AEGIS Squad, Region 2 (IC) - Night at the Museums

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Supernaturalist
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by Supernaturalist »

Madame Macabre

HP: 1
Cnd: Normal

Elizabeth then insures her entropy field is active about her before "blinking" on top of one of the tanks, straddling the open hatch. Then she utters a few words of some abominable language while raising both hands to the sky. Suddenly, a sickly greenish-yellow mist radiates out from her body to cover one of the tanks.
OOC: As mentioned, she'll use her "Poison Nova" AE, but at a level which will not be fatal. Normally, it's a rank 10 Poison Damage AoE attack.
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

Madame Macabre

Your poison cloud incapacitates the crew of the second tank.
They have no real chance of passing the checks

Cool Luke is up
The only remaining targets are the two tanks guarding the entrance.
mrdent12
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by mrdent12 »

"Cool" Luke
HP: 1
CND: Ice Cold


Nazi's were just so punchable. Gliding over the two tanks at the entrance, Luke gives them a look, looks back at the melting ice block, and back at the tanks. As if doing a game of eenie meeny minny mo in his head, he finally settles on a tank and drops an emanculate large ice sculptureof a Mari Gra coin on the tank he seteles on.
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

Cool Luke

The ice coin lands on the edge of the turret and rolls off the tank causing no damage
Obviously, the tank can't make a Dodge check
TOU check: 1d20+10 25

Zyzzak is up
Flynnarrel
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by Flynnarrel »

Zyzzak
HP:2 LP:0 CND:
Senses: Radio Sense, Darkvision
EM I/O: X-Ray vision, Extended, Radius
Pattern Array: Comprehend languages.
Defensive: Phasing
Wrist Emitters: Plasma bolts


Zyzzak leaves the now useless pilot in the tank. Seeing the necromancer on one and the cryokinetic on another Zyzzak will phase through the wall of the yet unoccupied tank. He drew upon his love of Westerns for the next words (translated awkwardly to German). Hi wrist blasters hover near his hip like a cowboy showdown at high noon.

"This town's physical dimensions cannot accommodate our combined. numeric. mass." he says low and menacing. (Of course, his English translation program was in its infancy when he first viewed those movies so he may not have it quite right.)

He 'draws' his wrist blasters sending a bolt of energy into the control console.
attack: 1d20+8 27
"Something pithy this way comes."
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

Zyzzak

The blast destroys the controls leaving the tank pretty useless.
Bulwark is up
Only one tank left, the one by the entrance that tanked Luke's attack.

Tanked... get it? Cause it's a tank!
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Sakuro
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by Sakuro »

Evelyn "Bulwark" Gracen
HP: 3
Cnd: Healthy


"I expect all the important people are inside."

... Evelyn remarked before Elizabeth teleported away. She then rose off the ground, a disk of metal under her feat, and flew out of he tower. As she pull away from the castle walls, the ramp she had earlier formed broke apart. Evelyn moved to a more central position on the battlefield and seemed to be merely watching the havoc play out. In reality she kept a hold on the various components that had formed the metal ramp Shield and Silver Phoenix had used to get to ground level. The metal clad woman was ready to interpose them between an oncoming assault aimed at one of her team members.
OOC wrote:Bulwark uses a Free Action to disassemble the ramp she had earlier made. A Move Action is used to get into a more central position, relative to her team. Then Readies an Action to use Create to make a barrier in the way of the next attack on one of her teammates.
Metal Control wrote: [20] - Protection 10 [Flaws: Sustained Duration (+0/r), Quirk "Requires Adequate Quantity of Metal to Act As Armor" (-1 pp) ; Extras: Impervious 11]
[20] - Create 10 [Flaws: Quirk "Requires Metal to be Present" (-1 pp) ; Extras: Continuous Duration (+1/r), Precise (+1 pp)]
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

Silver Phoenix is up
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Tattooedman
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by Tattooedman »

Silver Phoenix:
[Harper Zhao]
Condition: Fine
HP: 1


Seeing that one tank remained, Harper moved in on it in without hesitation. She climbed onto it, just under the turret, and let loose a series of punches and kicks intending to bend it and render it unusable by the crew inside.
OOC wrote:Silve Phoenix will go after the remaining tank, trying to damage the main gun so it can't be used with Phoenix’s Flowing Flame Claw: Mystical Fire Damage 8 (Extra: Multiattack).

Melee Attack: _: 1D20+12 = [16]+12 = 28.

Sorry for the delay, had mandatory overtime at work and a birthday in the family to celebrate.
Jabroniville wrote: Tue Jul 13, 2021 11:45 pm
LOl- "The Tattooed Man"? What kind of ABSOLUTE DILDO would refer to himself as "The Tattooed Man" :P!?!
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

Silver Phoenix

It's hard for the martial arts master to land solid blows on the rounded canon barrel. In the end, the tank's weapon remains intact.
Tank Tou save: 1d20+10 26
The Shield is up
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Arkrite
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Re: AEGIS Squad, Region 2 (IC) - Tripping thru the Nexus

Post by Arkrite »

Harry "The Shield" Mackenzie
HP: 0 Condition: Fatigued

Harry charges up on the tank, hitting it from the opposite side of Silver Phoenix. Where she was trying to punch the barrel up, he jumped up and came down with his shield used as a wedge to smash through it from above.
OOC: Take ten on the attack, Toughness DC27
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

The Shield

The Shield's shield smashes deep into the tank, crippling the motor and turret.
Tank TOU save: 1d20+10 14

We'll call it close enough. There are technically some tank crew members, but its not worth it.

Combat is over.
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kenseido
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by kenseido »

<bump>
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Sakuro
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by Sakuro »

Evelyn "Bulwark" Gracen
HP: 3
Cnd: Healthy


With the last of the meaningful hostiles disabled Evelyn collected the metal components she had taken hold of with her abilities and brought them around her is a cloud of swirling metal objects. Rasing her voice he gestured towards the building that housed the ritual they sought to interrupt.

"Move on the building. Shield, Phoenix, and Zyzzak up front."

She then took a step upwards, as if climbing stairs. As she did a sheet of metal slid under her foot and brace it up. The other foot followed and from there Evely and flying after her companions once they setup in formation.
OOC wrote:Adjusting Bulwark's Dynamic Array. Create is dropped in favor of Shapable Area Move Objects and Flight

Evelyn is going to Grab a bunch of metal

Metal Control wrote: [20] - Protection 10 [Flaws: Sustained Duration (+0/r), Quirk "Requires Adequate Quantity of Metal to Act As Armor" (-1 pp) ; Extras: Impervious 11]
[12] - Move Objects 10 [Flaws: Limited to "Metal" (-1/r), Close Range (-1/r) ; Extras: Precise (+1 pp), Subtle (+1 pp), Shapeable Area (+1/r)]
[07] - Flight 8 [Flaws: Platform (-1/r), Quikc "Requires Metal" (-1 pp)]
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Flynnarrel
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Re: AEGIS Squad, Region 2 (IC) - Tripping the Nexus

Post by Flynnarrel »

Zyzzak
HP:2 LP:0 CND:
Senses: Radio Sense, Darkvision
EM I/O: X-Ray vision, Extended, Radius
Pattern Array: Comprehend languages.
Defensive: Defenses
Wrist Emitters: Plasma bolts


Zyzzak nods to acknowledge the order and levitates up switching his defensive repulsion generators to turn away attacks as opposed to phasing.

He'll wait to advance with the other named scouts.
"Something pithy this way comes."
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