Power Points
Abilities 30 + Powers 17 + Advantages 21 + Skills 27 (53 ranks) + Defenses 25 = 120

--------------------
Susan Merilyn Bones (y4) - PL 10
Age: 14 / Height: 5' 2" / Weight: 93 lbs
Hair Color: Ginger / Eye Color: Blue

Strength 0, Stamina 3, Agility 3, Dexterity 3, Fighting 5, Intellect 2, Awareness 4, Presence 3

Advantages
All-out Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Social Class (militant/academic), Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Defensive Roll 4, Equipment 1, Fascinate (Persuasion), Guidance, Improved Aim, Inspire 2, Interpose, Languages 1, Lionheart, Mana Sensitive, Quick Draw, Ritualist, Set-up, Tactical Training, Teamwork, Variable Team Attack, Well-informed, White Knight

Skills
Acrobatics 6 (+9), Athletics 6 (+6), Deception 4 (+7), Expertise (AGL): Riding 6 (+9), Expertise (AWE): Tactics 8 (+12), Expertise: Magic 10 (+12), Expertise: Magical Law 8 (+10), Insight 6 (+10), Investigation 6 (+8), Perception 6 (+10), Persuasion 6 (+9), Ranged Combat: Magic 5 (+8), Stealth 6 (+9), Treatment 4 (+6)

Powers
Poplar Wood & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Susan: Array
. . . . Avis: Damage 6 (animal, wizardry, DC 21; Homing 2: 2 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Finite Incantatem: Nullify 6 (wizardry, Counters: Magical Effects, DC 16; Broad, Effortless, Simultaneous)
. . . . Ignis Laqueis: Shapeable Area Damage 8 (fire, wizardry, DC 23; Shapeable Area: 30 cft., DC 18, Entangling, Grabbing, Increased Duration: concentration)
. . . . Infirma Cerebra: Weaken 10 (wizardry, Affects: Will, Resisted by: Will, DC 20; Increased Range: ranged)
. . . . Orbis: Burst Area Move Object 8 (gravity, wizardry, 6 tons, DC 23; Burst Area: 30 feet radius sphere, DC 18, Damaging; Limited: to Pushing Target Downwards)
. . . . Petrificus Totalus: Progressive Affliction 6 (wizardry, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 16; Extra Condition, Increased Range: ranged, Progressive, Reversible; Limited Degree)
. . . . Reparifarge: Nullify 12 (wizardry, Counters: Magical Effects, DC 22; Broad, Simultaneous; Limited: to Transfigurations or Transmutations)
. . . . Saggitario: Damage 12 (projectile, wizardry, DC 27; Dangerous, Reach (ranged) 12: 60 ft.)
. . . . Tarantallegra: Progressive Affliction 6 (wizardry, 1st degree: Dazed, Vulnerable, 2nd degree: Compelled, Defenseless, Resisted by: Will, DC 16; Extra Condition, Increased Range: ranged, Progressive; Limited Degree, Notes: Compelled to dance)
. . . . Wingardium Leviosa: Move Object 5 (wizardry, 1600 lbs., DC 25; Damaging, Improvised Weapon 5; Limited Direction: Ascending / Descending)

Equipment
Casual Clothes

Offense
Initiative +3
Avis: Damage 6, +8 (DC 21)
Finite Incantatem: Nullify 6, +8 (DC Will 16)
Grab, +5 (DC Spec 10)
Ignis Laqueis: Shapeable Area Damage 8 (DC 23)
Infirma Cerebra: Weaken 10, +8 (DC Will 20)
Orbis: Burst Area Move Object 8 (DC 23)
Petrificus Totalus: Progressive Affliction 6, +8 (DC Fort/Will 16)
Reparifarge: Nullify 12, +8 (DC Will 22)
Saggitario: Damage 12, +8 (DC 27)
Tarantallegra: Progressive Affliction 6, +8 (DC Will 16)
Throw, +3 (DC 15)
Unarmed, +5 (DC 15)
Wingardium Leviosa: Move Object 5, +8 (DC 25)

Complications
- Honor: Susan follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Responsibility: Susan looks to the example set by her Aunt Amelia as inspiration in how she should live her life on a day to day basis.
- Relationships: Susan is one of four Hogwarts students who knows of Arista's Kryptonian heritage, and two of the other three are Arista's foster siblings. Susan also managed to discover that heritage when she watched Arista casually ignore a Troll's club hitting one of her arms with more force than a Bludger could manage at it's maximum speed.
- Tsun~!: Susan tends to become very angry with Arista whenever she discovers that the girl who is 'totally not my girlfriend' has gone and done something that would have gotten a lesser girl killed.

Languages
English [Native], French

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 8/3, Will 13

Power Points
Abilities 46 + Powers 21 + Advantages 33 + Skills 44 (87 ranks) + Defenses 29 = 173
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DalkonCledwin
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Oh, Golden Lord of Darkness Brainstorm & Notes

Post by DalkonCledwin »

Oh, Golden Lord of Darkness
Premise: “Thou who art darker than even darkness / Thou who art deeper than even night / Drifting upon the Sea of Chaos / Oh, Golden Lord of Darkness / Hereby, I call to thee / Hereby I swear before thee / Those who stand before us / All those who are fools / By the power you and I possess / Grant destruction upon them all!”
Required Inclusions:
- The Firebird must save Kara Zor-El’s life during her escape from Krypton as it explodes, thereby granting Kara a portion of its powers.
- The Firebird’s powers must have the following effects upon Kara:
-- She must gain the ability to perform magic to one extent or another.
-- She must undergo a physical transformation, such as having her hair and eye color change, and possibly developing freckles (Basically I am thinking she’ll look like Thara Ak-Var more than her canonical appearance in this idea).
-- The abilities she gains from solar radiation must be diminished to the point where they are still stronger than Superboy’s abilities, but substantially weaker than Clark’s abilities.
- The story must be set in the Young Justice Universe.
- Kara must join the Justice League at least a year prior to the events of Young Justice, at which point she must be no older than 21.
- Kara must be granted permission to be the supervisor for the Team, or else join them on a mission at some point during the course of the series.
- Kara must be capable of fighting off the effects of Starro-Tech, even if only temporarily.
Preferred Inclusions:
- Similarly to Kara, Harry Potter’s life was saved by the Nightwing, though in Harry’s case this salvation occurs when he attempts to sacrifice himself for the second time in the Forest.
- As with Kara, the Nightwing Entity grants Harry a portion of its powers, and in doing so gives him the ability to fight on even footing with a Kryptonian.
- The primary pairing for this fic being Harry / Kara, as they are the hosts for a pair of cosmic entities that are in love with each other.
Optional Inclusions:
- Not that it really matters, but the voice actress for Kara being Summer Glau, who was the voice actress for Supergirl in the Superman/Batman Apocalypse movie.
- Harry being required to take multiple wives due to being the last heir to multiple bloodlines.
Forbidden Things:
- Harry becoming romantically involved with a male character.
- Harry or Kara, the Weak Emo Doormats.
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DalkonCledwin
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Nightwing / New Titan / Oh, Golden Lord of Darkness

Post by DalkonCledwin »

Image
Art by Phil-Cho on DeviantArt

Nightwing (Harry Potter) - PL 13
Age: 18 / Height: 5' 11" / Weight: 170 lbs
Hair Color: Dark Brown / Eye Color: Green

Strength 16/2, Stamina 11/2, Agility 5, Dexterity 4, Fighting 8, Intellect 3, Awareness 6, Presence 4

General Advantages
All-out Attack, Animal Empathy, Artificer, Assessment, Attractive, Beloved: Flamebird (Kara), Benefit, Social Class 3 (nobility), Benefit, Status: New Titans Team Leader, Benefit, Wealth 4 (multimillionaire), Chokehold, Connected, Daze (Intimidation), Equipment 3, Extraordinary Effort, Fascinate (Persuasion), Fast Grab, Favored Environment: When Fighting Favored Foe, Favored Foe: Dark Witches & Wizards, Fearless, Guidance, Improved Grab, Improved Hold, Inspire, Interpose, Languages 2, Leadership, Mana Sensitive, Power Attack, Quick Draw, Ranged Attack 6, Second Chance: Resisting Mental Control, Set-up, Takedown, Teamwork, Tracking, Trance, Well-informed, White Knight

Enhanced Advantages
Diehard, Eidetic Memory, Improved Initiative 2, Luck 5, Move-by Action

Skills
Acrobatics 8 (+13), Athletics 4 (+20), Deception 6 (+10), Expertise (AGL): Riding 8 (+13), Expertise (AWE): Tactics 8 (+14), Expertise: Magic 12 (+15), Insight 6 (+12), Intimidation 8 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 6 (+10), Ranged Combat: Magic 2 (+6), Stealth 6 (+11), Technology 4 (+7), Treatment 4 (+7), Vehicles 4 (+8)

Powers
Cosmic Avatar Physiology
. . Body Resistance: Protection 4 (racial, +4 Toughness)
. . Fast Action: Quickness 4 (racial, Perform routine tasks in -4 time ranks, Advantages: Eidetic Memory, Improved Initiative 2, Move-by Action)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard)
. . Phantom Denizen: Movement 1 (racial, Environmental Adaptation: The Phantom Zone, Notes: Basically this means Harry remains corporeal in the Phantom Zone)
. . Phantom Vision: Senses 16 (racial, Counters Illusion: Vision, Darkvision, Extended: Vision 4: x10k, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision; Dimensional: dimension - The Phantom Zone)
. . Phantom Zone Nexus: Enhanced Trait 46 (racial, Strength +14 (+16), Stamina +9 (+11))
. . Self-Sustenance: Immunity 12 (racial, Aging, Life Support, Sleep)
. . True Invulnerability: Impervious Toughness 15 (racial)
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Wizard, Harry: Array
. . . . Apparition: Teleport 8 (wizardry, 1 mile in a move action, carrying 800 lbs.; Accurate, Change Direction, Change Velocity, Extended: 250 miles in 2 move actions, Increased Mass 4, Turnabout; Distracting, Noticeable: Makes a loud cracking noise upon arrival at destination)
. . . . Arresto Momentum: Movement 7 (wizardry, Extra Ranks 6, Safe Fall; Affects Others, Increased Range: ranged)
. . . . Confringo: Shapeable Area Damage 7 (fire, wizardry, DC 22; Shapeable Area: 30 cft., DC 17, Increased Range: ranged, Selective)
. . . . Depulso: Move Object 14 (force, wizardry, 400 tons; Limited: to Flinging Target Away from Harry)
. . . . Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (radiant, wizardry, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Cumulative, Feature: Extraordinary Effort for +2 Effect Ranks, Increased Range: ranged; Distracting, Limited: to Unnatural Creatures, Limited: to Causing Targets to Flee, Tiring)
. . . . Expelliarmus: Damage 14 (force, wizardry, DC 29; Disarming (No Damage), Increased Range: ranged)
. . . . Finite Incantatum: Nullify 7 (wizardry, Counters: Magical Effects, DC 17; Broad, Effortless, Simultaneous)
. . . . Langlock: Nullify 9 (wizardry, Counters: Sonic Effects, DC 19; Increased Duration: concentration, Simultaneous)
. . . . Reducto: Cone Area Weaken 9 (force, wizardry, Affects: Toughness, Resisted by: Fortitude, DC 19; Affects Objects Only, Cone Area 2: 120 feet cone, DC 19)
. . . . Relashio: Cumulative Affliction 14 (wizardry, 1st degree: Dazed, 2nd degree: Compelled, Resisted by: Will, DC 24; Cumulative, Increased Range: ranged; Limited Degree)
. . . . Reparifors: Healing 8 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Saggitario: Damage 12 (projectile, wizardry, DC 27; Dangerous 4, Reach (ranged) 12: 60 ft.)
. . . . Salvio Hexia: Burst Area Luck Control 1 (wizardry, Bestow Luck, Advantages: Luck 5; Burst Area 7: 1800 feet radius sphere, DC 11, Selective; Check Required 5: DC 14 - Expertise: Magic, Increased Action 2: move, Reduced Range 2: close)
. . . . Stupefy: Cumulative Affliction 9 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative, Increased Range: ranged)
Lord of Darkness: Dynamic Array
. . Drain Solar Energy: Weaken 16 ([0 active, 0/32 PP, 2/r], divine, Affects: Superpowers Derived from Solar Energy, Resisted by: Fortitude, DC 26; Increased Range: ranged)
. . Negative Energy: Nullify 16 ([0 active, 0/32 PP, 2/r], divine, Counters: Energy Effects, DC 26; Broad)
. . Phantom Fire Bolts: Damage 10 ([0 active, 0/32 PP, 3/r], divine, fire, shadow, DC 25; Increased Range: ranged, Multiattack)
. . Phantom Fire Wave: Cone Area Damage 10 ([0 active, 0/32 PP, 3/r], divine, fire, shadow, DC 25; Cone Area 2: 120 feet cone, DC 20)
. . Phantom Shroud: Obscure 10 ([0 active, 0/32 PP, 3/r], divine, shadow, Affects: All Sense Types, Area: 2 miles radius; Selective; Concentration, Distracting, Reduced Range: close)
. . Power-Lifting: Enhanced Strength 13 ([0 active, 0/32 PP, 1/r], talent, +13 STR; Limited to Lifting, Notes: Normally has a punching & lifting strength of 1,600 tons, but when this power is set to it's maximum level his lifting strength increases to 12,500,000 tons)
. . Warp to the Phantom Zone: Movement Attack (+self) 8 ([0 active, 0/32 PP, 2/r+1], divine, Dimensional: The Phantom Zone 1: one dimension, 50 lbs., Extra Ranks 7, DC 18; Attack (+self): Parry)
Phantom Movement: Array
. . Soar the Spaceways: Movement 2 (talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 13 (talent, Speed: 16000 miles/hour, 30 miles/round)
Unusual Qualities
. . Second Wind: Healing 4 (talent; Triggered: 1 use - when suffering two or more degrees of damage; Limited: Self Only, Unreliable (5 uses))

Equipment
Potter Manor

Offense
Initiative +13
Confringo: Shapeable Area Damage 7 (DC 22)
Depulso: Move Object 14, +12 (DC 24)
Drain Solar Energy: Weaken 16, +10 (DC Fort 26)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Expelliarmus: Damage 14, +12 (DC 29)
Finite Incantatum: Nullify 7, +12 (DC Will 17)
Grab, +8 (DC Spec 26)
Langlock: Nullify 9, +12 (DC Will 19)
Negative Energy: Nullify 16, +10 (DC Will 26)
Phantom Fire Bolts: Damage 10, +10 (DC 25)
Phantom Fire Wave: Cone Area Damage 10 (DC 25)
Reducto: Cone Area Weaken 9 (DC Fort 19)
Relashio: Cumulative Affliction 14, +12 (DC Will 24)
Saggitario: Damage 12, +12 (DC 27)
Stupefy: Cumulative Affliction 9, +12 (DC Fort 19)
Throw, +10 (DC 31)
Unarmed, +8 (DC 31)
Warp to the Phantom Zone: Movement Attack (+self) 8, +8 (DC Dog 18)

Complications
- Fame: Harry has become quite famous within Wizarding Britain for the part he played in the final defeat of the Dark Lord Voldemort, and also for his efforts to keep his fellow students at Hogwarts safe during the years that he himself was a student at that school.
- Honor: Harry follows a strict code of honor when it comes to fights, and even when not fighting. He obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to his code of honor as he gets older.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Power Loss: Harry must be able to perform the requisite somatic and verbal components for his Wizarding Magic, which means that restraining his hands and mouth can lead to his inability to perform those spells. He also requires his wand, but that is generally assumed to be covered by the Easily Removable flaw.
- Relationship: Harry retains a strong loyalty to past friends, such as Hermione Granger and Fleur Weasley.
- Temper: Harry is a tempestuous man, one who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.

Languages
English [Native], French, Parseltongue

Defense
Dodge 11, Parry 11, Fortitude 12, Toughness 15 (Imp. 15), Will 14

Power Points
Abilities 68 + Powers 208 + Advantages 51 + Skills 50 (100 ranks) + Defenses 18 = 395

--------------------
Potter Manor - PL 13

Toughness 10, Size Large

Features:
Concealed 1, Dock, Grounds, Gym, Habitat, Laboratory, Library, Living Space, Personnel, Wards 2

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
--------------------
Credit Where Credit is Due: Gamebook's stat block for Lor-Zod inspired much of what went into this stat block, and it is also Lor-Zod's Earth-27 civilian pic that I'm using to represent Harry, so credit to Phil-Cho for the image.
Last edited by DalkonCledwin on Wed Nov 27, 2019 8:19 am, edited 3 times in total.
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DalkonCledwin
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Flamebird / New Titan / Oh, Golden Lord of Darkness

Post by DalkonCledwin »

Image
Art by Phil-Cho on DeviantArt

Flamebird (Kara Zor-El) - PL 13
Age: 21 / Height: 5' 5" / Weight: 131 lbs
Hair Color: Ginger / Eye Color: Green

Strength 15/1, Stamina 10/2, Agility 4, Dexterity 3, Fighting 8, Intellect 4, Awareness 5, Presence 4

General Advantages
All-out Attack, Assessment, Attractive, Beloved: Nightwing (Harry), Benefit, Status: Young Justice Den-Mother, Connected, Contacts, Daze (Intimidation), Equipment 7, Extraordinary Effort, Fascinate (Persuasion), Fearless, Great Endurance, Inspire, Interpose, Languages 1, Leadership, Mana Sensitive, Power Attack, Ranged Attack 6, Ritualist, Takedown 2, Team Code, Teamwork, Ultimate Effort: Toughness Checks, Well-informed, White Knight

Enhanced Advantages
Diehard, Eidetic Memory, Improved Initiative 2, Move-by Action, Skill Mastery: Expertise: Kryptonian Lore, Ultimate Effort: Kryptonian Lore

Skills
Acrobatics 4 (+8), Athletics 4 (+19), Deception 4 (+8), Expertise: Kryptonian Lore 8 (+12), Expertise: Magic 8 (+12), Insight 6 (+11), Intimidation 6 (+10), Investigation 4 (+8), Perception 6 (+11), Persuasion 10 (+14), Stealth 4 (+8), Technology 8 (+12), Treatment 4 (+8), Vehicles 4 (+7)

Powers
Cosmic Avatar Physiology
. . Body Resistance: Protection 4 (racial, +4 Toughness)
. . Fast Action: Quickness 4 (racial, Perform routine tasks in -4 time ranks, Advantages: Eidetic Memory, Improved Initiative 2, Move-by Action)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard)
. . Fire Heart Nexus: Enhanced Trait 44 (racial, Strength +14 (+15), Stamina +8 (+10))
. . Flamebird Senses: Senses 20 (racial, Extended: Vision 4: x10k, Extended: Hearing 3: x1k, Infravision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Tracking: Infravision 2: full speed, Ultra-hearing, Ultravision)
. . Invulnerabilities: Immunity 22 (racial, Aging, Common Descriptor: Fire Effects, Life Support, Sleep)
. . True Invulnerability: Impervious Toughness 14 (racial)
Firebird Movement: Array
. . Soar the Spaceways: Movement 2 (Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 13 (talent, Speed: 16000 miles/hour, 30 miles/round)
Lady of Gold: Dynamic Array
. . Brilliance of the Flamebird: Environment 11 ([0 active, 0/34 PP, 3/r], divine, Heat, Light (Bright), Radius: 4 miles)
. . Heat of the Flamebird: Cone Area Affliction 13 ([0 active, 0/34 PP, 2/r], divine, heat, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 23; Cone Area: 60 feet cone, DC 23)
. . Power-Lifting: Enhanced Strength 13 ([0 active, 0/34 PP, 1/r], talent, +13 STR; Limited to Lifting, Notes: Normally has a punching & lifting strength of 800 tons, but when this power is set to it's maximum level her lifting strength increases to 6,400,000 tons)
. . Talons of the Flamebird: Damage 10 ([0 active, 0/34 PP, 2/r+12], divine, piercing, DC 25; Dangerous 2, Multiattack, Reach (melee) 10: 50 ft.)
. . Wings of the Flamebird: Burst Area Damage 11 ([0 active, 0/34 PP, 3/r+1], bludgeoning, divine, DC 26; Burst Area 3: 120 feet radius sphere, DC 21, Feature: Extraordinary Effort for +2 effect rank; Tiring)
The Book of Rao (Removable (indestructible))
. . Divine Magic: Array
. . . . Command: Affliction 13 (divine, 3rd degree: Controlled, Resisted by: Will, DC 23; Increased Range 2: perception; Limited: to One Word Commands, and Instant Cure after the targeted character executes the command, Limited Degree (third only))
. . . . Enthrall: Concentration Burst Area Affliction 11 (divine, 1st degree: Entranced, Impaired, Resisted by: Will, DC 21; Burst Area 3: 120 feet radius sphere, DC 21, Concentration, Extra Condition; Limited Degree 2, Sense-dependent: Auditory)
. . . . Flame Strike: Cylinder Area Damage 11 (divine, fire, DC 26; Cylinder Area: 30 feet cylinder, DC 21, Increased Range: ranged)
. . . . Searing Light: Damage 17 (divine, radiant, DC 32; Increased Range: ranged, Penetrating 17; Limited: Penetrating only vs. Unnatural Creatures)
. . . . Sun Beam
. . . . . . Dazzle: Cumulative Affliction 11 (Linked; divine, radiant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 21; Cumulative, Increased Range: ranged; Limited: to Vision)
. . . . . . Scorching Ray: Damage 11 (Linked; divine, radiant, DC 26; Increased Range: ranged; Limited: to Unnatural Creatures)
. . . . Sun Burst
. . . . . . Dazzling Burst: Cumulative Burst Area Affliction 4 (Linked; divine, radiant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 14; Burst Area 2: 60 feet radius sphere, DC 14, Cumulative, Increased Range: ranged; Limited: to Vision)
. . . . . . Scorching Burst: Burst Area Damage 4 (Linked; divine, radiant, DC 19; Burst Area 2: 60 feet radius sphere, DC 14, Increased Range: ranged; Limited: to Unnatural Creatures)
. . Lore Master: Enhanced Trait 2 (divine, Advantages: Skill Mastery, Ultimate Effort: Kryptonian Lore)

Equipment
Commlink, GPS Receiver, Mt. Justice

Offense
Initiative +12
Command: Affliction 13 (DC Will 23)
Dazzle: Cumulative Affliction 11, +9 (DC Fort 21)
Dazzling Burst: Cumulative Burst Area Affliction 4 (DC Fort 14)
Enthrall: Concentration Burst Area Affliction 11 (DC Will 21)
Flame Strike: Cylinder Area Damage 11 (DC 26)
Grab, +8 (DC Spec 25)
Heat of the Flamebird: Cone Area Affliction 13 (DC Fort 23)
Scorching Burst: Burst Area Damage 4 (DC 19)
Scorching Ray: Damage 11, +9 (DC 26)
Searing Light: Damage 17, +9 (DC 32)
Talons of the Flamebird: Damage 10, +8 (DC 25)
Throw, +9 (DC 30)
Unarmed, +8 (DC 30)
Wings of the Flamebird: Burst Area Damage 11 (DC 26)

Complications
- Motivation: Doing Good: Kara feels it is incredibly important to use her powers to defend the people who inhabit the world she has come to consider her new home.
- Secret: Kara as Flameebird, conceals her civilian identity from the public so as to protect her loved ones from the harm that could befall them if it became known that she was associated with them as a civilian.
- Shop Smart, Shop Doppelmart: Between the effects of Black Kryptonite, her clone, and the existence of countless parallel Earth's, Kara tends to run into alternate versions of herself more frequently than just about any other hero, save the Big Three.
- Weakness: Due to the fact that she is a Kryptonian, Kara is vulnerable to the effects of the countless types of Kryptonite that have found their way to the planet Earth. The other weaknesses that a Kryptonian would normally have to deal with are shored up by the fact that Kara is the Flamebird's avatar.

Languages
English, Kryptonian [Native]

Defense
Dodge 12, Parry 12, Fortitude 12, Toughness 14 (Imp. 14), Will 14

Power Points
Abilities 62 + Powers 220 + Advantages 39 + Skills 40 (80 ranks) + Defenses 23 = 384

--------------------
Mt. Justice - PL 13

Toughness 16, Size Huge

Features:
Combat Simulator, Communications, Computer, Concealed 1, Defense System, Dock, Fire Prevention System, Garage, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Personnel, Power System, Secret 2, Security System 4, Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 23 + Skills 0 (0 ranks) + Defenses 5 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 31
Last edited by DalkonCledwin on Wed Nov 27, 2019 8:14 am, edited 3 times in total.
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Omen / Original Titan / Oh, Golden Lord of Darkness

Post by DalkonCledwin »

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Omen (Lilith Clay) - PL 12
Age: 16 / Height: 5' 8" / Weight: 104 lbs
Hair Color: Ginger / Eye Color: Green

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 3, Intellect 3, Awareness 5, Presence 3

General Advantages
Assessment, Attractive 2, Benefit, Status: Teen Titans Alumna, Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Defensive Attack, Eidetic Memory, Equipment 1, Fascinate (Persuasion), Guidance, Improved Treatment, Inspire 3, Interpose, Languages 1, Leadership, Lionheart 2, Mana Sensitive, Ranged Attack 3, Reviving Team Attack, Set-up, Taunt, Team Code, Teamwork, Trance

Enhanced Advantages
Defensive Roll 4, Evasion, Improved Defense, Improved Initiative, Luck 5

Skills
Acrobatics 4 (+6), Athletics 4 (+4), Deception 8 (+11), Expertise (AWE): Popular Culture 6 (+11), Expertise: Current Events 4 (+7), Insight 8 (+13), Investigation 4 (+7), Perception 8 (+13), Persuasion 6 (+9), Ranged Combat: Telekinetics 4 (+6), Sleight of Hand 6 (+8), Stealth 6 (+8), Technology 4 (+7), Treatment 6 (+9)

Powers
Powerful Psion
. . Circumstance Shield: Enhanced Trait 19 (psychic, Dodge +6 (+14), Parry +6 (+14), Advantages: Defensive Roll 4, Evasion, Improved Defense, Improved Initiative)
. . Inertial Armor: Protection 5 (telekinetic, +5 Toughness; Impervious, Sustained)
. . Intellect Fortress: Burst Area Immunity 10 (psychic, Common Descriptor: Mental Powers; Burst Area: 30 feet radius sphere, DC 20, Selective, Sustained; Limited - Half Effect)
. . Metaconcert: Mental Area Cosmic Communication Perception (All Senses) 1 (psychic; Area, Perception (All Senses), Selective, Notes: Continental Range)
. . Sense Minds: Senses 9 (psychic, Accurate: Detect Minds, Acute: Detect Minds, Detect: Detect Minds [Mental] 2: ranged, Extended: Detect Minds 3: x1k, Radius: Detect Minds)
. . Sensitivity to Psychic Impressions: Senses 4 (psychic, Postcognition; Uncontrolled)
. . Telekinetic Levitation: Flight 4 (telekinetic, Speed: 30 miles/hour, 500 feet/round)
Telekinetic Potential: Dynamic Array
. . Gravitational Well: Burst Area Move Object 8 ([0 active, 0/32 PP, 4/r], gravity, telekinetic, 6 tons, DC 23; Burst Area 2: 60 feet radius sphere, DC 18, Damaging; Limited: Pulling Towards the Center of the Area)
. . Psychoport: Teleport 10 ([0 active, 0/32 PP, 3/r+1], telekinetic, 4 miles in a move action, carrying 50 lbs.; Accurate, Change Velocity)
. . Telekinetic Force - Bolt: Damage 15 ([0 active, 0/32 PP, 2/r+1], force, telekinetic, DC 30; Increased Range: ranged, Precise)
. . Telekinetic Force - Move: Move Object 15 ([0 active, 0/32 PP, 2/r+1], telekinetic, 800 tons; Precise)
Telepathic Potential: Array
. . Concealing Amorpha: Burst Area Concealment 4 (psychic, All Visual Senses; Affects Others, Burst Area: 30 feet radius sphere, DC 14, Increased Range: ranged, Selective; Partial)
. . Dispel Psionics: Nullify 8 (psychic, Counters: Mental Effects, DC 18; Broad, Increased Range: perception, Simultaneous)
. . Dispelling Buffer: Luck Control 1 (psychic, Spend on Other, Advantages: Luck 5; Limited: to boosting Resistance checks made against Mental powers)
. . Heal Injuries: Healing 6 (psychic; Increased Range 2: perception, Restorative)
. . Id Insinuation: Progressive Affliction 8 (psychic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Increased Range 2: perception, Progressive, Reversible; Limited: Causing erratic or insane behavior)
. . Incite Passions: Burst Area Affliction 10 (psychic, 1st degree: Impaired, Resisted by: Will, DC 20; Burst Area 4: 250 feet radius sphere, DC 20, Selective; Limited: to Intellect, Limited Degree 2)
. . Memory Modification: Concentration Cumulative Affliction 10 (psychic, 3rd degree: Transformed, Resisted by: Will, DC 20; Concentration, Cumulative, Increased Range 2: perception, Insidious, Reversible; Distracting, Limited Degree (third only))
. . Microcosm: Illusion 8 (psychic, Affects: All Sense Types, Area: 250 cft., DC 18; Selective; Limited to One Subject, Resistible: Will)
. . Mind Link: Remote Sensing 10 (psychic, Affects: All Types, Range: 4 miles, DC 20; Subtle: DC 20+rank; Medium: Other People, Resistible: Will)
. . Mind Probe: Cumulative Mind Reading 10 (psychic, DC 20; Cumulative)
. . Slumber: Cumulative Affliction 8 (psychic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Will, DC 18; Cumulative, Increased Range 2: perception)
. . Ultrablast: Burst Area Damage 10 (psychic, DC 25; Alternate Resistance (no cost): Will, Burst Area 3: 120 feet radius sphere, DC 20, Feature: Extraordinary Effort for +2 effect rank; Tiring)
Unusual Qualities
. . Incarnation Awareness: Senses 2 (talent, Postcognition (Limited): The Pre-Crisis Omen)

Equipment
Cell Phone (Smartphone), Commlink, Multi-tool, Restraints

Offense
Initiative +6
Dispel Psionics: Nullify 8 (DC Will 18)
Grab, +3 (DC Spec 10)
Gravitational Well: Burst Area Move Object 8 (DC 23)
Id Insinuation: Progressive Affliction 8 (DC Will 18)
Incite Passions: Burst Area Affliction 10 (DC Will 20)
Memory Modification: Concentration Cumulative Affliction 10 (DC Will 20)
Mind Probe: Cumulative Mind Reading 10 (DC Will 20)
Slumber: Cumulative Affliction 8 (DC Will 18)
Telekinetic Force - Bolt: Damage 15, +9 (DC 30)
Telekinetic Force - Move: Move Object 15, +9 (DC 25)
Throw, +5 (DC 15)
Ultrablast: Burst Area Damage 10 (DC Will 25)
Unarmed, +3 (DC 15)

Complications
- Guy Magnet: Lilith is one of the more attractive heroines, and with that comes the problem of having countless men trying to impress her. This wouldn't be so bad if it were only the mundane folk and other heroes that it affected, but she also winds up with more than a few villains trying to win her admiration, and they don't go about it in a manner she'd approve of.
- Motivation: Thrills: Lilith performs heroic deeds because it is exciting to be a heroine, and she is an extreme adrenaline junky.
- Relationship: Lilith is Hermione Granger's maternal first cousin, and is not going to be very happy with Hermione when she finds out what happened to the girl did to aunt and uncle. That said, Lilith has been harboring a massive crush on Harry ever since she accidentally learned about him when her powers first began manifesting.
- Secret Keeper: Lilith is the only living person who remembers the crime fighting group known as the Teen Titans, which she herself was a member of. She is also responsible for erecting the psionic equivalent to a Fidelius Charm that is being used to conceal that memory, as it was necessary to stop a demonic entity from destroying the world.

Languages
English [Native], French

Defense
Dodge 14/8, Parry 14/8, Fortitude 5, Toughness 10/1 (Imp. 5), Will 15

Power Points
Abilities 38 + Powers 164 + Advantages 32 + Skills 39 (78 ranks) + Defenses 25 = 298
Last edited by DalkonCledwin on Wed Nov 27, 2019 8:20 am, edited 3 times in total.
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DalkonCledwin
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Vohc / New Titan / Oh, Golden Lord of Darkness

Post by DalkonCledwin »

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Vohc the Breaker (Daphne Greengrass) - PL 15
Age: 19 / Height: 5' 9" / Weight: 116 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 17/0, Stamina 12/0, Agility 4, Dexterity 3, Fighting 6, Intellect 8/2, Awareness 7, Presence 4

General Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Badgirl, Benefit, Galactic Reputation 3, Benefit, Social Class 3 (nobility), Benefit, Wealth 4 (multimillionaire), Connected, Contacts, Daze (Deception), Defensive Attack, Extraordinary Effort, Fascinate (Deception), Favored Foe: The Flamebird Entity & Hosts, Favored Type: The Nightwing Entity & Hosts, Fearless, Great Endurance, Improved Treatment, Inspire, Interpose, Inventor, Languages 1, Leadership, Mana Sensitive, Power Attack, Quick Draw, Ranged Attack 10, Reviving Team Attack, Ritualist, Skill Mastery: Expertise: Magic, Skill Mastery: Technology, Speed of Thought, Taunt, Trance, Uncanny Dodge, Well-informed

Enhanced Advantages
Diehard, Eidetic Memory, Improved Initiative 2, Move-by Action

Skills
Acrobatics 4 (+8), Athletics 4 (+21), Deception 12 (+16), Expertise (AGL): Riding 6 (+10), Expertise: Magic 16 (+24), Insight 12 (+19), Intimidation 4 (+8), Investigation 6 (+14), Perception 6 (+13), Persuasion 6 (+10), Stealth 6 (+10), Technology 16 (+24), Treatment 8 (+16), Vehicles 8 (+11)

Powers
Blackthorn & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Daphne: Array
. . . . Avada Kedavra: Damage 17 (unforgivable, wizardry, DC 32; Alternate Resistance: Fortitude, Increased Range: ranged, Secondary Effect, Subtle: subtle; Quirk: Only the resultant injuries are considered 'Subtle', Side Effect 2: always - Vohc suffers Psychic Backlash (Rank 10 Will Damage))
. . . . Avis: Damage 17 (animal, wizardry, DC 32; Homing 4: 4 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Crucio: Concentration Cumulative Affliction 17 (unforgivable, wizardry, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, 3rd degree: Incapacitated, Resisted by: Will, DC 27; Concentration, Cumulative, Extra Condition, Increased Range: ranged; Distracting)
. . . . Ebublio: Cumulative Burst Area Affliction 15 (water, wizardry, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 25; Burst Area: 30 feet radius sphere, DC 25, Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Fire Shaping: Shapeable Area Damage 15 (fire, wizardry, DC 30; Shapeable Area: 30 cft., DC 25, Increased Range: ranged, Selective)
. . . . Glacius Virilis: Progressive Affliction 17 (cold, wizardry, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Disabled, Resisted by: Fortitude, DC 27; Extra Condition, Increased Range: ranged, Progressive; Limited: to Male Targets, Limited Degree)
. . . . Ignis Furore: Burst Area Damage 8 (fire, wizardry, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Increased Duration: concentration, Increased Range: ranged, Selective)
. . . . Imperio: Cumulative Affliction 17 (unforgivable, wizardry, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 27; Cumulative, Increased Range: ranged, Secondary Effect; Tiring)
. . . . Legilimens: Cumulative Effortless Mind Reading 15 (wizardry, DC 25; Cumulative, Effortless)
. . . . Transmogrify: Cumulative Affliction 17 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 27; Cumulative, Increased Range: ranged, Subtle: subtle)
Cosmic Avatar Physiology
. . Fast Action: Quickness 4 (racial, Perform routine tasks in -4 time ranks, Advantages: Eidetic Memory, Improved Initiative 2, Move-by Action)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard)
. . Mad God Nexus: Enhanced Trait 70 (racial, Strength +17 (+17), Stamina +12 (+12), Intellect +6 (+8))
. . Occlumens: Impervious Will 17 (wizardry; Sustained)
. . Protective Hide: Protection 6 (racial, +6 Toughness)
. . Self-Sustenance: Immunity 12 (racial, Aging, Life Support, Sleep)
. . Treasure Sensing: Senses 23 (racial, Acute: Detect Precious Minerals, Analytical: Detect Precious Minerals, Counters Illusion: Vision, Detect: Precious Minerals [Mental] 2: ranged, Extended: Vision 4: x10k, Low-light Vision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Penetrates Concealment: Detect Precious Minerals)
. . True Invulnerability: Impervious Toughness 18 (racial)
Divine Movement: Array
. . Soar the Spaceways: Movement 2 (talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 15 (talent, Speed: 64000 miles/hour, 120 miles/round)
She Who Builds: Dynamic Array
. . Aura of Isolation: Environment 4 ([0 active, 0/38 PP, 3/r], divine, Impede Movement (2 ranks), Radius: 250 feet; Selective)
. . Crushing Despair: Cumulative Cone Area Affliction 12 ([0 active, 0/38 PP, 3/r], divine, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 22; Cone Area: 60 feet cone, DC 22, Cumulative)
. . Discern Location: Senses 4 ([0 active, 0/38 PP, 1/2r], racial, Precognition; Sustained; Limited: to knowing the whereabouts of the current Flamebird & Nightwing Avatars)
. . Fabricate: Transform 12 ([0 active, 0/38 PP, 3/r+2], divine, Affects: 1 Thing > 1 Thing - Base Materials Into Finished Objects, Transforms: 3200 lbs., DC 22; Increased Duration: continuous, Innate, Precise)
. . Guess What Spell I Prepared Today: Burst Area Damage 9 ([0 active, 0/38 PP, 4/r+1], divine, DC 24; Burst Area 3: 120 feet radius sphere, DC 19, Triggered: 1 use - when target reads enchanted runes)
. . Legend Lore: Senses 2 ([0 active, 0/38 PP, 1/r], divine, Analytical: Detect History, Detect: History [Mental] 1; Sustained)
. . Power-Lifting: Enhanced Strength 15 ([0 active, 0/38 PP, 1/r], talent, +15 STR; Limited to Lifting, Notes: Normally has a punching & lifting strength of 3,200 tons, but when this power is set to it's maximum level her lifting strength increases to 100,000,000 tons)
. . Teleportation Circle: Burst Area Teleport 8 ([0 active, 0/38 PP, 4/r+6], divine, Carry 6 tons; Accurate, Burst Area: 30 feet radius sphere, DC 18, Extended: 250 miles in 2 move actions, Increased Mass 8; Activation 2: standard action, Limited to Extended)
. . Wall of Iron: Create 12 ([0 active, 0/38 PP, 3/r], divine, Volume: 4000 cft., DC 22; Impervious, Increased Duration: continuous; Limited: to Walls made from Iron)

Offense
Initiative +16
Avada Kedavra: Damage 17, +13 (DC Fort 32)
Avis: Damage 17, +13 (DC 32)
Crucio: Concentration Cumulative Affliction 17, +13 (DC Will 27)
Crushing Despair: Cumulative Cone Area Affliction 12 (DC Will 22)
Ebublio: Cumulative Burst Area Affliction 15 (DC Fort/Will 25)
Fabricate: Transform 12, +6 (DC Dog 22)
Fire Shaping: Shapeable Area Damage 15 (DC 30)
Glacius Virilis: Progressive Affliction 17, +13 (DC Fort 27)
Grab, +6 (DC Spec 27)
Guess What Spell I Prepared Today: Burst Area Damage 9 (DC 24)
Ignis Furore: Burst Area Damage 8 (DC 23)
Imperio: Cumulative Affliction 17, +13 (DC Will 27)
Legilimens: Cumulative Effortless Mind Reading 15 (DC Will 25)
Throw, +13 (DC 32)
Transmogrify: Cumulative Affliction 17, +13 (DC Fort 27)
Unarmed, +6 (DC 32)

Complications
- Motivation: Acceptance: Vohc's main goal in life is to create something which Flamebird won't immediately seek to destroy.
- Relationship: The Cosmic Entity known as Vohc is actually one of three children born to the Cosmic Entity known as Rao, with it's siblings being the Flamebird and the Nightwing. Meanwhile, Vohc's current vessel, Daphne Greengrass, is the elder sister of Astoria Greengrass and daughter of the late Elizabeth & Cyrus Greengrass.
- Vulnerability: Daphne would likely die not long after she reached her thirtieth birthday if Vohc ever stopped providing her with pseudo-immortality and enhanced stamina. This is due to a curse that dwells within her very blood.

Languages
English [Native], French

Defense
Dodge 12, Parry 12, Fortitude 13, Toughness 18 (Imp. 18), Will 17 (Imp. 17)

Power Points
Abilities 52 + Powers 291 + Advantages 55 + Skills 57 (114 ranks) + Defenses 25 = 480

--------------------
Vohc the Builder (Daphne Greengrass) - PL 13

Strength 15/0, Stamina 10/0, Agility 4, Dexterity 3, Fighting 6, Intellect 8/2, Awareness 7, Presence 4

General Advantages
Accurate Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Beloved: Flamebird (Kara), Nightwing (Harry) & Omen (Lilith), Benefit, Galactic Reputation 3, Benefit, Social Class 3 (nobility), Benefit, Wealth 4 (multimillionaire), Connected, Contacts, Daze (Deception), Defensive Attack, Extraordinary Effort, Fascinate (Deception), Fearless, Great Endurance, Improved Treatment, Inspire, Interpose, Inventor, Languages 1, Leadership, Mana Sensitive, Power Attack, Quick Draw, Ranged Attack 8, Reviving Team Attack, Ritualist, Skill Mastery: Expertise: Magic, Skill Mastery: Technology, Speed of Thought, Taunt, Trance, Uncanny Dodge, Well-informed, White Knight

Enhanced Advantages
Diehard, Eidetic Memory, Improved Initiative 2, Move-by Action

Skills
Acrobatics 4 (+8), Athletics 4 (+19), Deception 12 (+16), Expertise (AGL): Riding 6 (+10), Expertise: Magic 15 (+23), Insight 12 (+19), Intimidation 4 (+8), Investigation 6 (+14), Perception 6 (+13), Persuasion 6 (+10), Stealth 6 (+10), Technology 15 (+23), Treatment 8 (+16), Vehicles 8 (+11)

Powers
Blackthorn & Unicorn Hair Wand (Easily Removable)
. . Yer A Witch, Daphne: Array
. . . . Avis: Damage 15 (animal, wizardry, DC 30; Homing 2: 2 extra attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Confringo: Shapeable Area Damage 7 (fire, wizardry, DC 22; Shapeable Area: 30 cft., DC 17, Increased Range: ranged, Selective)
. . . . Ebublio: Cumulative Burst Area Affliction 7 (water, wizardry, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 17; Burst Area: 30 feet radius sphere, DC 17, Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Expelliarmus: Damage 15 (force, wizardry, DC 30; Increased Range: ranged)
. . . . Finite Incantatem: Nullify 7 (wizardry, Counters: Magical Effects, DC 17; Broad, Effortless, Simultaneous)
. . . . Glacius Virilis: Progressive Affliction 10 (cold, wizardry, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Disabled, Resisted by: Fortitude, DC 20; Extra Condition, Increased Range: ranged, Progressive; Limited: to Male Targets, Limited Degree)
. . . . Ignis Furore: Burst Area Damage 6 (fire, wizardry, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Duration: concentration, Increased Range: ranged, Selective)
. . . . Legilimens: Cumulative Effortless Mind Reading 7 (wizardry, DC 17; Cumulative, Effortless)
. . . . Nebulus: Environment 4 (weather, wizardry, Visibility (-5), Radius: 250 feet)
. . . . Stupefy: Cumulative Affliction 10 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
Cosmic Avatar Physiology
. . Creator God Nexus: Enhanced Trait 62 (racial, Strength +15 (+15), Stamina +10 (+10), Intellect +6 (+8))
. . Fast Action: Quickness 4 (racial, Perform routine tasks in -4 time ranks, Advantages: Eidetic Memory, Improved Initiative 2, Move-by Action)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard)
. . Occlumens: Impervious Will 16 (wizardry; Sustained)
. . Protective Hide: Protection 4 (racial, +4 Toughness)
. . Self-Sustenance: Immunity 12 (racial, Aging, Life Support, Sleep)
. . Treasure Sensing: Senses 23 (racial, Acute: Detect Precious Minerals, Analytical: Detect Precious Minerals, Counters Illusion: Vision, Detect: Precious Minerals [Mental] 2: ranged, Extended: Vision 4: x10k, Low-light Vision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Penetrates Concealment: Detect Precious Minerals)
. . True Invulnerability: Impervious Toughness 14 (racial)
Divine Movement: Array
. . Soar the Spaceways: Movement 2 (talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 13 (talent, Speed: 16000 miles/hour, 30 miles/round)
She Who Builds: Dynamic Array
. . Aura of Isolation: Environment 4 ([0 active, 0/38 PP, 3/r], divine, Impede Movement (2 ranks), Radius: 250 feet; Selective)
. . Crushing Despair: Cumulative Cone Area Affliction 12 ([0 active, 0/38 PP, 3/r], divine, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 22; Cone Area: 60 feet cone, DC 22, Cumulative)
. . Discern Location: Senses 4 ([0 active, 0/38 PP, 1/2r], racial, Precognition; Sustained; Limited: to knowing the whereabouts of the current Flamebird & Nightwing Avatars)
. . Fabricate: Transform 12 ([0 active, 0/38 PP, 3/r+2], divine, Affects: 1 Thing > 1 Thing - Base Materials Into Finished Objects, Transforms: 3200 lbs., DC 22; Increased Duration: continuous, Innate, Precise)
. . Guess What Spell I Prepared Today: Burst Area Damage 9 ([0 active, 0/38 PP, 4/r+1], divine, DC 24; Burst Area 3: 120 feet radius sphere, DC 19, Triggered: 1 use - when target reads enchanted runes)
. . Legend Lore: Senses 2 ([0 active, 0/38 PP, 1/r], divine, Analytical: Detect History, Detect: History [Mental] 1; Sustained)
. . Power-Lifting: Enhanced Strength 13 ([0 active, 0/38 PP, 1/r], talent, +13 STR; Limited to Lifting, Notes: Normally has a punching & lifting strength of 800 tons, but when this power is set to it's maximum level her lifting strength increases to 6,400,000 tons)
. . Teleportation Circle: Burst Area Teleport 8 ([0 active, 0/38 PP, 4/r+6], divine, Carry 6 tons; Accurate, Burst Area: 30 feet radius sphere, DC 18, Extended: 250 miles in 2 move actions, Increased Mass 8; Activation 2: standard action, Limited to Extended)
. . Wall of Iron: Create 12 ([0 active, 0/38 PP, 3/r], divine, Volume: 4000 cft., DC 22; Impervious, Increased Duration: continuous; Limited: to Walls made from Iron)

Offense
Initiative +16
Avis: Damage 15, +11 (DC 30)
Confringo: Shapeable Area Damage 7 (DC 22)
Crushing Despair: Cumulative Cone Area Affliction 12 (DC Will 22)
Ebublio: Cumulative Burst Area Affliction 7 (DC Fort/Will 17)
Expelliarmus: Damage 15, +11 (DC 30)
Fabricate: Transform 12, +6 (DC Dog 22)
Finite Incantatem: Nullify 7, +11 (DC Will 17)
Glacius Virilis: Progressive Affliction 10, +11 (DC Fort 20)
Grab, +6 (DC Spec 25)
Guess What Spell I Prepared Today: Burst Area Damage 9 (DC 24)
Ignis Furore: Burst Area Damage 6 (DC 21)
Legilimens: Cumulative Effortless Mind Reading 7 (DC Will 17)
Stupefy: Cumulative Affliction 10, +11 (DC Fort 20)
Throw, +11 (DC 30)
Unarmed, +6 (DC 30)

Complications
- Motivation: Acceptance: Vohc's main goal in life is to create something which Flamebird won't immediately seek to destroy.
- Relationships: The Cosmic Entity known as Vohc is actually one of three children born to the Cosmic Entity known as Rao, with it's siblings being the Flamebird and the Nightwing. Meanwhile, Vohc's current vessel, Daphne Greengrass, is the elder sister of Astoria Greengrass and daughter of the late Elizabeth & Cyrus Greengrass.
- Vulnerability: Daphne would likely die not long after she reached her thirtieth birthday if Vohc ever stopped providing her with pseudo-immortality and enhanced stamina. This is due to a curse that dwells within her very blood.

Languages
English [Native], French

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 14 (Imp. 14), Will 16 (Imp. 16)

Power Points
Abilities 52 + Powers 261 + Advantages 52 + Skills 56 (112 ranks) + Defenses 23 = 444
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Build Comments: I'm fully aware that I just genderflipped Vohc.
Last edited by DalkonCledwin on Wed Nov 27, 2019 8:14 am, edited 1 time in total.
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