As your group arrives in the village, you think back to your meeting with Long Feng, the grand secretariat of Ba Sing Se. The well dressed politician had invited your group not long after your valiant defense of your hometown. Even though it was ultimately lost, Long Feng was apparently impressed enough to summon your group to Ba Sing Se. Even going so far as to pay for your travel expenses to the capital of the Earth Kingdom with one his agents acting as a guide after delivering the invitation itself.
Long Feng himself comes across as an impressively competent man, and being not one of, but THE top political in the Kingdom it comes as no surprize. His offices are not the opulent and overly decorated accomodations one might expect of such a high station, but practical with bookshelves and tables covered in books, scrolls, maps covered in maps and a few comfortable chairs sets before a grand desk as the only "soft" feature of the room. And the man himself, not dressed in overly rich robes, but something more practical and functional though still of good quality. He has smart, sharp eyes and exudes competence in every conceivable way. You simply know nothing happens in Ba Sing Se that is not aware of, and the palace in particular. So aware that even your most kleptomaniac impulse is stayed, knowing that somehow Long Feng would know of any single chopstick that sticky fingers might find.
The meeting isn't long, as Long Feng has a great many responsibilities to the city, so he keeps things short and to the point. He has heard of your group's defense of Shima Zho through his agents and though he regrets the loss, he is impressed with how long you held the place with such small numbers, and he wants to put your talents to use. A notorious Fire Nation General, Onomu, has defected and stolen war plans out from under Fire Lord Ozai's very nose. She wants to bargain the plans for safe passage to and asylum in Ba Sing Se, and Long Feng knows those plans will be instrumental in the continued defense of Ba Sing Se.
The negotiation for compensation likewise doesn't take long. The grand secretariat was very efficient about it, simply asking what your group wanted for your services. While the details need more ironing out, the overall premise of re-establishing a village where Shima Zho once stood and ensuring its protection was reasonable enough for Long Feng to sign off on, ensuring that he would write up the order and plans to be reviewed once your group returned successful. While he did seem to agree to the request somewhat easily, you don't get that it was an empty promise, but something that was easily within his influence to have done, even if there were numerous details, particularly in how to ensure the new village was adequately protected in these times of war. The agreement at the very least rings with sincerity in principle.
First thing is first though, getting the ex-general Onomu back to Ba Sing Se in one piece with the war plans.
Snapping back to the present, your group enters Tuyadi's market square. The village is small and smells of fish, both raw and cooked and consists of only a few dozen huts and slightly larger lodge type buildings with a central 'square' meeting area of the village and the only other notable feature of the village being several drying racks and makeshift docks on the village's beach that several boat are tied securely, but most are out fishing, even in the rough, choppy waters. Being so tiny, the village holds no strategic value to the Fire Nation and has so far been left unoccupied, making it ideal for this pickup.
You find Onomu where Long Feng's agent informed you the day before along the road where she would be. Wearing a hooded green Earth Kingdom cloak with a small red patch on the hem, hood up against the potential of rain, enjoying a warm bowl of dumpling weed soup. The red patch is a signal to your group, but to a casual onlooker would look like just a scrap of red material used to patch the cloak. You can tell from where your group stands that while she seems engrossed in the meal, she is attentive, guard up and on watch. She knows someone is coming to collect her to be escorted and you know the hand sign to signal to her subtly that you are her escort.
Control is now to your group. You're across the square and can signal Onomu any time to come over, rather than approaching her yourselves. Everything seems peaceful at the moment and the only tension is whether the sky will open up with rain or not.
What would you like to do?