Well, that sounds terrible.Jabroniville wrote: ↑Sun Jan 29, 2023 2:03 amah, cool! Yeah, those are all definitely improvements. I mean, most RPG art was pretty bad in the late '80s and early '90s, but Rifts STILL PUBLISHES their Main Rulebook like that. The art is almost as archaic as the rules!Harnos wrote: ↑Sat Jan 28, 2023 9:35 pm Jabroniville, this Jeff Russell guy have some more good looking stuff here. He seems to have done some work for Rifts and Lovecraftian Mythos. There are better looking fairie and thornhead too.
Wow, that is some epic level mindf**. It is not even a fantasy counterpart or an annoying halfling variant based on gypsies but they really blatantly and unapologetically named a class "gypsy thief". I wonder how a crowd with blue hair and pitchforks didn't gather over this. Or did it? I mean, even their wizards are thiefs. Fortunately they are occupational classes, not racial classes. Given the things I've seen in this thread, it is surprising they didn't put a "kidnapped kid turned into a beggar" ooc.Jabroniville wrote: ↑Tue Jun 11, 2019 6:40 am
GYPSY O.C.C.s (Wait, What the Fuck?)
Role: Gypsy Thieves (OH SHIT ACTUAL CLASS NAME)
PL 4 (65)
STRENGTH 1 STAMINA 2 AGILITY 3
FIGHTING 5 DEXTERITY 5
INTELLIGENCE 1 AWARENESS 2 PRESENCE 3
Skills:
Athletics 4 (+5)
Deception 4 (+7)
Expertise (Nomadic Traveler) 5 (+6)
Persuasion 4 (+7)
Vehicles 1 (+6)
Advantages:
Equipment 4 (Assorted Gear), Luck
Offense:
Unarmed +5 (+1 Damage, DC 16)
Initiative +2
Defenses:
Dodge +6 (DC 16), Parry +5 (DC 15), Toughness +2, Fortitude +4, Will +4
Complications:
Motivation (Greed)
Hatred (Honest Work)
Total: Abilities: 44 / Skills: 18--9 / Advantages: 5 / Powers: 0 / Defenses: 7 (65)
-Hahahaha WHAT? Unquestionably the part of this book that has aged the least well, the group that includes an honest-to-god class named "Gypsy Thief O.C.C." basically adopts the worst aspects of Gypsy stereotypes (the "Roma" people descended from India's "Untouchable" caste, who have since become a stereotyped underclass in European society), combines them with Marvel's Gambit (complete with "Cheri" instead of "Chere" because somebody probably misread something) and just says "oh but these aren't THOSE Gypsies"- these are, in fact, just people who BEHAVE like some Creole Gypsy Thief or whatever. Some aren't even human! Like, D-Bees and stuff.
-Seriously, it's paragraph after paragraph about how they lie, cheat, and steal, avoid all honest work, and laugh off anyone attempting to get them to conform. Their "caravans" are said to bring great trouble, and more. Now, I don't know ANY Europeans with a positive experience with Roma, but haha, WOW.
Gypsy O.C.C.s:
GYPSY THIEF O.C.C.- PL 4 (72): Sleight of Hand 4 (+9), Expertise (Music) 4 (+7), Expertise (Criminal) 6 (+7) [7]
-Basically, you are Gambit minus the mutant powers. It even doesn't get much of a class description.
GYPSY WIZARD THIEF O.C.C.- PL 4 (72 + Magic): Expertise (Magical Creatures) 6 (+7), Sleight of Hand 2 (+7), Expertise (Music) 2 (+5), Expertise (Criminal) 4 (+5), Line Walker Powers, Magic (Bunch of Spells) [7 + Magic]
-A less-good thief combined with a Line Walker.
GYPSY SEER O.C.C.- PL 4 (72 + Magic): Expertise (Magical Creatures) 6 (+7), Senses 2 (Detect Evil- Ranged), "Read Palms" Senses 3 (Analytical Detect Alignment- Requires Ritual), Magic (Oracle, Exorcism, See Invisible, Death Trance) [7 + Magic]
-Seers are born with the ability to detect magical beings of various types.
GYPSY- THE GIFTED O.C.C.- PL 4 (65 + Psionics): Minor to Master Psionics [Psionics]
-Psionics who roll randomly to determine how much they get- a little or quite a lot.
Oh, I laughed so loud for so long in the middle of the midnight.