Dalkon's Revised & Expanded Potterverse Thread Mk II

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DalkonCledwin
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Pericula Ludus Brainstorm & Notes

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Pericula Ludus
Premise: The reign of Darkseid has come to an end, or rather, it will as soon as the New God known as Harry Potter finishes up with his adventures on Earth and turns his attention more fully towards the Fourth World.
Required Inclusions:
- Harry Potter must either be a New God who was born via the process known as Apotheosis, or else one who was born more naturally, via the union of two preexisting Fourth World deities.
- Regardless of which option is chosen, Harry must possess the necessary powers to take control over Apokolips from the current ruler thereof.
- The only reason he doesn’t do so immediately, is because he will have to learn how to use his abilities, and also deal with certain matters that tie him to Earth (i.e. Voldemort).
- Apokolips under Harry’s rule will be a far more benevolent world, even if it will likely take several centuries for the divine realm to recover from where it was under Darkseid’s rule.
- Instead of having a Father or Mother Box, Harry must be capable of tapping into the same energy source as Stargirl’s Cosmic Rod, giving him an equalizer when facing Darkseid.
- Harry’s primary romantic interest must be someone who can rule Apokolips alongside him, although that individual’s exact identity will be left up to the individual author.
Preferred Inclusions:
- Highfather should be a far more villainous figure in this story, much like he is in the New 52, than he is in most of the franchises he makes an appearance in.
- Harry should have a suit of armor that was created for him by either the Goblins of Gringotts, or else by whichever deity serves as the New God of the Forge.
- Harry should establish his own version of the Female Furies, each of whom is loyal to Harry alone, as well as possibly being additional romantic interests for the young deity.
Optional Inclusions:
- Harry could be a minor metamorphmagus, with the ability to change his eye color at will.
- Harry could eventually become the ruler of both Apokolips and New Genesis, instead of being the ruler of only one of those two worlds.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
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Battleborn / The MCs / Pericula Ludus

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Battleborn (Harry Potter) - PL 12
Age: 17 / Height: 5' 11" / Weight: 175 lbs / Hair Color: Dark Brown / Eye Color: Kaleidoscopic
Group Affiliations: The New Gods / Base of Operations: Mobile

Strength 14, Stamina 11, Agility 7, Dexterity 4, Fighting 6, Intellect 3, Awareness 5, Presence 5

Advantages
Agile Feint, All-out Attack, Animal Empathy, Attractive, Benefit, Wealth 3 (Millionaire), Connected, Conviction, Defensive Attack, Diehard, Fascinate (Persuasion), Fearless, Great Endurance, Improved Grab, Inspire 2, Languages 2, Leadership, Potion Brewing, Power Attack, Quick Draw, Ranged Attack 4, Ritualist, Second Chance: (Resisting Mental Control), Teamwork

Skills
Acrobatics 6 (+13), Expertise (AWE): Cooking 6 (+11), Expertise: Intergalactic Lore 4 (+7), Expertise: Magic 10 (+13), Insight 4 (+9), Investigation 6 (+9), Perception 8 (+13), Persuasion 8 (+13), Stealth 6 (+13), Vehicles 6 (+10)

Powers
Gilded Armor (Removable)
. . Plate Mail: Impervious Toughness 5 (unique object; Feature: Impressive (+2 Circumstance bonus to Persuasion for Demoralization (see Conviction)))
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Bombarda: Burst Area Damage 8 (curse, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (light of creation, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & Black Lantern Corpsemen, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 8 (charm, Counters: Magical Effects, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Greater Apparition: Teleport 12 (magical travel, 16 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Extended: 4000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting, Tiring)
. . . . Reparifors: Healing 12 (healing magic; Restorative; Tiring)
. . . . Spattica: Strength-based Damage 3 (slashing, DC 32; Dangerous)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Incredible Moves: Array
. . Soar the Spaceways: Movement 2 (cosmic, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 10 (cosmic, Speed: 2000 miles/hour, 4 miles/round; Precise)
New God Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Divine Durability: Impervious Toughness 9 (racial trait)
. . Divine Perception: Senses 10 (racial trait, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Radius (Type): Mental Senses)
. . Divine Speech: Comprehend 3 (racial talent, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained)
. . Invulnerabilities: Immunity 8 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Poison, Suffocation (All))
. . Tough: Protection 3 (racial trait, +3 Toughness)
Phenomenal Cosmic Power: Array
. . Blinding Radiance: Cumulative Affliction 16 (cosmic radiance, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 26; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited: Affects Visual Senses Only)
. . Cosmic Blast: Damage 16 (cosmic, DC 31; Increased Range: ranged)
. . Cosmic Shield: Burst Area Deflect 8 (cosmic; Burst Area: 30 feet radius sphere, DC 18, Reflect, Selective)
. . Cosmic Telepathy: Mental Area Cosmic Communication 5 (cosmic; Area, Selective, Subtle: encrypted; Concentration, Notes: Range: Universe-wide)
. . Cosmic Transmutation: Transform 6 (cosmic, Affects: Anything, Transforms: 50 lbs., DC 16; Permanent)
. . Gateway: Movement 4 (cosmic, Dimensional: The Fourth World 1: one dimension, 50 lbs., Space Travel 3: other galaxies; Portal)
. . Scorching Ray: Damage 10 (cosmic fire, DC 25; Increased Range: ranged, Secondary Effect, Split 2: 3 targets)
Special Qualities
. . Cosmic Link: Senses 1 (cosmic, Communication Link: Andromeda Tonks)
. . Kaleidoscopic Eyes: Feature 1 (morphic, Notes: Harry’s eyes constantly cycle between the colors of violet, blue and green)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 5 (legendary object, All Visual Senses, Other Sense: BLC Spectral Sight; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Limited: Can only conceal a single adult or up to three children at any given point in time, Passive)

Offense
Initiative +7
Blinding Radiance: Cumulative Affliction 16, +8 (DC Dog/Fort/Will 26)
Bombarda: Burst Area Damage 8 (DC 23)
Confundo: Concentration Affliction 8 (DC Will 18)
Cosmic Blast: Damage 16, +8 (DC 31)
Cosmic Transmutation: Transform 6, +6 (DC Dog 16)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +8 (DC 27)
Finite Incantatem: Burst Area Nullify 8 (DC Will 18)
Grab, +6 (DC Spec 24)
Scorching Ray: Damage 10, +8 (DC 25)
Spattica: Strength-based Damage 3, +6 (DC 32)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +8 (DC 29)
Unarmed, +6 (DC 29)

Complications
- Fame: Harry is famous within wizarding society for the part he played in vanquishing the dark wizard who styled himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Weakness: Harry suffers an automatic degree of effect when resisting damage inflicted by Radion weaponry. He also doesn't benefit from his Divine Durability against such weaponry.

Languages
Celestial, English [Native], Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 11, Toughness 14 (Imp. 14/9), Will 12

Power Points
Abilities 110 + Powers 129 + Advantages 30 + Skills 32 (64 ranks) + Defenses 14 = 315
Last edited by DalkonCledwin on Mon Jan 03, 2022 1:23 am, edited 1 time in total.
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Lady Shazam / The MCs / Pericula Ludus

Post by DalkonCledwin »

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Lady Shazam - PL 11
Age: 18 / Height: 5' 6" / Weight: 139 lbs / Hair Color: Brown / Eye Color: Blue
Group Affiliations: The Shazam Family / Base of Operations: The Rock of Eternity

Strength 17, Stamina 12, Agility 3, Dexterity 3, Fighting 5, Intellect 3, Awareness 4, Presence 4

General Advantages
All-out Attack, Attractive, Connected, Conviction, Equipment 1, Fascinate (Persuasion), Interpose, Languages 1, Move-by Action, Power Attack, Ritualist, Trance, Well-read

Enhanced Advantages
Assessment, Beginner's Luck, Diehard, Eidetic Memory, Fearless, Great Endurance, Inspire 4, Jack-of-all-trades, Teamwork

Skills
Expertise (AWE): Research 4 (+8), Expertise (AWE): Theology 6 (+10), Expertise: Magic 8 (+11), Insight 6 (+10), Investigation 4 (+7), Perception 4 (+8), Persuasion 6 (+10), Ranged Combat: Magic 2 (+5), Stealth 4 (+7)

Powers
The Wisdom of Solomon
. . Divine Perception: Senses 8 (divine blessing, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Radius (Type): Mental Senses; Feature: Divine Counsel (Directed Inspiration))
. . Divine Tongue: Comprehend 3 (divine talent, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained)
. . Divine Wisdom: Enhanced Trait 4 (divine talent, Advantages: Assessment, Beginner's Luck, Eidetic Memory, Jack-of-all-trades)
. . Inspiring Word: Enhanced Trait 5 (divine talent, Advantages: Inspire 4, Teamwork)
The Strength of Hercules
. . Divine Might: Enhanced Strength 4 (divine blessing, +4 STR; Limited to Lifting, Notes: Max Lifting Strength 21: Up to 50,000 tons)
The Stamina of Atlas
. . Divine Endurance: Enhanced Trait 2 (divine talent, Advantages: Diehard, Great Endurance)
. . Invulnerabilities: Immunity 11 (divine blessing, Aging, Life Support)
The Lightning of Zeus: Array
. . Hammer of Zeus: Damage 17 (divine lightning, DC 32; Increased Range: ranged)
. . Healing Lightning: Healing 11 (divine lightning; Increased Range: ranged, Persistent, Restorative; Tiring)
. . Lightning Flight: Teleport 9 (divine lightning, 2 miles in a move action, carrying 50 lbs.; Accurate, Easy, Extended: 500 miles in 2 move actions; Limited: must pass through intervening space in the form of a lightning bolt)
. . Magnificent Mansion: Movement 4 (magical travel, Dimensional: The Rock of Eternity 1: one dimension, 50 lbs., Space Travel 3: other galaxies; Portal)
The Courage of Achilles
. . Divine Durability: Impervious Toughness 12 (divine blessing)
. . Indomitable Will: Impervious Will 10 (divine talent, Advantages: Fearless)
The Speed of Mercury: Array
. . Soar the Spaceways: Movement 2 (divine talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . Super-Speed: Grouped Effect (Advantages: Improved Initiative 7)
. . . . Divine Speed: Speed 14 (divine talent, Speed: 32000 miles/hour, 60 miles/round)
. . . . Fast Action: Quickness 9 (divine talent, Perform routine tasks in -9 time ranks)
. . True Flight: Flight 14 (divine talent, Speed: 32000 miles/hour, 60 miles/round; Precise)
The Power of Shazam
. . SHAZAM!: Morph 1 (morphic, +20 Deception checks to disguise; Single form; Metamorph)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +3
Grab, +5 (DC Spec 27)
Hammer of Zeus: Damage 17, +5 (DC 32)
Throw, +3 (DC 32)
Unarmed, +5 (DC 32)

Complications
- Honor: Lady Shazam will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Doing Good: Lady Shazam wishes to use her powers in order to make the entire cosmos a safer place for everyone.
- Power Loss: Lady Shazam can lose her powers, which forcibly reverts her to her Mary Bromfield form, if she's tricked into saying the word "Shazam."
- Temper: Lady Shazam tends to get rather upset when people look up her dangerously short skirt (or loincloth as the case may be).

Languages
English [Native], Spanish

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 12 (Imp. 12), Will 10 (Imp. 10)

Power Points
Abilities 102 + Powers 141 + Advantages 13 + Skills 22 (44 ranks) + Defenses 18 = 296

--------------------
Civilian Persona
Mary Bromfield - PL 11

Strength 0, Stamina 0, Agility 3, Dexterity 3, Fighting 2, Intellect 3, Awareness 4, Presence 4

Advantages
All-out Attack, Attractive, Connected, Conviction, Equipment 1, Fascinate (Persuasion), Interpose, Languages 1, Move-by Action, Power Attack, Ritualist, Trance, Well-read

Skills
Expertise (AWE): Research 4 (+8), Expertise (AWE): Theology 6 (+10), Expertise: Magic 8 (+11), Insight 6 (+10), Investigation 4 (+7), Perception 4 (+8), Persuasion 6 (+10), Ranged Combat: Magic 2 (+5), Stealth 4 (+7)

Powers
The Power of Shazam
. . Divine Perception: Senses 8 (divine blessing, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Visual], Radius (Type): Mental Senses)
. . Magical Speech: Comprehend 1 (divine talent, Spirits - Communicate; Sustained)
. . SHAZAM!: Morph 1 (morphic, +20 Deception checks to disguise; Single form; Metamorph)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +3
Grab, +2 (DC Spec 10)
Throw, +3 (DC 15)
Unarmed, +2 (DC 15)

Complications
- Addiction: Mary actually does seem to be addicted to her powers, as she will suffer withdrawal-like symptoms whenever she's forced to operate without those powers.
- Honor: Mary will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Doing Good: Mary wishes to use her powers in order to make the entire cosmos a safer place for everyone.
- Relationship: Mary may or may not be related to Billy Batson, since his sympathetic magical link to the Powers of Shazam affected her long before they did any of their other foster siblings.
- Troubled Past: Mary ran away from home at the age of approximately ten years old because her parents forced her into a life that wasn't all that different from the one Harry was forced into while living with the Dursley family.

Languages
English [Native], Spanish

Defense
Dodge 10, Parry 7, Fortitude 0, Toughness 0, Will 10

Power Points
Abilities 38 + Powers 16 + Advantages 13 + Skills 22 (44 ranks) + Defenses 18 = 107
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Dawnbringer Brainstorm & Notes

Post by DalkonCledwin »

Dawnbringer
Premise: Those Who Sit Above and Watch In Shadow initiated countless Ragnaroks to feed on the energies they released. They went unopposed by even the mighty Odin Allfather, until Mistress Death decided that it was time to remind them of their place. Balder would be reborn as a Midgardian wizard, free of their influence on the Nine Realms.
Required Inclusions:
- Those Who Sit Above in Shadow have pulled the strings of the Nine Realms for countless Ragnarok Cycles, feeding off the energy that is released during each calamity.
- Naturally, their insatiable thirst for power has caused a blatant imbalance in the scales between Life and Death, which is simply unacceptable to the Abstract Entities in question.
- Mistress Death must intervene during one such cycle in an attempt to thwart the Shadows by claiming the soul of an Asgardian and reincarnating it as the Midgardian known as Harry Potter.
- The Asgardian soul in question will be none other than Balder Odinson, and he must retain all of his quasi-divine abilities during his new lifetime as a Midgardian wizard.
- This means that Harry will have the standard Asgardian durability, strength and other abilities even without having access to his previous incarnation’s nigh-invulnerability to mortal harm.
- Balder’s fabled sword, Svraden, must present itself to Harry once the young hero proves himself to be Worthy of wielding it in this lifetime.
- Hela must use her mistress’s connection to the Peverell family as a means by which to escape her confinement by effectively reincarnating herself as Voldemort’s daughter, Delphini Riddle.
- Harry must be immune to the corruptive influence of the Shadows, and he must also have a means by which to nullify the corruption affecting the leaders of the Nine Realms.
- Asgardian magic must be on a different wavelength from the magic that is employed by Midgardian witches and wizards, meaning that Harry and Delphini can use it outside of school.
- The veracity of Trelawney’s first prophecy will be largely unimportant since Voldemort will not allow Harry to live in peace so long as they both continue to exist.
Preferred Inclusions:
- Harry and Delphini should hold a sibling-esque relationship with one another that is inspired by their memories of one another from their shared past life experiences.
- Harry’s nature as an Æsir, or else his strong affinity for Light magic, should make it impossible for him to become a living Horcrux.
- Following the previous suggestion, his Æsir constitution should be a major part of what allows him to survive the Killing Curse as a toddler.
- Harry’s infamous temper should be something that he inherited from his previous incarnation’s father, Odin Borson, since his lineage was quite well known for their fiery tempers.
- Under Harry’s advice, Sirius Black should seek political asylum either in Asgard itself or one of the other Upper Realms, thus avoiding his fateful meeting with the Veil of Death.
Optional Inclusions:
- Odin could be just as baffled as anyone else when he learns about the seemingly spontaneous birth of what seems to be a Royal Aesir on Midgard of all places.
- The Dwarves of Nidavellir could reforge a broken Svraden, giving it powers like Stormbreaker.
- Harry could end up becoming romantically involved with Rachel Summers and Daphne Greengrass, the latter of whom could be a “Legacy” of the Goddess known as Freya.
Forbidden Things:
- Harry retaining the invulnerability of his previous incarnation.
- Harry possessing the Æsir’s cultural bias against Giants.
- Harry and Hela, the Malevolent Emo Doormats.
- Harry being as physically powerful as Thor.
- Harry being romantically interested in men.
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Baldr / The MCs / Dawnbringer

Post by DalkonCledwin »

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Baldr (Harry Potter) - Arc 1 - PL 11
Age: 18 / Height: 5' 8" / Weight: 502 lbs / Hair Color: Black / Eye Color: Blue
Group Affiliations: The House of Potter / Base of Operations: Potter Manor, Stinchcombe, England
Ragnarok Decay: N/A

Strength 10, Stamina 10, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 4, Presence 4

General Advantages
Animal Empathy, Attractive, Benefit, Social Class 3 (Nobility), Benefit, Wealth 4 (Multimillionaire), Connected, Conviction, Diehard, Equipment 5, Fascinate (Persuasion), Fearless, Great Endurance, Improved Grab, Inspire 3, Languages 3, Leadership, Potion Brewing, Power Attack, Ranged Attack 3, Second Chance: (Resisting Mental Control), Takedown, Tracking, Ultimate Effort: (Toughness Checks)

Enhanced Advantages
Luck 4

Skills
Athletics 4 (+14), Close Combat: Swords 2 (+8), Expertise (AWE): Cooking 6 (+10), Expertise (DEX): Broom Flight 8 (+11), Expertise: Magic 10 (+12), Handle Animal 6 (+10), Insight 6 (+10), Investigation 6 (+8), Perception 8 (+12), Persuasion 6 (+14/+10), Ranged Combat: Magic 4 (+7), Stealth 6 (+9), Treatment 4 (+6)

Powers
Adept of Divine Magic: Array
. . Burning Hands: Cone Area Damage 8 (divine fire, DC 23; Cone Area: 60 feet cone, DC 18; Quirk: Limited to a 15-foot spread)
. . Dawnbringer's Word: Perception Area Nullify 11 (divine blessing, Counters: Ragnarok Decay, DC 21; Perception Area: DC 21 - Auditory, Simultaneous; Reduced Range: close)
. . Daylight: Environment 2 (luminous magic, Light (Bright), Radius: 60 feet)
. . Fireball: Burst Area Damage 8 (divine fire, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Radiance of the Dawn: Linked Effect
. . . . Banish Darkness: Burst Area Nullify 9 (Linked; divine radiance, Counters: Darkness, DC 19; Burst Area: 30 feet radius sphere, DC 19, Simultaneous; Distracting, Reduced Range: close)
. . . . Burning Light: Burst Area Damage 9 (Linked; DC 24; Burst Area: 30 feet radius sphere, DC 19, Selective; Tiring)
. . Scorching Ray: Damage 12 (divine fire, DC 27; Increased Range: ranged, Split 2: 3 targets)
. . Searing Light: Damage 12 (divine radiance, DC 27; Dangerous 4, Increased Range: ranged; Quirk: Dangerous only vs. the Undead, Dementors & Lethifolds)
. . Sunbeam: Linked Effect
. . . . Burning Beam: Line Area Damage 7 (Linked; divine radiance, DC 22; Line Area 2: 5 feet wide by 60 feet long, DC 17; Limited: Affects the Undead, Dementors & Lethifolds Only, Tiring)
. . . . Dazzling Beam: Cumulative Line Area Affliction 7 (Linked; divine radiance, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 17; Line Area 2: 5 feet wide by 60 feet long, DC 17, Cumulative; Distracting)
Awakened Æsir Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Body Resistance: Impervious Toughness 10 (racial trait)
. . Dense Tissue: Density Growth 2 (racial trait, +2 STR, +2 STA, +2 mass ranks; Density, Innate; Permanent)
. . Expanded Awareness: Senses 7 (racial trait, Acute: Magic Awareness, Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Postcognition (Limited): Balder Odinson, Radius: Magic Awareness)
. . Invulnerabilities: Immunity 7 (racial trait, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison, Uncommon Descriptor: Ragnarok Decay; Feature: Longevity (Up to 6,326 years))
. . Magical Speech: Comprehend 1 (racial trait, Spirits - Communicate; Sustained)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
Special Qualities
. . Blinding Smile: Enhanced Trait 2 (divine talent, Persuasion +4 (+14); Limited: to Improving Attitudes)
. . Light Eyes: Senses 3 (divine talent, Darkvision, Extended: Darkvision 1: x10)
. . Summon Svraden: Feature 1 (divine talent, Notes: Harry shares a “bond” with his magical sword, Svraden, that allows him to summon the blade to his hand by taking a standard action and willing it. The weapon will then disappear from wherever it is and reappear in Harry's outstretched hand, or else in an adjacent space.)
. . Warding Flare: Luck Control 1 (divine radiance, Force a Re-roll, Advantages: Luck 4; Limited: Affects Attack Checks Only)
Svraden (Removable)
. . Oath of the Champion: Array
. . . . Apparition: Teleport 11 (magical travel, 8 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 2000 miles in 2 move actions, Feature 2: Teleport Memory (Potter Manor, 12 Grimmauld Place), Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Bifrost Slash: Movement 3 (bifrost energy, Space Travel 3: other galaxies; Portal)
. . . . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Expecto Patronum Duo: Other Communication 4 (luminous magic, Sense Type: Magical Audiovisual Projection; Concentration, Limited: to messages of no more than 25 words in length)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (luminous magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Increased Range: ranged)
. . . . Finite Incantatem: Burst Area Nullify 8 (charm, Counters: Magical Effects, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Simultaneous; Limited: Not vs. Alteration effects)
. . . . Inanimatus Conjurus: Create 7 (conjuration, Volume: 125 cft., DC 17; Increased Duration: continuous, Innate, Precise)
. . . . Reducto: Burst Area Weaken 8 (curse, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Reparifors: Healing 12 (healing magic; Restorative; Tiring)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Sword Strike: Strength-based Damage 4 (slashing, DC 29; Dangerous, Split: 2 targets)
. . Worthiness: Feature 1 (unique object, Notes: Svraden can only be hefted by those who are pure of heart and noble of spirit; they must also have Strength 6 or more)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Limited: Can only conceal a single adult or up to three children at any given time, Passive)

Equipment
Light Armor, Potter Manor

Offense
Initiative +3
Banish Darkness: Burst Area Nullify 9 (DC Will 19)
Burning Beam: Line Area Damage 7 (DC 22)
Burning Hands: Cone Area Damage 8 (DC 23)
Burning Light: Burst Area Damage 9 (DC 24)
Confundo: Concentration Affliction 8 (DC Will 18)
Dawnbringer's Word: Perception Area Nullify 11 (DC Will 21)
Dazzling Beam: Cumulative Line Area Affliction 7 (DC Fort 17)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +10 (DC 27)
Finite Incantatem: Burst Area Nullify 8 (DC Will 18)
Fireball: Burst Area Damage 8 (DC 23)
Grab, +6 (DC Spec 20)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Scorching Ray: Damage 12, +10 (DC 27)
Searing Light: Damage 12, +10 (DC 27)
Stupefy: Cumulative Affliction 8, +10 (DC Fort 18)
Sword Strike: Strength-based Damage 4, +8 (DC 29)
Throw, +6 (DC 25)
Unarmed, +6 (DC 25)

Complications
- Enemies: Those Who Sit Above in Shadow have come to recognize Harry as a threat to their continued existence and are beginning to make plays in an attempt to remove said threat from existence.
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Significant Other: Harry has effectively adopted a young woman by the name of Delphini Riddle into the House of Potter, which he did due to his knowledge that she is actually the "reincarnation" of Lady Hela Odinsdottir, and therefore one of the closest things he'll ever have to a legitimate sister. This has naturally confounded his friends, because Delphini is the daughter of Lord Voldemort.

Languages
English [Native], German, Icelandic, Latin, Old Norse

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 12/10 (Imp. 10), Will 12

Power Points
Abilities 76 + Powers 115 + Advantages 37 + Skills 38 (76 ranks) + Defenses 19 = 285

--------------------
Home Sweet Home
Potter Manor - PL 11

Toughness 10, Size Huge

Features:
Artificer's Lab, Concealed 2 (DC 25), Defensive Enchantments (Blast 11), Fire Prevention Charms, Floo Aperture, Grounds (Colossal), Gym, Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Personnel (House Elves), Ritual Chamber, Sealed, Trophy Room (The Marauder's Map), Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 23
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Death Becomes Him Brainstorm & Notes

Post by DalkonCledwin »

Death Becomes Him
Premise: Harry Potter could remember Ron Weasley asking, “When you say ‘Master of Death’ -”, only for Xenophilius Lovegood to respond with the words “Master. Conqueror. Vanquisher. Whichever term you prefer.” Unfortunately, it would seem Xenophilius really nailed Harry’s new lot in life on the head…
Required Inclusions:
- The Deathly Hallows must be artefacts that were created by Hades in order to seek out and empower the person who is most suited to the task of becoming his successor.
- Hades did this for two reasons, first was that he was slowly dying from wounds inflicted upon him by Ares, and second because of a prophecy given to him by the Moirai themselves.
- Hades must survive just long enough to see Harry claim the Hallows as his own, and make it clear to his younger daughter that she is to wed Harry in order to legitimize his claim.
- Harry’s personality must be largely unchanged, which means he’ll still go out of his way in order to save as many lives as possible, which will drive a wedge between him and Thanatos.
- Regardless, Harry must acknowledge that some individuals are beyond all hope of salvation and be willing to allow the Grim Reaper to do his job in those cases.
- Thanatos must, predictably enough, become Harry’s primary antagonist during the course of this story, or at least he must do so for the first couple of story arcs.
Preferred Inclusions:
- While Melinoe won’t be opposed to sharing Harry with other women, she should still be very selective with who she allows to join her matrimonial bed.
- Harry should have limited access to his predecessor’s powers since he is still incredibly young as far as deities go, meaning that he’ll be operating at about the same level as his new wife.
- This story should be a crossover with the DC Cinematic Universe, since it is only in that franchise where you have an Ares who is responsible for killing the other Olympians.
Optional Inclusions:
- Astoria Malfoy could end up joining Harry’s harem after her blood malediction kills her.
- Other deities, aside from just Melinoe and Thanatos, could have survived the war with Ares, but only if they lacked a seat on the Olympian Council.
Forbidden Things:
- Harry being romantically interested in men.
- Harry claiming the Throne of Olympus.
- Harry the Malevolent Emo Doormat.
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Harilaos Chthonius / The MCs / Death Becomes Him

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Harilaos Chthonius - PL 12
Age: 18+ / Height: 5' 11" / Weight: 176 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Chthonic Gods / Base of Operations: The Golden Palace of the Underworld
Wealth Rank: +28 / Rep Rank: +14

Strength 10, Stamina 12, Agility 3, Dexterity 3, Fighting 8, Intellect 2, Awareness 5, Presence 5

General Advantages
Attractive, Benefit, Alternate Identity: (Harry J. Potter), Benefit, Renown, Benefit, Status 3: (King of the Underworld), Benefit, Wealth 5 (Billionaire), Connected, Conviction, Defensive Attack, Defensive Roll 2, Equipment 5, Fascinate (Persuasion), Improved Grab, Inspire 3, Languages 3, Leadership, Potion Brewing, Power Attack, Ranged Attack 3, Ritualist, Second Chance: (Resisting Mental Control), Takedown, Teamwork

Enhanced Advantages
Luck 3

Skills
Deception 4 (+9), Expertise (AWE): Cooking 8 (+13), Expertise: Magic 12 (+14), Expertise: Thanatology 4 (+6), Insight 4 (+9), Investigation 4 (+6), Perception 8 (+13), Persuasion 6 (+11), Ranged Combat: Magic 6 (+9), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Adept of Divine Magic: Array
. . Circle of Mortality: Burst Area Healing 8 (healing magic; Burst Area: 30 feet radius sphere, DC 18; Limited: Affects Dying Targets Only)
. . False Life: Healing 12 (healing magic; Quirk: Affects Self Only, Temporary)
. . Gentle Repose: Transform 8 (necromantic, Affects: 1 Thing > 1 Thing - Corpse into Corpse that can't be raised as an Undead creature, Transforms: 200 lbs., DC 18; Permanent)
. . Path to the Grave: Cumulative Affliction 8 (necromantic, 1st degree: Vulnerable, 2nd degree: Defenseless, Resisted by: Will, DC 18; Cumulative, Increased Range 2: perception, Insidious; Limited Degree)
. . Ray of Enfeeblement: Weaken 12 (necrotic magic, Affects: Strength, Resisted by: Fortitude, DC 22; Increased Range: ranged)
. . Revivify: Healing 12 (healing magic; Resurrection; Limited: to targets who died in the last minute)
. . Sentinel at Death's Door: Healing 6 (healing magic; Increased Range 2: perception, Triggered: 1 use - When an ally is struck by a critical hit)
. . Vampiric Touch: Linked Effect
. . . . Draining Touch: Damage 8 (Linked; necrotic magic, DC 23; Alternate Resistance: Fortitude)
. . . . Revitalization: Healing 8 (Linked; necrotic magic; Limited: Affects Self Only)
Ascended Mortal Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Deathless: Immortality 2 (racial trait, Return after 1 week; Limited: Not vs. Magic, Divine Constructs, or While in the Underworld)
. . Divine Durability: Impervious Toughness 6 (racial trait)
. . Divine Perception: Senses 12 (racial trait, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Extended: Visual Senses 2: x100, Radius (Type): Mental Senses)
. . Divine Speech: Comprehend 3 (racial talent, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained)
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation, Poison, Suffocation: Burial)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
Special Qualities
. . Eyes of the Grave: Senses 2 (divine talent, Detect: Undead Creatures [Visual] 2: ranged)
. . Graveyard Speech: Comprehend 2 (divine talent, Objects; Feature: Works on Animated Corpses, such as Inferi and Zombies; Limited: Affects Corpses Only)
. . Undead Resistance: Immunity 20 (divine talent, Very Common Descriptor: Magical Effects; Limited: to Effects Generated by Undead Creatures, Limited - Half Effect)
Stygian Plate (Removable (indestructible))
. . Plate Male: Impervious Toughness 5 (very rare object)
The Elder Scythe (Easily Removable (indestructible))
. . Bane: Luck Control 1 (legendary object, Force a Re-roll, Advantages: Luck 3)
. . Promise of Power: Array
. . . . Episkey: Healing 12 (healing magic; Increased Range: ranged; Diminished Range 2, Tiring)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 8 (charm, Counters: Magical Effects, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Simultaneous; Limited: Not vs. Alteration effects)
. . . . Greater Apparition: Teleport 8 (magical travel, 1 mile in a move action, carrying 400 lbs.; Accurate, Change Direction, Extended: 250 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Incendio: Damage 8 (fire magic, DC 23; Increased Range: ranged, Secondary Effect)
. . . . Planar Shear: Movement 3 (magical travel, Dimensional 3: any dimension, 50 lbs.; Portal)
. . . . Scythe Strike: Strength-based Damage 3 (slashing, DC 28; Affects Insubstantial 2: full rank, Reach (melee): 5 ft., Tripping)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . The Helm of Invisibility (Alternate; Removable (indestructible))
. . . . Promise of Cunning: Array
. . . . . . Stygian Darkness: Environment 9 (shadow magic, Cold (Extreme), Visibility (-5), Radius: 1 mile; Selective; Build Up, Tiring)
. . . . . . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall, Feature: Maleable Form; Distracting, Limited: Can only conceal a single adult or up to three children at any given time, Passive)
The Resurrection Stone (Removable (indestructible))
. . Promise of Wisdom: Senses 4 (legendary object, Postcognition; Custom: Uses an interaction skill check instead of a perception check, Feature: Doubles as the Signet Ring for the House of Hades & Peverell; Limited: by the knowledge-base of the summoned apparition(s))

Equipment
The Golden Palace

Offense
Initiative +3
Draining Touch: Damage 8, +8 (DC Fort 23)
Expelliarmus: Damage 12, +12 (DC 27)
Finite Incantatem: Burst Area Nullify 8 (DC Will 18)
Gentle Repose: Transform 8, +8 (DC Dog 18)
Grab, +8 (DC Spec 20)
Incendio: Damage 8, +12 (DC 23)
Path to the Grave: Cumulative Affliction 8 (DC Will 18)
Ray of Enfeeblement: Weaken 12, +12 (DC Fort 22)
Scythe Strike: Strength-based Damage 3, +8 (DC 28)
Stupefy: Cumulative Affliction 8, +12 (DC Fort 18)
Throw, +6 (DC 25)
Unarmed, +8 (DC 25)

Complications
- Fame: As Harry Potter, Harilous is famous within wizarding society for the part he played in vanquishing the dark wizard who styled himself as "Lord Voldemort."
- Honor: Harilaos will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harilaos is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationships: Harilaos retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Responsibility: As the Lord of the Dead, it is Harilaos' duty to ensure that the dead remain that way and to protect the spirits who dwell within his domain from those who wish to exploit them for their own nefarious purposes.

Languages
Ancient Greek, English [Native], Latin, Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 14/12 (Imp. 11/6), Will 12

Power Points
Abilities 96 + Powers 115 + Advantages 39 + Skills 34 (68 ranks) + Defenses 16 = 300

--------------------
Home Sweet Home
The Golden Palace - PL 12

Toughness 10, Size Gargantuan

Features:
Artificer's Lab, Deathtraps (DC 12, Thresh 6), Dimensional Portal (Olympus), Grounds (Awesome), Holding Cells (Null Powers 12), Infirmary, Isolated (The Greek Underworld), Library, Living Space, Mystic Locale, Personnel (Minor Gods & Spirits), Ritual Chamber, Sealed, Self-repairing 1, Sovereign, Spectral Habitat, Trophy Room, Wards 2 (DC 25)

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 19 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
Last edited by DalkonCledwin on Wed Jan 05, 2022 2:01 pm, edited 1 time in total.
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Melinoe Chthonia / The MCs / Death Becomes Him

Post by DalkonCledwin »

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Melinoe Chthonia - PL 12
Age: 14,948 / Height: 5' 9" / Weight: 142 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Chthonic Gods / Base of Operations: The Golden Palace of the Underworld
Wealth Rank: +20 / Rep Rank: +12

Strength 10, Stamina 10, Agility 6, Dexterity 6, Fighting 5, Intellect 3, Awareness 4, Presence 7

General Advantages
Attractive 2, Benefit, Status 3: (Queen of the Underworld), Benefit, Wealth 3 (Millionaire), Charming, Connected, Daze (Intimidation), Defensive Roll 3, Diehard, Eidetic Memory, Enchantment, Equipment 1, Fascinate (Persuasion), Flirtation, Great Endurance, Inspire 2, Languages 2, Leadership, Ritualist, Takedown, Teamwork, Trance, Well-informed

Enhanced Advantages
Luck 3

Skills
Acrobatics 6 (+12), Close Combat: Daggers 2 (+7), Expertise (AWE): Governing 8 (+12), Expertise (AWE): Popular Culture 6 (+10), Expertise: Magic 12 (+15), Expertise: Thanatology 8 (+11), Insight 4 (+8), Intimidation 6 (+13), Perception 4 (+8), Persuasion 6 (+13), Ranged Combat: Magic 6 (+12), Stealth 6 (+12), Treatment 8 (+11)

Powers
Chthonic Deity Physiology
. . Deathless: Immortality 2 (racial trait, Return after 1 week; Limited: Not vs. Magic, Divine Constructs, or While in the Underworld)
. . Divine Durability: Impervious Toughness 4 (racial trait)
. . Divine Perception: Senses 8 (racial trait, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Radius (Type): Mental Senses)
. . Divine Speech: Comprehend 4 (racial talent, Languages - Speak All, Languages - Understand All, Spirits - Communicate, Spirits - Medium; Sustained)
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation, Poison, Suffocation: Burial)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
Master of Divine Magic: Array
. . Cure Wounds: Healing 12 (healing magic; Tiring)
. . Death's Gate: Movement 2 (magical travel, Dimensional: Afterlife Realms 2: group, 50 lbs.; Portal; Activation 2: standard action)
. . Divine Portal: Teleport 10 (magical travel, Carry 50 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Portal; Activation 2: standard action, Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Divine Strike: Enhanced Extra 12 (divine talent; Penetrating 12, Variable Descriptor: close group - All Strength-based Attacks; Quirk: Limited to the lower between the Attack or Extra's effect rank, Tiring)
. . Flash Step: Teleport 3 (magical travel, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Greater Invisibility: Concealment 4 (obfuscation, All Visual Senses)
. . Hellfyre Bolt: Damage 12 (hellfyre, DC 27; Increased Range: ranged, Penetrating 6, Secondary Effect [6 ranks only])
. . Queen of Ghosts: Concentration Perception Area Affliction 12 (hypnosis magic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Affects Objects, Perception Area: DC 22 - Auditory, Concentration; Limited: Affects Spectral Undead Only)
. . Sickening Radiance: Linked Effect
. . . . Radiant Sphere: Burst Area Damage 6 (Linked; divine radiance, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Duration: concentration, Increased Range: ranged; Tiring)
. . . . Sickening Sphere: Concentration Burst Area Affliction 6 (Linked; necrotic magic, 1st degree: Fatigued, 2nd degree: Exhausted, Resisted by: Fortitude, DC 16; Burst Area: 30 feet radius sphere, DC 16, Concentration, Increased Range: ranged; Limited Degree)
. . Speak with the Dead: Comprehend 2 (divination, Objects; Limited: Affects Corpses Only)
. . Spirit Guardians: Environment 8 (necromantic, Impede Movement (2 ranks), Radius: 0.5 miles; Selective)
. . Thought-Casting: Mental Communication 4 (mind magic; Dimensional 3: any dimension, Subtle: encrypted; Concentration, Limited: to Friends & Loved Ones)
. . Unseeen Servant: Grouped Effect
. . . . Poltergeist Activity: Move Object 7 (necromantic, 3 tons; Increased Range: perception, Indirect 4: any point, any direction, Precise, Subtle 2: undetectable)
. . . . Poltergeist Perception: Senses 11 (necromantic, Counters All Concealment: Vision, Penetrates Concealment: Vision, Radius (Type): Vision; Limited: to Targeting Poltergeist Activity)
Special Qualities
. . Death Resilient: Immunity 5 (divine talent, Custom: Death Effects 5; Limited - Half Effect)
. . Spirit Rush: Luck Control 1 (divine blessing, Spend on Other, Advantages: Luck 3; Limited: to Initiative Checks, Side Effect 2: always - Melinoe automatically scores a 1 on her Initiative check when using this power)
. . Spirit Sense: Senses 8 (divine talent, Detect: Undead [Mental] 2: ranged, Extended: Detect Undead 2: x100, Penetrates Concealment: Detect Undead)
. . Strengthen Spirit: Healing 4 (divine talent; Increased Range 2: perception, Triggered: 1 use - When Melinoe activates another healing effect; Temporary)

Equipment
Iron dagger

Offense
Initiative +6
Grab, +5 (DC Spec 20)
Hellfyre Bolt: Damage 12, +12 (DC 27)
Iron dagger, +7 (DC 26)
Poltergeist Activity: Move Object 7 (DC 17)
Queen of Ghosts: Concentration Perception Area Affliction 12 (DC Will 22)
Radiant Sphere: Burst Area Damage 6 (DC 21)
Sickening Sphere: Concentration Burst Area Affliction 6 (DC Fort 16)
Throw, +6 (DC 25)
Unarmed, +5 (DC 25)

Complications
- Motivation: Responsibility: Melinoe is more often than not the one who manages the day-to-day affairs of the Underworld, since her husband seems to be far more interested in living the life of a superhero now that he has the powers needed to enjoy such frivolous pastimes.
- Relationships: Melinoe is the newly recognized wife of young Harry Potter, as well as being the youngest of two daughters belonging to the late Lord Hades and Lady Persephone of the Underworld.
- Remorseless: Melinoe considers herself above any sense of good or evil. Furthermore, she is known to have patience that is equaled only by Lady Death herself.

Languages
Ancient Greek [Native], English, Latin

Defense
Dodge 11, Parry 11, Fortitude 12, Toughness 13/10 (Imp. 4), Will 12

Power Points
Abilities 102 + Powers 108 + Advantages 31 + Skills 41 (82 ranks) + Defenses 21 = 303
Last edited by DalkonCledwin on Wed Jan 05, 2022 2:02 pm, edited 1 time in total.
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Wonder Woman / The MCs / Death Becomes Him

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Wonder Woman (Diana Prince) - PL 12
Age: 5,000+ / Height: 6' 0" / Weight: 165 lbs / Hair Color: Dark Brown / Eye Color: Blue
Group Affiliations: The Justice League / Base of Operations: Mobile
Wealth Rank: +12 / Rep Rank: +20

Strength 10, Stamina 11, Agility 7, Dexterity 4, Fighting 11, Intellect 4, Awareness 6, Presence 6

Advantages
Accurate Attack, Agile Feint, All-out Attack, Animal Empathy, Attractive 2, Benefit, Renown 4, Benefit, Status 2: (Crown Princess of Themyscira), Benefit, Wealth (Well-Off), Connected, Daze (Intimidation), Equipment 1, Evasion, Fascinate (Persuasion), Fast Grab, Fearless, Improved Defense, Inspire 2, Languages 3, Leadership, Power Attack, Ranged Attack 8, Ritualist, Set-up, Startle, Takedown 2, Teamwork

Skills
Acrobatics 4 (+11), Expertise: Antiquities 10 (+14), Expertise: Magic 6 (+10), Expertise: Mythology 8 (+12), Insight 10 (+16), Intimidation 8 (+14), Investigation 6 (+10), Perception 8 (+14), Persuasion 8 (+14), Technology 6 (+10), Vehicles 6 (+10)

Powers
Amazonian War Shield (Easily Removable (indestructible))
. . Defensive Maneuvers: Enhanced Trait 4 (very rare object, Dodge +2 (+13), Parry +2 (+13))
Bracelets of Submission (Removable (indestructible))
. . Divine Aegis: Array
. . . . Deflect Missiles: Deflect 11 (training; Reflect; Quirk: Affects Ranged Attacks Only, Reduced Range: close)
. . . . Shockwave: Cone Area Move Object 12 (force, 100 tons, DC 27; Cone Area: 60 feet cone, DC 22, Damaging; Limited Direction: Repulsion, Reduced Range: close)
Hestia's Lasso of Truth (Easily Removable (indestructible))
. . Magic Lasso: Linked Effect
. . . . Lasso Snare: Move Object 12 (Linked; legendary object, 100 tons; Tether; Concentration)
. . . . Speak the Truth: Concentration Affliction 12 (Linked; legendary object, 1st degree: Dazed, Vulnerable, 2nd degree: Compelled, Defenseless, Resisted by: Will, DC 22; Concentration, Extra Condition, Increased Range: ranged; Instant Recovery, Limited: Can only compel targets to answer questions truthfully, Limited Degree)
Incredible Moves: Array
. . Soar the Spaceways: Movement 2 (divine talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . Soaring: Flight 14 (divine talent, Speed: 32000 miles/hour, 60 miles/round)
. . Super-Speed: Grouped Effect (Advantages: Improved Initiative 4)
. . . . Fast Action: Quickness 10 (divine talent, Perform routine tasks in -10 time ranks)
. . . . Hyper-Running: Speed 10 (divine talent, Speed: 2000 miles/hour, 4 miles/round)
Olympian Demigod Physiology
. . Divine Durability: Impervious Toughness 11 (racial trait)
. . Divine Perception: Senses 16 (racial trait, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Extended: Auditory Senses 2: x100, Extended: Visual Senses 2: x100, Radius (Type): Mental Senses, Tracking: Visual Senses 2: full speed)
. . Divine Speech: Comprehend 3 (racial talent, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained)
. . Invulnerabilities: Immunity 8 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Poison, Suffocation (All))
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
Special Qualities
. . Charged Personality: Immunity 5 (divine talent, Damage Effect: Electricity Damage; Limited - Half Effect)
. . Sky Watcher: Senses 4 (divine talent, Precognition; Limited: to Natural Weather Phenomena, Quirk: Limited to no more than 24 hours into the future)
Sword of Athena (Easily Removable (indestructible))
. . Sword Strike: Strength-based Damage 3 (slashing, DC 28; Dangerous, Penetrating 12)

Equipment
Cell Phone (Smartphone), Commlink

Offense
Initiative +7
Grab, +11 (DC Spec 20)
Lasso Snare: Move Object 12, +12 (DC 22)
Shockwave: Cone Area Move Object 12 (DC 27)
Speak the Truth: Concentration Affliction 12, +12 (DC Will 22)
Sword Strike: Strength-based Damage 3, +11 (DC 28)
Throw, +12 (DC 25)
Unarmed, +11 (DC 25)

Complications
- Enemies: Diana has been active as the hero since the height of World War I, and has made numerous enemies in her time as a superheroine. Some of these enemies are still active in the present day and age.
- Motivation: Patriotism: Diana is the public face and voice for the people of Themyscira, and is therefore the person who would ultimately be held accountable if any of her sisters decide to become villains.
- Power Loss: Diana becomes Strength Debilitated and loses all of her superhuman powers whenever a male character succeeds in binding her in the coils of her magical lasso. Furthermore, her Toughness is not Impervious against Piercing damage, which is why her Bracelets are so important.
- Relationships: Through her father, Diana can claim to simultaneously be the first cousin and aunt of both Melinoe and Makaria, due to the fact that she is the niece of Hades and half-sister of Persephone respectively. She is also the one and only daughter of Queen Hippolyta of Themyscira, and thus the Crown Princess of the Amazons who live on that island.

Languages
Ancient Greek [Native], English, German, Latin

Defense
Dodge 13/11, Parry 13/11, Fortitude 14, Toughness 11 (Imp. 11), Will 10

Power Points
Abilities 118 + Powers 129 + Advantages 42 + Skills 40 (80 ranks) + Defenses 11 = 340
Last edited by DalkonCledwin on Wed Jan 05, 2022 2:04 pm, edited 1 time in total.
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Placeholder / The MCs / Death Becomes Him

Post by DalkonCledwin »

This is a placeholder for someone who will be joining the main cast, eventually, but it probably won't be for a while.
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Cerberus / The SCs / Death Becomes Him

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Alessa, Drina & Lexi Cerberus - PL 8
Age: 39,264 / Height: 5' 2" / Weight: 120 lbs / Hair Color: White / Eye Color: Red
Group Affiliations: The Chthonic Deities / Base of Operations: The Gates to the Underworld
Wealth Rank: +8 / Rep Rank: +8

Strength 5, Stamina 4, Agility 4, Dexterity 1, Fighting 8, Intellect 0, Awareness 2, Presence 0

Advantages
Animal Empathy, Daze (Deception), Defensive Roll 3, Disarming (DC 22), Languages 1, Redirect, Set-up, Taunt, Teamwork

Skills
Acrobatics 4 (+8), Athletics 4 (+9), Deception 4 (+4), Perception 4 (+6), Stealth 8 (+12)

Powers
Divine Cynanthrope Physiology
. . Bestial Senses: Senses 12 (racial trait, Acute (Type): Olfactory Senses, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Low-light Vision, Radius (Type): Mental Senses, Tracking: Olfactory Senses 1: -1 speed rank)
. . Bite: Strength-based Damage 2 (piercing, DC 22; Dangerous, Penetrating 2)
. . Deathless: Immortality 2 (racial trait, Return after 1 week; Limited: Not vs. Divine Constructs)
. . Divine Speech: Comprehend 5 (racial talent, Animals - Speak To, Animals - Understand, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained; Narrow Type: Dogs [2 ranks only])
. . Fleet of Foot: Speed 3 (racial talent, Speed: 16 miles/hour, 250 feet/round)
. . Howl: Perception Area Affliction 8 (racial talent, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Disabled, Resisted by: Will, DC 18; Perception Area: DC 18 - Auditory, Extra Condition; Limited Degree)
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation, Poison, Suffocation: Burial)
. . Strong Legs: Leaping 1 (racial talent, Leap 15 feet at 4 miles/hour)
Special Qualities
. . Combine: Summon 5 (summoning magic; Heroic; Feedback, Limited: Requires that all components be present when this power is activated, Limited: Components vanish while combined form is present)
. . Hive Mind: Senses 1 (divine talent, Communication Link: Her Sisters)

Offense
Initiative +4
Bite: Strength-based Damage 2, +8 (DC 22)
Grab, +8 (DC Spec 15)
Howl: Perception Area Affliction 8 (DC Will 18)
Throw, +1 (DC 20)
Unarmed, +8 (DC 20)

Complications
- Hyper-Active: The sisters tend to bounce off one another and keep each other happy like a bunch of little puppies, which can cause all manner of problems, both for the girls themselves, and for those who are unfortunate enough to catch their attention, such as their new Master, Harilaos Chthonius!
- Motivation: Dreamer: The sisters want to visit the world of humans so that they can tempt mortals into performing all manner of vile (erotic) deeds.
- Weakness: Whenever one of the girls experiences something, her hive mind shares it with her sisters and vice versa, which means that they can experience a sensory overload effect when subjected to extreme pain or pleasure. This could cause them to gain the Dazed, Stunned or Incapacitated conditions depending on the severity of whatever they are being exposed to.

Languages
Ancient Greek [Native], English

Defense
Dodge 9, Parry 9, Fortitude 7, Toughness 7/4, Will 7

Power Points
Abilities 48 + Powers 58 + Advantages 16 + Skills 12 (24 ranks) + Defenses 14 = 148

--------------------
The Beast
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Art by Evolvana on DeviantArt

The Cerberus - PL 12
Age: 39,264 / Height: 30' 0" / Weight: Massive / Fur Color: White / Eye Color: Red
Group Affiliations: The Chthonic Deities / Base of Operations: The Gates to the Underworld
Wealth Rank: +8 / Rep Rank: +14

Strength 10, Stamina 12, Agility 5, Dexterity 2, Fighting 8, Intellect 3, Awareness 4, Presence 0

Advantages
Animal Empathy, Benefit, Renown, Daze (Deception), Defensive Roll 3, Fascinate (Intimidation), Languages 1, Redirect, Set-up, Startle, Taunt

Skills
Acrobatics 8 (+13), Athletics 8 (+18), Close Combat: Bite 3 (+11), Deception 8 (+8), Intimidation 12 (+16), Perception 8 (+12), Stealth 12 (+9)

Powers
Divine Beast Physiology
. . Bestial Senses: Senses 12 (racial trait, Acute (Type): Olfactory Senses, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Low-light Vision, Radius (Type): Mental Senses, Tracking: Olfactory Senses 1: -1 speed rank)
. . Divine Durability: Impervious Toughness 5 (racial trait)
. . Divine Speech: Comprehend 5 (racial talent, Animals - Speak To, Animals - Understand, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained; Narrow Type: Dogs [2 ranks only])
. . Fleet of Foot: Speed 4 (racial talent, Speed: 30 miles/hour, 500 feet/round)
. . Howl: Perception Area Affliction 12 (racial talent, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Disabled, Resisted by: Will, DC 22; Perception Area: DC 22 - Auditory, Extra Condition; Limited Degree)
. . Huge Size: Growth 8 (racial trait, +8 STR, +8 STA, +4 Intimidate, -8 Stealth, -4 active defenses, +2 size ranks, +8 mass ranks, +1 spee; Innate; Permanent)
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation, Poison, Suffocation: Burial)
. . Strong Legs: Leaping 2 (racial talent, Leap 30 feet at 8 miles/hour)
Poisonous Bite: Linked Effect
. . Bite: Strength-based Damage 3 (Linked; piercing, DC 28; Dangerous, Penetrating 3, Split 2: 3 targets)
. . Poisonous Fangs: Progressive Affliction 6 (Linked; venom, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Toughness, DC 16; Progressive, Split 2: 3 targets)

Offense
Initiative +5
Bite: Strength-based Damage 3, +11 (DC 28)
Grab, +8 (DC Spec 20)
Howl: Perception Area Affliction 12 (DC Will 22)
Poisonous Fangs: Progressive Affliction 6, +11 (DC Fort/Will 16)
Throw, +2 (DC 25)
Unarmed, +8 (DC 25)

Complications
- Motivation: Responsibility: Cerberus is responsible for guarding the Gates of the Underworld and preventing anyone from escaping or intruding upon her Master's domain.
- Secret: Cerberus is actually the combined form of Lexi, Drina and Alessa. Fortunately, only Melinoe is aware of this fact, even if her sister has actually met the girls. Unfortunately, Cerberus will automatically revert to her humanoid form when killed, and due to the Feedback clause in the Combine Power, the girls will most likely be out of commission until their Deathless power kicks in.
- Significant Other: Cerberus is entirely loyal to the current Master of the Underworld, who is none other than young Harry Potter.

Languages
Ancient Greek [Native], English

Defense
Dodge 9, Parry 9, Fortitude 15, Toughness 15/12 (Imp. 5), Will 9

Power Points
Abilities 56 + Powers 106 + Advantages 12 + Skills 30 (59 ranks) + Defenses 21 = 225
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DalkonCledwin
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Makaria Epaine / The Rebels / Death Becomes Him

Post by DalkonCledwin »

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Makaria Epaine - PL 10
Age: 25,489 / Height: 5' 6" / Weight: 130 lbs / Hair Color: Purple / Eye Color: Violet
Group Affiliations: The Thanatotic Rebels / Base of Operations: The Silver Palace of Elysium

Strength 8, Stamina 8, Agility 5, Dexterity 5, Fighting 3, Intellect 2, Awareness 4, Presence 7

General Advantages
Attractive 2, Benefit, Status 2: (Duchess Royal of Elysium), Benefit, Wealth 3 (Millionaire), Connected, Daze (Intimidation), Diehard, Eidetic Memory, Enchantment, Equipment 5, Fascinate (Deception), Great Endurance, Inspire 2, Languages 2, Leadership, Ritualist, Second Chance: (Resisting Mental Control), Taunt, Trance, Well-informed

Enhanced Advantages
Luck 3

Skills
Close Combat: Daggers 2 (+5), Deception 8 (+15), Expertise (AWE): Agriculture 6 (+10), Expertise (AWE): Governing 8 (+12), Expertise: Magic 10 (+12), Expertise: Thanatology 8 (+10), Insight 6 (+10), Intimidation 8 (+15), Perception 4 (+8), Ranged Combat: Magic 5 (+10), Stealth 6 (+11)

Powers
Chthonic Deity Physiology
. . Deathless: Immortality 2 (racial trait, Return after 1 week; Limited: Not vs. Magic, Divine Constructs, or While in the Underworld)
. . Divine Durability: Impervious Toughness 4 (racial trait)
. . Divine Perception: Senses 8 (racial trait, Acute (Type): Mental Senses, Awareness: Divinity [Mental], Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Radius (Type): Mental Senses)
. . Divine Speech: Comprehend 3 (racial talent, Languages - Speak All, Languages - Understand All, Spirits - Communicate; Sustained)
. . Invulnerabilities: Immunity 7 (racial trait, Aging, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation, Poison, Suffocation: Burial)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
Master of Divine Magic: Array
. . Circle of Mortality: Burst Area Healing 8 (healing magic; Burst Area: 30 feet radius sphere, DC 18; Limited: Affects Dying Targets Only)
. . Circle of Power: Burst Area Luck Control 1 (divine blessing, Bestow Luck, Advantages: Luck 3; Burst Area: 30 feet radius sphere, DC 11, Selective; Increased Action 2: move, Reduced Range 2: close)
. . Death Ward: Immunity 5 (defensive magic, Custom: Death Effects 5; Affects Others, Sustained; Limited - Half Effect)
. . Death's Gate: Movement 2 (magical travel, Dimensional: Afterlife Realms 2: group, 50 lbs.; Portal; Activation 2: standard action)
. . Divine Portal: Teleport 10 (magical travel, Carry 50 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Portal; Activation 2: standard action, Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Dream: Mental Communication 4 (mind magic; Dimensional 3: any dimension, Subtle: encrypted; Limited: to Dreaming Characters, Notes: Range: Worldwide)
. . Greater Black Tentacles: Burst Area Affliction 8 (verdant magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, 3rd degree: Incapacitated, Resisted by: Dodge, Overcome by Damage, DC 18; Burst Area: 30 feet radius sphere, DC 18, Extra Condition, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction)
. . Greater Invisibility: Concealment 4 (obfuscation, All Visual Senses; Affects Others)
. . Midnight Shroud: Burst Area Concealment Attack 9 (shadow magic, All Visual Senses, Extra Ranks 5, DC 19; Burst Area: 30 feet radius sphere, DC 19, Attack: Fortitude, Selective)
. . Mists of Morpheus: Cumulative Cloud Area Affliction 7 (hypnosis magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Asleep, Resisted by: Will, DC 17; Cloud Area 2: 30 feet radius sphere, DC 17, Cumulative, Selective)
. . Plant Growth: Create 10 (verdant magic, Volume: 1000 cft., DC 20; Increased Duration: continuous, Innate)
. . Revivify: Healing 10 (healing magic; Resurrection; Limited: to targets who died in the last minute)
. . Rose Shurikens: Damage 10 (verdant magic, DC 25; Increased Range: ranged, Multiattack)
. . Twilight Sanctuary: Linked Effect
. . . . Twilight Healing: Burst Area Healing 8 (Linked; healing magic; Burst Area: 30 feet radius sphere, DC 18, Increased Duration: concentration, Selective; Temporary, Tiring)
. . . . Twilight Luminescence: Environment 1 (Linked; luminous magic, Light, Radius: 30 feet; Concentration)
Special Qualities
. . Eyes of Darkness: Senses 6 (divine talent, Darkvision, Extended: Darkvision 4: x10k; Affects Others, Sustained)
. . Graveyard Speech: Comprehend 2 (divine talent, Objects; Feature: Works on Animated Corpses, such as Inferi and Zombies; Limited: Affects Corpses Only)
. . Shadow Step: Teleport 3 (divine talent, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Turnabout; Medium: Shadows)

Equipment
Iron dagger, The Silver Palace

Offense
Initiative +5
Grab, +3 (DC Spec 18)
Greater Black Tentacles: Burst Area Affliction 8 (DC Fort/Will 18)
Iron dagger, +5 (DC 24)
Midnight Shroud: Burst Area Concealment Attack 9 (DC Fort 19)
Mists of Morpheus: Cumulative Cloud Area Affliction 7 (DC Will 17)
Rose Shurikens: Damage 10, +10 (DC 25)
Throw, +5 (DC 23)
Unarmed, +3 (DC 23)

Complications
- Delusional Fantasy: Makaria is obsessed with claiming the Golden Throne of the Underworld as her own, since it is her opinion that it belongs to her by right of birthing order. She also considers Harry Potter to be nothing more or less than an usurper who has broken her sister's will and is using her as a trophy.
- Divine Mandate: Makaria is responsible for guiding the souls of the blessed to their appointed afterlife, and takes this duty very seriously. Naturally, this means that she's quite upset with Harry Potter, since the young man has made it a habit to slip out of Death's grasp at the last possible second.
- Relationships: Makaria is the elder sister of Melinoe, and therefore the new sister-in-law to none other than Harry 'Bloody' Potter himself. She is also Thanatos' equal and opposite number, or in other words, his wife.
- Secret: Makaria and her husband have formed an uneasy alliance with the cosmic threat known as Nekron.

Languages
Ancient Greek [Native], English, Latin

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 8 (Imp. 4), Will 10

Power Points
Abilities 84 + Powers 100 + Advantages 29 + Skills 36 (71 ranks) + Defenses 24 = 273

--------------------
Home Sweet Home
The Silver Palace - PL 10

Toughness 10, Size Huge

Features:
Artificer's Lab, Defensive Enchantments (Blast 10), Dimensional Portal (Olympus), Grounds (Colossal), Infirmary, Isolated (The Greek Underworld), Library, Living Space, Mystic Locale, Personnel (Minor Gods & Spirits), Ritual Chamber, Sealed, Self-repairing 1, Spectral Habitat, Trophy Room, Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 17 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22
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DalkonCledwin
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Born For This Brainstorm & Notes

Post by DalkonCledwin »

Born For This
Premise: What if everything we knew about Harry Potter had been, well not a lie, but certainly not the entire truth either? What if instead of being the son of James Potter, he had been the son of a Rasputin? What if now, after many long years he has finally awakened his dormant mutation? Well, that is what we shall find out.
Required Inclusions:
- Harry must be the son of Piotr Rasputin, better known as Colossus of the X-Men. This was made possible due to a temporal anomaly caused by Illyana Rasputin’s Stepping Discs.
- Colossus must be unaware of Harry’s existence until such time as our young hero’s mutation activates and he is discovered by Cerebro.
- Harry must be limited to his magic, a primary mutation, as well as a possible secondary mutation; anything beyond that must be “Stunts” that are based on his three core powers.
- Harry’s mutation must manifest after he has completed his second year of attendance at Hogwarts, but due to the nature of the mutation it might be better if it is even later than that.
- Piotr must properly welcome Harry into the Rasputin family after meeting the boy and become the father that Harry has always wanted, even if there isn’t much of an age gap between them.
- Wizarding society must either be unaware of the existence of mutants, or else consider them to be a “problem” for muggles to sort out.
- Harry must be the only mutant in attendance at Hogwarts, unless it is decided that wizarding magic is itself a form of mutation, which it could very well be.
Preferred Inclusions:
- Instead of having Harry be the result of a drunken one-night stand, it could be the case that James and Lily were in an on-again, off-again relationship after graduating from Hogwarts.
- Harry’s primary mutation should be similar to his father’s, with his secondary mutation being one which allows him to impose a similar transformation on other characters or objects.
- Harry’s primary romantic pairing should be either Fleur, Daphne, Rogue or any/all of the Stepford Cuckoos. However, other girls are allowed if they get the primary girl’s approval.
Optional Inclusions:
- Harry’s transformation could turn him into Organic Mithral, instead of Organic Osmium Steel.
- There could be two versions of Harry’s secondary mutation (see above), one which is harmful and one which is beneficial to the people it is used upon.
Forbidden Things:
- Harry being tutored by Agatha Harkness or Stephen Strange.
- Harry having access to a “Power Absorption” ability.
- Harry being romantically interested in men.
Last edited by DalkonCledwin on Fri Jan 07, 2022 4:16 pm, edited 1 time in total.
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DalkonCledwin
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Aegis / The MCs / Born For This

Post by DalkonCledwin »

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Aegis (Harry Potter) - PL 10
Age: 16 / Height: 5' 10" (Base) / 6' 9" (Mithral) / Weight: 182 lbs (Base) / 2,214 lbs (Mithral) / Hair Color: Black / Eye Color: Green / Silver
Group Affiliations: The X-Men & Xavier Institute Student Body / Base of Operations: The Graymalkin Estate, Westchester, New York

Strength 11/1, Stamina 4/2, Agility 3, Dexterity 3, Fighting 5, Intellect 2, Awareness 4, Presence 4

General Advantages
Animal Empathy, Attractive, Benefit, Wealth 3 (Millionaire), Connected, Conviction, Defensive Attack, Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 3, Leadership, Potion Brewing, Ritualist, Second Chance: (Resisting Mental Control), Teamwork, Trance, Ultimate Effort: (Toughness Checks)

Enhanced Advantages
Diehard, Great Endurance

Skills
Athletics 4 (+15), Close Combat: Grab 4 (+9), Expertise (AWE): Cooking 4 (+8), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 10 (+12), Insight 4 (+8), Investigation 6 (+8), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 5 (+8), Stealth 6 (+7)

Powers
Elemental Manipulation: Array
. . Earthworks: Create 10 (elemental, Volume: 1000 cft., DC 20; Impervious)
. . Explosion: Burst Area Damage 10 (elemental, DC 25; Burst Area: 30 feet radius sphere, DC 20)
. . Petrify: Progressive Affliction 10 (elemental, 3rd degree: Transformed, Resisted by: Fortitude, DC 20; Progressive, Reversible; Limited Degree (third only))
. . Transmutation: Transform 6 (elemental, Affects: Broad > Broad - Any object, from one substance into another, Transforms: 50 lbs., DC 16; Increased Duration: continuous)
. . Transmutative Tunneling: Burrowing 6 (elemental, Speed: 4 miles/hour, 60 feet/round)
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Apparition: Teleport 8 (magical travel, 1 mile in a move action, carrying 400 lbs.; Change Direction, Extended: 250 miles in 2 move actions, Feature: Teleport Memory (The Xavier Mansion), Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic)
. . . . Bombarda: Burst Area Damage 8 (curse, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (luminous magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other Eldritch Horrors, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 8 (charm, Counters: Magical Effects, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Reparifors: Healing 12 (healing magic; Restorative; Tiring)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Organic Mithral Form (Activation: Move Action)
. . Armored Hide: Protection 7 (morphic, +7 Toughness; Impervious [4 extra ranks])
. . Colossal Might: Enhanced Strength 8 (morphic, +8 STR)
. . Conferred Invulnerabilities: Immunity 8 (morphic, Environmental Conditions (All), Rare Descriptor: Rogue's Power Absorption abilities, Suffocation (All), Advantages: Diehard, Great Endurance)
. . Conferred Resistances: Immunity 10 (morphic, Damage Effect: Corrosive Damage, Damage Effect: Fire Damage; Limited - Half Effect)
. . Fleet of Foot: Speed 4 (morphic, Speed: 30 miles/hour, 500 feet/round)
. . Gigant-size Me: Growth 2 (morphic, +2 STR, +2 STA, +1 Intimidate, -2 Stealth, -1 active defenses, +2 mass ranks; Increased Duration: continuous)
Superior Magi Physiology
. . Accelerated Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Expanded Awareness: Senses 10 (racial trait, Acute (Type): Mental Senses, Analytical: Detect Chemical Compounds, Awareness: Magic [Mental], Counters Concealment: Spectral Bodies [Vision], Detect: Chemical Compounds [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Poison; Feature: Longevity (Up to 249 years))
. . Magical Speech: Comprehend 3 (racial talent, Animals - Speak To, Animals - Understand, Spirits - Communicate; Sustained; Narrow Type: Snakes [2 ranks only])

Equipment
Commlink, Light Armor

Offense
Initiative +3
Bombarda: Burst Area Damage 8 (DC 23)
Confundo: Concentration Affliction 8 (DC Will 18)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +8 (DC 27)
Explosion: Burst Area Damage 10 (DC 25)
Finite Incantatem: Burst Area Nullify 8 (DC Will 18)
Grab, +9 (DC Spec 21)
Petrify: Progressive Affliction 10, +9 (DC Fort 20)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +3 (DC 26)
Transmutation: Transform 6, +9 (DC Dog 16)
Unarmed, +5 (DC 26)

Complications
- Accidents: Harry is still relatively new to the use of his two mutations, and as such can sometimes cause accidents when using one or the other, such as crushing objects without meaning to, or transmuting something or someone without consciously activating the associated powers.
- Destiny: It is Harry's destiny to be the one that ultimately vanquishes the dark wizard who styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore wishes to sculpt Harry into a sacrificial lamb that he can throw at Voldemort in hopes that the lad's death will act as catalyst which will allow the old goat to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Relationships: Harry is actually the son of the X-Men member known as Colossus (aka Piotr Rasputin), which means he is also the nephew of the New Mutant member known as Magik (aka Illyana Rasputina).
- Rivalry: Harry has engaged in an unintentional rivalry with Remy LeBeau over the topic of which one of them would be a better romantic partner for Miss Anna Marie Darkholme.

Languages
English [Native], Japanese, Latin, Russian

Base Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 4/2, Will 12

Transformed Defense
Dodge 9, Parry 9, Fortitude 8, Toughness 11 (Imp. 11), Will 12

Power Points
Abilities 48 + Powers 129 + Advantages 26 + Skills 32 (63 ranks) + Defenses 24 = 259
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Rogue / The MCs / Born For This

Post by DalkonCledwin »

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Rogue (Anna Marie) - PL 10
Age: 16 / Height: 5' 6" / Weight: 127 lbs / Hair Color: Auburn / Eye Color: Green
Group Affiliations: The X-Men & Xavier Institute Student Body / Base of Operations: The Graymalkin Estate, Westchester, New York

Strength 10, Stamina 2, Agility 3, Dexterity 3, Fighting 4, Intellect 1, Awareness 2, Presence 2

General Advantages
All-out Attack, Attractive, Connected, Daze (Intimidation), Equipment 1, Extraordinary Effort, Fast Grab, Improved Critical: (Unarmed), Improved Defense, Interpose, Languages 3, Power Attack, Set-up, Startle, Takedown, Teamwork

Enhanced Advantages
Uncanny Dodge

Skills
Expertise (AWE): Popular Culture 4 (+6), Expertise: Current Events 4 (+5), Expertise: Petty Crime 4 (+5), Insight 4 (+6), Intimidation 6 (+8), Investigation 4 (+5), Perception 4 (+10/+6), Persuasion 4 (+6), Stealth 6 (+9), Vehicles 4 (+7)

Powers
Miss Marvel's Powers
. . Augmented Awareness: Enhanced Trait 10 (cosmic, Dodge +4 (+10), Parry +4 (+10), Perception +4 (+10); Limited: Perception bonus is for Danger Sense only [2 ranks only])
. . Cosmic Armor: Protection 8 (cosmic, +8 Toughness; Impervious)
. . Cosmic Awareness: Senses 12 (cosmic, Acute: Cosmic Awareness, Awareness: Cosmic [Mental], Danger Sense: Cosmic Awareness, Extended: Cosmic Awareness 8: x100m, Radius: Cosmic Awareness, Advantages: Uncanny Dodge)
. . Cosmic Flight: Flight 7 (cosmic, Speed: 250 miles/hour, 0.5 miles/round)
. . Cosmic Resilience: Immunity 2 (cosmic, Disease, Poison)
Superior Human Physiology
. . Conflicting Personalities: Immunity 10 (racial trait, Common Descriptor: Mental Effects; Limited: Affects Mental Probes & Attacks Only)
. . Longevity: Feature 1 (racial trait, Notes: Rogue can expect to live for up to 145 years)
. . Power Absorption: Cumulative Affliction 16 (racial talent, 1st degree: Fatigued, Impaired, 2nd degree: Exhausted, Disabled, 3rd degree: Incapacitated, Transformed, Resisted by: Fortitude, DC 26; Cumulative, Extra Condition, Reaction 3: reaction)
. . Power Mimicry: Variable 16 (racial talent; Limited: to Traits possessed by victims of Rogue's Power Absorption ability, Limited: Mimicked traits reset to null when Catalyst recovers from Power Nullfication affliction, Notes: 80 pts of Traits for duplicating superhuman powers, advantages and skills)

Equipment
Commlink, Gloves (1 ep)

Offense
Initiative +3
Grab, +4 (DC Spec 20)
Power Absorption: Cumulative Affliction 16, +4 (DC Fort 26)
Throw, +3 (DC 25)
Unarmed, +4 (DC 25)

Complications
- Accident: Rogue can't turn her Power Absorption off. She affects anyone with whom she comes into direct skin-to-skin contact.
- Flashbacks: Rogue often suffers from flashbacks depicting the lives of those whose powers she has absorbed, and has even been known to suffer through brief periods where their personalities overwhelm her own.
- Motivation: Responsibility: They say that with "Great power comes great responsibility", and in Rogue's case that couldn't be any more true, since her powers actually did kill her very first boyfriend. Now, she tries very hard to avoid skin-to-skin contact outside of battle situations, so that she will never risk killing someone ever again.
- Power Loss: Rogue’s ability to absorb the powers of other characters does not extend to those abilities which are possessed by robots, inanimate objects or energy beings.
- Relationship: Rogue is the adoptive daughter of Raven Darkholme, who is also the mutant terrorist known as Mystique.
- Weakness: If Rogue attempts to absorb the powers of someone with an Effect Rank of 17 or more, then she must make an immediate DC 20 Fortitude check or fall unconscious until the end of that combat encounter.

Languages
English, French [Native], Japanese, Russian

Defense
Dodge 10/6, Parry 10/6, Fortitude 6, Toughness 10 (Imp. 8), Will 6

Power Points
Abilities 54 + Powers 236 + Advantages 18 + Skills 22 (44 ranks) + Defenses 13 = 343
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