Gelert
General Arms Systems -- Underground STARS Assembly Plant
stavaros_the_arcane wrote: ↑Sun Nov 21, 2021 10:45 pm"
Fantastic,So how do we do that? Because these robots only need to get lucky once with those power cancellers and then I'm stuck trying to bite their ankles." Gelert replies.
"Good question," Amethyst says.
"I don't see anyone other than you on scanners. But the drones are made to be worn as powered armor, and they're shielded from my sensors. Maybe they're in the suit that attacked you first?"
But as you sniff about, you realize that even if someone were to have snuck in the facility and secretly put on the STARS unit, they would've left a scent trail that led up to the suit itself. However, you can smell no such thing. There is a very confusing mess of over a dozen scents surrounding the unit's harness, from all the engineers working on it, but none that lead right up to its feet. The technopath might able to control technology remotely, from beyond the facility -- but as you saw, the STARS unit turned its head to seize control of the other drone, suggesting that the power in question requires, at the minimum, line of sight. That means they must be in this room, yet you cannot sense them.
Int -- 1 rank
There are a number of ways something can physically pass and yet leave no scent trail. It might fly, it might have some means of erasing its tracks, or it may have no physical body (i.e. be using the Intangible effect).
Your blast hits the STARS drone right in the abdomen, blowing away fragments of its armor plating. The drone's armor is pretty battered by now; one more good hit would disable it. But by chance you strike it at a low angle that deflects most of the beam off its glacis into the ceiling, where it explodes one of the sprinklers.
In retaliation the STARS drone fires its chest-mounted power nullifier ray at you. However, this time it aims too high and the beam zaps the fire suppression system. Fortunately, the fire suppression system does not have super-powers, and continues putting out the last of the flaming wreckage. Out of the corner of your eye, you see the second STARS unit fly off towards the elevators, and a moment later the blue glow of Amethyst's forcefield fades.
OOC
You sense nobody else around you with scent (tracking) or ultra-hearing, and Amethyst reports that she senses nobody either with radar.
AA STARS Equalizer Toughness DC 28: 1D20+10-2 = [18]+10-2 = 26
Failed 1 degree, -3
STARS Equalizer uses Power Nullifier Ray on you.
AA STARS Equalizer attack vs Gelert: 1D20+10 = [3]+10 = 13
Misses, no effect
STARS Equalizer #2 takes off towards the elevators and uses its Power Nullifer Ray to counter Amethyst's force field, and
wins the power check. She rejoins the combat in round 3 as the STARS unit #2 is engaging her.
Round 3
23 Gelert *
11 STARS Equalizer (-3)
11 STARS Equalizer #2
10 Amethyst
You are up!