The Merge: Agents & Powers (OOC for chapter 2)
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Damn. I'll keep my fingers crossed. Gods lend you strength.
- Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Yikes! Very sorry to hear it! Hope the oncologist has good rather than bad news...
- Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Oh yes, before they left the town, did Lilly notice any drones flying about when she was specifically looking out for them?
Fine if not; her powers (as yet!) only penetrate soundproofing; if something has some kind of active sonic cloak then she is as unable to hear it as anyone else...
Fine if not; her powers (as yet!) only penetrate soundproofing; if something has some kind of active sonic cloak then she is as unable to hear it as anyone else...
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- Posts: 3370
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Nope, she does not notice any drones.
- Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Cool. Thanks!
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Okay, back in the game. I'll try to get an IC post up tomorrow (probably evening, still can't post from work).
- Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Hopefully the news was positive?
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Well, in this case, good news is in fact Negative
but I don't want to be all "Well, actually...", so we'll just say good.
but I don't want to be all "Well, actually...", so we'll just say good.
- Tony Jones
- Posts: 3193
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Glad to hear it!
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- Posts: 3370
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Re: The Merge: Agents & Powers (OOC for chapter 2)
YAY! Good for you!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3826
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Have we mentioned the building in town yet?
Re: The Merge: Agents & Powers (OOC for chapter 2)
No, since that was Adeleth and Lilly's thing, I figured they could handle that part of the show and tell.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3826
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
I thought we were going with Viv as our "face".
- Tony Jones
- Posts: 3193
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
But Adeleth and Lilly were the ones who were actually there, so their telling it keeps it first hand rather than second hand...