Fractured: Heroes of All Time against the Darkness IC
Re: Fractured: Heroes of All Time against the Darkness IC
Jig sheet
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
"Eventually." Jig agrees. "but we should be smart about this and try not to take them all on at once."
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
"Eventually." Jig agrees. "but we should be smart about this and try not to take them all on at once."
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Re: Fractured: Heroes of All Time against the Darkness IC
"Do we leave them standing in the cave as we go back inside?" Haru asks. "If we leave the cave entirely, the clowns might move the children we leave behind. If we escort them to the outer cave, who watches them while we're inside removing the clowns? And counter to my own argument, what if the clowns start harming the children?"
Re: Fractured: Heroes of All Time against the Darkness IC
Jig sheet
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
"I'm asking how quickly and quietly we can kill this clown, so as not to draw everyone down on us." Jig clarifies, speaking more slowly for clarity. "I was not saying to abandon these children in his thrall."
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
"I'm asking how quickly and quietly we can kill this clown, so as not to draw everyone down on us." Jig clarifies, speaking more slowly for clarity. "I was not saying to abandon these children in his thrall."
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Re: Fractured: Heroes of All Time against the Darkness IC
" I could take out that one quickly", Rikolf chimes in, nodding to the juggler " these things are strange but not as formidable as they appear to think."
Re: Fractured: Heroes of All Time against the Darkness IC
Maybe jmucc and I have different visions for the layout of this cavern-carnival. Neo, how far away is the Entrance we came through?
Currently we are surrounded by kids, yes? There is a smaller group being led by a demon-clown that we are near. How much room to we have to fight?
It seems like jmucc is concerned about the idea to get these kids out then come back for the other kids trapped in here - i.e. they might disappear or suffer reprisals, etc. Likewise, we've be leaving these kids in a clearing while we came back for others. In their current level of docility, would an invisible servant (as per the spell) be enough to keep them corralled?
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Re: Fractured: Heroes of All Time against the Darkness IC
(ooc: well said.)
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Re: Fractured: Heroes of All Time against the Darkness IC
//Yes, you could use an invisible servant.
The entrance is about 100 feet away from the big tent. The problem is, said 100 feet are small alleys between stands and attractions and are filled with children and clowns.
Directly in front of the tent, there is a small open space, maybe 15 feet or so.
The entrance is about 100 feet away from the big tent. The problem is, said 100 feet are small alleys between stands and attractions and are filled with children and clowns.
Directly in front of the tent, there is a small open space, maybe 15 feet or so.
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Re: Fractured: Heroes of All Time against the Darkness IC
"I only see three clowns nearby. Maybe we try to deal with them first. Hopefully [name] will be back soon with reinforcements." Haru says.
(ooc: please describe where these three clowns are in relation to everything else. [name] is whoever is being sent back, probably Jericho.)
(ooc: please describe where these three clowns are in relation to everything else. [name] is whoever is being sent back, probably Jericho.)
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Re: Fractured: Heroes of All Time against the Darkness IC
//Yes, Jericho has been sent back.
The clowns are:
1. About 30 feet away, currently with his back to the entrance, handing out candy corn to empty-eyed kids.
2. In a stall about 60 feet from the entrance keeping watch over a merry-go-round
3. A little bit off to the side around 70 or so feet at the entrance to a side " corridor" but either walking on stilts or having unnaturally long legs.
The clowns are:
1. About 30 feet away, currently with his back to the entrance, handing out candy corn to empty-eyed kids.
2. In a stall about 60 feet from the entrance keeping watch over a merry-go-round
3. A little bit off to the side around 70 or so feet at the entrance to a side " corridor" but either walking on stilts or having unnaturally long legs.
Re: Fractured: Heroes of All Time against the Darkness IC
Jig sheet
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
"We could be risking the kids we have with us now, but I guess we try to take out at least these three clowns." Jig concedes. "Besides, no one should have to eat candy corn. Orange pyramid pills of Hell." she says distastefully.
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
"We could be risking the kids we have with us now, but I guess we try to take out at least these three clowns." Jig concedes. "Besides, no one should have to eat candy corn. Orange pyramid pills of Hell." she says distastefully.
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Re: Fractured: Heroes of All Time against the Darkness IC
"I don't trust the one by the spinning amusement. He might make the ride dangerous when he sees us attacking the other clowns." Haru says. "We should start with that one.
Re: Fractured: Heroes of All Time against the Darkness IC
Jig sheet
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
JIg nods. "We sneak around the corn pusher, take on the ride master?"
HP: 46/46 | AC:20 | Pass.Perc:14 | Spells; 2x1st, 2x2nd
JIg nods. "We sneak around the corn pusher, take on the ride master?"
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Re: Fractured: Heroes of All Time against the Darkness IC
"I don't have a better plan," Haru says.
Re: Fractured: Heroes of All Time against the Darkness IC
[Any rolls needed to get over there or want initiative, GM?]
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Re: Fractured: Heroes of All Time against the Darkness IC
//Stealth, please, if you sneak