Everyone
You all join Dial Tone as he walks away from the APC you get a view of the cavernous motor pool of the PIT. an enormous area the size of at least two football fields where several vehicles are parked and other spaces open where due to the fading smell of exhaust you can tell several vehicles recently left.
Still there's an impressive display of firepower sitting in the bay a couple more APCs, some VAMPS, a couple of AWE strikers, A wolverine, at least one you would presume an upgraded MOBAT and one that looks like an upgraded version of a MAULER only more advanced. Several RAMs and more. As well as the facilities to repair, maintain and upgrade the vehicles as needed. above you on the high ceiling are multiple lights and the ventilation shafts that ensure the motor pool isn't filled with toxic fumes. And far from where you are on the other side visible in the lighting of the motor pool are the massive hydraulic arms and machinery that can lift the vehicles to level with the hidden entrance to PIT as well as the smaller side entrances you came in through.
As you walk Dial Tone fields your responses and questions with a relaxed attitude which puts you at ease for the most part.
"Sounds ominous," he says.
"Not as bad as it sounds, a bit unusual but not the first time either." he responds easily.
"Lead the way."
“Sitrep? Or do we not know yet?”
"Yeah, we know, here we go." he says as he brings you up to a pair of double doors which open to a wide enough corridor for a dozen people Breach's size to comfortable stand shoulder to shoulder in. He leads you down this corridor to the elevators where the doors open after he puts his hand on a biometric scanner. which scans him and then pings as it opens the doors allowing you all in.
As you ride the elevator up there is another ping as the comms systems activate and a voice comes over it
"Hello new Joes. Yes, yes." coughs, "Yo Joe indeed!"
"This is Toymaker, up in the Observatory. I look forward to meeting you all soon."
"There he is." Dial tone says "Was wondering who else was left." his own comms squawk
Another chirp, directly to Dial Tone. "Sir, would you prefer me to wait here or meet you somewhere?"
"Yeah, come on down buddy if you're done, Good chance to meet the new folks." he says easily "We're heading for the barracks so they can stow their gear then well give them the nickel tour."
The elevators ping open and he leads you again down a large corridor where several side doors lead to as the signs designate the cafeteria, a bright neon signed area called the PIT Stop, the Gym, a PX, the medical bay, and lastly an open area surrounded by at least 3 floors worth of doors that has the signs Barracks where someone has jokingly painted home sweet home under the sign.
"All right folks here we are." he hands everyone some cards each one has the GI Joe mark stylized on it and is a vibrant blue and grey with a small gold square on it. "These are your ID cards they're bio locked to each of you, just place your thumbs on the gold badge and it'll do the rest." he explains.
"That card is your ID, as well as an access key to all facilities in the PIT and can be used as ID access to any military base in the US and allied territories. So goes without saying don't lose it."
he hands the cards to each of you and the moment you put your thumb on the gold mark you feel an almost uncomfortable warmness as the micro scanner scans your biometrics and DNA locks itself to you each individually.
Dial tone nods approvingly as you do this then says a few numbers as he points to the three floors worth of doors. "Go ahead and stow your gear, apartments are all cozy plenty of room even for the plus sized among us." he says in good humor as he gives Breach a good eyeful. "And can be "tastefully" decorated to your liking. Just make sure you keep the place clean or Beachhead our resident pain in the rear will have you cleaning it with a toothbrush..." he adds "with no bristles."
"Grab your uniforms and when you're done come on down and well begin the tour, and get to work."
brief moment to ask questions and meet toymaker then he begins the tour'
Story points 6