Jab’s Builds! (Miss Piggy! The Swedish Chef! Sweetums! Gonzo!)

Where in all of your character write ups will go.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Freezer

Post by Jabroniville »

Image

FREEZER
First Appearance:
Tongue of the Fatman (1989)
Role: The Big Guy
PL 6 (59)
STRENGTH
3 STAMINA 4 AGILITY 2
FIGHTING 8 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Acrobatics 2 (+5)
Athletics 4 (+6)
Close Combat (Unarmed) 1 (+9)
Intimidation 3 (+3)
Perception 2 (+2)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Belly Bash" Strength-Damage +2 (Inaccurate -1) [1]

Offense:
Unarmed +9 (+3 Damage, DC 18)
Belly Bash +7 (+5 Damage, DC 20)
Initiative +2

Defenses:
Dodge +7 (DC 17), Parry +8 (DC 18), Toughness +4, Fortitude +6, Will +4

Complications:
Motivation (Winning)

Total: Abilities: 38 / Skills: 12--6 / Advantages: 3 / Powers: 1 / Defenses: 11 (59)

-Freezer is a big, muscular "Cryonoid" who has a mishapen head and does a big leaping attack with his arms splayed out. I gave him slightly different caps than the other fighters.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Stump

Post by Jabroniville »

Image
Image

The furry "head with arms" guy in the middle.

STUMP
First Appearance:
Tongue of the Fatman (1989)
Role: Giant Face With Arm-Legs
PL 6 (70)
STRENGTH
3 STAMINA 4 AGILITY 3
FIGHTING 8 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Athletics 3 (+6)
Close Combat (Unarmed) 1 (+9)
Intimidation 7 (+7)
Perception 1 (+1)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Spit" Blast 4 (Feats: Accurate 2) (Reduced Defenses -1, Diminished Range -1) (7) -- [8]
  • AE: "Double Lariat" Strength-Damage +2 (Extras: Multiattack 5) (Inaccurate -1, Reduced Defenses -1) & Enhanced Advantages: Takedown (5)
"Bi-Husker Physiology"
"The Strength of Ten Men in Each Arm" Power-Lifting 3 (3,200 lbs.) [3]

Offense:
Unarmed +10 (+2 Damage, DC 17)
Special Moves +8 (+4 Damage, DC 19)
Initiative +3

Defenses:
Dodge +7 (DC 17), Parry +8 (DC 18), Toughness +4, Fortitude +6, Will +4

Complications:
Motivation (Winning)
Enemy (Mondu)- Stump used to work for Mondu, but seeks revenge after losing a fight and a tongue-lashing "where the sun don't shine".
Relationship (Webra)- The two are apparently married, according to Webra's bio!

Total: Abilities: 40 / Skills: 12--6 / Advantages: 3 / Powers: 11 / Defenses: 10 (70)

-Stump is another super-inventive character design- a big furry head with two giant arms sticking out of it, acting as his legs. I could see this character being in any random CGI cartoon comedy. Colors vary- a brown or purple face with giant grey arms in the PC game, but he's a green Hulk-like dude in the Genesis version. This Bi-Husker from Bulkar is said to be a former bouncer of Mondu's, and has "the strength of 10 men in each arm", though his abilities in the game do not reflect this. The PC version says that Bi-Huskers always want to date Amazoids. His Special Move is humorously similar to Zangief's, being a Spinning Double Lariat that does multiple hits to the opponent but leaves him vulnerable. He can also Spit a projectile.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Buff

Post by Jabroniville »

BUFF
First Appearance:
Tongue of the Fatman (1989)
Role: Giant Face With Arm-Legs, Palette Swap
PL 6 (70)
STRENGTH
3 STAMINA 4 AGILITY 3
FIGHTING 8 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Athletics 3 (+6)
Close Combat (Unarmed) 1 (+9)
Intimidation 7 (+7)
Perception 1 (+1)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Spit" Blast 4 (Feats: Accurate 2) (Reduced Defenses -1, Diminished Range -1) (7) -- [8]
AE: "Double Lariat" Strength-Damage +2 (Extras: Multiattack 5) (Inaccurate -1, Reduced Defenses -1) & Enhanced Advantages: Takedown (5)

"Bi-Husker Physiology"
"The Strength of Ten Men in Each Arm" Power-Lifting 3 (3,200 lbs.) [3]

Offense:
Unarmed +10 (+2 Damage, DC 17)
Special Moves +8 (+4 Damage, DC 19)
Initiative +3

Defenses:
Dodge +7 (DC 17), Parry +8 (DC 18), Toughness +4, Fortitude +6, Will +4

Complications:
Motivation (Winning)

Total: Abilities: 40 / Skills: 12--6 / Advantages: 3 / Powers: 11 / Defenses: 10 (70)

-Stump's Palette Swap in the Genesis version is the grey-skinned Buff. He's said to be a lowlife that "hits below the belt", eats garbage to make his spit more acidic, and has killed one of Mondu's sharks.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Behemoth

Post by Jabroniville »

Image

(That brown guy between the shark and the pink guy)

BEHEMOTH
First Appearance:
Tongue of the Fatman (1989)
Role: Huge Guy
PL 6 (61)
STRENGTH
4 STAMINA 5 AGILITY 2
FIGHTING 7 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 1

Skills:
Athletics 1 (+5)
Close Combat (Unarmed) 1 (+8)
Intimidation 6 (+7)

Advantages:
Improved Critical (Special Move), Ranged Attack 2, Startle

Powers:
"Special Moves" Strength-Damage +2 (Inaccurate -1) [1]

Offense:
Unarmed +8 (+4 Damage, DC 19)
Special Moves +6 (+6 Damage, DC 21)
Initiative +0

Defenses:
Dodge +6 (DC 16), Parry +7 (DC 17), Toughness +5, Fortitude +7, Will +4

Complications:
Motivation (Winning)
Responsibility (The Bigger They Come, The Harder They Fall)- Apparently Amazoids are notorious for falling for others quickly. "Don't let them get a crush on you".

Total: Abilities: 42 / Skills: 8--4 / Advantages: 4 / Powers: 1 / Defenses: 10 (61)

-Behemoth is a Mammath- an alien race that feels no pain, but smells bad. The hulking brute is either brown or dark purple in the game, and sports a huge upper body but short legs- appropriate for a powerhouse. I honestly can't tell what his Special Move is supposed to be- maybe a headbutt or a long punch? Playthroughs on YouTube just have him take a lot of shots before expiring.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Re: Tongue of the Fatman

Post by Jabroniville »

Shock wrote: Thu Aug 11, 2022 11:25 pm
Ares wrote: Thu Aug 11, 2022 8:09 pm
Jabroniville wrote: Wed Aug 10, 2022 9:39 pm
m

TONGUE OF THE FATMAN:
Made By: Activision
Release Date: 1989

I . . . I don't . . . I can't . . . . . . . . . . WHY?
And still better than anything Activision has done in the last year at least
What else do they do?
Shock
Posts: 2978
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: Tongue of the Fatman

Post by Shock »

Jabroniville wrote: Sat Aug 13, 2022 12:44 am
Shock wrote: Thu Aug 11, 2022 11:25 pm
Ares wrote: Thu Aug 11, 2022 8:09 pm

I . . . I don't . . . I can't . . . . . . . . . . WHY?
And still better than anything Activision has done in the last year at least
What else do they do?
They're one of the biggest game publishers in the world. Microsoft is buying them for $68B. They produce the Call of Duty series. They own Blizzard. They're probably slightly better than EA in terms of the amount of crap they produce.
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CoyoteUnion
Posts: 67
Joined: Sat Apr 27, 2019 5:20 am

Re: Jab’s Builds! (Dead-Eye Duck! Bruiser! Toadborg! Tongue of the Fatman!)

Post by CoyoteUnion »

Log on for the first time in two months and come back to Tongue of the Fatman...

See you in another two!
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Puff Boy

Post by Jabroniville »

Image

(that purple... thing)

PUFF BOY
First Appearance:
Tongue of the Fatman (1989)
Role: The Big Guy
PL 6 (66)
STRENGTH
2 STAMINA 3 AGILITY 3
FIGHTING 9 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Acrobatics 2 (+5)
Athletics 4 (+6)
Close Combat (Unarmed) 1 (+10)
Intimidation 3 (+3)
Perception 2 (+2)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Missile" Blast 4 (Feats: Accurate 2) (Reduced Defenses -1, Diminished Range -1) [7]

Offense:
Unarmed +10 (+2 Damage, DC 17)
Missile +6 (+4 Ranged Damage, DC 19)
Initiative +2

Defenses:
Dodge +8 (DC 18), Parry +9 (DC 19), Toughness +3, Fortitude +5, Will +4

Complications:
Motivation (Winning)

Total: Abilities: 38 / Skills: 12--6 / Advantages: 3 / Powers: 7 / Defenses: 11 (66)

-Puff Boy is... strange. He doesn't really make sense, even in a game this weird- this "Puftian" is a giant white head with sperm/teardrop-shaped arms & legs sticking off of it. His species are living wisps of "organic and mineral gas". He's an average-strength character that shoots a missile, but that's about all I know.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Re: Jab’s Builds! (Dead-Eye Duck! Bruiser! Toadborg! Tongue of the Fatman!)

Post by Jabroniville »

CoyoteUnion wrote: Sat Aug 13, 2022 5:08 am Log on for the first time in two months and come back to Tongue of the Fatman...

See you in another two!
BOO, YOU COWARD! Revel in the absurdity!

You missed like... DC stuff and all sorts of Iron Man builds :P.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Boneapart

Post by Jabroniville »

Image

BONEAPART
First Appearance:
Slaughter Sport (1990)
Role: Fightin' Skeleton
PL 6 (69)
STRENGTH
2 STAMINA 3 AGILITY 3
FIGHTING 9 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 3

Skills:
Acrobatics 4 (+7)
Athletics 4 (+6)
Close Combat (Unarmed) 1 (+10)
Expertise (Oratory) 4 (+7)
Intimidation 3 (+6)
Perception 2 (+2)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Cartwheel/Leg Smash" Strength-Damage +2 (Inaccurate -1) [1]
Features 1: Can Take Limbs Off and Reattach Them [1]

Offense:
Unarmed +10 (+2 Damage, DC 17)
Special Moves +8 (+4 Damage, DC 19)
Initiative +3

Defenses:
Dodge +8 (DC 18), Parry +9 (DC 19), Toughness +3, Fortitude +5, Will +4

Complications:
Enemy (Mondu)- Boneapart hates his cousin's obesity, and resents him in general- he wants to win the slaughter palace.

Total: Abilities: 44 / Skills: 18--9 / Advantages: 3 / Powers: 2 / Defenses: 11 (69)

-The skeletal Boneapart is "Mondu's cousin on his mother's side", and put himself on a "rigorous diet" to avoid becoming as corpulent as Mondu was. He awoke in intensive care, now an emaciated skeleton with an exposed heart, soon marrying his nurse, Ann O'Rexia (OH MY GOD HAHAHAHAHA). He vowed to win Mondu's slaughter pit from him. His gaunt appearance has led many to mistake him for a prophet, which he enhances by "napalm baptisms" before each bout. He's a pretty basic guy, using acrobatic attacks or just using his own leg as a baseball bat to smash the opponent.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Skinny

Post by Jabroniville »

SKINNY
First Appearance:
Slaughter Sport (1990)
Role: Fightin' Skeleton
PL 6 (65)
STRENGTH
2 STAMINA 3 AGILITY 3
FIGHTING 9 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Acrobatics 4 (+7)
Athletics 4 (+6)
Close Combat (Unarmed) 1 (+10)
Intimidation 5 (+5)
Perception 2 (+2)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Cartwheel/Leg Smash" Strength-Damage +2 (Inaccurate -1) [1]
Features 1: Can Take Limbs Off and Reattach Them [1]
Immunity 3 (Starvation & Thirst, Sleep) [3]

Offense:
Unarmed +10 (+2 Damage, DC 17)
Special Moves +8 (+4 Damage, DC 19)
Initiative +3

Defenses:
Dodge +8 (DC 18), Parry +9 (DC 19), Toughness +3, Fortitude +5, Will +4

Complications:
None

Total: Abilities: 38 / Skills: 16--8 / Advantages: 3 / Powers: 5 / Defenses: 11 (65)

-The Palette Swap of Boneapart, Skinny is a yellow skeleton to Boneapart's white. He is the brother-in-law of Boneapart, and is a strange mutant that never eats, drinks or sleeps.
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KorokoMystia
Posts: 1402
Joined: Fri Nov 11, 2016 8:42 pm

Re: Jab’s Builds! (Dead-Eye Duck! Bruiser! Toadborg! Tongue of the Fatman!)

Post by KorokoMystia »

This game really was...bizarre. Somewhat innovative in the system of being able to bet on your own fights to get more money (the computer versions let you adjust the bets, too, setting higher odds or betting if you could defeat the opponent in a certain time). It's mostly those crazy-ass character designs that make it stand out, though. Also the computer versions have these ugly alien audience heads popping up in the foreground every so often and it's distracting to the gameplay.
greycrusader
Posts: 1179
Joined: Fri Nov 04, 2016 11:25 pm
Location: Pittsburgh, PA

Re: Jab’s Builds! (Dead-Eye Duck! Bruiser! Toadborg! Tongue of the Fatman!)

Post by greycrusader »

CoyoteUnion wrote: Sat Aug 13, 2022 5:08 am Log on for the first time in two months and come back to Tongue of the Fatman...

See you in another two!
Well, the Iron Man builds and commentary are actually interesting, even if you’re not a big fan of the character.

All my best!
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Guano

Post by Jabroniville »

Image

GUANO
First Appearance:
Slaughter Sport (1990)
Role: Small Gargoyle
PL 6 (66)
STRENGTH
2 STAMINA 3 AGILITY 3
FIGHTING 9 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Acrobatics 2 (+5)
Athletics 4 (+6)
Close Combat (Unarmed) 1 (+10)
Intimidation 3 (+3)
Perception 2 (+2)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Fart" Blast 4 (Feats: Accurate 2) (Reduced Defenses -1, Diminished Range -1) (7) -- [8]
  • AE: Flight 2 (8 mph) (Flaws: Winged) (2)
Offense:
Unarmed +10 (+2 Damage, DC 17)
Fart +8 (+4 Ranged Damage, DC 19)
Initiative +3

Defenses:
Dodge +8 (DC 18), Parry +9 (DC 19), Toughness +3, Fortitude +5, Will +4

Complications:
Motivation (Winning)
Disabled (Hates Sunlight)- Gargoyles are said to be unable to function in sunlight.

Total: Abilities: 38 / Skills: 12--6 / Advantages: 3 / Powers: 8 / Defenses: 11 (66)

-Guano is a skinny, purple gargoyle who farts as a weapon, which is WAY ahead of when the Beavis & Butt-Head game allowed the same thing. Unusually, he can also Fly as a special move.
Last edited by Jabroniville on Sat Aug 13, 2022 7:04 pm, edited 1 time in total.
Jabroniville
Posts: 24695
Joined: Fri Nov 04, 2016 8:05 pm

Weezil

Post by Jabroniville »

Image

WEEZIL
First Appearance:
Slaughter Sport (1990)
Role: Small Gargoyle
PL 6 (66)
STRENGTH
2 STAMINA 3 AGILITY 3
FIGHTING 9 DEXTERITY 2
INTELLIGENCE 0 AWARENESS 0 PRESENCE 0

Skills:
Acrobatics 2 (+5)
Athletics 4 (+6)
Close Combat (Unarmed) 1 (+10)
Intimidation 3 (+3)
Perception 2 (+2)

Advantages:
Improved Critical (Special Move), Ranged Attack 2

Powers:
"Fart" Blast 4 (Feats: Accurate 2) (Reduced Defenses -1, Diminished Range -1) (7) -- [8]
  • AE: Flight 2 (8 mph) (Flaws: Winged) (2)
Offense:
Unarmed +10 (+2 Damage, DC 17)
Fart +8 (+4 Ranged Damage, DC 19)
Initiative +3

Defenses:
Dodge +8 (DC 18), Parry +9 (DC 19), Toughness +3, Fortitude +5, Will +4

Complications:
Motivation (Winning)
Disabled (Hates Sunlight)- Gargoyles are said to be unable to function in sunlight.

Total: Abilities: 38 / Skills: 12--6 / Advantages: 3 / Powers: 8 / Defenses: 11 (66)

-Weezil is a green palette swap of Guano, using the same moves. A complete sociopath, he's said to have flown into the crowd and killed several bystanders after his only loss.
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