J-Mart: Sentinels, Mystique

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Thorpocalypse
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Psylocke: Earth-T1

Post by Thorpocalypse »

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I tell myself that if I do it... If I do take lives in the course of doing what's right... Then at least it means other people won't have to. Like I'm... Like I'm saving innocent souls. But that's a lie. That's lazy guilt-dodging bollocks. The truth is this: I rejoined X-Force because I couldn't bear to stay away. My name is Elizabeth Braddock, and I'm an addict. - Psylocke

PSYLOCKE (BETSY BRADDOCK)
PL11


OPL: 11; SPL: 5; DPL: 10; FWPL: 10; HP: 1
Real Name: Elizabeth "Betsy" Braddock
Age: 25
Height: 5-11
Weight: 155
Eyes: Violet
Hair: Purple
Skin: Olive
Race: Mutant Otherworlder Hybrid
Identity: Secret
Alignment: Hero
Status: Active
Occupation: Adventurer
Base of Operations: Mobile
Team Affiliations: X-Men; X-Force

ABILITIES: STRENGTH 2, STAMINA 3, AGILITY 5, DEXTERITY 4, FIGHTING 12 [14], INTELLECT 2, AWARENESS 4, PRESENCE 2

SKILLS: Acrobatics 8 (+13) [Agile Feint], Athletics 8 (+10), Deception (+2), Insight 9 (+13), Intimidation (+2), Perception 7 (+11), Persuasion 5 (+7), Ranged Combat [Throwing] 6 (+10), Sleight of Hand 4 (+8), Stealth 10 (+15) [Hide in Plain Sight], Vehicles 3 (+7)

ADVANTAGES: Agile Feint, Defensive Attack, Defensive Roll (2), Equipment (2), Hide in Plain Sight, Improved Initiative (1), Languages (2) (Japanese, French, 3 others, Base: English), Move-by Action, Power Attack (3) (Katana, Psychic Crossbow, Psychic Katana), Ranged Attack (2), Takedown (1), Trance, Uncanny Dodge

POWERS:
Mind Shield: Enhanced Will 4 (Flaw: Limited to Mental Effects); 2 pts
Psionic Combat: Enhanced Advantages 7 (Improved Initiative, Power Attack 3, Ranged Attack 2, Uncanny Dodge; Flaw: Limited to opponents where surface thoughts have been read), Enhanced Dodge 2 (Flaw: Limited to opponents where surface thoughts have been read), Enhanced Fighting 2 (Flaw: Limited to opponents where surface thoughts have been read); 10 pts
Psychic Senses: Senses 3 (Danger Sense [Mental, Extended], Telepathic Awareness); 3 pts
Aura Reading: Senses 4 (Detect Emotional and Physical State [Visual, Mental], Ranged); 4 pts
Psionic Powers: 41 pt Dynamic Array; 57 pts
Mind Control: Perception Ranged Cumulative Affliction 10 (Resisted/Overcome by Will; 1st: Dazed, 2nd: Compelled, 3rd: Controlled, Extras: Dynamic, Subtle); 41 pts
Telepathy: Mind Reading 11 (Extra: Cumulative, Dynamic, Subtle); 2 pts
Mental Communication: Communication 4 (Mental, Worldwide; Extra: Area, Dynamic, Selective); 2 pts
Psychic Katana: Psychic Damage 10 (Extra: Alternate Resistance [Will], Dynamic, Flaw: Inaccurate); 2 pts
Psychic Crossbow: Ranged Psychic Damage 8 (Extra: Accurate 3, Alternate Resistance [Will], Dynamic); 2 pts
Mental Invisibility: Concealment 10 (All Senses; Flaw: Limited to Minds, Resistible [Will, DC20]); 2 pts
Telekinesis: Move Object 10 (Extra: Accurate 2, Dynamic, Subtle); 2 pts
Mental Detection: Senses 5 (Detect Minds [Mental], Accurate, Acute, Ranged, Extra: Dynamic, Subtle); 2 pts
Astral Projection: Remote Sensing 10 (4 miles; Visual, Auditory, Aural, Mental; Extra: Dynamic, Subtle, Flaw: Side Effect [Physical Body is defenseless and immobile]); 2 pts


EQUIPMENT:
(10 pts)
Katana: Slashing Strength-Based Damage 3, Dangerous; 4 pts
Shuriken: Ranged Multiattack Piercing Damage 1; 3 pts

OFFENSE:
Initiative +9
Close Attack +12 (+14 with Psychic Combat) [Unarmed +2; Katanas +5, Critical 19-20]
Psychic Katana +10 [Psychic Katana +10, Critical 19-20]
Ranged Attack +4 (+6 with Psychic Combat)
Throwing +10 (+12 with Psychic Combat) [Shuriken +1, Multiattack]
Telekinesis +8 (+10 with Psychic Combat) [Move Object +10]
Psychic Crossbow +10 (+12 with Psychic Combat) [Psychic Crossbow +8]
Special Attack [Mind Control Affliction +10, Perception; Mental Blast +10, Perception]

DEFENSES:
Dodge +11 (+13 with Psionic Combat) [DC21/23] Parry +12 (+14 with Psionic Combat) [DC22/24]
Toughness +5 (+3 without Defensive Roll), Fortitude +6, Will +9 (+13 against Mental Effects)

COMPLICATIONS:
Phobia: She has a strong fear of dying again.
Prejudice: Mutant.
Relationships: Her brothers, Jamie Braddock (coo-coo), and Brian (Captain Britain), and she and Archangel have had a long on-and-off relationship.
Responsibility: Xavier's Dream.

Abilities 68 + Skills 30 (60 ranks) + Advantages 12 + Powers 76 + Defenses 14 = 200 / 200

Build Comments: Betsy is almost like The Hawkman of the X-Verse. Convoluted backstory, constantly changing powers and now she’s Captain Britain to solve the slightly problematic issue of her having Kwannon's body. She can't catch a break.

As of late, Betsy has been raised to an “omega level telepath” thanks to some help from Jean Grey and she’s been using a Psychic Crossbow in addition to her Psychic Katana which used to be her Psychic Dagger. And for a long time she didn’t have telekinesis and then she had it, then it went away, and now it’s back at “omega levels”. It’s too confusing. I moved her Mind Reading up to 11 to raise her offensive PL to 11 but I didn’t put her in Emma’s, Charles’ or Jean’s level overall telepathically. I like her as a good telepath that is mainly a kick ass ninja, so I amped her close combat to close to PL10 with her Psychic Combat and PL9 without. That puts her on par with most of main A/B List martial artists so even without her telepathy (which is due to go away again any time now, you inconsistent @#%#% X-writing bastards) she can be a key player on any X-Team.

Secret Origins: Elizabeth "Betsy" Braddock was born in England and was raised in the small town of Maldon, Essex. Betsy was Sir James Braddock's second child and she, her twin brother Brian, and elder brother Jamie had a very privileged life. By the time their parents died, Betsy had become a charter pilot. After she and Jamie were taken hostage by the Red Skull's agents and freed by Captain America and Captain Britain, Betsy learned the latter was her brother Brian. At this time Betsy began to develop precognitive powers. She dyed her hair purple and took up modeling. At the age of sixteen, her psychic powers fully manifested, which grew to include telepathy.

The Story so Far: Agent Matthew recruited Betsy into S.T.R.I.K.E.'s Psi Division, and she became fellow psi Tom Lennox's lover. As she had inherited membership to the Hellfire Club from her father, Betsy was sent to infiltrate it, but was warned off by Tessa for her own protection. She also met future boyfriend Warren Worthington for the first time during one of the Hellfire Club parties.

After losing her eyes in savage beating by Slaymaster, Betsy went to Switzerland to recuperate.
Betsy was kidnapped from the Alps by Mojo, brainwashed, given cybernetic eyes, and, as "Psylocke," became the star of his new show "Wildways." Brian and the New Mutants rescued her, after which Betsy moved to the X-Men's mansion to recover. When the Marauders attacked the Morlocks, the X-Mansion was used as a temporary infirmary for injured survivors of the massacre. Knowing that the X-Men were away in New York, the Marauder Sabretooth invaded the mansion. Psylocke used herself as a bait to lead him away from the injured until the X-Men arrived to help her. While Sabretooth and Wolverine fought, Psylocke used her telepathy to gather information about the Marauders and their leader, Mr. Sinister, from Sabretooth's mind. Wolverine, though initially reluctant to involve outsiders in the X-Men's affairs, was impressed by her bravery and nominated her to join the team.

As an X-Man she had many adventures and was given the Siege Perilous, which she could use if they ever wanted to start new lives. As they were about to depart the Savage Land after battling the Savage Land Mutates, Betsy had a precognitive flash of the Reavers killing the team. To prevent this, she sent them through the Siege Perilous.

Betsy reappeared amnesiac on an island near China, where the Hand, a ninja clan, found her. Matsu'o Tsurayaba, their leader, saw a chance to save his brain-dead lover, Kwannon. Spiral informed Matsu'o that Psylocke's telepathy could restore Kwannon, and Matsu'o accepted. Unknown to Matsu'o, however, Spiral actually placed the two women's minds into each other's bodies. She also merged their genetic structures, leaving both women with physical and mental traits of the other, and with each possessing half of Psylocke's telepathic power. With some physical and mental conditioning, Psylocke—inhabiting Kwannon's body—became the Hand's prime assassin, taking the name Lady Mandarin. She gained highly remarkable fighting skills and learned to focus her telepathic power into a "psychic knife." Lady Mandarin's first mission pitted her against Wolverine. Betsy's psychic knife attack revealed Wolverine's memories of who she used to be and allowed her to break free from the Hand's conditioning.

Psylocke rejected her role as Lady Mandarin and escaped with Wolverine and Jubilee, eventually going with them to the island nation of Genosha, where the New Mutants had been kidnapped along with the X-Men's leader, Storm, by Cameron Hodge. Following Hodge's defeat, the X-Men reunited and returned to New York. Psylocke then joined the Blue Team led by Cyclops, for whom she displayed an obvious attraction. When Phoenix found out, the two women fought, but were interrupted by the arrival of Kwannon, now calling herself Revanche, in Betsy's former body, claiming to be the real Psylocke. Unable to discern which was truly Betsy, both stayed with the X-Men, maintaining an uneasy coexistence. Learning she had the Legacy Virus, Revanche had Matsu'o kill her, restoring Psylocke's full personality and telepathic potential.

Subsequently she aided Storm against the Shadow King, who tricked Psylocke into initiating a psychic shockwave that disabled all other telepaths, leaving him unchallenged on the astral plane. Her own astral form was destroyed, but her exposure to the Crimson Dawn gave her a new shadow form with temporarily enhanced powers, which she used to trap the Shadow King's core. To keep him trapped she was forced to constantly focus her telepathy on him, effectively rendering herself powerless.

Jean Grey's attempt to help Betsy deal with the Shadow King somehow swapped their powers, leaving Betsy telekinetic. In Valencia, Psylocke died in combat with the man known as Vargas while protecting Rogue and Beast, who were badly beaten by the villain. Brian Braddock and Meggan collected Psylocke's body from Spain. She was buried at the Braddock family estate and a memorial to her was erected at the X-Mansion by Beast.

One year after her death, Betsy awoke where she had died, unaware of how she had survived, and was soon reunited with the X-Men, helping them against the Saurian Hauk'ka, Mojo and Spiral. Jamie started to covertly observe his resurrected sister, allowing her to catch occasional glimpses of him. Betsy was reunited with Brian during the Scarlet Witch's "House of M" reality storm; when the timeline was set right, the memories of their encounter took on a dreamlike state, prompting Betsy and several of the X-Men to visit London to check on Brian's status.

Back in the USA, Betsy and the X-Men failed to stop Shi'ar Death Commandos from slaughtering the Grey family, targeted for death because of their relationship to Phoenix, but helped defeat them before they could kill Rachel Grey. With the First Fallen's servants, the Foursaken, about to make their move, Jamie revealed his part in Betsy's resurrection to the X-Men: sensing the approaching threat of the cosmically powerful First Fallen (a harbringer of frozen, eternal "perfection") and learning of Betsy's demise, an annoyed Jamie resurrected her, reaching back through time to stop her spirit passing into the afterlife. Intending her to be a weapon to use against the First Fallen, Jamie tightened up the "quantum strings" of Betsy's body, rendering her mostly immune to external manipulation, enhancing her telekinetic powers, and leaving her invisible to the First Fallen's senses. Jamie was abducted by the Foursaken before he could fully inform them of the imminent threat; trying to rescue him, the X-Men were easily captured, except Betsy, who found herself invisible to the Foursaken's senses. Disrupting their attempt to give the First Fallen full access to Earth, Betsy and the X-Men were pulled into his realm, the Singing City, where Betsy's immunity to his mental control allowed her to free the City's residents, including the Foursaken, from his dominance. As a wrathful First Fallen turned on them, Jamie sent the X-Men home while he held the entity back, apparently sacrificing himself.

Somehow, Psylocke was kidnapped by Madelyne Pryor's Sisterhood while traveling between parallel worlds. They also stole Betsy's original body, in which Kwannon had died, at a graveyard. A ritual of sorts with both bodies was performed, resulting in Betsy's original body being brought back to life. The Sisterhood, now including a brainwashed Psylocke, attacked the X-Men. Dazzler was forced to use her powers on Psylocke, blowing half of Betsy's face off. Dazzler's attack shocked Betsy back to consciousness, enabling her to overcome the Red Queen's control and return to her Japanese body.

After these events Psylocke's powers changed once again; she now possesses both telepathic and telekinetic abilities, but with her psionic potential divided between them neither ability is as strong as it once was. The following days saw Betsy travel back in time alongside Beast's X-Club. Psylocke also led the X-Club in a mission to raise Asteroid M, which was at the bottom of the Pacific Ocean, in order for it to serve as the X-Men's new base of operations and a haven for mutantkind, called Utopia. Soon after, Psylocke goes to Japan with Wolverine to re-inter her former body. Arriving in Japan, she is ambushed by the Hand, who destroyed her original body at the behest of Matsu'o Tsurayaba. Enraged, Psylocke tracks Matsu'o down, finding him terribly disfigured as the result of Wolverine's yearly revenge on Matsu'o for his role in the murder of Mariko Yashida. Matsu'o, now missing both hands and other body parts, desires an honorable death and wants Psylocke to grant him that honor since he cannot himself hold a blade to perform seppuku. Before Psylocke can oblige, Wolverine emerges from the shadows and says that Matsu'o's punishment is not over yet. Unwilling to walk away, Psylocke engages Wolverine in a brutal fight which ends in a truce. Wolverine then permits her to finish Matsu'o off. She does so, mercifully, using her telepathy to project illusions into Matsu'o's mind of his body restored and of Kwannon embracing him, then quickly kills him with her psi-blade.

During the Nation X storyline, Psylocke, Wolverine, and Colossus were sent down into the sewers under San Francisco to investigate the case of a missing Predator X. They encounter Fantomex, who has slain the beast. Psylocke battles Sublime's associates with the help of Fantomex and her teammates. Following the return of Cable and Hope Summers, Psylocke is selected as part of Cyclops' "Alpha roster" of X-Men sent to locate and protect the two from the forces of Bastion.

In the aftermath of The Second Coming, Psylocke, along with Deadpool, Fantomex, and Archangel, are selected by Wolverine to be a member of the new X-Force, the sole condition being that no one must learn of the team's existence. Psylocke had been seen using her telepathy to help Warren control the "Archangel" persona in his mind, which has led to the two rekindling their previous relationship. The team's first mission is to locate and kill Apocalypse, who has been reborn. With X-Force, Psylocke also faced long-time rivals such as the Reavers and the Shadow King. The latter succeeds in freeing the Archangel persona in Warren. In order to prevent Archangel's ascension into Apocalypse, X-Force travels to the Age of Apocalypse to seek a Life Seed, which could cleanse Warren. Psylocke's hesitation to kill Archangel leads to her transformation into the Horseman of Death at his hands. Jean Grey of the Age of Apocalypse manages to revert this process. Psylocke then stabs Archangel with the Life Seed, which kills Warren and creates a new being in his likeness.

After the Schism between the X-Men, while Psylocke has decided to stay on Utopia with Cyclops' team, she also secretly stays on X-Force to help whenever Wolverine requests. Cyclops also places her in charge of a new X-Men Security team, asking her to be his spy and spy-hunter. Captain Britain learns of Betsy's activities with X-Force through their bond and decides to retrieve her to Otherworld, where Jamie Braddock is revealed to be alive, and punish Fantomex for his crimes. Betsy takes up the Lady Briton mantle to rescue Fantomex and is ultimately forced to kill Jamie in order to prevent his future self from destroying the multiverse. Soon after X-Force faces a new Brotherhood of Mutants, of which the Shadow King is a member. Psylocke imprisons his psyche for good into Omega White, whose ability is to eat psychic energy.

After this last mission, X-Force disbands and Fantomex, who had been keeping a relationship with Betsy, but died at the hands of the Brotherhood, is resurrected in three different bodies for each of his brains. As a member of Cyclops' Extinction Team, Psylocke deals with the fallout from Archangel's machinations in Tabula Rasa and sides with the X-Men against the Avengers once the Phoenix Force returns to Earth to reclaim a host.

When Wolverine's body disappeared from his final resting place, Kitty Pryde assembled a group of X-Women—including Psylocke—to confront Magneto in his base of operations in Madripoor, since they determined he was a potential suspect. The mutant heroines were ambushed by a local crime ring, Viper's Femme Fatales. The psychic vampire Sapphire Styx absorbed the entirety of Betsy's soul at once, leaving her body dead. Finding herself inside Sapphire Styx's mind, Betsy fought her way back with assistance from a fragment of Wolverine's soul the villainess had absorbed years earlier. Psylocke destroyed Sapphire Styx from the inside, and used the remaining soul power left behind to recreate her original body, molecule by molecule. Psylocke was finally herself again, no longer attached to Kwannon's destiny. She then rejoined the X-Men and is now on Krakoa.

Characterization: Betsy has been through many changes over the years but maintains a positive outlook and a commitment to Xavier’s dream. However, as of late, her approach has become more aggressive and her former compunction against killing has fallen by the wayside.

Friends and Foes: She remains close to her brother Brian and still has feelings for Archangel, but with the changes he’s gone through, she is trying to sort her feelings out for him.
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Thorpocalypse
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Psylocke: Earth-PC1/PC2

Post by Thorpocalypse »

Image
It's a fresh start. No one can promise it won't hurt like hell... but I've certainly had enough of my own. This one is yours. - Psylocke

PSYLOCKE
PL10


OPL: 10; SPL: 2; DPL: 10; FWPL: 8; HP: 1

ABILITIES: STRENGTH 2, STAMINA 3, AGILITY 5, DEXTERITY 4, FIGHTING 11, INTELLECT 2, AWARENESS 4, PRESENCE 1

SKILLS: Acrobatics 7 (+12) [Agile Feint], Athletics 3 (+5), Deception (+1), Insight 7 (+11), Intimidation (+1), Perception 7 (+11), Persuasion (+1), Sleight of Hand 3 (+7), Stealth 7 (+12) [Hide in Plain Sight]

ADVANTAGES: Agile Feint, Close Attack (2), Defensive Roll (3), Equipment (1), Hide in Plain Sight, Improved Initiative (1), Languages (1) (French, Japanese, Base: English), Move-by Action, Power Attack, Takedown (1), Uncanny Dodge]

POWERS:
Mind Shield: Enhanced Will 4 (Flaw: Limited to Mental Effects); 2 pts
Psionic Combat: Enhanced Advantages 5 (Close Attack 2, Improved Initiative, Power Attack, Uncanny Dodge), Enhanced Dodge 2, Enhanced Parry 2; 9 pts
Psionic Powers: 22 pt Dynamic Array; 36 pts
Telepathy: Mind Reading 10 (Extra: Dynamic, Subtle); 22 pts
Psychic Katana: Psychic Damage 7 (Extra: Alternate Resistance [Will], Dynamic); 2 pts
Telepathic Communication: Communication 3 (Mental, Statewide/Small Nation; Extra: Dynamic); 2 pts
Mind Control: Perception Ranged Cumulative Affliction 7 (Resisted/Overcome by Will; 1st: Dazed, 2nd: Compelled, 3rd: Controlled, Extras: Dynamic, Subtle); 2 pts
Mental Invisibility: Concealment 10 (All Senses; Flaw: Limited to Minds, Resistible [Will, DC20]); 2 pts
Telekinesis: Move Object 8 (Extra: Accurate 4, Dynamic, Subtle); 2 pts
Mental Detection: Senses 5 (Detect Minds [Mental], Accurate, Acute, Ranged, Extra: Dynamic, Subtle); 2 pts
Astral Projection: Remote Sensing 6 (1800 ft; Visual, Auditory, Aural, Mental; Extra: Dynamic, Subtle, Flaw: Side Effect [Physical Body is defenseless and immobile]); 2 pts


EQUIPMENT:
(5 pts)
Katana: Slashing Strength-Based Damage 3, Dangerous; 4 pts

OFFENSE:
Initiative +5 (+9 with Psionic Combat)
Close Attack +11 (+13 with Psionic Combat) [Unarmed +2; Katana +5, Critical 19-20; Psychic Katana +7]
Ranged Attack +4
Telekinesis +12 [Telekinesis Move Object +8]
Special Attack [Mind Control Affliction +7, Perception]

DEFENSES:
Dodge +12 (+14 with Psionic Combat) [DC22/24] Parry +12 (+14 with Psionic Combat) [DC22/24]
Toughness +6 (+3 without Defensive Roll), Fortitude +6, Will +6 (+10 against Mental Effects)

COMPLICATIONS:
Phobia: She has a strong fear of dying again.
Prejudice: Mutant.
Relationships: Her brothers, Jamie Braddock (coo-coo), and Brian (Captain Britain), and she and Archangel have had a long on-and-off relationship.
Responsibility: Xavier's Dream.

Abilities 64 + Skills 16 (32 ranks) + Advantages 8 + Powers 49 + Defenses 13 = 150 / 150

Build Comments: Psylocke as a PC.
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Thorpocalypse
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Psylocke: Earth-J217

Post by Thorpocalypse »

Probably
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Psylocke: Earth-???

Post by Thorpocalypse »

Maybe
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Psylocke: Earth-???

Post by Thorpocalypse »

Perhaps
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Re: J-Mart: Banshee, Psylocke

Post by Jack of Spades »

I like Banshee being brought back through Blackest Night (likely he'd get more play than some of those who got that treatment at DC), but why 1,666,217?
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Thorpocalypse
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Re: J-Mart: Banshee, Psylocke

Post by Thorpocalypse »

Jack of Spades wrote: Sun Oct 24, 2021 10:15 pm I like Banshee being brought back through Blackest Night (likely he'd get more play than some of those who got that treatment at DC), but why 1,666,217?
I figured a big number would be good for a deus ex machina to bring back any dead characters I wanted instead of coming up with other goofy ways to bring them back. A million spread out across the universe is still just a drop in the bucket really but more than enough for me. I picked 666 because I want to take that number back from the "Number of the beast" nonsense and 217 is an homage an inside joke from high school that I will not bore anyone else with. :)
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Re: J-Mart: Banshee, Psylocke

Post by Goldar »

Are you going to be revising Jean Grey now that she has had some really impressive showings (Knull and Nightmare), an labeled as Omega TP? I know you said in your Jean build from 1.5 years ago you may revise her. Jean is really way above Xavier now.
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Re: J-Mart: Banshee, Psylocke

Post by Ken »

Goldar wrote: Thu Oct 28, 2021 2:42 am Are you going to be revising Jean Grey now that she has had some really impressive showings (Knull and Nightmare), an labeled as Omega TP? I know you said in your Jean build from 1.5 years ago you may revise her. Jean is really way above Xavier now.
I remember when she was way above Xavier before... The D'Bari don't. It was Pryor to X-Factor.
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Re: J-Mart: Banshee, Psylocke

Post by Goldar »

Ken wrote: Thu Oct 28, 2021 3:15 am
Goldar wrote: Thu Oct 28, 2021 2:42 am Are you going to be revising Jean Grey now that she has had some really impressive showings (Knull and Nightmare), an labeled as Omega TP? I know you said in your Jean build from 1.5 years ago you may revise her. Jean is really way above Xavier now.
I remember when she was way above Xavier before... The D'Bari don't. It was Pryor to X-Factor.
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Re: J-Mart: Banshee, Psylocke

Post by Thorpocalypse »

Goldar wrote: Thu Oct 28, 2021 2:42 am Are you going to be revising Jean Grey now that she has had some really impressive showings (Knull and Nightmare), an labeled as Omega TP? I know you said in your Jean build from 1.5 years ago you may revise her. Jean is really way above Xavier now.
I might. I haven't been following comics lately as a budget thing so I haven't read King in Black and such. If I keep my upcoming Professor X at PL14, what would you think Jean would be at now?
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Re: J-Mart: Banshee, Psylocke

Post by Goldar »

Thorpocalypse wrote: Fri Oct 29, 2021 2:41 am
Goldar wrote: Thu Oct 28, 2021 2:42 am Are you going to be revising Jean Grey now that she has had some really impressive showings (Knull and Nightmare), an labeled as Omega TP? I know you said in your Jean build from 1.5 years ago you may revise her. Jean is really way above Xavier now.
I might. I haven't been following comics lately as a budget thing so I haven't read King in Black and such. If I keep my upcoming Professor X at PL14, what would you think Jean would be at now?
When Jean returned, she stated that the Phoenix Force was holding her back. Since then, she has blitzed Cassandra Nova, made Knull "bleed" when she blasted thru his skull and she not only slapped Nightmare and his mare but she felt his presence when she was asleep and forced him to leave, telling him that if he ever returned, she would know it.

Even before her last death in 2004, Jean was above Xavier in TP and now even more so, despite X's repowering/empowering by the M'Kraan Crystal. I would say her TP is 2 above X and equal to him while he is wearing Cerebro helmet. Jean's TK while not stated to be Omega level, has done new things such as acting as an MRI in concert with Polaris. So maybe PL16?
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Re: J-Mart: Banshee, Psylocke

Post by Thorpocalypse »

Goldar wrote: Fri Oct 29, 2021 8:55 pm
Thorpocalypse wrote: Fri Oct 29, 2021 2:41 am
Goldar wrote: Thu Oct 28, 2021 2:42 am Are you going to be revising Jean Grey now that she has had some really impressive showings (Knull and Nightmare), an labeled as Omega TP? I know you said in your Jean build from 1.5 years ago you may revise her. Jean is really way above Xavier now.
I might. I haven't been following comics lately as a budget thing so I haven't read King in Black and such. If I keep my upcoming Professor X at PL14, what would you think Jean would be at now?
When Jean returned, she stated that the Phoenix Force was holding her back. Since then, she has blitzed Cassandra Nova, made Knull "bleed" when she blasted thru his skull and she not only slapped Nightmare and his mare but she felt his presence when she was asleep and forced him to leave, telling him that if he ever returned, she would know it.

Even before her last death in 2004, Jean was above Xavier in TP and now even more so, despite X's repowering/empowering by the M'Kraan Crystal. I would say her TP is 2 above X and equal to him while he is wearing Cerebro helmet. Jean's TK while not stated to be Omega level, has done new things such as acting as an MRI in concert with Polaris. So maybe PL16?
I will take that under advisement, good sir. 8-)
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Re: J-Mart: Banshee, Psylocke

Post by Goldar »

Thorpocalypse wrote: Wed Nov 03, 2021 11:47 pm
Goldar wrote: Fri Oct 29, 2021 8:55 pm
Thorpocalypse wrote: Fri Oct 29, 2021 2:41 am

I might. I haven't been following comics lately as a budget thing so I haven't read King in Black and such. If I keep my upcoming Professor X at PL14, what would you think Jean would be at now?
When Jean returned, she stated that the Phoenix Force was holding her back. Since then, she has blitzed Cassandra Nova, made Knull "bleed" when she blasted thru his skull and she not only slapped Nightmare and his mare but she felt his presence when she was asleep and forced him to leave, telling him that if he ever returned, she would know it.

Even before her last death in 2004, Jean was above Xavier in TP and now even more so, despite X's repowering/empowering by the M'Kraan Crystal. I would say her TP is 2 above X and equal to him while he is wearing Cerebro helmet. Jean's TK while not stated to be Omega level, has done new things such as acting as an MRI in concert with Polaris. So maybe PL16?
I will take that under advisement, good sir. 8-)
(Tips Hat) I most humbly appreciate that!
Thorpocalypse
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Joined: Fri Nov 04, 2016 8:52 pm

Ms. Marvel: Earth-T1

Post by Thorpocalypse »

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We see it all around us more and more every day -- people with power punching down. Taking lives when they don't have to. Meeting unarmed perps, even unarmed kids, with lethal firepower. That's the world we're inheriting, where violence does all the talking. But we can be better than that. We have to start enforcing justice without unjust force. What happened here today was sickening. And stuff as bad -- worse -- happens every day in this world. The strong abuse the weak -- who have to worry more all the time about who they can trust and who they can't. You want that to change? Us, too. We're in a war for a better tomorrow. Join us. Help us to not take the easy road, and I promise we'll fight every fight they can throw at us. Help us win the hard way -- the right way -- not with hate, not with retribution, but with wisdom and hope. Help us become champions. - Ms. Marvel

MS. MARVEL (KAMALA KHAN)
PL9


OPL: 9; SPL: 9; DPL: 9; FWPL: 9; HP: 1
Real Name: Kamala Khan
Age: 16
Height: 5-4
Weight: 125
Eyes: Brown
Hair: Brown
Skin: Brown
Race: Inhuman
Identity: Secret
Alignment: Hero
Status: Active
Occupation: Student; Adventurer
Base of Operations: Jersey City, NJ, USA
Team Affiliations: Young Avengers; Teen Titans Alliance

ABILITIES: STRENGTH 0 [10], STAMINA 0 [8], AGILITY 2, DEXTERITY 2, FIGHTING 4, INTELLECT 2, AWARENESS 2, PRESENCE 1

SKILLS: Acrobatics 2 (+4), Athletics (0/+10/-4), Close Combat [Unarmed] 2 (+6), Deception 3 (+4), Expertise [Popular Culture] 3 (+5), Expertise [Superheroes] 4 (+6), Insight 7 (+9), Intimidation (+1/+5/-7), Perception 4 (+6), Persuasion 9 (+10), Stealth (+2/-10/+18)

ADVANTAGES: Interpose, Languages (1) (Urdu, 1 other, Base: English), Leadership, Teamwork

POWERS:
Inhuman Physiology: Feature 1 (Longevity), Protection 5; 6 pts
Morphogenic Array: 31 pt Dynamic Array; 41 pts
Cockroach Size: Shrinking 16 (-4 Str, +8 Dodge/Parry, +16 Stealth, -8 Intimidation, Speed -4 [900 fpr/1 fpr], -4 Mass; Quirk: Loses 2 ranks of Protection); 31 pts
Giant Size: Growth 12 (+12 Str, +12 Sta, -6 Dodge/Parry, -12 Stealth, +6 Intimidation, Speed +1, +12 Mass, Reach 3 [15 ft], Quirk: Limited to +8 Sta past 8 ranks of usage of Growth), Protection 2 (Flaw: Limited to when using 9 ranks or more of Growth); 1 pt
Shapeshifting: Morph 2 (Narrow Group of Forms/single animal/people roughly same size and gender, Extra: Dynamic); 2 pts
Big Hands and Feet: Bludgeoning Strength-based Damage 8 (Extra: Accurate, Dynamic, Reach 4 [20 ft]); 2 pts
Stretching: Elongation 2 (30 ft; +2 Grab; Extra: Dynamic); 2 pts
Long Legs: Speed 2 (8 mph/120 fpr; Extra: Dynamic); 2 pts
Healing: Healing 10 (Flaw: Self-only); 1 pt


EQUIPMENT:
NONE

OFFENSE:
Initiative +2
Close Attack +4
Unarmed +6 [Unarmed +0; Full Growth Unarmed +12; Full Shrinking Unarmed -4]
Big Fists +8 [Big Fist Punch +8]
Ranged Attack +2

DEFENSES:
Dodge +7 (+1 at Full Growth, +15 at Full Shrinking) [DC17/11/25] Parry +7 (+1 at Full Growth, +15 at Full Shrinking) [DC17/11/25]
Toughness +5 (+5 without Defensive Roll, +15 with Full Growth, +3 with Full Shrinking), Fortitude +4 (+12 at Full Growth), Will +6

COMPLICATIONS:
Enemy: She has her arch-nemesis (kinda), The Inventor.
Fangirl: Kamala has always been a HUGE superhero fan and now that she is one, she can sometimes get starstruck by being around them.
Motivation: Kamala wants to use her powers for good.
Prejudice: As a Muslim American in her secret identity and as an Inhuman in her superhero identity, she has faced lots of prejudice.,
Relationships: She is close to her best friend Bruno, and despite their conflicts, she is close to her parents and siblings. She is also gathering good friends in the superhero community, including Spider-Man (Miles Morales) and Nova (Sam Alexander).
Secret Identity: Ms. Marvel tries hard to keep her secret identity as high school student Kamala Khan from the public and most importantly, from her family.
Vulnerable: Kamala can lose her powers or have them greatly impacted by EMPs.

Abilities 26 + Skills 17 (34 ranks) + Advantages 4 + Powers 48 + Defenses 16 = 111 / 111

Build Comments: Marvel sure struck gold with Kamala Khan. They introduced a Muslim American heroine in the best way possible: like they introduced every other character. Misfit teen gets amazing powers, decides to use them for good while trying to balance everyday teen issues. Tried and true and it worked to a tee. They didn’t beat you over the head with her ethnicity, they didn’t turn every other issue into “a very special episode”, they just made a good old-fashioned teen superhero comic. And it succeeded. Go fig.

As a build, Kamala is not incredibly powerful, but she’s versatile and has enough power with her Growth to hold her own against decent threats and she’s a strong team player as well, as shown in her Avengers run and then with The Champions. WHICH, might I add, I have a #1 of the original Champions, with Hercules, Ghost Rider, Iceman, Angel and Black Widow that kind of became a joke. Even though they fought the greatest villain of all time, Swarm! Can’t believe that didn’t hit right off the bat. ;)

Secret Origins/The Story so Far: Kamala Khan is a Pakistani-American born in Jersey City, the daughter of Yusuf Khan and Muneeba Khan. Her parents moved to the states from Karachi, Pakistan. Though respectful of her heritage, Kamala always felt different; she had nerdy interests, and strict parents. She was also a fan of superheroes, having devotedly followed the career of Carol Danvers, the former Ms. Marvel who had recently started going by the nom de guerre Captain Marvel.

One night, Kamala snuck out of her house against her parents' wishes to attend a party on the Jersey Waterfront, only to be teased and ostracized by her classmates Zoe Zimmer and Josh Richardson. As Kamala walked home in anger and disappointment, Jersey City was suddenly enveloped in the Terrigen Mists, which had been released by the hand of the Inhuman king Black Bolt, and Kamala fell unconscious from exposure. As her Terrigenesis began due to her Inhuman lineage, Kamala was presented with a vision of Carol Danvers chastising her for disobeying her parents and asking her what she wanted in life, to which she replied "I want to be you." Once the vision faded, Kamala woke up and broke out of her Terrigenesis cocoon wearing a replica of Danvers' previous Ms. Marvel costume and literally transformed into Carol Danvers as part of her subconscious desire.

Shocked and scared at the sudden change, Kamala's body repeatedly altered itself as her mind and body struggled to gain control over her newly-developed shapeshifting powers. When she saw Zoe fall into the river while trying to keep a drunken Josh off of her, however, Kamala (still in the Ms. Marvel form) instinctively came to her rescue by enlarging her hand to pull her out of the water. As Kamala returned home, she realized that merely looking like her idol was not what she wanted at all, but also that rescuing Zoe made her feel happy. After returning home, she was grounded by her angry parents, as her friend Bruno had told them that she escaped to the party.

Since then, Kamala has used her powers for good and carries on the Ms. Marvel legacy as a rising star in the young superhero community.

Characterization: Although Kamala has the same superhero alias as previously Danvers did, her powers are not similar. Kamala is a polymorph after being exposed to the Terrigen Mist. This gives her the ability to stretch her body in almost any way imaginable. Kamala can also increase and decrease her size to both gigantic and tiny sizes. The limits of this ability has yet to be revealed but she has grown large enough to handle a car and shrunk to the size of a cockroach. She can also selectively increase and decrease the size of any part of her body, although she prefers to increase the size of her fists. But she also uses the ability to increase the length of her legs so that she can travel great distances in a short amount of time. Kamala also has the ability to shape-shift. In theory she can look like anyone she wants, but so far she has only changed into Carol Danvers and her own mother. Kamala also has healing abilities since she has been shot in the stomach but was able to heal over the wound when she transformed back to her original form. She cannot transform again until the healing process is complete.

Friends and Foes: Kamala is close to her family and her friend, Bruno, and is gathering a number of allies in the superhero community, including the new Nova, Sam Alexander and Viv Vision.
Me fail English? That's unpossible. - Ralph Wiggum
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